Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 04:36:46 Player: Komeiji O. Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (269) 1345 Value Destroyed (14906) 14906 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (8677) 8677 TOTAL SCORE: 35028 Bonus ------- High Alert Combat Kills 1374 Follower Combat Kills 1222 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -319 Cogmind --------- Core Integrity 1235/1600 Matter 282/300 Energy 259/280 System Corruption 32% Temperature Cool (11) Movement Treading (161) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Experimental Heat Sink Advanced Cooling System Huge Storage Unit Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON (3) ------- Heavy Laser Quantum Rifle Dual-blade Saw > --- INVENTORY (25) --- Light Ion Engine Flexi-carbon Leg Myomer Leg Improved Cloaking Device Advanced Thermal Shield Relay Coupler [Swarmer] (30) Relay Coupler [Grunt] (21) Relay Coupler [Demolisher] (22) Relay Coupler [Specialist] (22) Relay Coupler [Heavy] (8) Multirail Heavy Proton Missile Launcher Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Energy Well Advanced Signal Interpreter Improved Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating Advanced Thermal Shield Advanced Thermal Shield Advanced Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Matter Neutralizer Enhanced Nova Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heat Sink Improved Cloaking Device Improved Hardlight Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Heavy] Quantum Rifle HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Heavy Proton Missile Launcher Fusion Bomb Launcher Improved Remote Datajack Advanced Remote Datajack Dual-blade Saw [Rating: 186] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Experimental Heat Sink Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Matter Neutralizer Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . . . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . Utility 12 | . . . . . 3 . . 1 . . . 1 . . . . 2 . . . 1 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 527 | 7 12 2 . . 17 9 19 41 3 13 32 23 23 17 . 16 43 39 7 55 47 40 62 Power 40 | 1 1 . . . 2 . 2 1 . . 1 2 2 2 . 1 3 4 1 5 2 5 5 Engine 19 | 1 1 . . . 2 . 2 1 . . 1 2 1 2 . . . 2 . . 1 3 . Core 11 | . . . . . . . . . . . . . 1 . . 1 3 2 1 3 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 2 1 2 5 Propulsion 103 | 2 . 1 . . 5 . 2 8 . 3 7 3 7 4 . 3 9 7 2 14 9 3 14 Treads 55 | 2 . . . . . . . . . . 1 1 1 . . 3 5 6 2 11 8 3 12 Leg 41 | . . . . . 4 . 1 7 . 2 6 2 6 4 . . 4 . . 2 1 . 2 Wheel 4 | . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Utility 208 | 2 8 . . . 7 4 5 8 1 2 11 7 8 8 . 8 11 12 1 27 24 25 29 Device 110 | 1 7 . . . 2 . 1 1 . . 2 3 6 6 . 7 6 3 . 15 14 18 18 Storage 7 | 1 1 . . . 1 . . . . . . . . . . . . 1 . . . 2 1 Processor 6 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 3 Hackware 23 | . . . . . . 1 2 1 . . 3 2 . . . . 2 2 1 4 4 1 . Protection 62 | . . . . . 4 3 2 6 1 1 6 2 2 1 . 1 3 6 . 8 6 3 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 176 | 2 3 1 . . 3 5 10 24 2 8 13 11 6 3 . 4 20 16 3 9 12 7 14 Energy Gun 27 | . . 1 . . . . 6 11 . 4 . 1 . . . . . . . . . . 4 Energy Cannon 54 | . 1 . . . . . . 4 1 1 1 3 1 1 . 1 6 10 2 4 10 1 7 Ballistic Gun 7 | 2 2 . . . 1 1 . . . . . . . . . . . . . 1 . . . Ballistic Cannon 22 | . . . . . 1 1 . . . 2 6 1 3 1 . 1 . 1 . 1 1 3 . Launcher 27 | . . . . . 1 1 3 2 . . 1 . 2 1 . 2 6 3 . 1 1 1 2 Special Weapon 17 | . . . . . . . . 2 . . 2 3 . . . . 3 2 1 2 . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . 3 1 1 3 2 . . . . 5 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 2 1 2 . . . 1 . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . 4 4 . 1 . 1 1 . . . . . . . 2 3 . Corrupted Parts 10 | . . . . . . . 1 . . . . . . . . . . 6 . . . . 3 System Corruption 45 | . . . . . . . 1 . . . . . . . . . . 28 . . . . 16 Parts Lost 89 | . . 1 . . 1 4 . 2 . 1 2 . 1 1 . 2 5 15 . 6 8 4 36 Power 12 | . . . . . . . . 1 . . . . 1 1 . 1 1 1 . . 1 . 5 Propulsion 19 | . . 1 . . 1 . . . . . 2 . . . . 1 . 3 . 3 1 1 6 Utility 42 | . . . . . . 3 . 1 . . . . . . . . 2 6 . 3 5 3 19 Weapon 16 | . . . . . . 1 . . . 1 . . . . . . 2 5 . . 1 . 6 Highest Loss Streak 12 | . . 1 . . 1 1 . 1 . 1 1 . 1 1 . 1 2 12 . 3 4 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 98 100 100 76 72 72 83 81 77 81 85 79 81 86 83 80 87 100 98 89 90 83 Engine 5 | . 14 14 14 14 9 9 9 7 7 7 7 13 6 11 13 7 . . 5 . 2 3 2 Core 2 | . . . . . . . . . . . . . 4 . . 4 11 10 5 8 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 3 4 5 Treads 12 | . 28 26 14 14 1 . . . . . 2 4 2 1 . 2 15 20 23 24 21 17 12 Leg 11 | . . . . . 17 18 18 29 30 30 26 21 23 24 26 23 7 . . . . . . Device 9 | . 14 14 14 14 6 . 1 . . . 1 6 5 8 13 10 7 11 11 14 10 25 24 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 6 6 6 5 4 5 5 4 4 7 Processor 4 | . . . . . . . . . . 6 7 6 6 6 6 6 5 5 5 5 4 5 8 Hackware 5 | . . . . . . 2 2 7 . . . 2 . . . . 4 3 5 10 17 13 8 Protection 8 | . . . . . 11 15 14 14 23 9 11 9 5 5 6 6 8 12 22 9 5 2 2 Energy Gun 2 | . . . 14 14 4 . 17 10 . 2 . . . . . . . . . . . . 2 Energy Cannon 4 | . . . . . . . . 2 7 5 . 4 3 6 6 5 1 7 1 9 9 10 7 Ballistic Gun 2 | . 27 27 14 14 6 6 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 6 8 . . . . 11 4 3 3 6 5 . 1 4 . 2 . . Special Weapon 1 | . . . . . . . . . . . . 2 . . . . 2 1 4 4 . . . Peak Build Rating 186 | 7 10 9 12 12 60 64 68 81 79 79 80 91 97 99 95 100 114 118 87 118 145 164 186 Average Rating 93 | 5 8 7 11 12 52 59 65 77 78 78 77 88 90 95 95 95 104 101 85 109 136 157 170 On Entrance 71 | . 7 8 9 12 12 60 61 68 78 79 79 77 90 92 95 95 91 114 87 87 109 145 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 13 30 31 31 31 33 33 34 38 42 47 47 49 60 64 49 61 93 164 155 158 179 167 182 Greatest Support 230 | 40 40 40 10 10 40 40 45 75 75 75 70 65 70 80 80 80 116 116 111 150 197 230 230 Greatest Overweight (x) 13 | 4 . 3 3 3 2 . . . . . . . 1 1 . 1 1 13 1 1 1 . . Average Overweight (x) . | 2 . . 3 3 . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 40 25 25 25 25 25 Average Capacity 31 | 7 9 15 15 15 39 40 40 40 40 40 40 40 40 40 40 40 40 33 25 25 25 25 25 Most Carried 40 | 7 15 15 15 15 40 40 40 40 40 40 40 40 40 40 39 39 40 40 25 25 25 25 25 Average Carried 30 | 3 8 14 14 14 28 39 39 38 40 39 39 39 39 39 39 37 36 31 24 24 24 24 22 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 25 25 25 25 25 25 Final Carried 40 | 7 15 14 15 15 40 40 39 40 40 39 40 39 40 39 39 38 39 25 25 24 25 25 14 Class Distribution -------------------- 36% | Bothacker-Mutant 22% | Hauler-Mutant 17% | Bothacker-Tank 10% | Mutant 4% | Bothacker-Gunner 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Data Miner Bothacker-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Tank | -4/Factory Bothacker-Tank | -3/Research Bothacker-Tank | -2/Research Bothacker-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Matter Collected 9603 | 243 374 52 20 . 459 401 403 543 . 192 1071 338 522 259 . 286 721 482 209 816 939 611 662 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14030 | 51 362 99 . . 625 338 615 864 . 424 484 291 228 31 . 227 1002 667 . 1386 2315 475 3546 Parts 620 | 7 25 7 . . 36 11 30 37 . 23 13 11 5 . . 5 47 29 . 44 120 15 155 Haulers Intercepted 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 14 | 1 . . . . . . . . . . . . . . . . 1 . . 2 4 1 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 3 . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 218 | . 11 2 . . 12 9 6 9 . 5 13 3 6 3 . 6 23 10 . 17 33 7 43 Melee 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 Guns 33 | . 11 2 . . 6 3 3 3 . 1 . . . . . . . . . . . . 4 Cannons 112 | . . . . . 4 5 . 2 . 2 12 3 4 2 . 3 2 3 . 14 31 5 20 AOE 40 | . . . . . 2 1 2 3 . . 1 . 2 1 . 2 15 3 . . . . 8 Classes Destroyed 17 | 1 4 . . . 5 1 2 1 . . . . . 1 . . . 1 . . . . 1 Worker 10 | . . . . . . . 1 2 . 1 . . . . . . . . . . 2 . 4 Builder 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Tunneler 5 | 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Recycler 12 | . . . . . 1 . 2 1 . 1 . 1 . . . . 1 . . 2 1 1 1 Operator 5 | . 1 . . . . . 1 . . . . . . . . . 2 . . . . . 1 Watcher 11 | . 1 . . . 2 . . 1 . 1 . . . . . . 1 . . . 3 1 1 Swarmer 21 | . 6 . . . . . . . . . . . . . . . 13 . . 1 . 1 . Grunt 88 | . 5 2 . . 6 5 3 . . 2 6 1 5 . . 3 7 7 . . 16 1 19 Brawler 6 | . . . . . 1 . . . . . 2 . 1 . . . 1 . . . . . 1 Duelist 6 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 38 | . . . . . 4 3 4 5 . 3 4 2 . 1 . 1 1 1 . 5 . 2 2 Hunter 15 | . . . . . . 2 . 1 . . . . . . . . . . . 6 2 . 4 Programmer 38 | . . . . . . . . 3 . . 1 . . . . 2 1 . . 4 14 2 11 Behemoth 5 | . . . . . . . . . . . . . . . . . . 2 . . . 1 2 Thief 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 11 | 2 3 2 . . 7 5 3 3 . 2 3 1 3 2 . 3 10 4 . 4 4 3 11 Combat Bots Only 10 | . 3 2 . . 3 5 3 2 . 2 3 1 3 2 . 3 10 4 . 3 4 3 10 Max Kills in Single Turn 6 | 2 2 1 . . 2 1 2 2 . 1 1 1 2 1 . 1 3 2 . 1 1 1 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 1 1 1 . . 1 . 2 1 . 1 3 2 . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Hostile Shots Fired 2156 | . 57 21 . . 57 81 30 98 . 67 128 29 44 90 . 85 105 110 . 218 247 95 594 Missed 611 | . 10 11 . . 16 22 12 40 . 21 36 12 9 29 . 32 31 42 . 97 32 24 135 Damage Taken 27382 | . 524 131 . . 643 976 424 718 . 539 1095 289 701 688 . 899 1523 1733 . 2186 3669 1647 8997 Core 1506 | . 40 37 . . 145 120 54 105 . 43 77 5 38 44 . 39 75 87 . 125 83 24 365 Absorbed by Shields 2353 | . . . . . . . . . . . . . . . . . . . . 19 891 99 1344 Reduced by Siege Mode 1487 | . . . . . . . . . . . . . . . . . . . . . 294 291 902 Redirected to Shielding 88 | . . . . . . . . . . . . . . . . . . . . . . . 88 Ignored by Resistances 764 | . . . . . . . . . . . . . . . . 83 . 23 . . 69 207 382 Regen/Repaired (Parts) 620 | . . . . . . . . . . . . . . . . . 306 . . 173 141 . . Core Remaining (%) 80 | 100 . . . 69 . . 42 . . . 67 . . . . 85 . . 83 89 93 98 77 Volleys Fired 1029 | 5 42 11 . . 53 50 24 41 . 19 52 28 43 21 . 49 55 62 5 103 142 58 166 Largest 3 | 2 2 2 . . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 1 3 3 3 3 Hottest 334 | 40 80 40 . . 109 72 111 136 . 110 108 133 133 133 . 133 162 171 98 232 298 276 334 Shots Fired 1706 | 10 81 22 . . 98 91 41 78 . 35 84 32 55 29 . 66 59 104 7 168 255 96 295 Gun 348 | 10 74 22 . . 49 41 33 49 . 21 . . . . . . . . . . . . 49 Cannon 1221 | . 7 . . . 47 46 . 24 . 14 71 25 49 25 . 61 24 90 7 155 252 92 232 Launcher 83 | . . . . . 2 4 8 4 . . 3 . 6 4 . 5 25 5 . 2 1 . 14 Special 54 | . . . . . . . . 1 . . 10 7 . . . . 10 9 . 11 2 4 . Kinetic 471 | 10 74 22 . . 70 87 . . . 11 70 5 20 7 . 15 . 10 6 . 45 19 . Thermal 902 | . 7 . . . 26 . 17 51 . 3 1 20 29 18 . 46 4 25 1 155 184 68 247 Explosive 49 | . . . . . 2 4 4 . . . 3 . 4 4 . 5 15 1 . 2 1 . 4 Electromagnetic 230 | . . . . . . . 20 26 . 21 . . 2 . . . 30 59 . . 23 5 44 Robot Hit Streak 32 | 4 13 7 . . 9 7 9 15 . 27 15 9 6 8 . 8 6 24 26 13 26 28 32 Robot Miss Streak 7 | 1 5 3 . . 3 3 1 7 . 2 3 3 3 1 . 2 4 2 3 4 4 2 4 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1080 | 7 48 17 . . 58 59 27 59 . 31 48 14 19 15 . 23 46 80 3 80 157 75 214 Core Hits 495 | 2 18 7 . . 29 23 19 28 . 15 19 6 15 6 . 15 46 26 . 36 65 15 105 Critical Kills 29 | . . . . . . . . . . . . . . . . 1 . . . 3 14 5 6 Critical Parts Destroyed 18 | . . . . . . 1 . . . . . . . . . . . . . . 15 2 . Critical Strikes 76 | . . . . . 2 2 3 . . . 8 2 1 . . 1 3 2 . 3 29 10 10 Burn 5 | . . . . . 1 . 3 . . . . . . . . . . . . . . . 1 Meltdown 16 | . . . . . . . . . . . . . . . . 1 . . . 3 3 3 6 Destroy 34 | . . . . . . 1 . . . . . . . . . . . . . . 26 7 . Blast 14 | . . . . . 1 1 . . . . 8 2 1 . . . . 1 . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Sever 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 Melee Attacks 71 | . . . . . . 11 2 9 1 6 6 3 . . . . 29 . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . 7 1 6 6 2 . . . . 29 . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 9 1 . . 3 . 1 . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 39315 | 96 651 194 . . 1450 1148 939 1468 . 947 1382 467 935 786 . 1155 2461 2237 131 2857 5809 2508 11694 Guns 4719 | 96 521 185 . . 586 456 537 670 . 384 . . . . . . . . . . . . 1284 Cannons 24615 | . 121 . . . 738 472 . 544 . 196 1259 250 460 344 . 728 292 1523 116 2828 5711 2508 6525 Explosions 8761 | . . . . . 109 220 393 185 . 98 123 198 475 442 . 427 1655 714 . 27 50 . 3645 Melee 835 | . . . . . . . . . . 262 . . . . . . 514 . . . . . 59 Ramming 385 | . 9 9 . . 17 . 9 69 . 7 . 19 . . . . . . 15 2 48 . 181 Kinetic 6646 | 96 521 185 . . 1059 928 . . . 196 1259 132 336 161 . 311 . 258 116 . 764 324 . Thermal 20306 | . 121 . . . 265 . 260 1006 . 98 . 316 124 183 . 417 142 690 . 2828 4255 2053 7548 Explosive 5431 | . . . . . 109 220 197 . . . 123 . 390 442 . 427 1109 259 . 27 50 . 2078 Electromagnetic 5712 | . . . . . . . 473 393 . 384 . . 85 . . . 696 1030 . . 692 131 1828 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 835 | . . . . . . . . . . 262 . . . . . . 514 . . . . . 59 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 2 2 2 2 4 . . . . 4 6 34 34 2 25 10 32 Average Corruption 7 | . . . . . . . 1 2 2 2 3 . . . . 3 2 7 34 1 15 9 10 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 385 | . . . . . . . . 13 2 8 40 . . . . 23 19 43 49 19 100 21 48 Message Errors 82 | . . . . . . . . 3 1 1 5 . . . . 4 3 12 9 5 29 4 6 Matter Fused 93 | . . . . . . . . 4 1 3 13 . . . . 6 5 11 13 3 17 4 13 Heat Flow Errors 44 | . . . . . . . . 2 . 1 5 . . . . 4 1 4 9 4 7 6 1 Energy Discharges 50 | . . . . . . . . . . 1 4 . . . . 5 2 4 8 2 16 3 5 Parts Rejected 7 | . . . . . . . . 1 . . . . . . . . 1 . . 1 1 1 2 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 49 | . . . . . . . . 2 . 1 8 . . . . 1 5 2 5 3 14 1 7 Data Loss (major) 13 | . . . . . . . . . . . 4 . . . . 1 2 3 . . 2 . 1 Misfires 15 | . . . . . . . . . . . 1 . . . . 1 . 6 3 . 3 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 23 | . . . . . . . . 1 . 1 . . . . . 1 . 1 1 . 6 . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1081 | . . . . . 8 16 . 14 . 123 18 32 . 30 . 29 99 3 6 73 208 113 309 Projectiles 575 | . . . . . 8 16 . 14 . . 18 . . . . 29 . 3 6 73 208 113 87 Explosions 322 | . . . . . . . . . . 15 . 32 . 30 . . 42 . . . . . 203 Melee 184 | . . . . . . . . . . 108 . . . . . . 57 . . . . . 19 Knockbacks 43 | . . . . . 7 6 . . . 4 4 1 4 . . 2 . . . . 7 5 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 38 | . . . . . 7 6 . . . 4 4 1 4 . . 2 . . . . 6 4 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Self-Inflicted Damage 1165 | . . . . . . . 94 . . 103 103 . 24 202 . 103 170 72 . 12 . . 282 Shots 33 | . . . . . . . 5 . . 2 2 . 1 4 . 3 7 2 . 1 . . 6 Rammed 18 | . 3 1 . . . . . . . . . . . . . . . . 1 1 3 . 9 Targets Rammed 37 | . 3 1 . . 2 . 2 9 . 2 . 3 . . . . . . 1 1 3 . 10 Kicked 18 | . . . . . 2 . 2 9 . 2 . 3 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 555 | . 240 7 . . 260 168 165 315 . 234 292 198 532 399 . 306 356 402 237 192 456 418 555 Average Temperature 100 | . 136 6 . . 78 54 55 100 . 88 86 56 178 143 . 78 86 109 103 53 116 129 135 Received Heat Transfer 4505 | . 192 90 . . 306 288 117 99 . 189 291 39 330 108 . 141 180 747 . 63 477 506 342 Effects 48 | . 1 . . . . . . . . . . . 10 3 . . 3 4 . . 10 6 11 Shutdowns 13 | . . . . . . . . . . . . . 2 . . . 1 1 . . 3 3 3 Energy Bleed 6 | . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 Interference 15 | . 1 . . . . . . . . . . . 6 2 . . . . . . 5 . 1 Short Circuit 5 | . . . . . . . . . . . . . 1 1 . . 1 . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 4 Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . . 13 3 11 Total Turns 666 | . . . . . . . . . . . . . . . . . . . . . 277 138 251 Longest Duration 90 | . . . . . . . . . . . . . . . . . . . . . 67 90 58 Robots Corrupted 17 | . . . . . . . 1 . . 2 . . . . . . 4 4 . . . . 6 Combat Hostiles 15 | . . . . . . . 1 . . 2 . . . . . . 4 4 . . . . 4 Parts Fried 29 | . . . . . . . 1 3 . 2 . . . . . . 4 3 . . 4 . 12 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 17 | . . . . . . . . 1 . . . . . . . 1 . . . 3 3 3 6 Combat Hostiles 15 | . . . . . . . . 1 . . . . . . . 1 . . . 3 2 2 6 Parts Melted 55 | . . . . . . . . 5 . . . . . . . 1 . . . 12 12 3 22 Heat Transferred 20805 | . 259 . . . 703 . 679 1359 . 100 . 298 148 222 . 444 161 100 . 3568 4501 1924 6339 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 1 2 . 2 . . . . . . 1 2 . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Peak Influence 962 | 10 218 50 . . 278 479 606 261 161 250 805 483 . . . . 643 790 414 379 709 500 962 Initial 422 | . 6 . . . . 91 230 208 156 84 . 422 . . . . 12 312 414 25 189 398 208 Average 267 | 2 82 5 . . 113 309 372 158 159 107 375 345 . . . . 263 552 288 131 309 361 436 Maximum Alert Level 3 | . 1 . . . 1 2 2 1 . 1 3 2 . . . . 2 3 2 1 3 2 3 Low Security (%) 42 | 100 98 100 . 100 83 19 . 70 100 81 21 . . . . . 53 . 10 78 18 . 26 Level 1 32 | . 1 . . . 16 48 72 29 . 18 38 61 . . . . 11 8 44 21 60 63 24 Level 2 21 | . . . . . . 31 27 . . . 32 38 . . . . 35 74 44 . 17 36 27 Level 3 3 | . . . . . . . . . . . 6 . . . . . . 16 . . 3 . 20 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . . . 2 . 2 3 . 2 . 4 . . . . 9 . 2 8 6 3 15 Investigation 14 | . . . . . 1 . 1 . . 1 . 1 . . . . 3 . . 4 1 . 2 Extermination 19 | . . . . . . . . 2 . 1 . 1 . . . . 1 . 1 3 3 2 5 Reinforcement 15 | . 1 . . . 1 . 1 . . . . 2 . . . . 2 . 1 . 2 1 4 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Garrison 5 | . . . . . . . . 1 . . . . . . . . 3 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 10 | . . . . . . . . . . . . 2 . . . . . 1 . 7 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Distress Signals 19 | . 3 . . . 3 . 1 1 . . . . . . . . . . . 5 3 2 1 Communications Jammed 79 | . . . . . . . . . . . . 18 . . . . 1 . . . . 24 36 Distress Signals 79 | . . . . . . . . . . . . 18 . . . . 1 . . . . 24 36 Times Spotted 376 | . 23 2 . . 30 11 20 23 . 8 22 6 7 5 . 8 35 17 1 41 49 17 51 Peak Tracking Total 11 | . 4 2 . . 6 3 4 2 . 4 5 3 3 3 . 3 6 7 1 6 8 4 11 Tactical Retreats 35 | . 3 . . . . 1 . 1 . . 3 . 1 1 . 2 7 4 . 2 5 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Traps Triggered 29 | . 1 . . . 1 6 1 . . 1 4 4 . . . . . 3 1 3 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Machines Disabled 37 | . . . . . . 2 . 3 . 1 4 2 . . . . 4 2 . 9 3 . 7 Max in Single Turn 5 | . . . . . . 1 . 2 . 1 1 2 . . . . 1 1 . 5 1 . 4 Garrison Access 9 | . . . . . . . . 1 . . . 1 . . . . 1 . . 3 1 1 1 Garrison Relay 6 | . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Machines Accessed 93 | . 9 . 3 . 4 3 3 8 . 3 3 4 1 . 3 . 13 1 4 16 8 3 4 Terminals 50 | . 8 . . . 1 3 3 4 . 1 3 2 . . . . 6 1 2 7 4 2 3 Fabricators 8 | . . . . . . . . 1 . . . . . . . . 3 . . 3 1 . . Repair Stations 8 | . . . . . 1 . . . . . . . . . . . 1 . 1 3 2 . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Garrison Access 14 | . . . . . 1 . . 2 . 1 . 1 . . . . 3 . . 3 1 1 1 Total Hacks 225 | . 22 . 7 . 11 5 6 18 . 5 7 11 1 . 23 . 30 2 8 38 19 4 8 Successful 137 | . 16 . 7 . 7 2 1 9 . 2 4 7 1 . 23 . 14 . 3 25 9 1 6 Failed 87 | . 5 . . . 4 3 5 9 . 3 3 4 . . . . 16 2 5 13 10 3 2 Catastrophic 22 | . . . . . 1 3 2 3 . 1 1 . . . . . . 1 2 3 5 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 19 . 1 . 4 1 3 7 . 3 4 5 . . . . 11 . . 19 7 1 5 Terminals 122 | . 20 . . . 4 5 6 8 . 3 7 5 . . . . 16 2 5 21 10 3 7 Fabricators 20 | . . . . . . . . 1 . . . . . . . . 7 . . 8 4 . . Repair Stations 18 | . . . . . 2 . . . . . . . . . . . 4 . 2 6 4 . . Recycling Units 7 | . 2 . . . 4 . . . . . . . . . . . . . 1 . . . . Scanalyzers 9 | . . . . . . . . 5 . 1 . 3 . . . . . . . . . . . Garrison Access 18 | . . . . . 1 . . 4 . 1 . 3 . . . . 3 . . 3 1 1 1 Terminal Hacks 66 | . 6 . 7 . 1 1 1 . . . 2 . 1 . 23 . 5 . 2 10 4 . 3 Record 11 | . . . 6 . . . . . . . . . . . 4 . . . . 1 . . . Part Schematic 14 | . 1 . . . . . . . . . . . . . 12 . . . . 1 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 5 | . 2 . . . . . 1 . . . . . . . . . 1 . . 1 . . . Locate Traps 5 | . 1 . . . . . . . . . . . . . . . 2 . . 1 . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . 2 . . . 1 . . . . . . . . . . . 1 . 1 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 1 . . . . . . . . 3 . . 4 2 . . Network Status 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . 2 . . 3 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 8 | . . . . . 1 . . . . . . . . . . . 2 . 1 2 2 . . Scan Component 5 | . . . . . 1 . . . . . . . . . . . 1 . 1 1 1 . . Repair 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . 1 . . 4 . 1 . 3 . . . . 3 . . 3 1 1 1 Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . . . . 2 . . . . . . Seal Access 9 | . . . . . . . . 1 . . . 1 . . . . 1 . . 3 1 1 1 Coupler Status 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . Unauthorized Hacks 30 | . 10 . . . 3 1 . 2 . 1 2 2 . . . . 1 . . 6 . . 2 Terminals 24 | . 9 . . . 1 1 . 2 . 1 2 2 . . . . 1 . . 3 . . 2 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 15 | . 3 . . . . 1 . 2 . 1 2 2 . . . . 1 . . 2 . . 1 Skim 7 | . 6 . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 . . . 4 3 3 6 . 2 3 4 . . . . 10 1 4 10 7 2 3 Full Trace Events 6 | . . . . . . . 1 . . . . . . . . . 3 . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . 1 . . . 1 . . 12 . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Time 84 | . . . . . . . . . . . . . . . . . . . . 42 42 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Time 89 | . . . . . . . . . . . . . . . . . 44 . . 25 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Used RIF Installer 4 | . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 34 | . . . . . . 1 2 3 . . 4 3 . . . . 4 6 . 7 1 3 . Non-combat 9 | . . . . . . . 1 . . . . 1 . . . . 4 . . 1 . 2 . Combat 25 | . . . . . . 1 1 3 . . 4 2 . . . . . 6 . 6 1 1 . Autoassimilated 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 33 | . . . . . . 1 2 3 . . 4 3 . . . . 4 5 . 7 1 3 . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . ignore_parts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . scatter_targeting 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . disable_weapons 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . overwrite_iff 4 | . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 14 | . . . . . . 1 1 1 . . 3 2 . . . . 1 2 . 2 . 1 . Relay Couplers Released 30 | . . . . . . 8 . . . . 9 . . . . . . 8 . 3 . 2 . Machine Destruction 30 | . . . . . . 8 . . . . 9 . . . . . . 8 . 3 . 2 . Attached 15 | . . . . . . 1 1 1 . . 3 2 . . . . 1 2 1 2 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 5 . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Total Allies 33 | . . . . 3 . 6 1 1 . . 5 3 . . . . 2 4 . 3 1 1 3 Largest Group 6 | . . . . 3 3 6 6 2 . . 3 2 . . . . 1 2 2 1 1 1 2 Highest-Rated Group 178 | . . . . 40 40 90 91 47 . . 54 41 . . . . 14 58 58 56 56 178 92 Highest-Rated Ally 178 | . . . . 16 16 15 16 32 . . 31 41 . . . . 14 29 29 56 56 178 46 Total Orders 23 | . . . . . . . 4 6 . . 2 1 . . . . 2 2 . 2 . 4 . STAY 12 | . . . . . . . 2 3 . . 1 1 . . . . 1 1 . 1 . 2 . FOLLOW 10 | . . . . . . . 2 3 . . 1 . . . . . . 1 . 1 . 2 . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 254 | . . . . . 16 . 73 14 . . 74 10 . . . . . 15 9 25 3 10 5 Total Damage 5409 | . . . . . 129 . 1335 458 . . 909 150 . . . . . 224 110 913 59 1023 99 Kills 37 | . . . . . 1 . 11 4 . . 5 2 . . . . . 1 . 8 . 5 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . 1 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Turns Passed 27553 | 132 1224 508 497 435 972 1141 776 1996 156 805 1995 1179 1141 717 96 1073 1535 1442 895 2930 2553 1337 2018 Spaces Moved 14815 | 59 599 289 397 307 510 688 438 1235 117 474 1251 799 787 512 79 717 801 597 347 1348 1116 554 794 Core 53 | 53 . . . . . . . . . . . . . . . . . . . . . . . Treads 6169 | 6 599 288 . . . . . . . . . . . . . 74 481 562 347 1348 1116 554 794 Legs 7629 | . . . . . 286 688 438 1235 117 474 1251 799 787 512 79 643 320 . . . . . . Wheels 964 | . . 1 397 307 224 . . . . . . . . . . . . 35 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 125 125 95 130 130 126 127 127 123 122 122 122 122 122 122 160 245 154 153 161 145 Average Speed 145 | 171 160 162 125 125 114 130 130 126 127 127 125 122 125 124 122 126 145 189 245 176 163 162 165 Slowest Speed 340 | 250 160 240 125 125 195 130 130 133 127 127 127 123 193 196 122 190 193 340 245 240 234 163 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 91 57 85 55 41 77 43 30 15 16 70 17 85 61 68 67 25 41 12 37 28 14 19 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 4 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 . 1 . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . . . 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . . . . . 5 2 . 1 . . . . . . . Spaces Dug 271 | . . . . . 3 . 38 2 . 3 . 15 20 25 . 23 9 3 1 70 38 8 13 Terrain Destroyed 752 | . . . . . 20 5 53 6 . 12 27 24 45 47 . 85 103 24 3 154 68 14 62 Melee 16 | . . . . . . . . 2 . 3 . 2 . . . . 9 . . . . . . Projectile 279 | . . . . . 10 1 . . . 3 1 13 33 12 . 39 1 8 3 58 58 14 25 AOE 457 | . . . . . 10 4 53 4 . 6 26 9 12 35 . 46 93 16 . 96 10 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Res Res Acc Total 19146 | 77 782 308 399 359 798 840 601 1559 121 632 1594 962 881 558 78 815 1080 804 388 1751 1598 902 1259 Wait 2042 | . 105 5 . 51 176 25 85 185 . 93 199 77 3 1 . 28 104 54 14 178 246 226 187 Move 14794 | 58 598 288 396 306 509 687 437 1235 116 474 1250 798 786 511 78 716 801 596 346 1347 1115 553 793 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 341 | 7 13 . 1 1 33 17 18 24 . 10 24 15 9 4 . 4 36 36 6 29 24 14 16 Fast Attach 88 | 7 1 1 . . 5 . 2 5 1 1 1 3 5 3 . . 2 4 . 9 4 9 25 Attach 115 | . . 1 . . 3 4 1 6 . 1 7 4 3 3 . 3 12 10 . 9 18 6 24 Detach 44 | . . . . . 6 . 3 2 . 2 2 5 1 1 . 2 5 1 . 4 5 1 4 Swap 324 | . 11 . . . 9 5 16 30 2 11 24 16 15 11 . 13 29 25 7 37 25 25 13 Drop 211 | . 9 1 2 1 2 10 10 12 1 13 16 9 14 3 . . 12 12 7 34 16 10 17 Fire 1029 | 5 42 11 . . 53 50 24 41 . 19 52 28 43 21 . 49 55 62 5 103 142 58 166 Melee 66 | . . . . . . 11 2 9 1 6 6 3 . . . . 24 . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . 2 . 2 9 . 2 . 3 . . . . . . . . . . . Crush 19 | . 3 1 . . . . . . . . . . . . . . . . 1 1 3 . 10 Escape Stasis 49 | . . . . . . 30 . . . . 13 . . . . . . 4 2 . . . . Rewire 6 | . . . . . . 1 1 1 . . . 1 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Gar / Gar) -5/Garrison -5/Factory -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 133 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 6) 735 | -10/Materials | Discovered new exit (range 9) 935 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Identified exit to Subcaves 1013 | -10/Materials | Identified exit to Materials 1079 | -10/Materials | Learned Storage trap positions 1135 | -10/Materials | Learned 2 Storage zone layouts 1183 | -10/Materials | Learned location of 1 exit from Storage 1219 | -10/Materials | Learned location of Storage (-7) 1245 | -10/Materials | Learned location of 1 exit from Recycling 1270 | -10/Materials | Discovered exit to Materials (range 8) 1279 | -10/Materials | Learned location of Mines (-10) 1357 | -10/Materials | Entered Mines 1413 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1413 | -10/Mines | Discovered new exit (range 5) 1704 | -10/Mines | Learned Materials garrison access intel 1865 | -10/Mines | Entered Exiles 1895 | -10/Exiles | Met 8R-AWN 1917 | -10/Exiles | Met EX-HEX 1953 | -10/Exiles | Met EX-BIN 1968 | -10/Exiles | Aligned with FarCom system 1969 | -10/Exiles | Given EX-Vault access code 2000 | -10/Exiles | Opened EX-Vault 2010 | -10/Exiles | Found Lightpack 2.0 2035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2114 | -10/Exiles | Met EX-DEC 2121 | -10/Exiles | Learned location of Zion (-7) 2188 | -10/Exiles | Visited The Gauntlet 2347 | -10/Exiles | Discovered new exit (range 14) 2362 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2362 | -10/Exiles | Entered Mines 2370 | -9/Mines | Met a Derelict bent on vengeance 2370 | -9/Mines | Learned Materials emergency access door positions 2528 | -9/Mines | Learned Materials emergency access door positions 2587 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2785 | -9/Mines | Discovered new exit (range 8) 2797 | -9/Mines | Entered Materials 2797 | -8/Materials | Accompanied by 3 allies 2797 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2799 | -8/Materials | Loaded intel: 1 garrison access location 3042 | -8/Materials | Lost 3 allies 3108 | -8/Materials | Build established: Hauler-Skirmisher 3525 | -8/Materials | Build established: Hauler-Mutant 3768 | -8/Materials | Identified exit to Garrison 3769 | -8/Materials | Entered Garrison 3921 | -8/Garrison | Triggered checkpoint 4043 | -8/Garrison | Triggered checkpoint 4055 | -8/Garrison | Discovered new exit (range 10) 4093 | -8/Garrison | Installed Relay Interface Framework 4257 | -8/Garrison | Garrison Relay disabled 4313 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Triggered checkpoint 4529 | -8/Garrison | Triggered checkpoint 4556 | -8/Garrison | Garrison Relay disabled 4594 | -8/Garrison | Discovered new exit (range 8) 4623 | -8/Garrison | Triggered checkpoint 4635 | -8/Garrison | Discovered new exit (range 5) 4844 | -8/Garrison | Discovered new exit (range 10) 4857 | -8/Garrison | Triggered checkpoint 4868 | -8/Garrison | Build established: Bothacker-Mutant 4910 | -8/Garrison | Entered Materials 4910 | -8/Materials | Accompanied by 5 allies 5210 | -8/Materials | Build established: Hauler-Mutant 5234 | -8/Materials | Core integrity fell below 50% 5463 | -8/Materials | Discovered new exit (range 16) 5686 | -8/Materials | Entered Factory 5686 | -7/Factory | Accompanied by 1 ally 5686 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6379 | -7/Factory | Discovered new exit (range 5) 7079 | -7/Factory | Discovered new exit (range 10) 7204 | -7/Factory | Discovered new exit (range 6) 7606 | -7/Factory | Discovered new exit (range 9) 7607 | -7/Factory | Garrison activated, responded to threat 7682 | -7/Factory | Identified exit to Garrison 7682 | -7/Factory | Entered Garrison 7684 | -7/Garrison | Triggered checkpoint 7746 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7832 | -7/Garrison | Discovered new exit (range 5) 7838 | -7/Garrison | Entered Factory 8643 | -7/Factory | Identified exit to Garrison 8643 | -7/Factory | Entered Garrison 8679 | -7/Garrison | Triggered checkpoint 8692 | -7/Garrison | Garrison Relay disabled 8768 | -7/Garrison | Triggered checkpoint 8997 | -7/Garrison | Build established: Bothacker-Mutant 9061 | -7/Garrison | Triggered checkpoint 9383 | -7/Garrison | Triggered checkpoint 9411 | -7/Garrison | Discovered new exit (range 10) 9747 | -7/Garrison | Lost 3 allies 9930 | -7/Garrison | Rescued a captive Derelict 9964 | -7/Garrison | Discovered new exit (range 8) 10018 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10241 | -7/Garrison | Triggered checkpoint 10497 | -7/Garrison | Triggered checkpoint 10597 | -7/Garrison | Garrison Relay disabled 10638 | -7/Garrison | Entered Factory 10638 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10825 | -6/Factory | Identified exit to Garrison 11115 | -6/Factory | Discovered new exit (range 8) 11471 | -6/Factory | Lost 3 allies 11817 | -6/Factory | Entered Lower Caves 11848 | -6/Lower Caves | Found DCF Scrap (14 items) 12077 | -6/Lower Caves | Found Prototype Device 12077 | -6/Lower Caves | Identified Heart of Steel 12820 | -6/Lower Caves | Discovered new exit (range 11) 12821 | -6/Lower Caves | Encountered a Warlord checkpoint 12836 | -6/Lower Caves | Learned 12 Factory zone layouts 12958 | -6/Lower Caves | Entered another Lower Caves area 13004 | -6/Lower Caves | Discovered new exit (range 4) 13169 | -6/Lower Caves | Spotted B-75 Beast 13253 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13537 | -6/Lower Caves | Learned 4 Factory zone layouts 13537 | -6/Lower Caves | Discovered new exit (range 4) 13675 | -6/Lower Caves | Entered Data Miner 13675 | -6/Data Miner | Discovered new exit (range 6) 13699 | -6/Data Miner | Met Data Miner 13729 | -6/Data Miner | Learned location of Section 7 (-3) 13732 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13743 | -6/Data Miner | Received God Mode back door access code from Data Miner 13771 | -6/Data Miner | Entered Proximity Caves 13787 | -5/Proximity Caves | Learned Factory terminal intel 13875 | -5/Proximity Caves | Learned Factory stockpile data 13971 | -5/Proximity Caves | Spotted B-75 Beast 14076 | -5/Proximity Caves | Learned Factory interactive machine intel 14697 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14735 | -5/Proximity Caves | Discovered new exit (range 13) 14844 | -5/Proximity Caves | Entered Factory 14844 | -5/Factory | Evolved 2 slots: Utility x2 14845 | -5/Factory | Identified exit to Upper Caves 14845 | -5/Factory | Identified exit to Factory 14847 | -5/Factory | Loaded intel: 52 interactive machine locations 14848 | -5/Factory | Loaded intel: 26 terminal locations 14925 | -5/Factory | Repaired Gauss Cannon? 15262 | -5/Factory | Found Launcher Loader 15746 | -5/Factory | Discovered exit to Upper Caves (range 9) 15840 | -5/Factory | Garrison activated, responded to threat 15864 | -5/Factory | Destroyed 10 combat bots 15899 | -5/Factory | Identified exit to Garrison 15915 | -5/Factory | Build established: Hauler-Mutant 16211 | -5/Factory | Incoming investigation squad redirected 16379 | -5/Factory | Identified exit to Garrison 16379 | -5/Factory | Entered Garrison 16475 | -5/Garrison | Triggered checkpoint 16505 | -5/Garrison | Garrison Relay disabled 16590 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 16802 | -5/Garrison | Build established: Bothacker-Mutant 17175 | -5/Garrison | Lost 3 parts (1p1n1w) 17187 | -5/Garrison | Spotted B-75 Beast 17241 | -5/Garrison | Destroyed B-75 Beast 17248 | -5/Garrison | Lost 12 parts (2n6u4w) 17361 | -5/Garrison | Garrison Relay disabled 17477 | -5/Garrison | Spotted B-75 Beast 17503 | -5/Garrison | System corruption reached 10% 17529 | -5/Garrison | Destroyed B-75 Beast 17585 | -5/Garrison | Triggered checkpoint 17677 | -5/Garrison | Triggered checkpoint 17774 | -5/Garrison | Discovered new exit (range 13) 17818 | -5/Garrison | System corruption reached 30% 17821 | -5/Garrison | Entered Factory 17821 | -5/Factory | Accompanied by 2 allies 18616 | -5/Factory | Discovered exit to Factory (range 12) 18716 | -5/Factory | Entered another Factory area 18716 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18828 | -4/Factory | Garrison activated, responded to threat 18955 | -4/Factory | Identified exit to Upper Caves 18955 | -4/Factory | Identified exit to Armory 19222 | -4/Factory | Build established: Bothacker-Gunner 19233 | -4/Factory | Discovered new exit (range 15) 19469 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 19927 | -4/Factory | Identified exit to Research 20216 | -4/Factory | Build established: Scavenger-Tank 20776 | -4/Factory | Repaired Imp. Medium Treads 20977 | -4/Factory | Build established: Bothacker-Tank 21489 | -4/Factory | Lost 3 parts (1n2u) 21646 | -4/Factory | Entered Research 21646 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22139 | -3/Research | Fabricated Adv. Heavy Treads? 22194 | -3/Research | Build established: Bothacker-Mutant 22334 | -3/Research | Lost 4 parts (1p3u) 22398 | -3/Research | System corruption reached 10% 22498 | -3/Research | Identified exit to Research 22630 | -3/Research | Found Prototype Device 22630 | -3/Research | Identified Adv. Kinecellerator 22667 | -3/Research | Build established: Bothacker-Tank 22750 | -3/Research | Found Fusion Bomb Launcher 24027 | -3/Research | Repaired Matter Neutralizer 24199 | -3/Research | Entered another Research area 24199 | -2/Research | Evolved 2 slots: Utility x2 24988 | -2/Research | System corruption reached 10% 25101 | -2/Research | Discovered new exit (range 7) 25118 | -2/Research | Identified exit to Testing 25217 | -2/Research | Discovered new exit (range 10) 25242 | -2/Research | Identified exit to Access 25380 | -2/Research | Spotted B-90 Cyclops 25474 | -2/Research | Destroyed B-90 Cyclops 25536 | -2/Research | Entered Access 25536 | -1/Access | Evolved 2 slots: Utility x2 25779 | -1/Access | Build established: Bothacker-Skirmisher 25800 | -1/Access | Identified exit to Command 26267 | -1/Access | Build established: Bothacker-Gunner 26332 | -1/Access | Identified exit to Surface 26637 | -1/Access | Destroyed 10 combat bots 26638 | -1/Access | Lost 3 parts (1p2u) 26810 | -1/Access | Build established: Bothacker-Tank 26968 | -1/Access | System corruption reached 10% 26975 | -1/Access | Incoming investigation squad redirected 27031 | -1/Access | Destroyed 7 combat bots 27036 | -1/Access | First assault squad dispatched 27062 | -1/Access | Spotted B-99 Colossus 27066 | -1/Access | Incoming assault squad redirected 27072 | -1/Access | Destroyed B-99 Colossus 27081 | -1/Access | Spotted B-99 Colossus 27112 | -1/Access | Found Hvy. Reflective Plating 27197 | -1/Access | Lost 10 parts (2n5u3w) 27269 | -1/Access | Destroyed B-99 Colossus 27280 | -1/Access | Lost 7 parts (2p1n3u1w) 27284 | -1/Access | Found Corrupted Prototype Ballistic Gun 27288 | -1/Access | Found Hvy. Reflective Plating 27341 | -1/Access | Incoming assault squad redirected 27394 | -1/Access | Lost 11 parts (1p2n6u2w) 27396 | -1/Access | Destroyed 9 combat bots 27458 | -1/Access | System corruption reached 30% 27554 | *** | Escaped! Last Messages --------------- 27464_ U-05 Engineer lays Concrete. 27467_ R-10 Processor collects Unknown Wheel. 27468_ System corrupted: Energy discharge (-92). 27470_ Acquired Adv. Target Analyzer. 27471_ R-10 Processor collects Corrupted Adv. Coolant Injector. 27473_ Acquired 10 matter. 27475_ R-10 Processor collects Corrupted Unknown Ballistic Cannon. 27478_ U-05 Engineer lays Concrete. 27478_ R-10 Processor collects Corrupted Adv. Cooling System. 27482_ R-10 Processor collects Corrupted Unknown Reactor. 27486_ ALERT: Rogue bot located, Programmers report to Access Zone 3E. 27493_ System corrupted: Energy discharge (-109). 27512_ #Y88XAG=/O6T#YTS