Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.11 @ 13:37:57 Player: arkn Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1792) 1792 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 4635 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Transmission Jammer Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Advanced ECM Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Active Sensor Suite Transmission Jammer > --- WEAPON ----------- Minigun Great Maul Great Axe > --- INVENTORY -------- Improved Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Advanced ECM Suite Improved Power Shielding Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Improved Field Recycling Unit Rocket Launcher [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 4 | . . 1 . 2 1 Weapon 1 | . . . . . 1 Parts Attached 76 | 1 5 15 12 27 16 Power 10 | . . 3 3 1 3 Engine 4 | . . 3 1 . . Core 6 | . . . 2 1 3 Reactor . | . . . . . . Propulsion 14 | . 1 5 1 5 2 Treads 3 | . . . . 3 . Leg 8 | . 1 4 1 2 . Wheel 2 | . . 1 . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 28 | 1 3 3 4 11 6 Device 10 | 1 1 1 1 3 3 Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 15 | . 1 2 3 6 3 Artifact . | . . . . . . Weapon 24 | . 1 4 4 10 5 Energy Gun 2 | . . 1 1 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | . 1 2 1 6 . Ballistic Cannon 2 | . . . 1 1 . Launcher 3 | . . . 1 1 1 Special Weapon 2 | . . 1 . . 1 Impact Weapon 3 | . . . . 1 2 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 31 | . 1 2 5 9 14 Power 7 | . . . 2 3 2 Propulsion 8 | . 1 . 1 3 3 Utility 8 | . . . 2 2 4 Weapon 8 | . . 2 . 1 5 Highest Loss Streak 6 | . 1 2 5 6 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 99 92 90 72 Engine 7 | . 14 21 12 . . Core 8 | . . . 4 17 11 Treads 2 | . . . . 1 6 Leg 14 | . 27 21 20 16 . Device 10 | . 11 7 10 8 13 Storage 9 | . 14 11 11 9 7 Processor 2 | . . . . 2 7 Protection 10 | . 2 14 10 17 . Energy Gun 3 | . 21 6 . . . Ballistic Gun 10 | . 5 9 13 10 10 Ballistic Cannon 2 | . . . 7 5 . Special Weapon 1 | . . 5 . . . Impact Weapon 2 | . . . . 1 6 Naked Turns . | . . . . . . Heaviest Build 54 | 15 22 30 42 54 40 Greatest Support 43 | 20 20 30 30 43 20 Greatest Overweight (x) 13 | . 1 8 2 6 13 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 6 8 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 9 10 10 5 Class Distribution -------------------- 75% | Mutant 24% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 1476 | 210 77 113 376 529 171 Remotely . | . . . . . . Salvage Created 1582 | 64 161 173 219 522 443 Parts 81 | 7 11 14 5 27 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 43 | . 5 6 8 13 11 Melee 7 | . . . . 3 4 Guns 16 | . 4 5 4 3 . Cannons 10 | . . 1 4 5 . AOE 8 | . 1 . . 1 6 Classes Destroyed 10 | 1 2 . 1 5 1 Builder 3 | . . . . 2 1 Tunneler 3 | 3 . . . . . Swarmer 9 | . 3 3 3 . . Grunt 27 | . 2 3 4 8 10 Brawler 1 | . . . 1 . . Sentry 2 | . . . . 2 . Specialist 1 | . . . . 1 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 7 | 2 3 3 5 3 7 Combat Bots Only 7 | . 3 3 5 3 7 Max Kills in Single Turn 3 | 1 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . 1 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 5669 | 12 322 294 544 2202 2295 Core 1130 | . 76 57 51 238 708 Absorbed by Shields 149 | . . . . . 149 Redirected to Shielding 86 | . . . . . 86 Regen/Repaired (Parts) 47 | . . 47 . . . Core Remaining (%) 74 | 100 69 . 73 56 . Volleys Fired 113 | 7 17 18 21 43 7 Largest 2 | 2 2 2 2 2 1 Hottest 122 | 90 90 60 122 80 33 Shots Fired 196 | 14 34 28 42 71 7 Gun 128 | 14 34 17 20 43 . Cannon 44 | . . . 22 22 . Launcher 13 | . . . . 6 7 Special 11 | . . 11 . . . Kinetic 119 | . 7 10 38 64 . Thermal 33 | 7 10 11 4 1 . Explosive 13 | . . . . 6 7 Electromagnetic 31 | 7 17 7 . . . Robot Hit Streak 14 | 6 14 6 6 13 . Robot Miss Streak 8 | 2 2 1 8 3 . Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 146 | 10 23 16 20 60 17 Core Hits 80 | 4 8 10 12 31 15 Critical Kills 6 | . . . 3 3 . Critical Parts Destroyed 14 | . . . 3 9 2 Critical Strikes 20 | . . . 6 12 2 Destroy 14 | . . . 6 8 . Smash 6 | . . . . 4 2 Melee Attacks 50 | . . . . 16 34 Impact 31 | . . . . 16 15 Slashing 19 | . . . . . 19 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 4056 | 167 344 212 446 1581 1306 Guns 1322 | 125 303 167 159 568 . Cannons 603 | . . . 284 319 . Explosions 834 | 42 39 . . 236 517 Melee 1230 | . . . . 442 788 Ramming 22 | . 2 . 3 16 1 Kinetic 1407 | . 42 99 403 863 . Thermal 340 | 103 128 45 40 24 . Explosive 753 | . . . . 236 517 Electromagnetic 304 | 64 172 68 . . . Impact 747 | . . . . 442 305 Slashing 483 | . . . . . 483 Piercing . | . . . . . . Highest Corruption 9 | . . . 9 . 4 Average Corruption 5 | . . . 8 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . . 30 . 26 Message Errors 19 | . . . 9 . 10 Matter Fused 13 | . . . 6 . 7 Heat Flow Errors 4 | . . . 3 . 1 Energy Discharges 9 | . . . 5 . 4 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . . . 2 . 2 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . 2 . . Alerts 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 469 | . 1 . . 234 234 Projectiles . | . . . . . . Explosions 40 | . 1 . . . 39 Melee 429 | . . . . 234 195 Knockbacks 14 | . . . 5 8 1 Impact 3 | . . . . 2 1 Kinetic 9 | . . . 4 5 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 191 | 12 56 . . 78 45 Shots 8 | 1 1 . . 4 2 Rammed 5 | . . . . 2 3 Targets Rammed 8 | . 1 . 1 3 3 Kicked 3 | . 1 . 1 1 . Crushed . | . . . . . . Highest Temperature 550 | 60 387 309 550 156 216 Average Temperature 116 | 26 141 125 189 57 66 Received Heat Transfer 1848 | . 84 135 111 630 888 Effects 10 | . 1 1 8 . . Shutdowns 4 | . . 1 3 . . Energy Bleed 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . . . 4 5 Impact Corruptions 10 | . . . . 6 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 779 | 285 259 148 50 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 486 | 15 101 75 136 262 486 Initial 42 | . 9 42 27 39 13 Average 55 | 6 58 28 45 73 67 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 96 | 100 100 100 100 96 90 Level 1 2 | . . . . 3 5 Level 2 1 | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 1 . 6 3 Investigation 3 | . . . . 1 2 Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 1 . 5 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses 2 | . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed 14 | . . . . . 14 Distress Signals 14 | . . . . . 14 Times Spotted 89 | . 11 8 12 33 25 Peak Tracking Total 11 | . 4 4 6 4 11 Tactical Retreats 14 | . . 1 5 6 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 11 | . 2 1 1 1 6 Max in Single Turn 4 | . 1 1 1 1 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 13 | . 3 2 . 6 2 Terminals 9 | . 3 1 . 4 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 21 | . 5 4 . 9 3 Successful 9 | . 1 2 . 4 2 Failed 12 | . 4 2 . 5 1 Catastrophic 5 | . 1 2 . 2 . Database Lockouts . | . . . . . . Manual 6 | . 2 1 . 3 . Terminals 12 | . 5 1 . 5 1 Fabricators . | . . . . . . Repair Stations 5 | . . 3 . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 5 | . 1 . . 3 1 Maintenance Status 2 | . 1 . . 1 . Zone Layout 3 | . . . . 2 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 2 . 1 . Scan Component 2 | . . 1 . 1 . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 2 . 5 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies 4 | . . . 4 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 40 | . . . 40 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 17 | . . . 14 3 . Total Damage 156 | . . . 113 43 . Kills 4 | . . . 3 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 6478 | 120 506 1283 1153 1692 1724 Spaces Moved 2316 | 63 210 395 559 518 571 Core 8 | . . 1 . 2 5 Treads 597 | . . . . 32 565 Legs 1710 | 63 210 394 559 484 . Wheels 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 120 120 160 110 Average Speed 183 | 120 153 127 164 192 253 Slowest Speed 700 | 120 190 450 260 350 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 36 | 4 37 23 94 43 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 35 | . . . . 4 31 Terrain Destroyed 117 | 4 4 . 10 35 64 Melee 16 | . . . . 4 12 Projectile 19 | . . . 10 9 . AOE 82 | 4 4 . . 22 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 4235 | 93 362 1141 754 1116 769 Wait 1593 | 23 117 696 153 480 124 Move 2311 | 62 209 394 558 517 571 Hop . | . . . . . . Pick Up 40 | . 7 6 7 12 8 Fast Attach 25 | 1 2 4 2 8 8 Attach 25 | . 1 6 4 6 8 Detach 6 | . 1 3 . . 2 Swap 26 | . 2 5 6 13 . Drop 41 | . 5 9 2 18 7 Fire 113 | 7 17 18 21 43 7 Melee 47 | . . . . 16 31 Ram 3 | . . . . . 3 Kick 3 | . 1 . 1 1 . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 2) 121 | -11/Junkyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1499 | -9/Materials | Discovered new exit (range 16) 1556 | -9/Materials | Repaired Ion Engine 1876 | -9/Materials | Discovered new exit (range 14) 1910 | -9/Materials | Entered Mines 1926 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2118 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2317 | -9/Mines | Lost 5 parts (2p1n2u) 2331 | -9/Mines | Learned Materials stockpile data 2638 | -9/Mines | Discovered new exit (range 11) 2707 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2779 | -9/Mines | Discovered new exit (range 8) 2821 | -9/Mines | Learned location of Zion (-6) 2909 | -9/Mines | Received a Mining Laser from a helpful Derelict 3063 | -9/Mines | Entered Materials 3063 | -8/Materials | Accompanied by 1 ally 3063 | -8/Materials | Evolved 2 slots: Utility x2 4696 | -8/Materials | Discovered new exit (range 3) 4698 | -8/Materials | Identified exit to Factory 4740 | -8/Materials | Found Prototype Device 4755 | -8/Materials | Entered Factory 4755 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4764 | -7/Factory | Lost 6 parts (2p2n1u1w) 4800 | -7/Factory | Identified Active Sensor Suite 5097 | -7/Factory | Build established: Assassin 5097 | -7/Factory | Crushed by falling debris 6332 | -7/Factory | Cargo convoy interrupted 6408 | -7/Factory | Core integrity fell below 50% 6422 | -7/Factory | Destroyed 7 combat bots 6458 | -7/Factory | Lost 5 parts (1n1u3w) 6476 | -7/Factory | Core integrity fell below 20% 6479 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06468_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 06469_ W-25 Informer distress signal jammed. 06469_ Mic. Nuclear Core destroyed. 06469_ Acquired Wheel. 06469_ R-06 Scavenger collects Terrain Scan Processor. 06470_ W-25 Informer distress signal jammed. 06470_ Acquired 26 matter. 06471_ W-25 Informer distress signal jammed. [Achievement: Total Silence] 06473_ W-25 Informer distress signal jammed. 06473_ Remote Datajack destroyed. 06473_ W-25 Informer distress signal jammed. 06474_ R-06 Scavenger collects Welding Torch. 06474_ W-25 Informer distress signal jammed. 06474_ Wheel destroyed. 06474_ K-01 Serf cleans the Terminal. 06475_ Slammed into R-06 Scavenger. 06477_ R-06 Scavenger distress signal jammed. 06478_ K-01 Serf cleans the Terminal. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ############## #?????????? | | ????????????? #?????????? | | ????????????? #?????????? | | ????????????? #?????????? | | ????????????? #?????????? | | ????????????? #?????????? | | ?????????????#### ######## #?????????? | | ????????????????# ## # # [ #?????????? | | ????????????????# ## # #######?????? | | ???????????????## ## # *% #?????? | | ???????????????# # rp # " #?????? | | ???????????##### "" # gg@# #?????? | | ???????????# kT /gggl# #?????? | | ???????????# ### % #g # #?????? | | ?????????????#?# # g # #?????? | | ?????????????#?### ### # #?????? | | ?????????????#???# #?######" " #?????? | | ?????????????#???# #??????# #?????? | | ?????????????#??##+######### #######?????? | | ?????????????#??# #??????? | | ????????????????# # #??????? | | ????????????????# # ! #??????? | | ????????????????# # ######## | | ????????????????# # """ """ # | | ????????????????# # """ """ # | | ????????????????# ^ # """ """ # | | ????????????????# ^ = # # | | ????????????????# %! # """ """ # % | | ????????????????# = # """ """ # | | ????????????????# # """ """ # | | ????????????????# # # % | | ????????????????##########+#############+######+## | | ????????????????????????? ???????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ?????????? | | ??????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 750 Resistance: EM 15 Power Shielding 66 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Total Silence Challenges ------------ None Game ------ Seed ZhirovTrackerRipper Manual? 0 Play Time 01:15:27 Cumulative 40.4 hours Start 2023.11.11 @ 12:20:35 End 2023.11.11 @ 13:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40dfd3a7-5180-44a4-982c-d3cc61b22ed7