Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 12:48:20 Player: Caluan Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (5103) 5103 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1537) 1537 TOTAL SCORE: 10445 Bonus ------- High Alert Combat Kills 376 Follower Combat Kills 261 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Huge Storage Unit Salvage Targeting Computer Relay Coupler [Grunt] (4) Relay Coupler [Brawler] (2) Relay Coupler [Sentry] (2) > --- WEAPON (3) ------- High-powered Shotgun Precision Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Improved Treads Armored Treads Medium Treads Medium Treads Huge Storage Unit Relay Coupler [Sentry] (17) Relay Coupler [Specialist] (21) Relay Coupler [Hunter] (14) Splice Drone Bay (6/6) Improved Datajack Plasma Cutter Flail Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Splice Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Datajack > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads Medium Treads Medium Treads Huge Storage Unit Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Autogun Shock Bomb Launcher Grenade Launcher Plasma Cutter Flail [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Reflective Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . 2 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . 1 . 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 72 | 5 9 5 12 1 7 13 17 3 Power 7 | 1 2 1 1 . . 2 . . Engine 7 | 1 2 1 1 . . 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 2 . 5 . 3 4 4 1 Treads 21 | 2 2 . 5 . 3 4 4 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 2 3 . 2 1 5 2 Device 3 | . 1 2 . . . . . . Storage 3 | 1 1 . . . . . 1 . Processor 1 | . . . 1 . . . . . Hackware 6 | . . . . . . . 4 2 Protection 5 | . . . 2 . 2 1 . . Artifact . | . . . . . . . . . Weapon 26 | 1 3 2 3 1 2 6 8 . Energy Gun 2 | . 1 1 . . . . . . Energy Cannon 2 | . 2 . . . . . . . Ballistic Gun 15 | 1 . . 3 1 2 4 4 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . . . 1 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 4 | . . 1 2 . . . 1 . Parts Lost 27 | . . 1 3 1 . 10 10 2 Power 3 | . . . . . . 2 1 . Propulsion 9 | . . . 2 . . 3 3 1 Utility 4 | . . . . . . 3 1 . Weapon 11 | . . 1 1 1 . 2 5 1 Highest Loss Streak 10 | . . 1 1 1 . 3 10 1 To Critical Strikes . | . . . . . . . . . Average Backups 16 | . 6 9 17 22 23 24 22 18 Power 1 | . 1 1 2 3 2 . . . Propulsion 5 | . 1 1 4 5 7 9 9 7 Utility 4 | . . 2 4 5 5 8 8 6 Weapon 4 | . 1 3 5 8 7 5 2 1 Tool/Special . | . . . . . . . . . Unused Backups 22 | . . 2 2 . 2 4 . 12 Power 2 | . . 1 . . 1 . . . Propulsion 7 | . . . . . . . . 7 Utility 8 | . . . . . . 4 . 4 Weapon 3 | . . . 2 . 1 . . . Tool/Special 2 | . . 1 . . . . . 1 Average Slot Usage (%) 91 | . 92 100 97 100 98 84 77 82 Engine 10 | . 14 14 11 11 9 8 6 7 Treads 27 | . 27 28 32 33 27 26 22 22 Device 4 | . 7 14 2 . . . . . Storage 10 | . 14 14 11 11 9 9 7 7 Processor 5 | . . . 8 11 9 9 7 7 Hackware 2 | . . . . . . . 13 17 Protection 4 | . . . 9 11 16 3 . . Energy Gun 1 | . 4 2 . . . . . . Energy Cannon 7 | . 16 25 . . . . . . Ballistic Gun 14 | . 5 . 20 22 27 24 12 15 Peak Build Rating 38 | 5 8 14 22 22 35 35 38 35 Average Rating 18 | 3 7 9 19 21 31 25 25 29 On Entrance 17 | . 5 7 13 22 21 35 22 30 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 111 | 10 92 94 98 97 111 111 100 91 Greatest Support 79 | 40 40 40 60 60 79 79 60 60 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 1 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 15 25 25 25 25 25 25 25 Most Carried 25 | 2 8 18 25 25 25 25 25 20 Average Carried 18 | . 6 11 22 24 24 24 22 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 1 7 16 25 24 25 25 19 16 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Mutant 11% | Tank 10% | Scavenger-Gunner 9% | Bothacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Matter Collected 2836 | 192 286 93 516 30 332 665 525 197 Remotely . | . . . . . . . . . Salvage Created 4955 | . 795 122 1185 . 553 1294 798 208 Parts 284 | . 54 13 74 1 37 63 30 12 Haulers Intercepted 5 | . 2 . 3 . . . . . Recyclers Shooed 3 | . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 109 | . 20 8 25 1 12 24 13 6 Melee 5 | . 1 . . . . . 4 . Guns 84 | . 16 . 20 1 12 21 8 6 Cannons 9 | . 3 5 1 . . . . . AOE 11 | . . 3 4 . . 3 1 . Classes Destroyed 15 | . 5 1 2 2 3 1 1 . Worker 1 | . . . . . 1 . . . Builder 1 | . . . . 1 . . . . Hauler 5 | . 2 . 3 . . . . . Recycler 2 | . . . 1 . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 3 | . 2 . 1 . . . . . Watcher 3 | . 1 . 1 . 1 . . . Swarmer 27 | . 6 7 7 . 4 . . 3 Grunt 56 | . 14 . 10 . 3 18 8 3 Brawler 3 | . . . . . 1 2 . . Duelist 3 | . . . 1 . . 1 1 . Sentry 15 | . . 1 7 . 3 2 2 . Demolisher 1 | . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . 1 2 . Best Kill Streak 5 | . 5 3 5 1 5 5 4 4 Combat Bots Only 5 | . 5 3 4 1 4 5 3 4 Max Kills in Single Turn 3 | . 1 2 3 1 3 2 2 2 Gunslinging 1 | . . . 1 . 1 . . . Exploded 3 | . . 2 3 . . 2 1 . Melee 1 | . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Hostile Shots Fired 659 | . 74 52 87 4 49 135 199 59 Missed 155 | . 12 10 14 . 13 29 63 14 Hits 504 | . 62 42 73 4 36 106 136 45 Melee 22 | . . . 3 . 3 3 13 . Projectile 482 | . 62 42 70 4 33 103 123 45 AOE 5 | . . . . 4 . . . 1 Critical Strikes 18 | . 1 . 1 . 1 6 7 2 Damage Taken 6903 | . 675 383 916 169 471 1591 2266 432 Core 1336 | . 138 73 194 27 36 161 639 68 Absorbed by Shields 359 | . . . . . . . 52 307 Ignored by Resistances 151 | . . . . . 29 122 . . Regen/Repaired (Parts) 232 | . . . 137 . . . 59 36 Core Remaining (%) 55 | 100 . 15 . 44 . 64 . . Volleys Fired 312 | . 66 16 68 4 30 69 36 23 Largest 3 | . 2 2 2 2 3 3 3 2 Hottest 120 | . 120 120 116 46 69 69 74 53 Shots Fired 674 | . 122 29 132 6 90 189 68 38 Gun 579 | . 84 6 121 6 90 185 55 32 Cannon 67 | . 38 20 9 . . . . . Launcher 18 | . . 3 2 . . 4 9 . Special 10 | . . . . . . . 4 6 Kinetic 527 | . 47 . 112 6 90 185 55 32 Thermal 119 | . 75 26 18 . . . . . Explosive 8 | . . 3 2 . . . 3 . Electromagnetic 10 | . . . . . . 4 6 . Robot Hit Streak 34 | . 19 8 22 2 15 19 34 9 Robot Miss Streak 5 | . 3 4 4 2 3 3 3 5 Penetration Max . | . . . . . . . . . Secondary Targets 15 | . . . 2 . 4 6 2 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 Shots Hit Robots 504 | . 85 16 95 3 66 137 75 27 Core Hits 233 | . 37 10 49 2 28 58 36 13 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 2 . . Critical Strikes 11 | . 7 . . . 2 2 . . Burn 6 | . 6 . . . . . . . Destroy 5 | . 1 . . . 2 2 . . Melee Attacks 29 | . . . . . . 4 25 . Impact 4 | . . . . . . 4 . . Slashing 14 | . . . . . . . 14 . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . . 9 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9556 | . 1348 434 1592 62 995 2480 2094 551 Guns 6656 | . 827 30 1287 38 965 2166 792 551 Cannons 807 | . 494 227 86 . . . . . Explosions 1557 | . . 168 201 . . 314 874 . Melee 417 | . . . . . . . 417 . Ramming 119 | . 27 9 18 24 30 . 11 . Kinetic 6131 | . 433 . 1186 38 965 2166 792 551 Thermal 1578 | . 888 257 187 . . 64 182 . Explosive 561 | . . 168 201 . . . 192 . Electromagnetic 750 | . . . . . . 250 500 . Impact . | . . . . . . . . . Slashing 417 | . . . . . . . 417 . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 . . 1 2 Average Corruption 1 | . . . 1 1 . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . 10 1 . . 5 4 Message Errors 2 | . . . 1 . . . 1 . Matter Fused 6 | . . . 2 1 . . 2 1 Heat Flow Errors 2 | . . . 1 . . . . 1 Energy Discharges 5 | . . . 3 . . . 1 1 Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 2 | . . . 1 . . . 1 . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 118 | . 9 . . . . . 109 . Projectiles 9 | . 9 . . . . . . . Explosions . | . . . . . . . . . Melee 109 | . . . . . . . 109 . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . 71 . Shots 5 | . . . . . . . 5 . Rammed 16 | . 7 1 2 1 2 . 3 . Targets Rammed 19 | . 8 1 3 2 2 . 3 . Kicked . | . . . . . . . . . Crushed 3 | . 1 . 1 1 . . . . Highest Temperature 282 | . 282 90 200 . 86 202 56 140 Average Temperature 53 | . 86 37 27 . 21 55 17 79 Received Heat Transfer 2598 | . 312 36 336 . 90 891 856 77 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 3 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 3 1 2 . 1 . . . Heat Transferred 3691 | . 2442 555 444 . . . 250 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Maximum Alert Level 4 | . 1 . . . . 4 3 2 Low Security (%) 65 | 100 99 100 100 100 100 10 . . Level 1 4 | . . . . . . 16 . 20 Level 2 16 | . . . . . . 21 84 79 Level 3 8 | . . . . . . 32 15 . Level 4 4 | . . . . . . 18 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1535 | . 210 121 132 35 150 1535 805 568 Initial 805 | . . . 28 18 . 66 805 383 Average 265 | . 77 25 63 12 42 682 595 497 Influence Increases 4279 | . 567 295 707 50 328 1629 433 270 Destroy 0b10 Robot/C 2360 | . 400 220 500 20 240 520 280 180 Destroy 0b10 Robot/NC 80 | . 25 . 30 5 10 . 10 . Destroy Leader 446 | . 96 30 138 10 62 20 70 20 Allied During Kill 54 | . . 15 . . . 22 7 10 Successful Hack 44 | . 16 . 6 . . . 22 . Disable Machine 30 | . . 15 . 15 . . . . Anti-Garrison Action 1050 | . . . . . . 1050 . . Destroy Structure 65 | . . 15 18 . 1 17 14 . Lose Combat Pursuer 150 | . 30 . 15 . 15 . 30 60 Influence Decreases 3756 | . 567 221 732 99 226 196 1420 295 Entered New Map 1008 | . . . 46 31 . 36 730 165 Time Decay 2204 | . 567 191 652 58 226 . 510 . Lost Part 270 | . . 10 30 10 . 100 100 20 Lost Ally 274 | . . 20 4 . . 60 80 110 Squads Dispatched 16 | . 4 . 3 . 4 . 5 . Investigation 3 | . 2 . 1 . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 8 | . 2 . 2 . 3 . 1 . Assault 2 | . . . . . . . 2 . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Distress Signals 10 | . 2 . 2 . 3 . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 205 | . 47 11 44 9 16 28 31 19 Peak Tracking Total 8 | . 5 3 5 8 6 5 8 7 Tactical Retreats 9 | . 2 . 1 1 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Traps Triggered 17 | . 1 . 3 . . 11 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 5 | . . 5 5 2 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Machines Disabled 7 | . . 1 . 1 . 5 . . Max in Single Turn 1 | . . . . 1 . 1 . . Garrison Relay 5 | . . . . . . 5 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Machines Accessed 28 | . 4 1 8 . 3 3 7 2 Terminals 19 | . 3 . 5 . 2 3 4 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . 1 . 2 . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 42 | . 7 1 11 . 4 5 10 4 Successful 21 | . 3 1 8 . 2 1 5 1 Failed 21 | . 4 . 3 . 2 4 5 3 Catastrophic 3 | . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 22 | . 5 . 5 . 3 . 9 . Terminals 27 | . 5 . 5 . 3 5 5 4 Fabricators 3 | . . . . . . . 3 . Repair Stations 7 | . 2 . 4 . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 4 | . . 1 1 . . 1 . 1 Part Schematic 1 | . . . 1 . . . . . Open Door 2 | . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 1 . 4 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 9 | . 2 . 2 . 1 . 4 . Terminals 7 | . 2 . 2 . 1 . 2 . Assimilate 1 | . 1 . . . . . . . Botnet 6 | . 1 . 2 . 1 . 2 . Fabricators 1 | . . . . . . . 1 . Fabnet 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Mechanics 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 . 4 . 3 2 4 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 58 | . . . 58 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 19 | . . . . . . . 15 4 Non-combat 9 | . . . . . . . 9 . Combat 10 | . . . . . . . 6 4 Robot Hacks Applied 19 | . . . . . . . 15 4 no_distress 1 | . . . . . . . 1 . find_chute 3 | . . . . . . . 3 . find_recycling 1 | . . . . . . . 1 . link_fov 1 | . . . . . . . 1 . reboot_system 1 | . . . . . . . 1 . overwrite_iff 2 | . . . . . . . 2 . streamctrl_high 1 | . . . . . . . . 1 formatsys_low 2 | . . . . . . . 2 . formatsys_high 7 | . . . . . . . 4 3 Relay Couplers Released 24 | . . . . . . 24 . . Machine Destruction 21 | . . . . . . 21 . . Programmers 3 | . . . . . . 3 . . Attached 6 | . . . . . . . 4 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Total Allies 18 | . . 3 . . . 3 8 4 Largest Group 4 | . . 3 1 . . 3 3 4 Highest-Rated Group 112 | . . 69 7 . . 95 80 112 Highest-Rated Ally 40 | . . 31 7 . . 39 40 40 Total Orders 6 | . . . . . . . 5 1 STAY 1 | . . . . . . . 1 . FOLLOW 2 | . . . . . . . 2 . AID 3 | . . . . . . . 2 1 Ally Attacks 56 | . . 10 . . . 14 21 11 Total Damage 1432 | . . 169 . . . 243 561 459 Kills 9 | . . 3 . . . 2 1 3 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 6 | . . . . . . . 6 . Drone Recoveries 6 | . . . . . . . 6 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Turns Passed 13376 | 73 2498 2198 2509 156 1078 2940 1390 534 Spaces Moved 4812 | 42 1059 663 876 59 382 1099 459 173 Core 3 | 3 . . . . . . . . Treads 4809 | 39 1059 663 876 59 382 1099 459 173 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 240 240 Average Speed 243 | 152 208 320 240 240 240 240 240 240 Slowest Speed 320 | 160 320 320 240 240 240 240 243 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 97 83 80 13 54 77 14 33 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 53 | . . 18 20 . . 2 13 . Melee 1 | . . . . . . 1 . . Projectile . | . . . . . . . . . AOE 52 | . . 18 20 . . 1 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Total 5838 | 51 1215 709 1149 66 478 1254 658 258 Wait 411 | . 59 6 147 1 41 13 88 56 Move 4803 | 41 1058 662 875 58 381 1097 458 173 Hop . | . . . . . . . . . Pick Up 78 | 5 9 13 25 . 6 13 7 . Fast Attach 18 | 1 3 1 5 . 2 1 5 . Attach 39 | 4 1 1 6 1 1 7 14 4 Detach 3 | . . . . . . . 2 1 Swap 37 | . 5 5 6 . 5 7 9 . Drop 45 | . 6 4 14 . 10 7 4 . Fire 312 | . 66 16 68 4 30 69 36 23 Melee 29 | . . . . . . 4 25 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 19 | . 8 1 3 2 2 . 3 . Escape Stasis 24 | . . . . . . 22 2 . Rewire 20 | . . . . . . 14 5 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 10) 538 | -10/Materials | Discovered new exit (range 9) 828 | -10/Materials | Discovered new exit (range 16) 1254 | -10/Materials | Discovered new exit (range 16) 1272 | -10/Materials | Discovered new exit (range 16) 1399 | -10/Materials | Core integrity fell below 50% 2496 | -10/Materials | Build established: Scavenger-Mutant 2572 | -10/Materials | Entered Mines 2872 | -10/Mines | Received a Mining Laser from a helpful Derelict 3017 | -10/Mines | Discovered new exit (range 11) 3150 | -10/Mines | Found the Drone Emporium 3165 | -10/Mines | Found Prototype Device 3172 | -10/Mines | Identified Splice Drone Bay 3569 | -10/Mines | Found a hidden stash of uninstalled traps 4057 | -10/Mines | Discovered new exit (range 8) 4363 | -10/Mines | Core integrity fell below 20% 4770 | -10/Mines | Entered Materials 4770 | -9/Materials | Accompanied by 1 ally 4770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5080 | -9/Materials | Discovered new exit (range 10) 5379 | -9/Materials | Discovered new exit (range 16) 5429 | -9/Materials | Repaired Lgt. Treads 5440 | -9/Materials | Discovered new exit (range 6) 5440 | -9/Materials | Discovered new exit (range 16) 5813 | -9/Materials | Discovered new exit (range 5) 5816 | -9/Materials | Build established: Mutant 6784 | -9/Materials | Discovered new exit (range 4) 6866 | -9/Materials | Repaired Hvy. Assault Rifle+ 7279 | -9/Materials | Entered Mines 7280 | -9/Mines | Assembled infested the area 7327 | -9/Mines | Core integrity fell below 50% 7366 | -9/Mines | Discovered new exit (range 6) 7435 | -9/Mines | Entered Materials 7435 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7542 | -8/Materials | Garrison activated, responded to threat 7744 | -8/Materials | Build established: Tank 7749 | -8/Materials | Met 7R-MNS 8458 | -8/Materials | Discovered new exit (range 16) 8511 | -8/Materials | Identified exit to Garrison 8513 | -8/Materials | Entered Garrison 8645 | -8/Garrison | Triggered checkpoint 8674 | -8/Garrison | Garrison Relay disabled 8831 | -8/Garrison | Triggered checkpoint 8882 | -8/Garrison | Lost 3 allies 9025 | -8/Garrison | Triggered checkpoint 9089 | -8/Garrison | Lost 3 parts (1p1u1w) 9097 | -8/Garrison | Garrison Relay disabled 9156 | -8/Garrison | Discovered new exit (range 11) 9313 | -8/Garrison | Triggered checkpoint 9383 | -8/Garrison | Build established: Scavenger-Gunner 9514 | -8/Garrison | Discovered new exit (range 10) 9577 | -8/Garrison | Triggered checkpoint 9632 | -8/Garrison | Garrison Relay disabled 9689 | -8/Garrison | Triggered checkpoint 9762 | -8/Garrison | Discovered new exit (range 5) 9820 | -8/Garrison | Build established: Scavenger-Tank 9933 | -8/Garrison | Triggered checkpoint 9979 | -8/Garrison | Triggered checkpoint 10053 | -8/Garrison | Discovered new exit (range 12) 10089 | -8/Garrison | Triggered checkpoint 10165 | -8/Garrison | Triggered checkpoint 10211 | -8/Garrison | Lost 3 parts (1n1u1w) 10715 | -8/Garrison | Build established: Scavenger-Mutant 11026 | -8/Garrison | Installed Relay Interface Framework 11309 | -8/Garrison | Garrison Relay disabled 11347 | -8/Garrison | Garrison Relay disabled 11412 | -8/Garrison | Build established: Scavenger-Gunner 11453 | -8/Garrison | Entered Factory 11453 | -7/Factory | Evolved 2 slots: Utility x2 11995 | -7/Factory | Discovered new exit (range 5) 12055 | -7/Factory | Build established: Bothacker-Mutant 12253 | -7/Factory | First assault squad dispatched 12383 | -7/Factory | Core integrity fell below 50% 12419 | -7/Factory | Core integrity fell below 20% 12423 | -7/Factory | Lost 10 parts (1p3n1u5w) 12840 | -7/Factory | Identified exit to Garrison 12843 | -7/Factory | Entered Garrison 12843 | -7/Garrison | Accompanied by 3 allies 13193 | -7/Garrison | Triggered checkpoint 13217 | -7/Garrison | Triggered checkpoint 13253 | -7/Garrison | Triggered checkpoint 13377 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Found 38 emergency access points. Map updated. A-27 Freighter sends out distress signal. C-45 Heavy ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. X-62 Marksman unfolds itself. P-60 Hacker unfolds itself. M-28 Smith unfolds itself. Slug penetrates P-60 Hacker. M-28 Smith repairs P-60 Hacker. P-60 Hacker fails to hack Guardian 4c. Guardian 4c destroyed. P-60 Hacker fails to hack Gladiator 4b. Slug penetrates Gladiator 4b. Gladiator 4b destroyed. Chain reaction triggered in Imp. Deuterium Engine. Angel 4a destroyed. Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????+??????????????????? | | #????????????????????????????????#?????????????? | | #??????????????????????????????? #?????????????? | | #???????????????????###+####### ########??????? | | ^ ##############??????# "% ???? | | ! != [%#??????# =! ???? | | =% !=*=!#??????# %*% ???? | | +## ###+#####*!#??????# pp#T#####""########??????? | | ??# #???????#=%#??????# ###????????????????????? | | ??# #???????#= #?????## #??????????????????????? | | ??# #???????# #????##; #??????????????????????? | | ?## #???????# #????# ; +??????????????????????? | | ?#" #???????# #######;% @#??????????????????????? | | ?#T #???????# ## #; #??????????????????????? | | ?#""#??????## ##* ## #??????????????????????? | | ?####??????# !!%= #??????????????????????? | | ???????????+ ^% +??????????????????????? | | ???????????# ^ +??????????????????????? | | ???????????# ## ## #??????????????????????? | | ?????????### ## ## ###????????????????????? | | ?????????# #????????????????????? | | ?????????# ! =#????????????????????? | | ?????????# /%* #????????????????????? | | ?????????# %#????????????????????? | | ?????????### ## ## ###????????????????????? | | ??????###### ## ## #####??????????????????? | | ?+? ???????????????? | | ?+? *% ???????????????+ | | ??????#+#### = ###+###????????????????? | | ???????????## ## ###+##?????????????????+???+? | | ????????????# ## #??????????????+????????????? | | ????????????# #######??????????????????????+???+? | | ????????????# #?????????????????????????????????? | | ????????????+ #?????????????????+??+????????????+ | | ????????????? ??????????????????????????????????? | | ??????+?????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 1 Relay Coupler Types 4 Relay Coupler Value 59 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 46% | -9/Materials Hvy. Assault Rifle | 46% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Oppo Buddy Challenges ------------ None Game ------ Seed AlloyAutogunShearcannon Manual? 0 Play Time 00:57:15 Cumulative 278.6 hours Start 2026.09.16 @ 11:43:45 End 2026.09.16 @ 12:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 175eaa94-bd18-4ccf-8c8f-817801f51246