Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 11:35:30 Player: ash Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (175) 875 Value Destroyed (6523) 6523 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (1461) 1461 TOTAL SCORE: 15679 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 566 Met Imprinter 300 Was Imprinted 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Transmission Jammer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Trap Scanner Heavy Wave Gun Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Heavy Phase Cannon Matter Neutralizer > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Advanced Thermal Generator Makeshift Trap Scanner Wave Gun HERF Cannon Heavy Phase Cannon Heavy Phase Cannon Missile Launcher Powered Hammer [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . 1 . . . . . Utility 7 | . . . . 1 2 . . . 3 . . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 140 | . 7 10 14 27 7 2 6 2 26 6 6 2 9 16 Power 17 | . . 2 3 4 . . . . 4 . 2 . . 2 Engine 8 | . . 1 3 2 . . . . 2 . . . . . Core 8 | . . 1 . 2 . . . . 1 . 2 . . 2 Reactor 1 | . . . . . . . . . 1 . . . . . Propulsion 33 | . 1 2 2 11 2 1 . . 3 1 2 . 2 6 Treads . | . . . . . . . . . . . . . . . Leg 29 | . 1 2 2 11 2 1 . . 3 1 2 . 2 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 4 Utility 42 | . 2 1 3 4 5 . 2 . 13 1 . 2 3 6 Device 23 | . 1 1 2 2 2 . 1 . 8 . . . 2 4 Storage 3 | . 1 . . . 1 . . . . . . 1 . . Processor 4 | . . . . . 2 . . . 1 . . . 1 . Hackware 2 | . . . . . . . . . . . . . . 2 Protection 10 | . . . 1 2 . . 1 . 4 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 48 | . 4 5 6 8 . 1 4 2 6 4 2 . 4 2 Energy Gun 25 | . . 1 6 8 . 1 2 . 4 1 1 . 1 . Energy Cannon 11 | . 2 1 . . . . . . 2 2 1 . 3 . Ballistic Gun 2 | . 1 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . 1 Launcher 3 | . 1 2 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 2 . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 . . . . 1 . . 3 1 2 Corrupted Parts 3 | . . . . . . . . . . . 1 . 2 . System Corruption 10 | . . . . . . . . . . . 2 . 8 . Parts Lost 77 | . 2 1 5 13 1 2 . . 8 5 6 . 22 12 Power 9 | . . 1 . 3 . . . . 1 . 1 . 1 2 Propulsion 26 | . 1 . 2 4 . 1 . . 2 2 2 . 6 6 Utility 16 | . . . . 1 1 . . . 1 2 1 . 6 4 Weapon 26 | . 1 . 3 5 . 1 . . 4 1 2 . 9 . Highest Loss Streak 15 | . 1 1 1 3 1 2 . . 3 2 2 . 15 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | . 9 14 14 14 14 14 14 15 14 14 14 14 12 4 Power 1 | . 1 . 1 1 1 1 1 1 . 1 2 1 1 . Propulsion 3 | . 4 4 4 3 4 3 4 4 3 2 1 2 1 . Utility 3 | . . 2 3 4 5 5 4 5 4 4 2 3 3 . Weapon 5 | . 3 6 4 4 4 4 4 5 5 6 7 8 6 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 7 2 2 6 4 . 5 . . 1 2 1 2 4 Power 9 | . 2 . . 1 2 . 2 . . . . 1 . 1 Propulsion 7 | . 4 2 . . . . . . . . 1 . . . Utility 13 | . 1 . 2 2 1 . 3 . . . 1 . 1 2 Weapon 7 | . . . . 3 1 . . . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 99 99 99 100 100 99 99 99 87 87 45 Engine 4 | . 14 3 10 4 7 7 7 7 2 . . . . . Core 1 | . . 10 . 4 . . . . 1 . 2 5 4 5 Leg 22 | . 28 28 21 26 23 22 23 23 23 23 23 23 19 2 Device 14 | . 10 14 9 10 14 15 15 15 18 16 17 17 14 13 Storage 7 | . 14 14 11 9 7 7 7 7 5 5 5 6 10 . Processor 6 | . . . . . 7 7 7 7 9 11 11 11 10 4 Protection 6 | . . . 1 7 7 7 7 7 10 11 11 9 4 . Energy Gun 20 | . 3 8 35 35 30 29 24 7 15 17 14 5 6 . Energy Cannon 3 | . 15 6 3 . . . . . 2 4 7 5 10 . Ballistic Gun 1 | . 7 11 3 . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 21 3 . . . . . Peak Build Rating 89 | . 8 21 28 43 50 50 53 52 88 86 84 84 89 80 Average Rating 54 | . 7 18 24 37 48 49 52 49 76 84 81 69 74 51 On Entrance 43 | 6 6 8 17 26 38 50 50 53 49 86 84 81 84 12 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . 5 Naked Turns 21 | . . . . . . . . . . . . . 21 . Heaviest Build 81 | 13 32 38 45 53 54 54 53 54 80 80 81 78 78 32 Greatest Support 83 | 20 20 30 30 49 50 53 53 53 83 83 73 68 83 32 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 . Average Overweight (x) . | . . . 1 . 1 . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 11 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | . 9 14 14 14 14 14 14 15 14 14 14 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 15 15 15 15 15 15 15 15 14 15 15 5 4 Class Distribution -------------------- 28% | Scavenger-Tank 23% | Gunner 11% | Mutant 10% | Derelict-Gunner 8% | Tank 6% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 2653 | 189 . 278 391 305 55 58 40 119 323 164 151 . 400 180 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7247 | . 198 83 1333 1898 264 167 . 127 966 737 736 . 738 . Parts 335 | . 16 5 90 98 11 7 . 4 34 21 28 . 21 . Haulers Intercepted 8 | . . . 4 3 . . . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . 10 . 3 . 15 14 . 15 . Prevented 19 | . . . . . . 2 . 1 . 4 9 . 3 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 149 | . 9 3 31 34 6 3 . 5 15 14 13 . 16 . Guns 85 | . 2 1 18 32 4 2 . 1 9 8 5 . 3 . Cannons 23 | . 3 2 3 . . . . 1 1 1 5 . 7 . AOE 36 | . 4 . 10 1 . . . 3 4 5 3 . 6 . Classes Destroyed 18 | . 3 . 5 3 2 1 . 2 1 . 1 . . . Worker 5 | . . . 2 2 . . . . 1 . . . . . Builder 5 | . 1 . 1 2 . . . . 1 . . . . . Tunneler 3 | . . . 3 . . . . . . . . . . . Hauler 8 | . . . 4 3 . . . . 1 . . . . . Recycler 2 | . . . . 1 . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . 1 . . . . 2 . Swarmer 39 | . 5 2 11 3 . . . 2 4 5 3 . 4 . Grunt 59 | . 4 1 12 21 . . . 2 2 7 4 . 6 . Brawler 4 | . . . 1 1 . . . . . . . . 2 . Duelist 4 | . . . . . . . . . 1 1 1 . 1 . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 23 | . . . 7 8 2 1 . . 1 2 1 . 1 . Hunter 7 | . . . . . 1 . . . 3 . 3 . . . Programmer 7 | . . . . . 3 1 . . 3 . . . . . Behemoth 2 | . . . . . . 1 . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 3 1 11 10 2 1 . 2 4 4 3 . 8 . Combat Bots Only 9 | . 3 1 7 9 2 1 . 2 4 4 3 . 8 . Max Kills in Single Turn 3 | . 2 1 3 2 1 1 . 2 3 3 2 . 3 . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . 1 . 3 1 . . . 2 2 3 2 . 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 975 | . 46 20 91 177 64 32 . 5 122 52 58 . 150 158 Missed 265 | . 10 4 24 43 21 10 . 2 38 9 13 . 36 55 Hits 710 | . 36 16 67 134 43 22 . 3 84 43 45 . 114 103 Melee 1 | . . . . . . . . . . . . . 1 . Projectile 709 | . 36 16 67 134 43 22 . 3 84 43 45 . 113 103 Critical Strikes 36 | . . 1 . 3 3 . . . 3 2 1 . 15 8 Part Disruptions 2 | . . . . . . . . . 1 . . . . 1 Damage Taken 12149 | . 426 166 786 2097 411 362 . 58 1519 865 877 . 2520 2062 Core 2562 | . 74 43 167 183 36 87 . . 100 58 89 . 574 1151 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 97 | . . . . . . . . . 97 . . . . . Core Remaining (%) 62 | 100 . 53 58 66 . . . 82 . . . . 17 . Volleys Fired 281 | . 20 11 43 67 10 6 . 6 39 23 21 . 35 . Largest 4 | . 2 2 4 4 4 4 . 4 4 4 4 . 4 . Hottest 374 | . 120 105 228 300 293 293 . 303 327 327 326 . 374 . Shots Fired 940 | . 37 22 165 231 40 24 . 15 142 84 78 . 102 . Gun 727 | . 18 14 140 231 40 24 . 3 113 63 55 . 26 . Cannon 157 | . 14 6 20 . . . . . 13 18 21 . 65 . Launcher 33 | . 5 2 5 . . . . 3 2 3 2 . 11 . Special 23 | . . . . . . . . 9 14 . . . . . Kinetic 44 | . 11 10 23 . . . . . . . . . . . Thermal 736 | . 14 10 57 222 40 23 . 12 140 75 57 . 86 . Explosive 33 | . 5 2 5 . . . . 3 2 3 2 . 11 . Electromagnetic 127 | . 7 . 80 9 . 1 . . . 6 19 . 5 . Robot Hit Streak 22 | . 8 6 10 22 10 15 . 8 17 16 10 . 10 . Robot Miss Streak 8 | . 5 2 5 5 2 2 . 2 4 2 3 . 8 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 2 6 . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 2 . . . . . . . . . . Shots Hit Robots 577 | . 22 11 88 140 33 21 . 8 98 52 47 . 57 . Core Hits 332 | . 13 4 62 85 16 10 . 7 45 26 24 . 40 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 27 | . . . 2 10 1 . . 1 9 2 2 . . . Burn 26 | . . . 1 10 1 . . 1 9 2 2 . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Melee Attacks 3 | . . . . . . . 1 . . 1 1 . . . Impact 3 | . . . . . . . 1 . . 1 1 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17445 | . 703 197 2233 3378 831 544 . 365 2898 1783 1677 . 2836 . Guns 10401 | . 126 94 1327 3215 829 544 . 34 2098 972 832 . 330 . Cannons 3030 | . 175 100 191 . . . . . 294 360 391 . 1519 . Explosions 3634 | . 385 . 703 163 . . . 245 325 372 454 . 987 . Melee 79 | . . . . . . . . . . 79 . . . . Ramming 95 | . 17 3 12 . 2 . . . 61 . . . . . Kinetic 206 | . 58 58 90 . . . . . . . . . . . Thermal 12081 | . 175 136 759 3160 829 529 . 120 2512 1266 949 . 1646 . Explosive 3186 | . 385 . 499 . . . . 245 325 372 373 . 987 . Electromagnetic 1798 | . 68 . 873 218 . 15 . . . 66 355 . 203 . Impact 79 | . . . . . . . . . . 79 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 2 2 10 . Average Corruption 2 | . . . . . . . . . . . 2 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . 12 Effects 33 | . . . . . . . . . . . 13 1 19 . Message Errors 11 | . . . . . . . . . . . 4 . 7 . Matter Fused 8 | . . . . . . . . . . . 3 . 5 . Heat Flow Errors 3 | . . . . . . . . . . . 1 . 2 . Energy Discharges 1 | . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 1 1 1 . Data Loss (major) 5 | . . . . . . . . . . . 3 . 2 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 303 | . 55 5 . . . . . 20 35 92 29 . 67 . Projectiles 111 | . 15 5 . . . . . . 24 . 20 . 47 . Explosions 166 | . 39 . . . . . . 20 11 67 9 . 20 . Melee 26 | . 1 . . . . . . . . 25 . . . . Knockbacks 2 | . . . . . . . . . 1 1 . . . . Impact 2 | . . . . . . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . 73 . 82 78 . . . . 35 . . . 16 . Shots 13 | . 4 . 3 2 . . . . 2 . . . 2 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 11 | . 3 1 2 . 1 . . . 4 . . . . . Kicked 11 | . 3 1 2 . 1 . . . 4 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 634 | . 120 104 436 455 177 198 . 1 434 378 342 . 634 27 Average Temperature 134 | . 46 57 105 139 74 82 . 1 141 132 121 . 229 16 Received Heat Transfer 3462 | . 84 45 240 1152 54 66 . 27 481 312 108 . 631 262 Effects 19 | . . . 1 5 . . . . 1 . . . 12 . Shutdowns 2 | . . . 1 . . . . . 1 . . . . . Energy Bleed 6 | . . . . 3 . . . . . . . . 3 . Interference 4 | . . . . 2 . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . 2 . Short Circuit 4 | . . . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 13 | . . . 5 . . . . . . 3 4 . 1 . Impact Corruptions 2 | . 1 . . . . . . . . 1 . . . . Robots Melted 7 | . . . . 1 2 1 . 1 2 . . . . . Combat Hostiles 5 | . . . . 1 2 1 . . 1 . . . . . Parts Melted 61 | . . . 1 19 11 2 . 3 19 4 2 . . . Heat Transferred 22569 | . 370 222 1310 6557 1680 1033 . 874 5227 2115 1538 . 1643 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 4 1 . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . 2 2 . . . . 1 . . . . 3 Low Security (%) 48 | . 100 100 26 9 100 . . . 21 . . . . . Level 1 14 | . . . 4 7 . . . . 78 . . . . . Level 2 32 | . . . 69 82 . . . . . . . . . 19 Level 3 4 | . . . . . . . . . . . . . . 80 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 966 | . 134 76 510 603 198 . . . 366 . . . . 966 Initial 922 | . . 23 . 179 198 . . . 150 . . . . 922 Average 265 | . 66 14 342 454 82 . . . 229 . . . . 852 Influence Increases 6357 | . 342 170 1029 1203 220 80 . 210 974 330 390 . 385 1024 Destroy 0b10 Robot/C 3200 | . 180 120 620 660 120 60 . 140 420 300 240 . 280 60 Destroy 0b10 Robot/NC 150 | . 5 . 50 50 . . . 10 25 . . . 10 . Destroy Leader 596 | . 40 20 138 156 60 20 . . 92 10 30 . 20 10 Allied During Kill 146 | . . 7 2 . . . . 60 64 5 . . . 8 Successful Hack 122 | . 28 . 8 30 40 . . . . . . . . 16 Disable Machine 180 | . 15 . 90 30 . . . . 45 . . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . Destroy Structure 223 | . 29 23 61 22 . . . . 88 . . . . . Advance Influence 1050 | . . . . . . . . . 150 . . . . 900 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 525 | . 45 . 60 105 . . . . 90 15 120 . 75 15 Influence Decreases 5741 | . 282 230 604 1190 658 80 . 210 650 581 463 . 349 444 Entered New Map 673 | . . 37 . 246 240 . . . . 121 15 . . 14 Time Decay 3854 | . 262 193 534 514 408 80 . 210 470 401 415 . 177 190 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 655 | . 20 . 50 130 10 . . . 80 40 33 . 172 120 Lost Ally 159 | . . . 20 . . . . . 100 19 . . . 20 Purge Threat 300 | . . . . 300 . . . . . . . . . . Squads Dispatched 26 | . 3 . 5 5 3 . . . 6 . . . 1 3 Investigation 6 | . . . 2 1 . . . . 1 . . . . 2 Extermination 5 | . . . . . 2 . . . 2 . . . . 1 Reinforcement 6 | . 3 . 1 1 . . . . 1 . . . . . Assault 8 | . . . 2 3 . . . . 2 . . . 1 . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . 1 . 4 2 . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 246 | . 17 7 46 59 11 3 . 8 27 13 19 . 26 10 Peak Tracking Total 10 | . 4 4 8 9 2 1 . 5 6 5 4 . 10 6 Tactical Retreats 24 | . 2 . 3 4 . . . . 4 1 5 . 4 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . 11 Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 14 | . 1 . 6 3 . . . . 3 . 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . . . 1 . 1 . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 38 | . 5 1 7 5 7 . . . 1 2 . 8 . 2 Terminals 19 | . 4 . 5 5 5 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . 1 Scanalyzers 3 | . . . 2 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 132 | . 18 1 17 24 16 . . . 3 6 . 43 . 4 Successful 87 | . 10 1 5 12 7 . . . . 6 . 43 . 3 Failed 44 | . 8 . 11 12 9 . . . 3 . . . . 1 Catastrophic 6 | . . . 1 3 1 . . . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 64 | . 12 . 9 14 3 . 1 . 15 . . . . 10 Terminals 65 | . 17 . 13 24 11 . . . . . . . . . Fabricators 3 | . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . . . . . . . . 1 Scanalyzers 7 | . . . 4 . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . . . 3 . . . . . Terminal Hacks 72 | . 5 1 1 10 6 . . . . 6 . 43 . . Record 40 | . . . . . . . . . . 5 . 35 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . 1 2 . . . . . . 4 . . Open Door 2 | . . 1 . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . 2 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . Locate Traps 4 | . 1 . 1 1 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . . . . . . 2 Insert Component 2 | . . . 1 . . . . . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . 1 2 . . . . . . . . . 1 Terminals 7 | . 4 . 1 2 . . . . . . . . . . Botnet 7 | . 4 . 1 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 Recyclers 2 | . 1 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . 5 5 7 . . . 1 . . . . 1 Full Trace Events 3 | . . . 1 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . 15 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 13 | . . 1 . . . . 4 . 2 4 . . . 2 Largest Group 4 | . . 1 1 . . . 4 4 4 3 . . . 2 Highest-Rated Group 192 | . . 31 31 . . . 156 153 192 60 . . . 159 Highest-Rated Ally 141 | . . 31 31 . . . 40 40 96 29 . . . 141 Zionite Dispatches 2 | . . . . . . . . . . . . . . 2 Hero 1 | . . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . 1 Ally Attacks 95 | . . 10 5 . . . . 13 43 7 . . . 17 Total Damage 3181 | . . 166 42 . . . . 344 1342 149 . . . 1138 Kills 18 | . . 3 . . . . . 3 8 1 . . . 3 Allies Corrupted 2 | . . . . . . . . . . 1 . . . 1 Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 5891 | . . . . . . . . . 819 1893 1685 251 862 381 Sensors 5817 | . . . . . . . . . 819 1893 1685 251 862 307 Traps 111 | . . . . . . . . . . . . . . 111 Jamming 223 | . . . . . . . . . . . . . . 223 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 2 2 1 . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . 3 . . . . 1 Branch Access 1 | . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 15417 | . 671 873 1643 1406 1244 1250 1367 515 1190 1893 1685 251 1043 386 Spaces Moved 8585 | 1 329 421 740 529 607 691 1045 313 671 1117 840 167 601 513 Core 308 | . . . . . . . . . . . . . 170 138 Treads . | . . . . . . . . . . . . . . . Legs 7941 | 1 329 421 740 529 607 691 1045 313 671 1117 840 167 431 39 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 336 | . . . . . . . . . . . . . . 336 Fastest Speed 31 | 120 120 120 182 126 188 123 123 123 122 122 116 116 50 31 Average Speed 154 | 120 169 189 186 186 192 176 123 123 138 152 185 140 145 42 Slowest Speed 200 | 120 190 190 190 200 193 193 123 193 192 192 188 186 190 90 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 75 78 71 49 15 91 89 58 17 97 96 62 71 11 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 14 | . . 1 . . . 1 2 . 6 1 . 3 . . Known Exits Taken 7 | . 1 . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . . . . . . Scrap Searched 18 | . . 2 . . . 4 3 1 . 3 2 . 3 . Spaces Dug 22 | . . . 8 . . . . . . . . . 14 . Terrain Destroyed 375 | . 23 23 58 16 . . . 33 21 39 31 . 131 . Melee . | . . . . . . . . . . . . . . . Projectile 54 | . . 2 3 8 . . . . 5 8 7 . 21 . AOE 321 | . 23 21 55 8 . . . 33 16 31 24 . 110 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 10055 | . 407 470 895 791 661 703 1128 421 839 1255 923 183 705 674 Wait 761 | . 34 12 64 121 17 3 59 97 65 83 37 . 43 126 Move 8567 | . 328 420 739 528 606 690 1044 312 670 1116 839 166 600 509 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 95 | . 7 8 11 20 8 1 7 . 10 6 9 1 4 3 Fast Attach 55 | . 3 . 4 4 1 . 2 . 11 2 2 8 4 14 Attach 67 | . 2 1 8 16 3 2 . . 11 6 6 . 10 2 Detach 11 | . 2 . 1 2 1 . . . 2 1 . . . 2 Swap 85 | . 4 12 13 14 5 1 4 6 12 6 4 . 4 . Drop 99 | . 4 5 10 19 9 . 11 . 15 4 4 8 5 5 Fire 281 | . 20 11 43 67 10 6 . 6 39 23 21 . 35 . Melee 3 | . . . . . . . 1 . . 1 1 . . . Ram . | . . . . . . . . . . . . . . . Kick 11 | . 3 1 2 . 1 . . . 4 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . 7 . . . . Trap 11 | . . . . . . . . . . . . . . 11 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Entered Mines 683 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 779 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 884 | -10/Mines | Escorted by a lone wolf Derelict 901 | -10/Mines | Discovered new exit (range 6) 904 | -10/Mines | Learned location of Storage (-9) 1049 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1051 | -10/Mines | Discovered new exit (range 5) 1545 | -10/Mines | Entered Materials 1545 | -9/Materials | Accompanied by 1 ally 1545 | -9/Materials | Evolved 2 slots: Weapon x2 1915 | -9/Materials | Build established: Gunner 2022 | -9/Materials | Discovered new exit (range 10) 2089 | -9/Materials | Destroyed 7 combat bots 2317 | -9/Materials | Discovered new exit (range 16) 2521 | -9/Materials | Central database locked down 2922 | -9/Materials | Discovered new exit (range 14) 3006 | -9/Materials | Discovered new exit (range 11) 3145 | -9/Materials | First assault squad dispatched 3188 | -9/Materials | Entered another Materials area 3188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3467 | -8/Materials | Lost 3 parts (2n1w) 3520 | -8/Materials | Destroyed 9 combat bots 3988 | -8/Materials | First assault squad dispatched 4007 | -8/Materials | Build established: Tank 4494 | -8/Materials | Lost 3 parts (1p1n1w) 4522 | -8/Materials | Discovered new exit (range 8) 4594 | -8/Materials | Entered Factory 4594 | -7/Factory | Evolved 2 slots: Utility x2 4794 | -7/Factory | Discovered new exit (range 15) 4907 | -7/Factory | Build established: Gunner 5227 | -7/Factory | Identified exit to Lower Caves 5755 | -7/Factory | Allied Derelicts emerged from ambush trap array 5789 | -7/Factory | Garrison activated, responded to threat 5838 | -7/Factory | Entered Lower Caves 5842 | -7/Lower Caves | Lost 3 allies 6336 | -7/Lower Caves | Spotted B-75 Beast 6353 | -7/Lower Caves | Destroyed B-75 Beast 6685 | -7/Lower Caves | Discovered new exit (range 13) 6723 | -7/Lower Caves | Encountered a Warlord checkpoint 6779 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6825 | -7/Lower Caves | Learned Factory garrison access intel 6919 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7088 | -7/Lower Caves | Build established: Scavenger-Gunner 7088 | -7/Lower Caves | Entered Zion 7463 | -6/Zion | Learned Factory emergency access door positions 7510 | -6/Zion | Learned location of 1 exit from Lower Caves 7520 | -6/Zion | Learned location of Armory (-4) 7665 | -6/Zion | Build established: Derelict-Gunner 7989 | -6/Zion | Given A8's code to call for help 8042 | -6/Zion | Met Imprinter 8063 | -6/Zion | Imprinted 8065 | -6/Zion | Declared Zion's savior 8312 | -6/Zion | Received a visual enhancement algorithm 8314 | -6/Zion | Ran a visual enhancement algorithm 8402 | -6/Zion | Discovered new exit (range 14) 8455 | -6/Zion | Entered Proximity Caves 8455 | -5/Proximity Caves | Accompanied by 4 allies 8457 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8537 | -5/Proximity Caves | Spotter reported a threat 8785 | -5/Proximity Caves | Learned Factory garrison access intel 8951 | -5/Proximity Caves | Discovered new exit (range 8) 8970 | -5/Proximity Caves | Entered Factory 8970 | -5/Factory | Accompanied by 4 allies 8970 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8972 | -5/Factory | Loaded intel: 4 garrison access locations 9090 | -5/Factory | Retrieved Zion intel report: Branch Access 9090 | -5/Factory | Identified exit to Upper Caves 9315 | -5/Factory | Build established: Derelict-Tank 9349 | -5/Factory | Spotted B-75 Beast 9390 | -5/Factory | Destroyed B-75 Beast 9417 | -5/Factory | Lost 3 parts (1p1n1w) 9635 | -5/Factory | Build established: Scavenger-Tank 9671 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 9676 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9681 | -5/Factory | Enhanced Grunt warped into view, answering call for help 10124 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10160 | -5/Factory | Entered Upper Caves 10282 | -5/Upper Caves | Entered an active Warlord outpost 10291 | -5/Upper Caves | A Commander dispatched an escort 10292 | -5/Upper Caves | Learned Armory trap positions 10292 | -5/Upper Caves | Learned Research stockpile data 10292 | -5/Upper Caves | Learned Extension terminal intel 10971 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11023 | -5/Upper Caves | Lost 3 allies 11092 | -5/Upper Caves | Learned 4 Factory zone layouts 12008 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12031 | -5/Upper Caves | Discovered new exit (range 12) 12051 | -5/Upper Caves | Identified exit to Upper Caves 12053 | -5/Upper Caves | Entered another Upper Caves area 12056 | -5/Upper Caves | Encountered a Warlord checkpoint 12084 | -5/Upper Caves | Discovered new exit (range 14) 12106 | -5/Upper Caves | Identified exit to Factory 12746 | -5/Upper Caves | Learned Factory emergency access door positions 13061 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13652 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13721 | -5/Upper Caves | Discovered new exit (range 10) 13736 | -5/Upper Caves | Identified exit to Zhirov 13738 | -5/Upper Caves | Entered Zhirov 13738 | -5/Zhirov | Discovered new exit (range 3) 13742 | -5/Zhirov | Identified exit to Proximity Caves 13820 | -5/Zhirov | Learned location of Quarantine (-3) 13820 | -5/Zhirov | Learned location of Testing (-2) 13820 | -5/Zhirov | Learned location of Command (-1) 13886 | -5/Zhirov | Found Alien Artifact 13886 | -5/Zhirov | Identified Integrated Reactor 13886 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13989 | -5/Zhirov | Entered Proximity Caves 14055 | -4/Proximity Caves | Spotter reported a threat 14099 | -4/Proximity Caves | Spotter reported a threat 14174 | -4/Proximity Caves | Spotter reported a threat 14241 | -4/Proximity Caves | Spotter reported a threat 14247 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 14403 | -4/Proximity Caves | Spotter reported a threat 14662 | -4/Proximity Caves | Found Alien Artifact 14662 | -4/Proximity Caves | Identified Core Expander 14662 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 14673 | -4/Proximity Caves | Spotter reported a threat 14710 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14804 | -4/Proximity Caves | System corruption reached 10% 14821 | -4/Proximity Caves | Destroyed 8 combat bots 14830 | -4/Proximity Caves | Lost 7 parts (3n2u2w) 14930 | -4/Proximity Caves | Core integrity fell below 50% 14945 | -4/Proximity Caves | Released all parts (5) 14975 | -4/Proximity Caves | Lost 15 parts (1p3n4u7w) 14992 | -4/Proximity Caves | Core integrity fell below 20% 15029 | -4/Proximity Caves | Discovered exit to Factory (range 7) 15032 | -4/Proximity Caves | Entered Factory 15032 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15033 | -4/Factory | Identified exit to Research 15035 | -4/Factory | Loaded intel: 3 garrison access locations 15087 | -4/Factory | Zion hero teleported in (1C-UTU) 15153 | -4/Factory | Discovered exit to Research (range 14) 15202 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15203 | -4/Factory | Zion Trap Resupply teleported in 15282 | -4/Factory | Search patrols dispatched 15325 | -4/Factory | P-70 Sage assimilated allied MX-GDZ(A) 15359 | -4/Factory | Found Corrupted Prototype Device 15359 | -4/Factory | Identified Exp. Actuator Array 15393 | -4/Factory | Lost 8 parts (2p4n2u) 15404 | -4/Factory | Core integrity fell below 50% 15416 | -4/Factory | Core integrity fell below 20% 15418 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15359_ Imp. Corruption Screen intercepted 1% system corruption. 15361_ Acquired 20 matter. 15362_ Imp. VSS Leg destroyed. 15366_ Imp. Corruption Screen intercepted 1% system corruption. 15389_ K-01 Serf collects debris. 15396_ Imp. Corruption Screen intercepted 1% system corruption. 15396_ Imp. Corruption Screen expended. 15398_ K-01 Serf cleans the Pressure Siphon. 15401_ K-01 Serf collects debris. 15404_ K-01 Serf cleans the Pressure Siphon. 15406_ Critical hit (Burn: +50). 15407_ K-01 Serf cleans the Pressure Siphon. 15409_ Exp. Myomer Leg destroyed. 15410_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 15411_ K-01 Serf cleans the Pressure Siphon. 15412_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 15412_ Exp. Actuator Array destroyed. 15412_ Component Analysis Suite destroyed. 15413_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 15416_ K-01 Serf cleans the Pressure Siphon. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????###############?# | | ?????????????????+??????????????# #?# | | ????????????????????????????????# ### | | ????????????????????????????????#/ """" """" # | | ????????????????????????????????# """" """" # | | ?????????????????+??????????????# """" """" | | ????????????????????????????????# """" """" | | ????????????????????????????????# """" """" R | | ????????????????????????????????# """" """" # | | ????????????????????????????????# """" """" ## | | ????????????????????????????????# ## ! | | ????????????????????????????? ??# ## | | ????????????????????????????? ??################ | | ????????????????????????????? ???##????????????# | | ???????????????????????????##/### ??????????# | | ??????????????????????????? # """?""? ?????# | | ????????????????????????????"" ?# """ """ ?????# | | ????????????????????????????"T ?+ """ """ #????# | | ???????????????????????????? ?# "" "" ?????# | | ???????????????????????????? ! ?# "" "???????# | | ?????????????????############ #?# ?????????# | | ?????????????????# # #?# ???????????# | | ?????????????????# # ###+############## | | ?????????????????+ @ g o | | ?????+??+????????# gg ^ p | | ?????????????????# g ^^ | | ?????????????????# p #+############ # | | ?????????????????# k"""" # #??# # | | ?????????????????# ! """" # """ """ #??# # | | ?????????????????## """"u # """ """ #??# # | | ??????????????????# # """ """ #??# # | | ??????????????????# ! # #??#^^^# | | ??????????????????# # ! ! #??# # | | ??????????????????# #### # ?? #??# # | | ?????????????????? ???# # "????"" #??# # | | ????????????????? ???# #######?#+#??# # | | ?????????????????? ???# #! ### ##?# # | | ?????????????????????###+???# # %=! ### # | | ????????????????????????????# =< # | | ????????????????????????????# ### [ # | | ????????????????????????????????# % #!] """ # | | ????????????????????????????????### ### R """ # | | ??????????????????????????????????# #?# """ # | | ??????????????????????????????????# #?# # | | ??????????????????????????????????# #?# """ # | | ## #?# #???# #?# """ # | | ## #?# #???# #?# """ # | | ############ ## """"" #?# #???# #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 42 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Corruption Block 12 Armor Coverage 450 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Missile Launcher | -9/Materials | Scanalyzed Imp. Shock Absorption System | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive A-02 Transporter | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Impulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Core Expander Achievements -------------- A Problem For Future Me Dramatic Entrance Fancy Inventory Heroic Deeds Suspicious Challenges ------------ None Game ------ Seed AdvancedSuspensionBoomstick Manual? 0 Play Time 03:36:05 Cumulative 91.7 hours Start 2026.03.19 @ 22:31:54 End 2026.03.20 @ 11:35:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 34 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9aae023-dad2-484e-8975-6c2eddcbaab2