Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 12:30:40 Player: Sir Cheese Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2163) 2163 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1275) 1275 TOTAL SCORE: 6788 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -66 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor Improved Salvage Targeting Computer > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- VTOL Module Hacking Suite Improved EM Pulse Cannon Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Weight Redist. System Energy Filter ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved EM Pulse Cannon Rocket Launcher Remote Datajack Plasma Cutter Heavy Hammer [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Slots Evolved 6 | . . . . 4 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . . . 2 . . 1 Weapon . | . . . . . . . . Parts Attached 88 | 7 1 2 11 15 16 12 24 Power 16 | 1 . . 1 2 5 3 4 Engine 7 | 1 . . 1 2 . 2 1 Core 9 | . . . . . 5 1 3 Reactor . | . . . . . . . . Propulsion 21 | 2 . . 4 1 6 3 5 Treads 2 | 2 . . . . . . . Leg 11 | . . . 4 1 6 . . Wheel 3 | . . . . . . 3 . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 27 | 2 1 . 1 5 4 4 10 Device 12 | 1 . . 1 2 2 2 4 Storage 3 | 1 1 . . . . . 1 Processor 3 | . . . . 1 . . 2 Hackware 2 | . . . . 1 . . 1 Protection 7 | . . . . 1 2 2 2 Artifact . | . . . . . . . . Weapon 24 | 2 . 2 5 7 1 2 5 Energy Gun 4 | 2 . . . 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . . 2 4 4 . 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . 1 1 . . . Special Weapon 2 | . . . . . . . 2 Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 28 | . . 1 . . 9 9 9 Power 6 | . . . . . 3 3 . Propulsion 11 | . . . . . 4 2 5 Utility 7 | . . . . . . 4 3 Weapon 4 | . . 1 . . 2 . 1 Highest Loss Streak 6 | . . 1 . . 6 4 4 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 8 10 10 9 9 9 8 Power . | . 1 1 1 . 1 1 . Propulsion . | . . . . . . . . Utility 3 | . 2 4 4 3 4 3 2 Weapon 4 | . 4 5 4 5 4 4 3 Tool/Special . | . . . . . . . . Unused Backups 15 | . 2 . 1 2 . 2 8 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 5 | . . . . . . 1 4 Weapon 7 | . 2 . 1 2 . 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 100 98 100 90 87 90 68 Engine 7 | . 14 14 14 17 1 6 1 Core 5 | . . . . . 9 11 8 Treads 5 | . 28 28 8 . . . . Leg 13 | . . . 19 21 24 18 . Wheel 2 | . . . . . . 7 7 Hover 1 | . . . . . . . 6 Device 10 | . 14 14 14 8 4 3 18 Storage 9 | . 14 14 14 9 9 9 6 Processor 2 | . . . . 2 5 . 1 Hackware 3 | . . . . 8 9 3 . Protection 4 | . . . . 5 7 12 4 Energy Gun 6 | . 28 14 8 4 6 . . Ballistic Gun 7 | . . 12 17 12 7 8 1 Slashing Weapon 2 | . . . . . 2 7 6 Peak Build Rating 46 | 7 8 8 19 38 37 33 46 Average Rating 21 | 5 7 7 12 28 29 26 26 On Entrance 15 | . 7 8 8 18 37 33 13 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 13 | . . . . . . . 13 Heaviest Build 45 | 15 20 19 26 37 39 37 45 Greatest Support 48 | 40 40 40 40 40 40 48 42 Greatest Overweight (x) 4 | 1 . . 1 1 4 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 8 Most Carried 10 | 5 10 10 10 10 10 10 10 Average Carried 9 | 1 8 10 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 8 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Matter Collected 1646 | 127 . . 400 58 725 120 216 Remotely . | . . . . . . . . Salvage Created 2151 | 107 147 109 201 83 867 320 317 Parts 141 | 8 14 13 16 4 45 16 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . Prevented 3 | . . . 3 . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Combat Hostiles Destroyed 62 | . 6 6 5 3 27 5 10 Melee 9 | . . . . . 3 1 5 Guns 25 | . 3 3 2 1 15 1 . Cannons 2 | . . . . . . . 2 AOE 26 | . 3 3 3 2 9 3 3 Classes Destroyed 16 | 2 4 1 3 . 3 2 1 Worker 2 | . . 1 . . . . 1 Builder 3 | . 1 1 . . . . 1 Tunneler 2 | 2 . . . . . . . Recycler 2 | 1 . . . . . 1 . Operator 2 | . 1 . . . . . 1 Watcher 1 | . . . . . . 1 . Swarmer 26 | . 5 6 . . 9 . 6 Saboteur 1 | . . . . . 1 . . Grunt 21 | . 1 . 1 3 12 2 2 Duelist 1 | . . . . . 1 . . Sentry 6 | . . . 1 . 2 2 1 Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . . 1 Subdweller 3 | . . . 3 . . . . Scientist 1 | . . . 1 . . . . Best Kill Streak 10 | 3 3 10 2 3 4 4 6 Combat Bots Only 7 | . 3 7 2 3 4 3 6 Max Kills in Single Turn 2 | 1 2 2 2 2 2 2 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 1 2 1 2 2 2 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Hostile Shots Fired 511 | . 30 15 27 4 121 111 203 Missed 178 | . 11 5 14 2 41 26 79 Hits 333 | . 19 10 13 2 80 85 124 Melee 4 | . . . . . 4 . . Projectile 329 | . 19 10 13 2 76 85 124 AOE 1 | . 1 . . . . . . Critical Strikes 12 | . . . . . 2 5 5 Actively Blocked 1 | . . . . . 1 . . Damage Taken 4768 | . 157 172 224 31 1240 1265 1679 Core 1119 | . . 6 30 . 155 224 704 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 125 | . . . . . 12 113 . Core Remaining (%) 72 | 100 . . 85 . . 31 . Volleys Fired 130 | 4 14 9 13 4 55 6 25 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 122 | 80 80 80 73 86 122 53 40 Shots Fired 216 | 8 28 16 26 8 96 9 25 Gun 173 | 8 28 16 22 6 87 6 . Cannon 15 | . . . . . . . 15 Launcher 20 | . . . 4 2 9 3 2 Special 8 | . . . . . . . 8 Kinetic 77 | . . 6 18 5 27 6 15 Thermal 61 | . . . . 1 60 . . Explosive 20 | . . . 4 2 9 3 2 Electromagnetic 50 | 8 28 10 4 . . . . Robot Hit Streak 15 | 2 6 5 5 1 15 7 5 Robot Miss Streak 6 | 2 6 4 3 4 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 1 . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 141 | 3 13 8 16 2 57 17 25 Core Hits 106 | 3 8 8 13 8 39 11 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 2 . . . 1 2 3 Burn 1 | . . . . . 1 . . Blast 1 | . . . . . . . 1 Corrupt 2 | . 2 . . . . . . Sever 4 | . . . . . . 2 2 Melee Attacks 77 | . . . . . 15 28 34 Impact 5 | . . . . . . . 5 Slashing 72 | . . . . . 15 28 29 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 1 . 2 Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5103 | 43 324 288 412 234 1957 837 1008 Guns 1570 | 43 199 85 192 29 994 28 . Cannons 248 | . . . . . . . 248 Explosions 2155 | . 125 203 220 205 801 380 221 Melee 1116 | . . . . . 162 428 526 Ramming 14 | . . . . . . 1 13 Kinetic 775 | . . 20 156 29 294 28 248 Thermal 1028 | . 125 203 . . 700 . . Explosive 1827 | . . . 220 205 801 380 221 Electromagnetic 343 | 43 199 65 36 . . . . Impact 135 | . . . . . . . 135 Slashing 981 | . . . . . 162 428 391 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 5 5 5 7 Average Corruption 4 | . . . . 4 5 5 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . 9 19 6 9 Message Errors 9 | . . . . 2 5 1 1 Matter Fused 12 | . . . . 4 4 2 2 Heat Flow Errors 4 | . . . . 1 2 . 1 Energy Discharges 3 | . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . . 1 4 2 . Data Loss (major) 2 | . . . . . 1 1 . Misfires 2 | . . . . . 1 . 1 Weapon Failures 3 | . . . . . 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 188 | . . 28 . . 26 7 127 Projectiles . | . . . . . . . . Explosions 57 | . . 28 . . 26 3 . Melee 131 | . . . . . . 4 127 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 224 | . . 94 . . 112 12 6 Shots 7 | . . 3 . . 3 1 . Rammed 5 | . . . . . . 1 4 Targets Rammed 5 | . . . . . . 1 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 340 | 36 78 64 . 248 340 28 226 Average Temperature 78 | 16 37 33 . 83 122 8 47 Received Heat Transfer 1416 | . 6 . 81 18 522 540 249 Effects 1 | . . . . . 1 . . Shutdowns 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 1819 | . 150 300 . . 1369 . . Parts Sabotaged 7 | . . . . . 7 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 3 1 . . . . 3 Alert | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Maximum Alert Level 2 | . . 1 . . 2 1 1 Low Security (%) 61 | 100 100 93 . 100 14 7 95 Level 1 20 | . . 6 . . 27 92 4 Level 2 18 | . . . . . 58 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 680 | 5 80 203 . 82 680 351 254 Initial 331 | . . 31 . . 16 331 71 Average 192 | . 32 150 . 18 420 294 51 Influence Increases 2097 | 15 200 192 100 93 754 226 517 Destroy 0b10 Robot/C 1220 | . 120 120 80 60 540 100 200 Destroy 0b10 Robot/NC 60 | 15 10 10 . . . 10 15 Destroy Leader 162 | . 20 20 10 10 30 32 40 Allied During Kill 10 | . . . 10 . . . . Successful Hack 86 | . 14 . . 11 . 21 40 Select Force Hacks 80 | . . . . . . . 80 Disable Machine 75 | . 30 30 . . . . 15 Destroy Structure 194 | . 6 12 . 12 124 18 22 Lose Combat Pursuer 210 | . . . . . 60 45 105 Influence Decreases 1843 | 15 120 169 203 68 99 749 420 Entered New Map 548 | . . 49 55 . 9 349 86 Time Decay 861 | 15 120 110 128 68 . 160 260 Lost Part 264 | . . 10 . . 90 90 74 Lost Ally 20 | . . . 20 . . . . Purge Threat 150 | . . . . . . 150 . Squads Dispatched 14 | . . . . 1 . 3 10 Investigation 3 | . . . . . . . 3 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . . . . 1 . 3 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 8 4 7 5 35 20 48 Peak Tracking Total 14 | . 3 3 2 3 6 8 14 Tactical Retreats 9 | . . . . . 1 3 5 ECM-based Alert Blocks 7 | . . . . . . . 7 Traps | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Traps Triggered 5 | . . . . 1 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Disabled 5 | . 2 2 . . . . 1 Max in Single Turn 2 | . 1 2 . . . . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . 2 Hacking | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Accessed 20 | . 2 1 . 4 2 5 6 Terminals 13 | . 2 1 . 2 2 4 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 1 . . 2 Garrison Access 3 | . . . . 1 . 1 1 Total Hacks 66 | . 7 2 . 19 3 15 20 Successful 37 | . 4 1 . 14 1 8 9 Failed 28 | . 3 1 . 4 2 7 11 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts 1 | . . . . 1 . . . Manual 22 | . 4 1 . 1 3 11 2 Terminals 39 | . 7 2 . 5 3 14 8 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 22 | . . . . 13 . . 9 Garrison Access 4 | . . . . 1 . 1 2 Terminal Hacks 14 | . 3 1 . 3 1 5 1 Record 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 3 | . 1 . . 1 1 . . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 3 | . 1 . . . . 1 1 Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 15 | . . . . 10 . . 5 Insert Component 5 | . . . . 4 . . 1 Analyze 5 | . . . . 5 . . . Retrieve Study 5 | . . . . 1 . . 4 Garrison Access Hacks 3 | . . . . 1 . 1 1 Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 5 | . 1 . . . . 2 2 Terminals 3 | . 1 . . . . 2 . Botnet 2 | . 1 . . . . 1 . Operators 1 | . . . . . . 1 . Fabricators 1 | . . . . . . . 1 Overload 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Eject 1 | . . . . . . . 1 Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 1 . 4 2 4 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . . . . 4 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 4 . . 1 Part Schematics Acquired 4 | . . . . 4 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Used RIF Installer 2 | . . . . . 2 . . Signal Jammer 1 | . . . . . 1 . . Robots Hacked 2 | . . . . . . . 2 Non-combat 1 | . . . . . . . 1 Combat 1 | . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . 3 parse_system 1 | . . . . . . . 1 no_distress 2 | . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . 4 Ejected 4 | . . . . . . . 4 Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 46 | . . 46 46 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . 5 . . . . Total Damage 83 | . . . 83 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Active Infowar (turns) 1618 | 14 299 229 345 11 83 75 562 Terrain 427 | . . . . 11 83 73 260 Traps 410 | . . . . . . . 410 Seismic 887 | 14 299 229 345 . . . . ECM 632 | . . . . . . 75 557 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Turns Passed 3574 | 119 299 229 570 338 928 334 757 Spaces Moved 2278 | 60 153 98 351 203 560 182 671 Core 176 | 7 . . . . 2 . 167 Treads 401 | 53 153 98 97 . . . . Legs 1125 | . . . 254 203 558 110 . Wheels 411 | . . . . . . 72 339 Hover 165 | . . . . . . . 165 Flight . | . . . . . . . . Fastest Speed 48 | 50 160 160 120 120 90 100 48 Average Speed 119 | 149 160 160 140 131 121 125 82 Slowest Speed 250 | 160 160 160 190 190 250 185 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 32 38 26 23 66 32 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 4 | . . . 4 . . . . Spaces Dug 16 | . . . . . 1 8 7 Terrain Destroyed 166 | . 5 13 39 11 60 18 20 Melee 16 | . . . . . 1 8 7 Projectile 10 | . . . . . 2 . 8 AOE 140 | . 5 13 39 11 57 10 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total 2835 | 81 181 156 405 265 689 245 813 Wait 90 | . 3 47 17 19 1 . 3 Move 2271 | 59 152 97 350 203 558 181 671 Hop . | . . . . . . . . Pick Up 69 | 11 8 . 3 10 15 4 18 Fast Attach 34 | . . 1 3 3 7 6 14 Attach 31 | 7 . . . 6 10 3 5 Detach 2 | . . . . . . . 2 Swap 59 | . 1 1 9 10 15 8 15 Drop 62 | . 3 1 10 10 8 8 22 Fire 130 | 4 14 9 13 4 55 6 25 Melee 77 | . . . . . 15 28 34 Ram 5 | . . . . . . 1 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 7) 419 | -10/Materials | Entered Mines 434 | -10/Mines | Discovered new exit (range 13) 466 | -10/Mines | Destroyed 7 combat bots 639 | -10/Mines | Discovered new exit (range 5) 648 | -10/Mines | Entered Subcaves 648 | -10/Subcaves | Accompanied by 2 allies 649 | -10/Subcaves | Approached by a straggling Scientist 653 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 653 | -10/Subcaves | Learned location of Zion (-6) 1208 | -10/Subcaves | Discovered new exit (range 8) 1218 | -10/Subcaves | Entered Materials 1218 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1223 | -8/Materials | Central database locked down 1541 | -8/Materials | Build established: Scavenger-Mutant 1556 | -8/Materials | Identified exit to Garrison 1556 | -8/Materials | Entered Garrison 1614 | -8/Garrison | Triggered checkpoint 1674 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Lost 6 parts (2p3n1w) 1846 | -8/Garrison | Triggered checkpoint 1878 | -8/Garrison | Triggered checkpoint 1884 | -8/Garrison | Discovered new exit (range 11) 2311 | -8/Garrison | Discovered new exit (range 3) 2334 | -8/Garrison | Triggered checkpoint 2368 | -8/Garrison | Installed Relay Interface Framework 2414 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 2484 | -8/Garrison | Entered Materials 2728 | -8/Materials | Lost 4 parts (1p1n2u) 2756 | -8/Materials | Core integrity fell below 50% 2801 | -8/Materials | Discovered new exit (range 12) 2818 | -8/Materials | Entered Factory 2818 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2847 | -7/Factory | Lost 4 parts (2p1n1u) 3265 | -7/Factory | Build established: Mutant 3294 | -7/Factory | Garrison activated, responded to threat 3411 | -7/Factory | Lost 4 parts (3n1u) 3441 | -7/Factory | Garrison activated, responded to threat 3469 | -7/Factory | Cargo convoy interrupted 3470 | -7/Factory | Released all parts (7) 3534 | -7/Factory | Core integrity fell below 50% 3560 | -7/Factory | Core integrity fell below 20% 3575 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- F004. Dispatching Investigation squad. System corrupted: Energy discharge (-22). Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Acquired Relay Coupler [Swarmer]. Slammed into S-27 Virus. Destabilizing: System interference. Imp. Terrain Scan Processor temporarily disabled. Relay Coupler [Swarmer] destroyed. Slammed into S-27 Virus. S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. K-01 Serf cleans the Power Conduit. S-27 Virus destroyed. System corrupted: Matter fused (-8). Acquired VTOL Module. Destroyed Shock Rifle. P-60 Hacker system corrupted by crushing effect. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # " " " # ######## # | | # " " " # # | | # " " " # # | | # " " " # # | | # " " " + T / | | # " " " # # | | # # + | | # ! # # | | # ! "[# ## # | | #! ""!# #### ### | | # !G!/= #??# #?# | | #! ""%#########??# #?## | | # " #??????????# #??? | | # #??????????# #??? | | ####h#####??????????# ??? | | ???#x#??????????????# ??? | | ???#p#??????????????# ??? | | ???#x####??????????? ?? | | ???# [% #??????????? ?? | | ?###g## #??????????????? ???? | | ?# g #???????????????????? | | ?# gs# #????????????????????? | | ?# ! !# #????????????????????? | | ?# # #????????????????????? | | ?# ! # #????????????????????? | | ?#! @# #????????????????????? | | ?####;# #????????????????????? | | ????## ????????????????????? | | ?????? ????????????????????? | | ?????? ????????????????????? | | ?????? ????????????????????? | | ?????? ????????????????????? | | ?????? ????????????????????? | | ?????? k #???????????????????? | | ?????? #???????????????????? | | ????????##???????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Barrage Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Plasma Cutter | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Oh No You Don't! Ride The Lightning You Will Be Upgraded Challenges ------------ None Game ------ Seed GrapheneReflexBefriender Manual? 0 Play Time 01:00:07 Cumulative 60.5 hours Start 2026.10.29 @ 21:41:55 End 2026.10.30 @ 12:30:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 55 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30841782-dc26-495a-bfc6-dfb6a5ab5cc5