Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 10:13:00 Player: poison Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (712) 712 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3732 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 299/550 Matter 242/300 Energy 280/280 System Corruption 29% Temperature Hot (294) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Flight Unit VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (5) ---- Light Nuclear Core Cooling System Medium Storage Unit Medium Matter Pod (100) Supersonic Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Particle Gun Heavy Particle Gun > --- INVENTORY -------- Ion Engine Cooling System Medium Storage Unit High-capacity Battery Medium Matter Pod Supersonic Drone Bay Datajack Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | 10 6 5 2 1 14 Power 4 | 1 1 . . . 2 Engine 3 | 1 1 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 4 1 2 . . 6 Treads 6 | 2 . 2 . . 2 Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 11 | 3 1 2 1 . 4 Device 4 | 2 . . 1 . 1 Storage 5 | 1 1 1 . . 2 Processor 1 | . . 1 . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 3 1 1 1 2 Energy Gun 4 | 1 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 12 | . 1 . . . 11 Power 1 | . 1 . . . . Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes . | . . . . . . Average Backups 12 | 1 8 12 14 15 13 Power . | . . . . . . Propulsion 1 | 1 1 . 1 1 1 Utility 6 | . 4 6 7 8 7 Weapon 4 | . 3 4 5 5 3 Tool/Special . | . . . . . . Unused Backups 10 | . 2 . . 1 7 Power . | . . . . . . Propulsion 3 | . 2 . . . 1 Utility 5 | . . . . 1 4 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 97 99 100 100 94 Engine 11 | . 12 14 14 14 5 Treads 18 | . . 23 28 28 22 Leg 8 | . 28 4 . . . Flight 2 | . . . . . 9 Device 12 | . 14 3 4 14 17 Storage 12 | . 13 14 14 14 9 Processor 2 | . . 10 9 . . Hackware 2 | . . . . . 8 Energy Gun 4 | . 13 2 . . 2 Ballistic Gun 18 | . 10 22 27 27 13 Launcher 1 | . 2 2 . . . Peak Build Rating 24 | 9 10 11 16 17 24 Average Rating 13 | 6 9 9 11 16 19 On Entrance 10 | . 9 10 9 16 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 54 | 12 20 30 30 33 54 Greatest Support 80 | 40 20 40 40 40 80 Greatest Overweight (x) 6 | 1 . 6 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 20 Average Capacity 13 | 6 9 14 15 15 16 Most Carried 20 | 3 10 14 15 15 20 Average Carried 12 | 1 8 12 14 15 13 Final Capacity 15 | 5 10 15 15 15 5 Final Carried 15 | 3 10 14 15 15 5 Class Distribution -------------------- 76% | Mutant 20% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1070 | 317 114 151 . 134 354 Remotely . | . . . . . . Salvage Created 868 | 159 241 28 . 68 372 Parts 76 | 11 30 3 . 4 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 8 . . 3 14 Guns 12 | . 2 . . . 10 AOE 13 | . 6 . . 3 4 Classes Destroyed 9 | 3 4 . . . 2 Worker 4 | 1 2 1 . . . Builder 2 | . 2 . . . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 3 . . . 9 Grunt 10 | . 5 . . 3 2 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 5 | 3 5 1 . 2 5 Combat Bots Only 5 | . 3 . . 2 5 Max Kills in Single Turn 5 | 1 5 1 . 2 3 Gunslinging . | . . . . . . Exploded 3 | . 3 . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 107 | . 30 . . 18 59 Missed 30 | . 10 . . 2 18 Hits 77 | . 20 . . 16 41 Projectile 77 | . 20 . . 16 41 Critical Strikes 2 | . 1 . . 1 . Damage Taken 1998 | . 313 . . 234 1451 Core 459 | . 137 . . 71 251 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 134 | 17 28 2 1 8 78 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 70 140 43 43 56 100 Shots Fired 220 | 34 48 4 2 16 116 Gun 184 | 34 41 4 2 11 92 Cannon . | . . . . . . Launcher 12 | . 4 . . 5 3 Special 24 | . 3 . . . 21 Kinetic 124 | 17 17 4 2 11 73 Thermal 84 | 17 27 . . . 40 Explosive 12 | . 4 . . 5 3 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 5 3 4 . 3 11 Robot Miss Streak 7 | 2 7 . . 3 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 86 | 19 19 3 . 8 37 Core Hits 53 | 7 16 2 . 7 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 1 . . . . Burn 2 | 1 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2050 | 211 714 49 . 355 721 Guns 970 | 211 190 35 . 48 486 Cannons . | . . . . . . Explosions 1020 | . 506 . . 307 207 Melee . | . . . . . . Ramming 60 | . 18 14 . . 28 Kinetic 715 | 59 87 35 . 48 486 Thermal 642 | 152 490 . . . . Explosive 633 | . 119 . . 307 207 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 29 | . . . . . 29 Average Corruption 20 | . . . . . 20 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 85 | . 61 . . . 24 Projectiles . | . . . . . . Explosions 85 | . 61 . . . 24 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 145 | . 105 . . 24 16 Shots 5 | . 2 . . 2 1 Rammed 6 | . . 2 . 1 3 Targets Rammed 12 | . 6 2 . 1 3 Kicked 6 | . 6 . . . . Crushed . | . . . . . . Highest Temperature 180 | 180 100 2 2 52 127 Average Temperature 37 | 71 26 1 1 27 32 Received Heat Transfer 300 | . 90 . . 138 72 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1191 | 518 673 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 97 | 100 96 100 . 100 95 Level 1 2 | . 3 . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 216 | 10 208 66 . 89 216 Initial 66 | . . 66 . . . Average 40 | . 30 11 . 15 88 Influence Increases 930 | 25 348 5 . 105 447 Destroy 0b10 Robot/C 500 | . 160 . . 60 280 Destroy 0b10 Robot/NC 55 | 25 25 5 . . . Destroy Leader 102 | . 32 . . 10 60 Successful Hack 16 | . 10 . . . 6 Disable Machine 45 | . 45 . . . . Destroy Structure 137 | . 61 . . 35 41 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 902 | 25 178 175 . 105 419 Entered New Map 104 | . . 104 . . . Time Decay 678 | 25 168 71 . 105 309 Lost Part 120 | . 10 . . . 110 Squads Dispatched 5 | . 2 . . . 3 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 19 1 . 3 17 Peak Tracking Total 4 | . 3 1 . 3 4 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 3 . 1 . . Max in Single Turn 2 | . 2 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 8 . 3 . 3 Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 15 . 20 . 5 Successful 29 | . 7 . 20 . 2 Failed 11 | . 8 . . . 3 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 12 | . 9 . 1 . 2 Terminals 15 | . 11 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 4 . 20 . 1 Record 19 | . . . 19 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 Report Inventory 3 | . 2 . . . 1 Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2519 | 86 1226 91 . . 1116 Terrain 2497 | 86 1226 91 . . 1094 Structural 1087 | . . . . . 1087 Seismic 158 | 81 77 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4596 | 230 1226 448 778 790 1124 Spaces Moved 2832 | 135 921 276 474 476 550 Core 17 | 16 . 1 . . . Treads 1562 | 20 . 226 474 476 366 Legs 1069 | 99 921 49 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 184 | . . . . . 184 Fastest Speed 28 | 50 120 120 160 160 28 Average Speed 139 | 121 120 153 160 160 134 Slowest Speed 350 | 190 120 350 160 160 268 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 11 | . . . . . 11 Cave-ins Triggered 5 | . . . . . 5 Exploration Rate (%) 52 | 4 90 57 63 73 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 23 | . 2 . . . 21 Terrain Destroyed 164 | . 61 . . 51 52 Melee . | . . . . . . Projectile 23 | . 2 . . . 21 AOE 141 | . 59 . . 51 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3210 | 167 990 293 489 490 781 Wait 107 | . 12 . . . 95 Move 2827 | 134 920 275 473 475 550 Hop . | . . . . . . Pick Up 30 | 4 10 4 2 2 8 Fast Attach 20 | 8 2 2 . . 8 Attach 8 | 1 1 . . . 6 Detach 2 | . 1 . . . 1 Swap 32 | 1 5 5 5 2 14 Drop 30 | 2 5 3 . 2 18 Fire 134 | 17 28 2 1 8 78 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 6 | . 6 . . . . Crush 5 | . . 2 . 1 2 Escape Stasis . | . . . . . . Rewire 8 | . . . 8 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 4) 710 | -10/Materials | Discovered new exit (range 7) 1030 | -10/Materials | Discovered new exit (range 14) 1076 | -10/Materials | Identified exit to Mines 1315 | -10/Materials | Core integrity fell below 50% 1457 | -10/Materials | Entered Mines 1481 | -10/Mines | Met a Derelict bent on vengeance 1503 | -10/Mines | Assembled infested the area 1505 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1508 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1733 | -10/Mines | Discovered new exit (range 6) 1812 | -10/Mines | Discovered new exit (range 9) 1893 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1895 | -10/Mines | Discovered new exit (range 5) 1905 | -10/Mines | Entered Exiles 1967 | -10/Exiles | Met 8R-AWN 2007 | -10/Exiles | Met EX-HEX 2164 | -10/Exiles | Met EX-BIN 2367 | -10/Exiles | Aligned with FarCom system 2369 | -10/Exiles | Given EX-Vault access code 2420 | -10/Exiles | Opened EX-Vault 2429 | -10/Exiles | Found Prototype Device 2430 | -10/Exiles | Identified Supersonic Drone Bay 2478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2533 | -10/Exiles | Met EX-DEC 2654 | -10/Exiles | Discovered new exit (range 14) 2683 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2683 | -10/Exiles | Entered Mines 3147 | -9/Mines | Core integrity fell below 20% 3185 | -9/Mines | Discovered new exit (range 10) 3190 | -9/Mines | Learned 8 Materials zone layouts 3473 | -9/Mines | Entered Materials 3473 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3474 | -8/Materials | Identified exit to Factory 3768 | -8/Materials | Build established: Scavenger-Skirmisher 3958 | -8/Materials | Garrison activated, responded to threat 4555 | -8/Materials | Crushed by falling debris 4555 | -8/Materials | System corruption reached 10% 4567 | -8/Materials | Crushed by falling debris 4589 | -8/Materials | Crushed by falling debris 4593 | -8/Materials | Crushed by falling debris 4596 | -8/Materials | Crushed by falling debris 4597 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Imp. Terrain Scanner destroyed. System corrupted by crushing effect (+1). Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+5). System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. Structural Scanner destroyed. System corrupted by crushing effect (+1). The unstable cave ceiling collapses. Crushed by falling debris. Datajack destroyed. System corrupted by crushing effect (+1). The unstable cave ceiling collapses. Crushed by falling debris. Sml. Storage Unit destroyed. System corrupted by crushing effect (+5). System corrupted: Heat flow error (+167). 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