Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.18 @ 17:37:07 Player: toad3k Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (130) 650 Value Destroyed (5274) 5274 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (1117) 1117 TOTAL SCORE: 15221 Bonus ------- High Alert Combat Kills 428 Follower Combat Kills 312 MAIN.C Attacked Warlord 500 Warlord Defense Kill 148 Friendly Fire -271 Cogmind --------- Core Integrity 0/1450 Matter 14/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Location -2/Research Parts ------- Power (4) Propulsion (6) Utility (9) Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Transmission Jammer Weapon (4) Inventory (4) Advanced Coolant Injector Large Storage Unit Fusion Bomb Launcher Peak State ------------ Power Micro Fission Core Light Antimatter Reactor Propulsion Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Utility Advanced Coolant Injector Advanced Coolant Injector Improved Energy Well Long-range Sensor Array Advanced Signal Interpreter Particle Charger Improved Weapon Cycler Improved Utility Shielding Hacking Suite Weapon Variable Charge Gun Vortex Shotgun Vortex Rail Vortex Rail Inventory Light Antimatter Reactor Energy Well Hacking Suite [Rating: 117] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Advanced Heavy Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Coolant Injector Storage Improved Energy Well Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 . . . . 2 . . . 2 2 Power 3 | . . 1 . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . . 1 1 . . . . . . . . . . . . 1 1 Utility 7 | . . 1 1 1 2 . . . . . . . 2 . . . . . Weapon 2 | . . . . . . . . 2 . . . . . . . . . . Parts Attached 167 | 6 4 10 12 15 5 4 23 16 . 3 . 2 21 2 3 1 20 20 Power 18 | 1 . 3 . 3 . 1 4 1 . . . . 2 . . . 2 1 Engine 10 | 1 . 3 . 1 . . 4 . . . . . 1 . . . . . Core 3 | . . . . 2 . . . 1 . . . . . . . . . . Reactor 5 | . . . . . . 1 . . . . . . 1 . . . 2 1 Propulsion 42 | 2 2 . 7 4 1 . 4 7 . . . . 5 1 . . 3 6 Treads 4 | . . . . . . . . . . . . . . . . . 2 2 Leg 12 | 2 . . . 2 1 . 3 . . . . . . . . . 1 3 Wheel 2 | . . . . 2 . . . . . . . . . . . . . . Hover 20 | . 2 . 4 . . . 1 7 . . . . 5 1 . . . . Flight 4 | . . . 3 . . . . . . . . . . . . . . 1 Utility 59 | 1 2 1 2 5 2 1 7 4 . 3 . 1 8 1 . 1 12 8 Device 31 | . 1 1 2 3 1 . 4 4 . 2 . . 4 1 . 1 5 2 Storage 5 | 1 . . . . . . . . . . . . 2 . . . 2 . Processor 15 | . 1 . . 2 1 . 1 . . . . 1 . . . . 3 6 Hackware 5 | . . . . . . 1 2 . . 1 . . 1 . . . . . Protection 3 | . . . . . . . . . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 6 3 3 2 2 8 4 . . . 1 6 . 3 . 3 5 Energy Gun 25 | 1 . 2 2 1 2 . 2 4 . . . 1 5 . 3 . 2 . Energy Cannon 8 | . . 2 . 2 . . 1 . . . . . 1 . . . 1 1 Ballistic Gun 6 | 1 . 2 1 . . . . . . . . . . . . . . 2 Ballistic Cannon 6 | . . . . . . 2 2 . . . . . . . . . . 2 Launcher 3 | . . . . . . . 3 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 . 1 . . 1 1 . . . . 2 1 2 . 1 4 Parts Lost 69 | . . 3 . 5 1 . 9 1 . . 1 . 4 . 3 . 28 14 Power 9 | . . . . 1 . . 3 . . . . . . . . . 4 1 Propulsion 14 | . . . . 2 . . 1 . . . . . 1 . . . 7 3 Utility 25 | . . . . 2 . . 2 1 . . . . 2 . . . 14 4 Weapon 21 | . . 3 . . 1 . 3 . . . 1 . 1 . 3 . 3 6 Highest Loss Streak 11 | . . 2 . 3 1 . 5 1 . . 1 . 2 . 3 . 11 7 Average Slot Usage (%) 88 | . 94 95 89 86 90 98 94 96 100 99 97 98 98 98 99 89 49 31 Engine 6 | . 14 19 18 3 6 6 8 9 5 5 5 5 2 . . . . . Core 2 | . . . . 11 3 . . 1 5 5 5 5 5 5 5 5 . . Reactor 1 | . . . . . . 4 2 . . . . . 2 5 5 5 2 . Leg 8 | . 21 . . 5 17 20 25 10 . . . . . . . . 1 1 Wheel 1 | . . . . 5 8 6 . . . . . . . . . . . . Hover 10 | . 6 22 23 9 . . . 9 23 23 23 23 21 21 21 21 3 . Device 19 | . 10 22 20 23 21 26 13 17 23 22 23 23 29 24 26 26 11 1 Storage 1 | . 3 . . . . . . . . . . . 5 5 5 5 4 . Processor 11 | . 9 11 9 11 18 16 16 11 11 11 11 11 5 5 5 5 7 22 Hackware 5 | . . . . . . 2 13 10 5 5 5 5 5 5 5 5 . . Energy Gun 10 | . 14 12 7 . 4 9 . 22 23 23 20 21 19 15 18 10 4 . Energy Cannon 1 | . . . 8 6 4 . . . . . . . . 5 1 . . 1 Ballistic Gun 1 | . 14 8 . 7 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 3 11 . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 13 23 24 30 31 51 51 47 45 46 46 46 63 61 63 49 51 32 Greatest Support 140 | 20 20 12 22 30 46 46 64 65 65 65 65 65 66 63 63 63 140 70 Greatest Overweight (x) 3 | . . 1 3 3 . 1 1 1 . . . . . . . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 10 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 4 Most Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 2 3 3 3 3 3 3 3 3 3 4 4 3 3 3 3 2 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 4 4 3 4 4 3 4 4 4 4 4 4 3 4 3 3 Class Distribution -------------------- 26% | Mutant 25% | Skirmisher 14% | Scavenger-Mutant 10% | Hacker-Skirmisher 10% | Hacker-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Gunner | -5/Waste Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Derelict-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Matter Collected 2827 | 164 101 226 120 226 27 72 839 332 . 30 74 11 212 30 30 10 110 213 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5762 | . 101 414 319 409 52 . 1591 1189 . 30 145 . 440 355 15 . 453 249 Parts 317 | . 6 33 21 18 5 . 84 74 . 4 10 . 31 7 . . 20 4 Haulers Intercepted 7 | . . 3 1 . . . 2 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . 11 5 . 7 24 . . . Prevented 7 | . . . . . . . . . . . 1 1 . . 5 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Combat Hostiles Destroyed 93 | . . 11 4 6 . . 22 15 . . 5 . 9 5 1 . 9 6 Guns 47 | . . 8 1 2 . . 1 13 . . 5 . 7 4 1 . 5 . Cannons 30 | . . . 3 4 . . 12 . . . . . 1 1 . . 3 6 AOE 13 | . . 3 . . . . 9 . . . . . . . . . 1 . Classes Destroyed 14 | . 2 3 1 3 . . 3 . . 1 . . . 1 . . . . Worker 11 | . . . . 3 2 . 3 2 . . . . . . . . 1 . Builder 2 | . . . . . . . 2 . . . . . . . . . . . Hauler 7 | . . 3 1 . . . 2 1 . . . . . . . . . . Recycler 4 | . 1 . . . . . 3 . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . 1 . . . . . Watcher 9 | . 1 . 1 . . . 2 5 . . . . . . . . . . Swarmer 29 | . . 8 . . . . 6 4 . . 5 . 4 . . . 2 . Grunt 21 | . . 3 . . . . 9 4 . . . . . 2 . . 3 . Brawler 2 | . . . . . . . 1 . . . . . . . 1 . . . Duelist 2 | . . . . . . . . . . . . . . 1 . . 1 . Sentry 19 | . . . 4 2 . . 4 2 . . . . 3 2 . . . 2 Hunter 8 | . . . . 2 . . . . . . . . . . . . 2 4 Programmer 12 | . . . . 2 . . 2 5 . . . . 2 . . . 1 . Thug 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 1 4 1 2 2 . 8 9 . 1 4 . 4 2 1 . 3 2 Combat Bots Only 6 | . . 4 1 1 . . 6 6 . . 4 . 4 2 1 . 3 2 Max Kills in Single Turn 3 | . 1 3 1 2 1 . 3 1 . 1 1 . 2 1 1 . 2 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . 1 . Exploded 3 | . . 3 . . . . 3 . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Damage Taken 12508 | . . 204 94 579 53 . 2247 328 . . 236 . 704 113 283 . 4086 3581 Core 3286 | . . 36 . 90 12 . 311 32 . . 16 . 114 16 16 . 1182 1461 Absorbed by Shields 805 | . . 83 36 . . . . 116 . . 91 . 134 10 . . 335 . Core Remaining (%) 81 | 100 100 91 100 87 . . 62 . . . . 95 . . . 87 9 . Volleys Fired 323 | . 5 34 13 26 10 3 66 32 . 1 10 . 39 16 4 . 22 42 Largest 4 | . 2 2 2 2 1 2 2 4 . 4 4 . 4 4 4 . 2 2 Hottest 485 | . 60 65 113 115 90 155 160 305 . 208 304 . 335 485 255 . 176 99 Shots Fired 670 | . 10 61 19 52 9 6 109 122 . 4 35 . 102 46 14 . 33 48 Gun 459 | . 10 61 6 26 5 6 2 122 . 4 35 . 96 36 14 . 30 6 Cannon 205 | . . . 13 26 4 . 101 . . . . . 6 10 . . 3 42 Launcher 6 | . . . . . . . 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 207 | . 5 27 . 26 . . 101 . . . . . . . . . . 48 Thermal 386 | . 5 . 13 26 9 6 2 120 . 4 35 . 93 46 4 . 23 . Explosive 6 | . . . . . . . 6 . . . . . . . . . . . Electromagnetic 51 | . . 34 6 . . . . 2 . . . . 9 . . . . . Entropic 20 | . . . . . . . . . . . . . . . 10 . 10 . Robot Hit Streak 22 | . 6 15 22 13 7 10 14 13 . 5 3 . 14 14 17 . 11 15 Robot Miss Streak 6 | . 1 4 1 2 . 2 6 5 . . 3 . 3 2 2 . 2 2 Penetration Max 2 | . . . . . . . 2 . . . . . . . 2 . . . Secondary Targets 7 | . . . . . . . . . . . 2 . 3 . . . 2 . Max Gunslinging Chain 2 | . . . . . . . . . . . 1 . 2 . . . 1 . Shots Hit Robots 429 | . 7 42 16 38 3 5 60 68 . 3 17 . 63 27 10 . 27 43 Core Hits 217 | . 3 17 10 14 2 . 54 39 . 2 6 . 22 7 3 . 20 18 Critical Hits 75 | . . . . 1 . . 51 9 . . 1 . 1 . 2 . 1 9 Critical Kills 29 | . . . . 1 . . 21 3 . . . . . . . . . 4 Critical Parts Destroyed 40 | . . . . . . . 29 3 . . 1 . 1 . 2 . 1 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13043 | . 70 665 331 1010 77 185 3143 1671 . 72 262 . 1546 886 575 . 1260 1290 Guns 6690 | . 70 564 129 296 77 185 47 1671 . 72 262 . 1327 627 575 . 683 105 Cannons 4510 | . . . 202 714 . . 1800 . . . . . 219 259 . . 131 1185 Explosions 1774 | . . 101 . . . . 1250 . . . . . . . . . 423 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 69 | . . . . . . . 46 . . . . . . . . . 23 . Kinetic 3594 | . 37 171 . 296 . . 1800 . . . . . . . . . . 1290 Thermal 6277 | . 33 101 202 714 77 185 47 1649 . 72 262 . 1456 886 55 . 538 . Explosive 1673 | . . . . . . . 1250 . . . . . . . . . 423 . Electromagnetic 634 | . . 393 129 . . . . 22 . . . . 90 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 796 | . . . . . . . . . . . . . . . 520 . 276 . Highest Corruption 14 | . . . . 4 1 1 6 6 14 14 14 14 . . . . 4 12 Average Corruption 5 | . . . . 3 1 1 2 5 11 14 14 14 . . . . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . 11 . 2 17 35 3 16 31 2 . . . . 2 4 Message Errors 21 | . . . . 3 . . 5 5 . 2 4 . . . . . 1 1 Matter Fused 19 | . . . . 2 . . 2 5 1 3 4 1 . . . . . 1 Heat Flow Errors 15 | . . . . 3 . . 3 2 1 1 3 . . . . . 1 1 Energy Discharges 12 | . . . . . . 2 2 7 . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 10 | . . . . 2 . . 2 3 . 2 . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 2 . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . Misdirections 17 | . . . . . . . . . 1 5 10 1 . . . . . . Targeting Errors 22 | . . . . 1 . . 2 11 . 1 7 . . . . . . . Overload Shots 34 | . . . . 4 5 . . . . . 6 . 13 6 . . . . Effects 4 | . . . . . 3 . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . Meltdown 3 | . . . . . 3 . . . . . . . . . . . . . Overflow Damage 256 | . . . . 50 . . 165 . . . . . . . . . 41 . Projectiles 59 | . . . . 50 . . 9 . . . . . . . . . . . Explosions 197 | . . . . . . . 156 . . . . . . . . . 41 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . 18 . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . 17 . . . . . . . . . . 4 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 89 | . . 25 . . . . 53 . . . . . . . . . 11 . Shots 2 | . . 1 . . . . 1 . . . . . . . . . . . Rammed 3 | . . . . . . . 1 . . . . . . . . . 2 . Targets Rammed 10 | . . . . . . . 8 . . . . . . . . . 2 . Kicked 7 | . . . . . . . 7 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . . 70 183 168 16 180 219 323 301 404 245 199 201 249 199 198 231 86 Average Temperature 115 | . . 22 71 85 9 89 31 127 143 158 138 135 122 116 118 87 68 61 Received Heat Transfer 1933 | . . 48 36 96 . . 690 72 . . 48 . 141 27 33 . 643 99 Effects 3 | . . . . . . . . 1 . 2 . . . . . . . . Shutdowns 3 | . . . . . . . . 1 . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . 1 . . . . . Parts Melted 21 | . . 1 1 . . . . 11 . . . . 6 2 . . . . Heat Transferred 8751 | . 75 100 370 829 150 350 74 2587 . 124 446 . 1903 966 74 . 703 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Peak Influence 986 | . 27 302 247 148 10 . 986 437 157 123 . . 186 . . . 141 145 Average Influence 207 | . 22 190 132 71 1 . 563 288 146 113 . . 91 . . . 46 46 Maximum Alert Level 3 | . . 1 1 . . . 3 2 . . . . . . . . . . Low Security (%) 65 | . . . . . . . . . . . . . . . . . . . Level 1 17 | . . . . . . . . . . . . . . . . . . . Level 2 9 | . . . . . . . . . . . . . . . . . . . Level 3 7 | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 1 . 3 . . 10 3 . . . . 9 . . . . 1 Investigation 3 | . . . . . . . . . . . . . 3 . . . . . Extermination 8 | . . . . 3 . . 2 1 . . . . 1 . . . . 1 Reinforcement 11 | . . 1 . . . . 4 1 . . . . 5 . . . . . Assault 3 | . . . . . . . 3 . . . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Distress Signals 8 | . . 1 . . . . 5 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 3 14 5 8 . . 57 22 6 2 14 . 32 9 33 1 25 17 Peak Tracking Total 13 | . 3 4 1 2 . . 6 4 6 2 9 . 8 5 12 1 13 11 Tactical Retreats 29 | . . 1 . . . . 5 1 . . 4 . 7 3 3 . 4 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Traps Triggered 8 | . . . . . 2 . 1 4 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 3 . . . 9 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Machines Disabled 20 | . . 1 . 2 . . 12 2 . . . . 1 1 . . 1 . Max in Single Turn 4 | . . 1 . 1 . . 4 1 . . . . 1 1 . . 1 . Garrison Access 2 | . . . 1 . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Machines Accessed 47 | . 1 2 2 4 2 . 12 9 . 5 . . 6 1 1 . 1 1 Terminals 30 | . . 2 1 3 . . 7 7 . 3 . . 5 . . . 1 1 Fabricators 5 | . . . . . 1 . 3 . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 . 1 2 . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 143 | . 1 4 5 9 3 . 48 34 . 16 . . 17 1 1 . 2 2 Successful 70 | . 1 . 2 3 2 . 27 14 . 9 . . 7 1 1 . 1 2 Failed 73 | . . 4 3 6 1 . 21 20 . 7 . . 10 . . . 1 . Catastrophic 14 | . . . . 2 1 . 4 3 . 2 . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 67 | . . . 3 5 . . 22 20 . 7 . . 10 . . . . . Terminals 106 | . . 4 3 7 . . 35 30 . 8 . . 15 . . . 2 2 Fabricators 14 | . . . . . 2 . 6 . . 6 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 1 . 1 4 . 2 . . . . . . . . Scanalyzers 8 | . . . . 2 . . 6 . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . . . . . . 2 . . . . . Terminal Hacks 42 | . . . 1 1 . . 15 10 . 3 . . 7 1 1 . 1 2 Record 7 | . . . . . . . . 3 . . . . 1 1 . . . 2 Part Schematic 2 | . . . . . . . 2 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . Fabricator Index 5 | . . . . . . . 1 1 . 1 . . 1 . . . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . 2 . . . . . . . . . . . Locate Traps 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . Security Status 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . 1 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 1 . 5 . . 5 . . . . . . . . Network Status 2 | . . . . . . . 1 . . 1 . . . . . . . . Load Schematic 4 | . . . . . 1 . 1 . . 2 . . . . . . . . Build 5 | . . . . . . . 3 . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . 1 . 1 4 . 1 . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . 1 . . . . . . . . Retrieve Components 6 | . 1 . . . 1 . 1 3 . . . . . . . . . . Scanalyzer 8 | . . . . 2 . . 6 . . . . . . . . . . . Insert Component 3 | . . . . 1 . . 2 . . . . . . . . . . . Analyze 5 | . . . . 1 . . 4 . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 35 | . 1 2 . 3 1 . 7 8 . 5 . . 6 . . . 1 1 Full Trace Events 4 | . . 1 . . . . . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . 4 . . . . . . . . . . . Parts Built 5 | . . . . . . . 2 . . 3 . . . . . . . . Matter 636 | . . . . . . . 256 . . 380 . . . . . . . . Time 318 | . . . . . . . 128 . . 190 . . . . . . . . Total Part Build Rating 33 | . . . . . . . 16 . . 17 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 3 . . . 3 . 3 1 . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . 2 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Total Allies 22 | . . . . . 1 20 . . . . . . . 1 . . . . Largest Group 21 | . . . . . . 21 21 . . . . . . 1 . . . . Highest-Rated Group 695 | . . . . . . 695 695 . . . . . . 49 . . . . Highest-Rated Ally 50 | . . . . . . 50 50 . . . . . . 49 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 88 | . . . . . . . 82 . . . . . . 6 . . . . Total Damage 2304 | . . . . . . . 2114 . . . . . . 190 . . . . Kills 15 | . . . . . . . 15 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Turns Passed 9130 | 60 171 447 442 781 419 397 1636 1066 56 259 358 89 888 324 423 197 575 542 Spaces Moved 8475 | 45 155 297 434 512 306 287 1112 880 104 403 496 163 1020 515 535 318 425 468 Core 250 | 4 . . . . . . . . . . . . . . . . 12 234 Treads 186 | . . . . . . . . . . . . . . . . . 172 14 Legs 2663 | 41 94 . . 218 306 287 1112 458 . . . . . . . . 78 69 Wheels 7 | . . . . 7 . . . . . . . . . . . . . . Hover 5195 | . 61 297 411 287 . . . 422 104 403 496 163 1020 515 535 318 163 . Flight 174 | . . . 23 . . . . . . . . . . . . . . 151 Fastest Speed 30 | 50 56 56 52 52 120 120 120 50 53 53 53 53 45 45 45 45 45 30 Average Speed 83 | 113 94 101 84 130 120 126 121 95 53 53 53 53 53 45 45 45 104 84 Slowest Speed 280 | 120 120 116 280 240 120 150 150 131 53 53 53 53 58 45 45 45 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 37 28 25 19 9 95 38 27 91 5 89 22 19 65 68 51 11 13 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . 1 . . . . Known Exits Taken 12 | . 1 1 1 1 . . 1 . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . 1 . . . . Scrap Searched 9 | . . . . . . . . . . . 4 2 . 2 . 1 . . Spaces Dug 27 | . . . . . 4 . 6 . . . 4 . 12 1 . . . . Terrain Destroyed 234 | . . 2 . 1 4 . 135 . . . 6 . 14 8 11 . 44 9 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 89 | . . . . 1 4 . 31 . . . 6 . 14 8 11 . 5 9 AOE 145 | . . 2 . . . . 104 . . . . . . . . . 39 . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Fac Upp War Pro Res Res Total 9971 | 51 168 381 493 576 350 314 1276 1031 104 445 567 164 1306 584 710 371 520 560 Wait 834 | . . 29 20 14 5 15 55 71 . 33 61 . 212 42 163 52 46 16 Move 8459 | 44 154 296 433 511 306 286 1111 880 103 402 495 162 1019 514 534 317 424 468 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 35 | 1 2 2 2 2 2 2 1 4 1 3 . . . 2 2 . 2 7 Fast Attach 131 | 6 3 9 10 13 3 4 17 12 . 2 . 1 13 3 2 1 16 16 Attach 25 | . . 2 2 . 2 . 2 2 . 1 . . 6 . 1 . 3 4 Detach 24 | . 2 1 3 1 . 1 2 1 . 1 . . 8 . . 1 2 1 Swap 14 | . 1 1 . 2 . . 4 2 . . . 1 2 . . . 1 . Drop 79 | . 1 7 10 7 4 3 8 14 . 2 . . 7 4 4 . 2 6 Fire 323 | . 5 34 13 26 10 3 66 32 . 1 10 . 39 16 4 . 22 42 Melee . | . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 . Kick 8 | . . . . . . . 8 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 2 13 . . . . . . . . . . Rewire 21 | . . . . . 18 . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 232 | -10/Materials | Identified exit to Materials 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 316 | -9/Materials | Build established: Mutant 605 | -9/Materials | Discovered new exit (range 15) 678 | -9/Materials | Identified exit to Materials 679 | -9/Materials | Entered another Materials area 679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1026 | -8/Materials | Build established: Scavenger-Mutant 1095 | -8/Materials | Discovered new exit (range 10) 1102 | -8/Materials | Identified exit to Factory 1121 | -8/Materials | Entered Factory 1121 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -7/Factory | Lost 3 parts (2n1u) 1836 | -7/Factory | Discovered new exit (range 21) 1863 | -7/Factory | Identified exit to Factory 1902 | -7/Factory | Entered another Factory area 1902 | -6/Factory | Evolved 2 slots: Utility x2 2321 | -6/Factory | Sucked down chute 2321 | -6/Factory | Entered Waste 2322 | -6/Waste | Joined by Warlord forces that had cleared the area 2355 | -6/Waste | 1 allies followed down the chute 2528 | -6/Waste | Discovered new exit (range 22) 2704 | -6/Waste | Identified exit to Factory 2718 | -6/Waste | Entered Factory 2718 | -6/Factory | Accompanied by 21 allies 2728 | -6/Factory | Build established: Scavenger-Skirmisher 2816 | -6/Factory | Spotted B-75 Beast 2820 | -6/Factory | Allies destroyed B-75 Beast 3023 | -6/Factory | Local fabrication network quarantined 3068 | -6/Factory | First assault squad dispatched 3069 | -6/Factory | Fabricated Particle Reactor? 3146 | -6/Factory | Build established: Mutant 3291 | -6/Factory | Discovered new exit (range 15) 3313 | -6/Factory | Identified exit to Lower Caves 3680 | -6/Factory | Build established: Hacker-Mutant 3819 | -6/Factory | Garrison activated, responded to threat 4028 | -6/Factory | Discovered new exit (range 12) 4237 | -6/Factory | Lost 5 parts (1p1u3w) 4249 | -6/Factory | Discovered new exit (range 16) 4347 | -6/Factory | Identified exit to Factory 4354 | -6/Factory | Entered another Factory area 4354 | -5/Factory | Evolved 2 slots: Weapon x2 4598 | -5/Factory | Build established: Hacker-Skirmisher 5354 | -5/Factory | Garrison activated, responded to threat 5418 | -5/Factory | Discovered new exit (range 16) 5420 | -5/Factory | Sucked down chute 5420 | -5/Factory | Entered Waste 5427 | -5/Waste | Spotted C-40 Crusher 5433 | -5/Waste | Spotted C-40 Crusher 5435 | -5/Waste | EMP discharged 5435 | -5/Waste | System corruption reached 10% 5438 | -5/Waste | Spotted C-40 Crusher 5450 | -5/Waste | Spotted C-40 Crusher 5455 | -5/Waste | Spotted C-40 Crusher 5459 | -5/Waste | Spotted C-40 Crusher 5467 | -5/Waste | Discovered new exit (range 16) 5476 | -5/Waste | Identified exit to Factory 5476 | -5/Waste | Entered Factory 5569 | -5/Factory | Fabricated Hacking Suite (x1) 5657 | -5/Factory | Discovered new exit (range 14) 5665 | -5/Factory | Identified exit to Upper Caves 5687 | -5/Factory | Fabricated Adv. Coolant Injector (x2) 5735 | -5/Factory | Entered Upper Caves 5745 | -5/Upper Caves | Learned location of Armory (-3) 5789 | -5/Upper Caves | Build established: Skirmisher 6057 | -5/Upper Caves | Discovered new exit (range 39) 6091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6093 | -5/Upper Caves | Identified exit to Upper Caves 6093 | -5/Upper Caves | Entered another Upper Caves area 6119 | -5/Upper Caves | Discovered new exit (range 5) 6120 | -5/Upper Caves | Identified exit to Factory 6174 | -5/Upper Caves | Spotted B-75 Beast 6182 | -5/Upper Caves | Entered Factory 6182 | -4/Factory | Evolved 2 slots: Utility x2 6184 | -4/Factory | Discovered new exit (range 9) 6193 | -4/Factory | Identified exit to Upper Caves 6232 | -4/Factory | Spotted B-86 Titan 7048 | -4/Factory | Discovered exit to Upper Caves (range 8) 7070 | -4/Factory | Entered Upper Caves 7112 | -4/Upper Caves | Found Alien Artifact 7112 | -4/Upper Caves | Identified Dimensional Node Initializer 7112 | -4/Upper Caves | Initialized slip node 7216 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7290 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7394 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7394 | -4/Upper Caves | Entered Warlord 7520 | -4/Warlord | Visited the Vortex Lab 7522 | -4/Warlord | Found Prototype Energy Gun 7522 | -4/Warlord | Identified Vortex Shotgun 7526 | -4/Warlord | Found Prototype Energy Gun 7528 | -4/Warlord | Found Prototype Energy Gun 7528 | -4/Warlord | Identified Vortex Rail (x2) 7532 | -4/Warlord | Warlord's base attacked by MAIN.C 7756 | -4/Warlord | Warlord forces counterattacked 7792 | -4/Warlord | P-80 Master assimilated allied 5M-THQ(Y) 7799 | -4/Warlord | P-80 Master assimilated allied KY-03H(B) 7799 | -4/Warlord | Spotted KY-03H(B) 7813 | -4/Warlord | Discovered new exit (range 9) 7816 | -4/Warlord | Identified exit to Proximity Caves 7817 | -4/Warlord | Entered Proximity Caves 7835 | -3/Proximity Caves | Lost 3 parts (3w) 7957 | -3/Proximity Caves | Spotted B-86 Titan 8010 | -3/Proximity Caves | Discovered new exit (range 10) 8014 | -3/Proximity Caves | Identified exit to Research 8014 | -3/Proximity Caves | Entered Research 8014 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8100 | -3/Research | Lost 3 parts (1p1n1w) 8111 | -3/Research | Spotted B-86 Titan 8145 | -3/Research | Core integrity fell below 50% 8162 | -3/Research | Lost 11 parts (2p3n6u) 8350 | -3/Research | Build established: Mutant 8554 | -3/Research | Core integrity fell below 20% 8559 | -3/Research | Lost 3 parts (1n1u1w) 8578 | -3/Research | Discovered new exit (range 7) 8587 | -3/Research | Identified exit to Research 8589 | -3/Research | Entered another Research area 8589 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8614 | -2/Research | Lost 5 parts (2n3u) 8808 | -2/Research | Found Prototype Processor 8808 | -2/Research | Identified Exp. Terrain Scan Processor 8962 | -2/Research | Lost 7 parts (1p2n2u2w) 9011 | -2/Research | Core integrity fell below 50% 9043 | -2/Research | Lost 5 parts (1n2u2w) 9087 | -2/Research | System corruption reached 10% 9102 | -2/Research | Core integrity fell below 20% 9109 | -2/Research | Found Fusion Bomb Launcher 9131 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- "Zion" must be one of the remaining nearby [Derelict] communities. Perhaps a few interrogations there will yield more specific information. >>Query(Hub_04(d)) A central hub linked to almost every network in both [Complex 0b10] and [Complex 0b1]. Although vital for normal system operations, local patrols are light since even suicidal attacks here would be futile given the heavy garrison support. 09099_ Slug penetrates Wall. 09102_ OON&8CLZ|1TCY|G8OI,TSFC2&6R 09102_ Penetrated by Slug. 09108_ Helical Railgun destroyed. 09109_ Acquired Fusion Bomb Launcher. 09117_ System corrupted: Matter fused (-9). 09124_ C-30 ARC bursts open, deploying its payload. 09124_ P-80 Master unfolds itself. 09125_ Particle Synthesizer disabled. 09126_ K-01 Serf collects debris. 09127_ Penetrated by Slug. 09127_ Slug penetrates Wall. 09127_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# "#??????????????????????????????? | | ????###??????# %#??????????????????????????????? | | ???? ??????# #??????????????????????????????? | | ???? ??????# ################???????????????? | | ???? ??????# A @ #?????????? | | ???? ??????# p #?????????? | | ???? ??????# p w +?????????? | | ???? ??????# k #?????????? | | #####"#??######p############ ########?????????? | | ??+ #????? #????????????????? | | ????# #??# #?????? #????????????????? | | ????# #??# """ """ #?????? ???????????????? | | ??### #### """ """ #??????? ??????????????? | | ??# ## "" """ #???????? ?????????????? | | ### ## """ """ #???????? A ????????????? | | + """ """ #?????????#####????????????? | | ### ## #??????????????????????????? | | ??# ## #??????????????????????????? | | ??#### ### #??????????????????????????? | | ###### ### #??????????????????????????? | | + #??????????????????????????? | | ### ##+################??????????????????????????? | | ??#?# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????###########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 200 Energy Generation 34 Energy Capacity 1280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 2 Power Amplification 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 9 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Scanalyzed Adv. System Shield | -6/Factory | Scanalyzed Adv. Coolant Injector | -6/Factory | Scanalyzed Imp. Phase Shifter | -6/Factory | Hacked Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Hacking Suite | x1 | -5/Factory Adv. Coolant Injector | x2 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Below Party Time We Are Legion Challenges ------------ None Game ------ Seed TransportPortableKatana Manual? 0 Play Time 02:55:49 Cumulative 28.1 hours Start 2019.11.14 @ 14:17:01 End 2019.11.18 @ 17:37:07 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue -10 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 71922e10-f48f-4a1e-a95e-f34354d1999f