Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 14:51:09 Player: yomama Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3074) 3074 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6057 Bonus ------- High Alert Combat Kills 85 Entered Garrisons 200 Friendly Fire -142 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 56/240 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Titanium Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System > --- WEAPON (4) ------- EM Pulse Cannon Particle Cannon High-powered Shotgun Flak Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Shield Generator Hacking Suite Authchip [R/Combat] Beam Rifle Particle Gun Pulse Rifle Heavy Particle Gun Particle Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Minigun Enhanced Autogun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Carbon-fiber Leg Titanium Leg Cryofiber Web Advanced Weight Redist. System Advanced Visual Processing Unit Shield Generator Hacking Suite Authchip [R/Combat] Pulse Rifle Heavy Particle Gun High-powered Shotgun High-powered Shotgun [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon 2 | . . . . 2 . . Parts Attached 101 | 7 13 7 5 41 9 19 Power 15 | 1 2 1 1 6 1 3 Engine 10 | 1 2 1 . 5 . 1 Core 5 | . . . 1 1 1 2 Reactor . | . . . . . . . Propulsion 27 | 2 4 2 2 8 1 8 Treads 12 | . 2 . . 6 . 4 Leg 13 | 2 2 2 . 2 1 4 Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 3 . . 8 3 2 Device 8 | 1 . . . 4 2 1 Storage 4 | 1 1 . . 1 . 1 Processor 3 | . 2 . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 41 | 2 4 4 2 19 4 6 Energy Gun 13 | . . 2 . 9 2 . Energy Cannon 6 | . . 1 . 2 . 3 Ballistic Gun 18 | 2 4 1 1 6 2 2 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 24 | . 3 . 4 9 6 2 Power 2 | . . . 1 1 . . Propulsion 5 | . 1 . 1 1 1 1 Utility 4 | . 1 . . 1 1 1 Weapon 13 | . 1 . 2 6 4 . Highest Loss Streak 3 | . 1 . 3 2 3 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 97 97 98 99 Engine 10 | . 14 14 6 8 8 7 Treads 11 | . 15 . . 15 . . Leg 9 | . 11 27 14 . 17 17 Device 8 | . 1 . . 14 9 18 Storage 10 | . 14 14 14 9 9 9 Processor 10 | . 12 14 14 9 9 8 Protection 2 | . . . . 3 8 . Energy Gun 6 | . . 1 6 11 8 . Energy Cannon 2 | . . 1 7 2 . 12 Ballistic Gun 19 | . 27 24 6 15 21 16 Ballistic Cannon 3 | . . . . 5 5 6 Naked Turns . | . . . . . . . Heaviest Build 67 | 13 27 29 32 46 46 67 Greatest Support 42 | 20 40 32 32 42 38 38 Greatest Overweight (x) 10 | 1 1 1 10 2 3 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 14 | 5 13 14 13 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 6 15 15 11 15 15 15 Class Distribution -------------------- 32% | Scavenger-Gunner 23% | Scavenger-Mutant 21% | Mutant 17% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Matter Collected 2909 | 256 259 111 1 1367 352 563 Remotely . | . . . . . . . Salvage Created 3709 | 10 555 86 114 1741 461 742 Parts 235 | 4 34 5 10 115 23 44 Haulers Intercepted 4 | . . . . 2 . 2 Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Combat Hostiles Destroyed 82 | . 11 3 8 34 10 16 Guns 52 | . 11 3 . 24 9 5 Cannons 23 | . . . 1 10 1 11 AOE 7 | . . . 7 . . . Classes Destroyed 16 | 1 4 . 1 9 . 1 Worker 6 | . . . . 5 . 1 Builder 4 | . . . . 4 . . Tunneler 1 | 1 . . . . . . Hauler 4 | . . . . 2 . 2 Recycler 7 | . 1 . . 4 . 2 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . . 1 Watcher 5 | . 3 . . 2 . . Swarmer 24 | . 3 3 . 10 . 8 Grunt 31 | . 8 . . 11 8 4 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 13 | . . . . 8 2 3 Specialist 2 | . . . . 2 . . Hunter 2 | . . . . 1 . 1 Subdweller 8 | . . . 8 . . . Thug 1 | . . 1 . . . . Best Kill Streak 8 | 1 4 3 8 5 3 5 Combat Bots Only 8 | . 3 3 8 4 3 4 Max Kills in Single Turn 3 | 1 1 1 3 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Hostile Shots Fired 532 | . 97 14 27 209 90 95 Missed 150 | . 31 7 8 54 26 24 Damage Taken 5281 | . 754 92 521 2144 982 788 Core 791 | . 95 29 117 337 74 139 Absorbed by Shields . | . . . . . . . Redirected to Shielding 55 | . . . . 55 . . Core Remaining (%) 51 | 100 . . 3 . . . Volleys Fired 256 | 10 54 9 11 102 31 39 Largest 4 | 2 2 2 2 4 4 4 Hottest 206 | 40 40 40 125 206 180 200 Shots Fired 798 | 20 102 17 22 373 108 156 Gun 588 | 20 102 17 3 276 94 76 Cannon 202 | . . . 11 97 14 80 Launcher 8 | . . . 8 . . . Special . | . . . . . . . Kinetic 525 | 20 102 17 . 197 87 102 Thermal 242 | . . . 14 155 21 52 Explosive 8 | . . . 8 . . . Electromagnetic 23 | . . . . 21 . 2 Robot Hit Streak 10 | 3 8 2 8 9 10 5 Robot Miss Streak 12 | 3 5 3 2 9 10 12 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 420 | 9 57 7 12 209 47 79 Core Hits 218 | 2 32 5 11 105 25 38 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 8 | . . . 1 4 1 2 Burn 4 | . . . 1 3 . . Destroy 4 | . . . . 1 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7907 | 74 503 101 1124 4016 780 1309 Guns 4469 | 74 485 82 27 2709 620 472 Cannons 2380 | . . . 122 1261 160 837 Explosions 975 | . . . 975 . . . Melee . | . . . . . . . Ramming 83 | . 18 19 . 46 . . Kinetic 4138 | 74 485 82 . 2125 685 687 Thermal 2384 | . . . 149 1546 95 594 Explosive 975 | . . . 975 . . . Electromagnetic 327 | . . . . 299 . 28 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 3 . . . Average Corruption 2 | . 2 3 3 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . 17 32 7 . . . Message Errors 13 | . 3 8 2 . . . Matter Fused 15 | . 5 9 1 . . . Heat Flow Errors 8 | . 3 5 . . . . Energy Discharges 8 | . 2 4 2 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . 2 1 . . . Data Loss (major) 1 | . 1 . . . . . Misfires 5 | . 2 3 . . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . 8 . . 3 Projectiles 3 | . . . . . . 3 Explosions 8 | . . . 8 . . . Melee . | . . . . . . . Knockbacks 24 | . . . . 14 3 7 Impact . | . . . . . . . Kinetic 23 | . . . . 13 3 7 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 63 | . . . 55 8 . . Shots 3 | . . . 3 . . . Rammed 17 | . 3 . . 14 . . Targets Rammed 25 | . 5 6 . 14 . . Kicked 8 | . 2 6 . . . . Crushed . | . . . . . . . Highest Temperature 669 | . 224 276 6 669 351 273 Average Temperature 114 | . 44 129 3 132 124 83 Received Heat Transfer 1803 | . 333 . 57 711 522 180 Effects 16 | . . 2 . 12 2 . Shutdowns 4 | . . . . 3 1 . Energy Bleed 4 | . . 1 . 2 1 . Interference 3 | . . 1 . 2 . . Matter Decay 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 5254 | . . . 407 3552 222 1073 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Peak Influence 569 | 5 120 73 . 402 476 569 Initial 261 | . 3 . . . 261 232 Average 115 | . 26 13 . 125 312 388 Maximum Alert Level 2 | . . . . 2 2 2 Low Security (%) 81 | 100 100 100 . 89 . . Level 1 13 | . . . . 10 94 45 Level 2 4 | . . . . . 5 54 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 1 . 5 . 7 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 8 | . 2 . . 3 . 3 Assault 1 | . . . . . . 1 Garrison 5 | . . . . 2 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Distress Signals 6 | . 1 . . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 18 3 12 66 11 31 Peak Tracking Total 8 | . 4 3 8 6 7 6 Tactical Retreats 3 | . . . . 1 1 1 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Traps Triggered 8 | . 3 . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Machines Accessed 6 | . . 2 . 3 . 1 Terminals 3 | . . . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 7 | . . 2 . 4 . 1 Successful 7 | . . 2 . 4 . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . . 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . . 2 . 3 . 1 Record 1 | . . . . 1 . . Open Door 2 | . . 2 . . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 45 | . . 45 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Turns Passed 11593 | 202 2689 1526 334 5333 645 864 Spaces Moved 5479 | 135 1436 951 260 2079 261 357 Core 22 | 21 . . 1 . . . Treads 2629 | . 832 . . 1797 . . Legs 2447 | 114 604 951 113 47 261 357 Wheels 381 | . . . 146 235 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 125 100 115 110 110 Average Speed 175 | 115 162 154 113 202 184 184 Slowest Speed 550 | 120 240 200 550 245 360 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 7 97 98 17 75 32 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 38 | . . . 31 7 . . Melee . | . . . . . . . Projectile 7 | . . . . 7 . . AOE 31 | . . . 31 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Total 6941 | 164 1709 995 277 2959 365 472 Wait 891 | . 156 3 . 650 39 43 Move 5473 | 134 1435 950 259 2078 260 357 Hop . | . . . . . . . Pick Up 99 | 13 27 10 . 40 7 2 Fast Attach 14 | . . . . 8 1 5 Attach 47 | 7 9 3 4 18 5 1 Detach 9 | . 5 . 1 2 . 1 Swap 40 | . 4 4 1 15 3 13 Drop 72 | . 14 10 1 32 4 11 Fire 256 | 10 54 9 11 102 31 39 Melee . | . . . . . . . Ram 3 | . . . . 3 . . Kick 8 | . 2 6 . . . . Crush 14 | . 3 . . 11 . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 203 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1258 | -10/Materials | Discovered new exit (range 5) 1312 | -10/Materials | Identified exit to Materials 1473 | -10/Materials | Discovered exit to Materials (range 11) 2458 | -10/Materials | Build established: Scavenger-Mutant 2459 | -10/Materials | Discovered exit to Materials (range 16) 2734 | -10/Materials | Discovered new exit (range 15) 2761 | -10/Materials | Identified exit to Mines 2892 | -10/Materials | Entered Mines 3204 | -10/Mines | Discovered exit to Materials (range 14) 3256 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3672 | -10/Mines | Discovered exit to Materials (range 10) 3741 | -10/Mines | Learned location of 1 exit from Materials 4022 | -10/Mines | Learned 4 Materials zone layouts 4197 | -10/Mines | Met a Derelict shopkeep closing up shop 4408 | -10/Mines | Discovered new exit (range 6) 4417 | -10/Mines | Identified exit to Subcaves 4418 | -10/Mines | Entered Subcaves 4550 | -10/Subcaves | Ambushed by swarm of Subdwellers 4555 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4566 | -10/Subcaves | Ambushed by Subdweller buried in earth 4566 | -10/Subcaves | Ambushed by Subdweller buried in earth 4570 | -10/Subcaves | Core integrity fell below 50% 4587 | -10/Subcaves | Core integrity fell below 20% 4598 | -10/Subcaves | Lost 4 allies 4608 | -10/Subcaves | Destroyed 8 combat bots 4618 | -10/Subcaves | Lost 3 parts (1p1n1w) 4738 | -10/Subcaves | Discovered new exit (range 11) 4751 | -10/Subcaves | Identified exit to Materials 4752 | -10/Subcaves | Entered Materials 4752 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4753 | -8/Materials | Identified exit to Factory 5230 | -8/Materials | Build established: Scavenger-Tank 5382 | -8/Materials | Discovered exit to Factory (range 16) 6255 | -8/Materials | Build established: Scavenger-Mutant 6695 | -8/Materials | Discovered exit to Factory (range 10) 6887 | -8/Materials | Build established: Tank 7315 | -8/Materials | Build established: Scavenger-Gunner 7738 | -8/Materials | Core integrity fell below 50% 9964 | -8/Materials | Garrison activated, responded to threat 10083 | -8/Materials | Identified exit to Garrison 10085 | -8/Materials | Entered Garrison 10131 | -8/Garrison | Triggered checkpoint 10265 | -8/Garrison | Build established: Scavenger-Tank 10447 | -8/Garrison | Triggered checkpoint 10453 | -8/Garrison | Triggered checkpoint 10508 | -8/Garrison | Lost 3 parts (1n2w) 10593 | -8/Garrison | Triggered checkpoint 10677 | -8/Garrison | Discovered new exit (range 6) 10713 | -8/Garrison | Identified exit to Materials 10730 | -8/Garrison | Entered Materials 10961 | -8/Materials | Core integrity fell below 20% 11007 | -8/Materials | Build established: Scavenger-Gunner 11530 | -8/Materials | First assault squad dispatched 11594 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Hcp. Storage Unit. K-01 Serf cleans the Repair Station. R-06 Scavenger destroyed. K-01 Serf cleans the Repair Station. U-05 Engineer builds a Door. K-01 Serf collects debris. K-01 Serf cleans the Repair Station. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. K-01 Serf collects debris. K-01 Serf cleans the Repair Station. Critical hit (Burn: +37). K-01 Serf cleans the Repair Station. Imp. Signal Interpreter destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # """" #????# ###########??????????????? | | # #????# # #??????????????? | | ######+######## # #??????????????? | | #???# !%==* # =# """ =[#??????????????? | | #???# [%* ! # [ # """ [! [#??????????????? | | #???# = #= %# """ #??????????????? | | #???# """ + + #??????????????? | | #######???# """ ""#% ###########??????????????? | | ??????????# """ T"# # #???????????????? | | ??????????# ""# #]]] """ #???????????????? | | ??????????# ## ##] ] """ #???????????????? | | ??????????############ ##]]] """ # ??????????????? | | ?????????????????????#!## +???????????????? | | ?????????????????????#*## """ #???????????????? | | ?????????????????????#!## """ #???????????????? | | ?????????????????????#!!/ [ """ #???????????????? | | ?????????????????????#%## #???????????????? | | ?????????????????????# ###########???????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#m#?????????????????????????? | | ???????????????????###k####??????????????????????? | | ???????????????????# % #??????????????????????? | | ???????????????????# b #??????????????????????? | | ???????????????????# """g#??????????????????????? | | ???????????????????# R"@#??????????????????????? | | ???????????????????# """ #??????????????????????? | | ???????????????????# *=gg#??????????????????????? | | ???????????????????####+###??????????????????????? | | ????????????????????? !%! ???????????????????????? | | ???????????????????? ! ?????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????####+### ??????????????????? | | ?????????????????????? ??# #?????????????????? | | ?????????????????????? ??? #?????????????????? | | ?????????????????????? ???? #?????????????????? | | ?????????????????????? ????? #?????????????????? | | ?????????????????????? ??????#?????????????????? | | ?????????????????????? | ????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Close Call Fist Fight Shopping List Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed SlugMagneticAmplifier Manual? 0 Play Time 01:33:31 Cumulative 4.8 hours Start 2024.05.04 @ 13:11:21 End 2024.05.04 @ 14:51:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69ec92da-c5ed-4b4e-b2b3-e017400f48fa