Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:56:38 Player: Sulley Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (154) 154 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1309 Bonus ------- None Cogmind --------- Core Integrity 341/400 Matter 298/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Heat Sink Pulse Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Mining Laser Mining Claw > --- INVENTORY -------- Light Ion Engine Armored Treads Improved Heat Sink Pulse Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Mining Claw Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 12 | 6 . 4 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 1 1 Device 2 | 1 . . 1 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 3 2 5 Power 3 | . 1 . 2 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 4 | . 2 . 2 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 70 | . 79 70 68 Engine 12 | . 12 11 13 Leg 10 | . 28 15 . Device 17 | . 14 14 21 Processor 7 | . . 6 11 Ballistic Gun 3 | . 23 . . Special Weapon 8 | . . 9 10 Slashing Weapon 9 | . . 11 10 Naked Turns . | . . . . Heaviest Build 11 | 8 8 7 11 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 3 | . . 2 3 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 2 5 5 Average Carried 2 | . 1 2 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 2 5 3 Class Distribution -------------------- 60% | Mutant 39% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Assassin | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 382 | 229 88 65 . Remotely . | . . . . Salvage Created 214 | 57 111 46 . Parts 29 | 7 12 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . 5 1 . Melee 1 | . . 1 . Guns 5 | . 5 . . Classes Destroyed 4 | 1 2 1 . Builder 1 | . . 1 . Tunneler 4 | 3 . 1 . Swarmer 4 | . 3 1 . Grunt 2 | . 2 . . Best Kill Streak 3 | 3 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 93 | . 53 26 14 Missed 26 | . 19 5 2 Damage Taken 822 | . 438 209 175 Core 201 | . 52 90 59 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 43 . Volleys Fired 30 | 6 21 3 . Largest 2 | 2 2 1 . Hottest 100 | 40 40 100 . Shots Fired 57 | 12 42 3 . Gun 54 | 12 42 . . Cannon . | . . . . Launcher . | . . . . Special 3 | . . 3 . Kinetic 54 | 12 42 . . Thermal 3 | . . 3 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 2 12 1 . Robot Miss Streak 2 | 2 2 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | 6 30 7 . Core Hits 17 | 3 10 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 9 | . . 9 . Impact . | . . . . Slashing 9 | . . 9 . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 738 | 88 395 255 . Guns 472 | 88 384 . . Cannons . | . . . . Explosions . | . . . . Melee 218 | . . 218 . Ramming 24 | . 11 13 . Kinetic 472 | 88 384 . . Thermal 24 | . . 24 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 218 | . . 218 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . 22 . Projectiles . | . . . . Explosions . | . . . . Melee 22 | . . 22 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 14 | . 6 8 . Kicked 14 | . 6 8 . Crushed . | . . . . Highest Temperature 20 | . 11 20 . Average Temperature 7 | . 4 10 . Received Heat Transfer 264 | . 210 . 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 159 | 15 159 81 22 Initial 54 | . 9 54 . Average 25 | 8 111 22 1 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 11 3 2 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 1 1 Successful 4 | . 2 1 1 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Open Door 1 | . . 1 . Assault Status 1 | . . . 1 Recall Reinforcements 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2817 | 135 368 1183 1131 Spaces Moved 955 | 94 207 449 205 Core 233 | 12 . 16 205 Treads . | . . . . Legs 722 | 82 207 433 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 129 | 111 120 121 166 Slowest Speed 200 | 120 120 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 30 80 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . 1 . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2449 | 112 283 1060 994 Wait 1415 | . 49 581 785 Move 952 | 93 206 448 205 Hop . | . . . . Pick Up 16 | 7 1 7 1 Fast Attach . | . . . . Attach 12 | 6 . 4 2 Detach . | . . . . Swap . | . . . . Drop 1 | . . . 1 Fire 30 | 6 21 3 . Melee 9 | . . 9 . Ram . | . . . . Kick 14 | . 6 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Discovered new exit (range 13) 504 | -10/Materials | Entered Mines 505 | -10/Mines | Learned location of Storage (-7) 524 | -10/Mines | Met a Derelict bent on vengeance 702 | -10/Mines | Core integrity fell below 50% 1362 | -10/Mines | Discovered new exit (range 14) 1498 | -10/Mines | Learned Materials trap positions 1661 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1687 | -10/Mines | Entered Materials 1687 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1688 | -9/Materials | Loaded intel: 12 trap records 1993 | -9/Materials | Build established: Assassin 2818 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. K-01 Serf cleans the Scanalyzer. K-01 Serf cleans the Matter Filter. Connecting with Terminal... Current location identified: Materials >>Enumerate(Assaults) Retrieving latest reported positions... No active assault squads found. Acquired Lgt. Ion Engine. Dropped Lgt. Ion Engine. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf cleans the Terminal. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. Mining Laser destroyed. Mining Claw destroyed. Imp. Sensor Array destroyed. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#??####?##########?###?##?????? | | ???????#?#?#?#####?##?#???####?###????? | | ?????#????#??#############?###??#?#???? | | ?????????####?# T #?##?#?#???#??? | | ???????#?###### """ #?###?# ??????? | | ????????####?## """ ] #####???? ? ??? | | ??????##?###### """ ####?#? ?????? | | ?????########## #####?#? ? | | ????######?#### | ####?## ? | | ??#?#?######### ######? ? | | ???############ ######? | | #??################+########### | | ?#############@ | | #?############ | | ############## ####? | | ?############# ##+###### | | ??##?######### # ### | | ############## # "S ### """ """ | | ############## # """ ### """ """ | | ############## # "" ### """ """ | | ?############# # ### "" | | ?############# # """ ### "" | | ############## # """ ### T" | | ############## # """ ### "" | | ############## # + "" | | ?############# # ### ]! | | ############## # ! ### ] | | ############## # #####+########## | | ############## ######## # ? | | ############## ######## """ """ "" # | | ## # ######## """ """ Y" + | | ## # ######## """ """ "" # | | ## """"""" # ######## """ """ # | | ## """"""" + ######## #?] | | ?# """"""" # ######################?? | | ## """"""" # #############?#??#???#? | | ## """"""" # #### ####???##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridCommFilter Manual? 0 Play Time 00:15:15 Cumulative 7.0 hours Start 2024.04.02 @ 12:43:14 End 2024.04.02 @ 12:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b0d3e8b-2dc0-4ad6-9e06-0651b69700f4