Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 23:42:18 Player: nilac Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (2039) 2039 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4609 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 16/100 System Corruption 9% Temperature Hot (221) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit ECM Suite > --- WEAPON (3) ------- Particle Cannon Katana > --- INVENTORY (25) --- High-capacity Storage Unit Huge Storage Unit Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Targeting Computer Particle Charger > --- WEAPON ----------- Pulse Rifle Gauss Rifle Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg Compact Wheel High-capacity Storage Unit Huge Storage Unit Improved Terrain Scanner Melee Analysis Suite ECM Suite EM Pulse Gun Lightning Gun Arc Projector Beam Rifle Particle Gun Pulse Rifle Improved EM Pulse Cannon Particle Cannon Assault Cannon Rocket Launcher Hammer [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 88 | 6 2 14 21 45 Power 12 | 1 . 1 1 9 Engine 6 | 1 . 1 1 3 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 31 | 2 . 8 10 11 Treads . | . . . . . Leg 25 | 2 . 6 10 7 Wheel 6 | . . 2 . 4 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 . 7 5 Device 5 | . 1 . 1 3 Storage 3 | 1 1 . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 30 | 2 . 5 3 20 Energy Gun 15 | 1 . 4 1 9 Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | 1 . 1 2 1 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 49 | . . 2 8 39 Power 10 | . . . 1 9 Propulsion 17 | . . . 2 15 Utility 8 | . . . 2 6 Weapon 14 | . . 2 3 9 Highest Loss Streak 14 | . . 2 3 14 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 94 | . 90 99 94 92 Engine 8 | . 14 11 8 5 Core 2 | . . . . 6 Leg 30 | . 28 36 35 24 Wheel 1 | . . 7 . 1 Device 4 | . 4 11 2 4 Storage 8 | . 14 11 9 7 Processor 12 | . . . 15 15 Protection 1 | . . . 4 . Energy Gun 10 | . 14 13 9 8 Ballistic Gun 6 | . 14 8 7 3 Impact Weapon 1 | . . . . 4 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 102 | 11 27 32 94 102 Greatest Support 55 | 20 20 43 55 52 Greatest Overweight (x) 8 | 1 1 1 1 8 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 20 | 6 10 15 20 25 Most Carried 25 | 4 9 15 23 25 Average Carried 16 | 2 6 11 17 19 Final Capacity 25 | 8 15 15 25 25 Final Carried 21 | 4 9 15 21 3 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1420 | 240 32 171 375 602 Remotely . | . . . . . Salvage Created 1894 | . 45 200 611 1038 Parts 102 | . 3 13 28 58 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 1 4 14 21 Guns 32 | . 1 4 14 13 Cannons 1 | . . . . 1 AOE 5 | . . . . 5 Classes Destroyed 12 | . 1 2 2 7 Worker 5 | . . . . 5 Builder 5 | . . . . 5 Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Grunt 21 | . 1 2 7 11 Brawler 2 | . . . 1 1 Duelist 2 | . . 1 . 1 Sentry 6 | . . 1 3 2 Hunter 5 | . . . 3 2 Programmer 4 | . . . . 4 Best Kill Streak 9 | . 1 1 2 9 Combat Bots Only 3 | . 1 1 2 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5537 | . 20 507 1365 3645 Core 967 | . . 94 160 713 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 100 76 70 . Volleys Fired 197 | . 4 27 63 103 Largest 2 | . 2 2 2 2 Hottest 132 | . 60 60 110 132 Shots Fired 343 | . 8 52 116 167 Gun 310 | . 8 52 116 134 Cannon 12 | . . . . 12 Launcher 21 | . . . . 21 Special . | . . . . . Kinetic 104 | . 4 27 45 28 Thermal 166 | . 4 25 55 82 Explosive 21 | . . . . 21 Electromagnetic 52 | . . . 16 36 Robot Hit Streak 18 | . 2 15 12 18 Robot Miss Streak 5 | . 3 3 5 4 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 246 | . 3 37 93 113 Core Hits 141 | . 2 9 59 71 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | . . . 2 7 Burn 7 | . . . 1 6 Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5422 | . 31 446 1369 3576 Guns 3508 | . 31 446 1369 1662 Cannons 237 | . . . . 237 Explosions 1677 | . . . . 1677 Melee . | . . . . . Ramming . | . . . . . Kinetic 1170 | . 11 239 434 486 Thermal 2206 | . 20 207 729 1250 Explosive 1555 | . . . . 1555 Electromagnetic 491 | . . . 206 285 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 2 . 9 Average Corruption 4 | . . 1 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 1 . 33 Message Errors 6 | . . . . 6 Matter Fused 8 | . . . . 8 Heat Flow Errors 5 | . . . . 5 Energy Discharges 6 | . . 1 . 5 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 4 | . . . . 4 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 77 | . . . . 77 Projectiles . | . . . . . Explosions 77 | . . . . 77 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 76 | . . . . 76 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 576 | . 12 24 308 576 Average Temperature 100 | . 9 7 62 130 Received Heat Transfer 1929 | . 12 153 495 1269 Effects 14 | . . . . 14 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 11 | . . 2 1 8 Heat Transferred 4545 | . 50 475 1219 2801 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 349 | . 35 157 307 349 Initial 27 | . . 14 12 27 Average 82 | . 22 50 91 95 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 89 | 100 100 100 90 83 Level 1 10 | . . . 9 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 . 1 10 Investigation 1 | . . . 1 . Extermination 4 | . . . . 4 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 5 11 27 27 Peak Tracking Total 6 | . 4 4 6 4 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3835 | 62 206 572 1382 1613 Spaces Moved 1764 | 40 131 378 702 513 Core 6 | 6 . . . . Treads . | . . . . . Legs 1687 | 34 131 378 702 442 Wheels 71 | . . . . 71 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 115 116 Average Speed 173 | 125 142 121 158 244 Slowest Speed 540 | 190 190 190 190 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 32 33 52 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 140 | . . . . 140 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 139 | . . . . 139 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2191 | 49 142 438 862 700 Wait 59 | . . 1 37 21 Move 1760 | 39 130 377 701 513 Hop . | . . . . . Pick Up 60 | 4 5 15 22 14 Fast Attach 18 | 6 2 . 4 6 Attach 47 | . . 9 9 29 Detach . | . . . . . Swap 23 | . . 5 8 10 Drop 27 | . 1 4 18 4 Fire 197 | . 4 27 63 103 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 13) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 832 | -9/Materials | Discovered new exit (range 7) 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Utility x2 969 | -8/Materials | Build established: Scavenger-Mutant 1568 | -8/Materials | Lost 3 parts (1n1u1w) 1697 | -8/Materials | Discovered new exit (range 18) 1844 | -8/Materials | Build established: Mutant 2120 | -8/Materials | Discovered new exit (range 12) 2223 | -8/Materials | Entered Factory 2223 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2511 | -7/Factory | Build established: Scavenger-Mutant 3077 | -7/Factory | Lost 4 parts (1p2n1u) 3333 | -7/Factory | Garrison activated, responded to threat 3402 | -7/Factory | Lost 3 parts (1p2n) 3530 | -7/Factory | Discovered new exit (range 18) 3583 | -7/Factory | Lost 3 parts (2p1n) 3637 | -7/Factory | Core integrity fell below 50% 3703 | -7/Factory | Lost 10 parts (1p5n2u2w) 3819 | -7/Factory | Core integrity fell below 20% 3836 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Overheating: System interference. Katana temporarily disabled. Imp. EM Pulse Cannon temporarily disabled. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Matter fused (-9). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Imp. EM Pulse Cannon destroyed. Hvy. Laser destroyed. System corrupted: Pulse Rifle failed to cycle. Overheating: Energy bleed (-8). Imp. Heat Sink melted. G-47 Trooper destroyed. Pulse Rifle destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????? ??????????????????? | | ???????????????????????"" ??? +?????????????????? | | ???????????????????????"" """ #?????????????????? | | ???????????????????????"" """ #?????????????????? | | ???????????????????????? #?????????????????? | | ????????????????????????" """ #?????????????????? | | ????????????????????????? """ #?????????????????? | | ????????????????????????? """ #?????????????????? | | ??????????????? ?????????? #?????????????????? | | ???????????????? ????????? ???????????????????? | | ????????????????###########+##???????????????????? | | ????????????????# #?#?????????????????? | | ??????????????? # """ #???????????????????? | | ????????????????# "Y" r#???????????????????? | | ????????????????# " " ##??????????????????? | | ????????????????# ##??????????????????? | | ????????????????# k###???#?????????????? | | ????????????????# !! # ##?###????????????? | | ???????????????## ! k#### #????????????? | | ???????????#???# + #????????????? | | ???????????????## ####] #????????????? | | ?????????????#?## gg # ## ##????????????? | | ????????????????# @%%%# #?#?????????????? | | ????????????????#######;;;#/## ###???????????????? | | ??????????????????????# # # #?????????????????? | | ??????????????????????##### ####?????????????????? | | ?????????????????#????#?# #??????????????????? | | ???????????????????????## #####??????????????? | | ??????????????????????### < #????? "??????? | | ?????????????????????## # ### ##### ???????? | | ?????????????????????# # ###? ?????????? | | ???????????????########### ## # ???????????? | | ???????????????# # # # ?????????????? | | ?????????????#?# =! / ## ######???????????? | | ???????????????# = # # #???????????? | | ??????????? / """"" # """" # ??????????? | | ????????????#### """"" # ""S"" #???????????? | | ???#??????#??#?# """ # "" "" #???????????? | | ????????????#??# # # #???????????? | | ???????????????# # #???????????? | | ????????? ?????###########% """" #???????????? | | ???????????############# # """" #???????????? | | ?###???????#[ #= # """" #???????????? | | ? ???????# ## """" #?#?????????? | | ? ???????# ## =# """" ????????????? | | ? ???????# + """" ?#??????????? | | ? ??????## # ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumGuidedBuckler Manual? 0 Play Time 01:12:25 Cumulative 11.1 hours Start 2022.06.13 @ 22:25:57 End 2022.06.13 @ 23:42:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4265092d-8c3f-45f6-a13c-b6fe722a4c80