Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 22:07:18 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (93) 465 Value Destroyed (4371) 4371 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (6396) 6396 TOTAL SCORE: 20932 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 1890 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 188 Win 3000 Friendly Fire -429 Cogmind --------- Core Integrity 818/1600 Matter 270/300 Energy 59/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Leg > --- UTILITY (15) ----- Enhanced Optical Array Hacking Suite Hacking Drone Bay (0/1) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Quantum Rifle Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Cargo Legs Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System Large Storage Unit Structural Scanner Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Energy Filter Advanced Phase Shifter Hardened Heavy Armor Plating Layered Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Fission Core Antimatter Reactor Biometal Leg Large Matter Pod Advanced Sensor Array Advanced Sensor Array Energy Filter Amulet of Y3-NDR Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Railgun Heavy Rocket Launcher Advanced Datajack [Rating: 176] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . . 8 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . Utility 13 | . . . . . . 5 . . . . 2 . . . . 1 . . 2 1 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 217 | 6 10 2 19 1 11 18 6 8 4 3 17 7 4 12 15 20 . 8 11 12 23 Power 13 | 1 2 . 1 . 1 . . . 1 . 1 . 1 . 1 1 . . 1 . 2 Engine 4 | 1 2 . . . . . . . 1 . . . . . . . . . . . . Core 6 | . . . 1 . 1 . . . . . 1 . . . 1 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 Propulsion 34 | 2 2 . 1 . 1 5 . 3 . . 2 1 . 5 4 1 . . . 2 5 Treads 9 | 1 1 . 1 . 1 4 . 1 . . . . . . . . . . . . . Leg 23 | . . . . . . 1 . 2 . . 2 1 . 5 4 1 . . . 2 5 Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 1 3 1 10 1 5 9 5 4 2 2 10 5 1 4 6 15 . 6 8 9 11 Device 75 | . 1 1 5 1 4 2 3 3 2 2 7 5 1 1 4 9 . 4 5 6 9 Storage 4 | 1 1 . . . 1 . . . . . . . . . . 1 . . . . . Processor 7 | . . . . . . 4 . 1 . . 1 . . . . 1 . . . . . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Protection 30 | . 1 . 5 . . 2 2 . . . 2 . . 3 2 4 . 2 3 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 3 1 7 . 4 4 1 1 1 1 4 1 2 3 4 3 . 2 2 1 5 Energy Gun 5 | . . . . . . . . . . . . . 1 . 1 1 . . . 1 1 Energy Cannon 10 | . . . 1 . . 1 . . . . 1 . 1 1 1 1 . . 1 . 2 Ballistic Gun 17 | 2 2 . 5 . 1 1 1 . . 1 1 . . . 1 . . 1 1 . . Ballistic Cannon 7 | . 1 . . . . 2 . . . . 1 1 . 1 1 . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . 2 . . . 1 . . . . 1 . 1 . 1 . . . Unidentified Prototypes 11 | . . . 1 . . 1 1 1 1 . . 1 . . 3 1 . . . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . 4 . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . 20 . . . . . . Parts Lost 27 | . . . . . . . . . . 1 2 1 . . 1 . . . . 1 21 Power 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Propulsion 6 | . . . . . . . . . . 1 . . . . . . . . . . 5 Utility 15 | . . . . . . . . . . . 1 . . . . . . . . 1 13 Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 Highest Loss Streak 11 | . . . . . . . . . . 1 1 1 . . 1 . . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 99 100 98 93 87 91 93 88 87 94 94 94 90 89 89 90 90 91 85 Engine 1 | . 14 14 . . . . . . 3 5 2 . . . . . . . . . . Core 6 | . . . 13 14 13 5 5 5 1 . 2 5 3 . 4 8 9 9 8 8 3 Treads 12 | . 19 28 28 28 28 23 11 8 . . . . . . . . . . . . . Leg 7 | . . . . . . . 5 7 17 11 12 15 15 15 15 14 14 14 13 16 15 Device 17 | . 1 12 12 14 13 12 16 17 16 17 16 21 21 21 20 22 23 22 27 31 31 Storage 8 | . 14 14 14 14 13 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 9 | . . . . . . 10 11 14 17 17 15 21 21 21 21 19 19 19 17 15 9 Hackware 1 | . . . . . . 4 5 5 5 5 4 . . . . . . . . . . Protection 4 | . 11 1 1 . . 6 5 5 5 5 10 10 10 10 7 4 4 4 5 4 6 Energy Gun 1 | . . . . . . . . . . . . . 3 5 5 4 3 . . 2 2 Energy Cannon 3 | . . . 2 . . . 5 5 5 5 4 5 5 3 8 8 9 9 8 8 6 Ballistic Gun 6 | . 24 13 13 28 12 4 4 1 . 4 5 . . . . . . . 4 1 . Ballistic Cannon 3 | . 3 14 4 . . 5 5 5 5 5 2 9 6 2 1 . . . . . . Slashing Weapon 1 | . . . . . 5 5 . 3 2 . 2 . . . . . . . . . . Special Melee Weapon 2 | . . . . . 9 . . . 2 . . . . 3 . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 11 39 39 40 31 32 53 62 55 58 60 69 64 70 68 82 100 93 100 105 108 132 Greatest Support 148 | 20 40 40 40 40 42 82 55 85 85 85 85 85 85 105 105 105 105 105 105 140 148 Greatest Overweight (x) 3 | . 3 . . . . 2 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 10 15 14 15 14 12 14 14 14 15 14 14 14 14 14 14 15 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 3 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Skirmisher 14% | Derelict-Assassin 8% | Derelict-Skirmisher 6% | Scavenger-Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Assassin | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Zion Skirmisher | -5/Proximity Caves Derelict-Assassin | -5/Factory Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 3817 | 201 281 107 403 28 138 222 190 80 20 125 403 258 67 222 181 180 . 88 170 105 348 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4513 | . 281 . 190 . . 127 166 73 . 61 668 220 . 107 338 302 . 88 278 381 1233 Parts 181 | . 19 . 10 . . 10 4 . . . 40 5 . 9 6 10 . 2 12 10 44 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . 8 . . . 4 3 . 1 . 12 3 . 13 . . . . . . Prevented 62 | . . . . . . . . 8 . . . 15 12 . 27 . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 73 | . 7 . 5 . . . 3 . . 1 11 3 . 2 3 5 . 1 4 5 23 Guns 21 | . 6 . 3 . . . 1 . . . 6 . . . . . . . 1 . 4 Cannons 41 | . 1 . 2 . . . 2 . . 1 5 3 . 2 2 5 . 1 3 4 10 AOE 7 | . . . . . . . . . . . . . . . . . . . . . 7 Classes Destroyed 15 | . 5 . 1 . . 1 1 . . 1 2 1 . 1 1 . . . . . 1 Worker 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Builder 9 | . 1 . . . . 1 . . . . 3 . . . . . . . . 1 3 Hauler 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Recycler 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 16 | . 3 . . . . . . . . . 3 1 . . . . . . . . 9 Grunt 19 | . 4 . . . . . 3 . . . 6 1 . . 1 . . . . . 4 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . 2 . . . . . . . Sentry 8 | . . . . . . . . . . 1 . 1 . . . 1 . 1 1 2 1 Hunter 7 | . . . . . . . . . . . . . . . 2 . . . . . 5 Programmer 15 | . . . . . . . . . . . 2 . . . . 4 . . 3 3 3 Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Best Kill Streak 8 | . 3 . 2 . . 1 2 . . 1 8 2 . 1 2 2 . 1 3 2 7 Combat Bots Only 7 | . 2 . 2 . . . 2 . . 1 7 2 . 1 2 2 . 1 3 2 6 Max Kills in Single Turn 2 | . 2 . 1 . . 1 1 . . 1 2 1 . 1 1 1 . 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 660 | . 27 . 24 . . 6 17 . . 39 71 27 1 3 49 20 1 2 18 30 325 Missed 217 | . 7 . 7 . . 2 4 . . 16 20 8 1 . 16 4 . 2 3 9 118 Damage Taken 9269 | . 188 . 497 . . 22 242 . . 495 935 349 . 75 583 386 52 . 362 447 4636 Core 1339 | . 32 . 174 . . . 19 . . 24 96 48 . 12 42 62 . . 48 . 782 Absorbed by Shields 322 | . . . . . . . . . . . . . . . . . . . . . 322 Regen/Repaired (Parts) 5 | . . . . . . . . . . . . . . 5 . . . . . . . Core Remaining (%) 79 | 100 . . . . 17 . . . . 94 . . . . 80 . . 94 96 100 51 Volleys Fired 330 | . 23 . 26 3 . 1 15 4 . 9 56 13 8 26 12 14 9 2 13 34 62 Largest 3 | . 2 . 2 2 . 2 3 1 . 3 3 3 2 1 3 3 2 3 3 3 3 Hottest 298 | . 62 . 80 48 . 76 168 85 . 168 163 186 165 90 255 255 180 215 238 268 298 Shots Fired 675 | . 46 . 45 6 . 2 37 4 . 25 112 35 10 26 31 35 19 4 29 60 149 Gun 218 | . 39 . 29 6 . 1 11 . . 8 34 5 1 1 11 11 1 1 8 12 39 Cannon 445 | . 7 . 16 . . 1 26 4 . 17 78 30 9 25 20 24 18 3 21 48 98 Launcher 12 | . . . . . . . . . . . . . . . . . . . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 246 | . 46 . 40 6 . 2 22 . . 16 57 22 1 17 6 . . 1 8 2 . Thermal 417 | . . . 5 . . . 15 4 . 9 55 13 9 9 25 35 19 3 21 58 137 Explosive 12 | . . . . . . . . . . . . . . . . . . . . . 12 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 . 15 4 . 1 3 . . 5 12 5 1 7 14 18 3 5 12 22 17 Robot Miss Streak 7 | . 2 . 1 1 . . 5 . . 3 6 2 1 7 1 1 2 . 1 1 4 Penetration Max 2 | . . . . . . . . . . . 2 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 390 | . 27 . 35 4 1 2 15 2 1 17 57 19 1 11 26 26 5 2 18 33 88 Core Hits 168 | . 14 . 11 . . 1 5 1 . 4 25 7 . 6 8 9 1 2 8 12 54 Critical Kills 6 | . 1 . . . . . 1 . . . 2 . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 14 | . 1 . . . . . 1 . . . 4 2 . 1 1 2 . . . 1 1 Burn 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Meltdown 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 Destroy 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . Blast 4 | . . . . . . . . . . . 1 2 . 1 . . . . . . . Melee Attacks 73 | . . 3 37 . 1 9 . 12 2 . 7 . . 1 . 1 . . . . . Impact 40 | . . 3 37 . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . 9 . 12 1 . 7 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 1 . . 1 . . . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14731 | . 450 . 679 66 . 100 420 121 . 468 1968 620 20 419 809 852 210 66 807 1475 5181 Guns 3956 | . 355 . 493 66 . 19 114 . . 166 678 41 20 . 209 242 . . 182 360 1011 Cannons 8863 | . 95 . 186 . . . 306 . . 302 1252 579 . 419 600 610 210 66 625 1115 2498 Explosions 1661 | . . . . . . . . . . . . . . . . . . . . . 1661 Melee 240 | . . . . . . 81 . 121 . . 38 . . . . . . . . . . Ramming 11 | . . . . . . . . . . . . . . . . . . . . . 11 Kinetic 3835 | . 450 . 679 66 . 19 270 . . 283 1065 299 . 341 149 . . . 182 32 . Thermal 8984 | . . . . . . . 150 . . 185 865 321 20 78 660 852 210 66 625 1443 3509 Explosive 1661 | . . . . . . . . . . . . . . . . . . . . . 1661 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . . 81 . 121 . . 38 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . 4 4 4 4 20 2 19 19 3 1 18 Average Corruption 5 | . . . . . . . . . . . 3 4 4 4 17 1 11 19 2 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . . . . . . . . 7 14 14 1 2 4 4 12 2 . 22 Message Errors 23 | . . . . . . . . . . . 1 4 6 . . . 2 4 1 . 5 Matter Fused 12 | . . . . . . . . . . . 1 3 3 . . . . 2 . . 3 Heat Flow Errors 8 | . . . . . . . . . . . . 1 1 . . 2 1 1 . . 2 Energy Discharges 7 | . . . . . . . . . . . 1 . 1 . . 1 . 2 . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 8 | . . . . . . . . . . . 2 1 1 1 . . . 2 1 . . Data Loss (major) 5 | . . . . . . . . . . . . 1 1 . 1 . . 1 . . 1 Misfires 8 | . . . . . . . . . . . . 3 1 . 1 . 1 . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . 2 1 . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 469 | . 20 . . . . 51 . 18 . . 37 23 . 4 . 88 . . 40 72 116 Projectiles 389 | . 20 . . . . . . . . . 34 23 . 4 . 88 . . 40 72 108 Explosions 8 | . . . . . . . . . . . . . . . . . . . . . 8 Melee 72 | . . . . . . 51 . 18 . . 3 . . . . . . . . . . Knockbacks 16 | . 2 . 1 . . . 4 . . . 8 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 2 . 1 . . . 4 . . . 7 . . 1 . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 69 | . . . . . . . . . . . . . . . . . . . . . 69 Shots 4 | . . . . . . . . . . . . . . . . . . . . . 4 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 45 . 294 12 . 26 345 68 . 281 199 195 249 . 210 248 217 . 386 . 106 Average Temperature 74 | . 12 . 78 9 . 13 139 36 . 123 50 83 97 . 65 70 123 . 182 . 42 Received Heat Transfer 1314 | . 66 . 408 . . . 99 . . 135 279 27 . 9 . 27 . . 9 27 228 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . . . . . 1 . . . . 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 Parts Melted 29 | . . . 1 . . . 2 . . . . . . 1 2 6 . . 1 7 9 Heat Transferred 9250 | . . . . . . . 185 . . 222 999 370 37 74 925 1073 222 74 518 1258 3293 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Peak Influence 661 | . 172 58 . 83 . 41 . . . . 358 . . . . 593 132 139 216 219 661 Initial 593 | . . 12 . 57 . . . . . . 12 . . . . 593 101 92 72 121 32 Average 122 | . 33 23 . 77 . 8 . . . . 142 . . . . 384 120 98 116 87 228 Maximum Alert Level 2 | . . . . . . . . . . . 1 . . . . 2 . . 1 1 2 Low Security (%) 74 | 100 100 100 . 100 . 100 . . . . 53 . . . . . 100 100 81 93 49 Level 1 16 | . . . . . . . . . . . 46 . . . . 39 . . 18 6 29 Level 2 8 | . . . . . . . . . . . . . . . . 60 . . . . 21 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . . 2 . . . . 9 . . . . 8 . . 1 2 5 Investigation 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Extermination 10 | . . . . . . 1 . . . . 2 . . . . 2 . . 1 2 2 Reinforcement 6 | . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 7 | . . . . . . . . . . . 2 . . 2 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 14 . 18 2 . 2 3 1 . 3 21 10 4 55 10 8 6 1 5 9 39 Peak Tracking Total 13 | . 4 . 4 2 . 1 3 1 . 3 4 3 5 13 5 3 6 1 2 2 12 Tactical Retreats 20 | . 2 . 2 . . . . . . . 2 2 . 5 1 . 1 . . . 5 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 7 | . . . 2 . . . . . . . 2 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Triggered 8 | . . . . . . . . 1 . . . 1 . 6 . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 8 | . . . 1 . . . . . . . 4 1 . 1 . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . 1 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 20 | . 6 . . 1 7 3 . . . 1 . . . . . 1 . . . 1 . Terminals 10 | . 6 . . . . 2 . . . 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 74 | . 15 . . 3 48 4 . . . 1 . . . . . 2 . . . 1 . Successful 61 | . 8 . . 1 48 1 . . . 1 . . . . . 1 . . . 1 . Failed 13 | . 7 . . 2 . 3 . . . . . . . . . 1 . . . . . Catastrophic 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 11 . . . . 2 . . . . . . . . . 2 . . . . . Terminals 20 | . 15 . . . . 3 . . . 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 3 . 1 . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . 7 . . . 48 . . . . 1 . . . . . . . . . 1 . Record 41 | . . . . . 40 . . . . 1 . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 7 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 4 . . . . 2 . . . . . . . . . 1 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Robot Hacks Applied 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . parse_system 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 47 | . . 3 5 . 1 . . 4 . 4 . 8 8 . 6 5 . . . 3 . Largest Group 6 | . . 3 4 4 3 3 2 4 4 4 4 4 6 6 4 5 . . . 3 1 Highest-Rated Group 433 | . . 40 78 78 59 59 38 324 324 324 324 324 433 433 324 235 . . . 188 26 Highest-Rated Ally 85 | . . 16 21 21 21 21 19 81 81 81 81 81 85 85 81 81 . . . 81 26 Total Orders 25 | . . . . . 2 1 . 2 2 . 4 . 1 . . 1 . 1 1 9 1 STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . RETURN 21 | . . . . . 2 1 . 2 2 . 4 . 1 . . 1 . 1 1 5 1 Ally Attacks 266 | . . 4 26 13 . 8 8 13 . . . 45 37 18 56 33 . . . 5 . Total Damage 7464 | . . 50 405 223 . 143 124 394 . . . 1235 1230 966 1865 730 . . . 99 . Kills 59 | . . 2 7 2 . 2 . 5 . . . 8 12 2 15 4 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Robot Analysis Total 9 | . 2 . . . 7 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 1 . . . 1 . 2 1 . 1 2 . 2 . . . . . . Drone Launches 44 | . . . . . 6 3 . 9 3 3 6 3 2 . . 1 . 1 1 4 2 Drone Recoveries 40 | . . . . . 6 3 . 6 6 . 9 . 2 . . 1 . 1 1 4 1 Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 19693 | 48 840 775 2222 187 4151 865 583 808 959 364 1047 702 635 1583 532 577 157 261 351 841 1205 Spaces Moved 11499 | 37 547 306 1198 83 2573 503 221 524 746 202 462 418 412 978 326 311 101 177 216 425 733 Core 228 | 5 . . . . 84 . . . . . . . . . . . . . . . 139 Treads 4648 | 2 170 306 1198 83 2489 400 . . . . . . . . . . . . . . . Legs 6216 | . . . . . . 103 221 524 746 202 462 418 412 978 326 311 101 177 216 425 594 Wheels 407 | 30 377 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 50 130 130 123 123 123 123 123 123 123 123 123 123 123 123 117 50 Average Speed 134 | 96 126 160 160 160 148 151 130 128 123 124 123 123 123 123 123 123 123 123 123 117 104 Slowest Speed 305 | 160 160 160 160 160 160 305 200 130 123 125 125 123 123 123 123 123 123 123 123 117 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 65 58 77 13 95 10 41 73 84 47 14 64 65 83 55 11 93 6 8 14 24 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 9 | . . . 1 . 6 . . . 2 . . . . . . . . . . . . Known Exits Taken 13 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 8 . 4 . . 11 4 1 . 5 2 . 2 . . . . . . Spaces Dug 110 | . . . 17 . . 7 2 11 . 1 12 1 5 6 1 3 10 1 5 13 15 Terrain Destroyed 270 | . 2 . 18 . . 7 11 12 . 5 32 11 8 7 2 9 12 1 9 23 101 Melee 34 | . . . 13 . . 7 . 8 . . 6 . . . . . . . . . . Projectile 169 | . 2 . 5 . . . 11 4 . 5 26 11 8 7 2 9 12 1 9 23 34 AOE 67 | . . . . . . . . . . . . . . . . . . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 15084 | 46 653 585 1393 132 2901 595 487 636 786 294 825 582 533 1339 434 474 116 218 281 716 1058 Wait 2694 | . 48 275 95 44 276 36 240 79 28 79 275 132 93 303 67 117 7 23 31 240 206 Move 11478 | 36 546 305 1197 82 2572 502 220 523 745 201 461 417 411 977 325 311 100 176 215 424 732 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 4 14 . 6 1 21 15 1 3 2 1 5 4 3 5 5 2 . 3 4 3 12 Fast Attach 66 | 6 3 . 5 . 9 5 3 4 2 . 2 2 2 1 3 7 . 3 2 . 7 Attach 32 | . 1 . 1 . . 8 . 1 . . 5 1 . . 1 2 . 1 1 2 8 Detach 5 | . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 Swap 120 | . 6 2 13 1 2 5 3 3 2 3 10 5 2 11 11 11 . 4 8 10 8 Drop 155 | . 11 . 13 1 19 14 5 7 5 1 3 7 7 14 10 8 . 5 7 3 15 Fire 330 | . 23 . 26 3 . 1 15 4 . 9 56 13 8 26 12 14 9 2 13 34 62 Melee 73 | . . 3 37 . 1 9 . 12 2 . 7 . . 1 . 1 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 6 Rewire 9 | . . . . . 1 . . . . . . 1 7 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 4 exits: *Res x2 / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 3) 321 | -10/Materials | Build established: Mutant 765 | -10/Materials | Discovered new exit (range 5) 867 | -10/Materials | Discovered new exit (range 13) 889 | -10/Materials | Entered Mines 927 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -10/Mines | Discovered new exit (range 12) 1004 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1106 | -10/Mines | Learned Materials stockpile data 1173 | -10/Mines | Discovered new exit (range 15) 1621 | -10/Mines | Discovered new exit (range 6) 1664 | -10/Mines | Entered Subcaves 1664 | -10/Subcaves | Accompanied by 3 allies 1810 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1810 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2030 | -10/Subcaves | Learned location of Zion (-6) 2030 | -10/Subcaves | Met a Zionite searching for "candidates" 2823 | -10/Subcaves | Core integrity fell below 50% 2962 | -10/Subcaves | Discovered new exit (range 13) 3412 | -10/Subcaves | Core integrity fell below 20% 3504 | -10/Subcaves | Discovered new exit (range 5) 3621 | -10/Subcaves | Visited triangular shrine 3631 | -10/Subcaves | Found Prototype Device 3631 | -10/Subcaves | Identified V3-11A's Pendant 3636 | -10/Subcaves | Befriended Subdweller 3724 | -10/Subcaves | A Subdweller sparked back to life 3724 | -10/Subcaves | A Subdweller sparked back to life 3724 | -10/Subcaves | A Subdweller sparked back to life 3726 | -10/Subcaves | Befriended Subdweller 3726 | -10/Subcaves | Befriended Subdweller 3726 | -10/Subcaves | Befriended Subdweller 3812 | -10/Subcaves | Discovered new exit (range 12) 3826 | -10/Subcaves | Befriended Subdweller 3886 | -10/Subcaves | Entered Recycling 3886 | -8/Recycling | Accompanied by 4 allies 3956 | -8/Recycling | Scanned before Scraplab entrance 4029 | -8/Recycling | Discovered new exit (range 13) 4053 | -8/Recycling | Entered Scraplab 4073 | -8/Recycling | Entered Scraptown 4073 | -8/Scraptown | Accompanied by 3 allies 4215 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4227 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 4537 | -8/Scraptown | Discovered new exit (range 5) 4704 | -8/Scraptown | Visited Assassins FH 4766 | -8/Scraptown | Visited The Evicted 4792 | -8/Scraptown | Visited Cyclists 5070 | -8/Scraptown | Visited Science Testing Area 5195 | -8/Scraptown | Visited SPCMW 5232 | -8/Scraptown | Visited Junk Repository 5278 | -8/Scraptown | Visited TADAMA 5442 | -8/Scraptown | Visited UFD Registry 5443 | -8/Scraptown | Registered with UFD as "Metalever" 5549 | -8/Scraptown | Entered Cyclist Reading Room 5639 | -8/Scraptown | Visited Infowarlord's Domain 5700 | -8/Scraptown | Visited LU-1G1's Boring Crew 5778 | -8/Scraptown | Visited Scrap Suit Storage 5802 | -8/Scraptown | Found Scrap Suit 5848 | -8/Scraptown | Visited Botcube Research 5861 | -8/Scraptown | Lrg. Botcube activated 5870 | -8/Scraptown | Found Lrg. Botcube 6013 | -8/Scraptown | Discovered new exit (range 5) 6063 | -8/Scraptown | Visited Cartography Club 6104 | -8/Scraptown | Found Surveybot 17 Chip 6500 | -8/Scraptown | Learned location of Storage (-8) 6500 | -8/Scraptown | Learned location of Proximity Caves (-5) 6500 | -8/Scraptown | Learned location of Archives (-6) 6500 | -8/Scraptown | Learned 16 Materials zone layouts 6500 | -8/Scraptown | Learned 16 Factory zone layouts 6500 | -8/Scraptown | Learned 12 Materials zone layouts 6500 | -8/Scraptown | Learned 8 Access zone layouts 6500 | -8/Scraptown | Learned 16 Lower Caves zone layouts 6500 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 6500 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 6500 | -8/Scraptown | Learned 4 Armory zone layouts 6500 | -8/Scraptown | Learned location of 2 exits from Research 6500 | -8/Scraptown | Learned location of 1 exit from Upper Caves 6566 | -8/Scraptown | Visited Abandonware Association 6588 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 6623 | -8/Scraptown | Visited Analyses Database 6718 | -8/Scraptown | Visited Curators Association 6851 | -8/Scraptown | Visited Chapter 10 6900 | -8/Scraptown | Visited Science Guys 7123 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8075 | -8/Scraptown | Found Exp. Sensor Array 8224 | -8/Scraptown | Entered Factory 8224 | -6/Factory | Accompanied by 3 allies 8224 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 8225 | -6/Factory | Identified exit to Lower Caves 8226 | -6/Factory | Identified exit to Extension 8777 | -6/Factory | Build established: Derelict-Assassin 8913 | -6/Factory | Found Prototype Leg 8913 | -6/Factory | Identified Cargo Legs 8914 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 9089 | -6/Factory | Entered Lower Caves 9089 | -6/Lower Caves | Accompanied by 2 allies 9089 | -6/Lower Caves | UFD Scientist delivered a prototype 9090 | -6/Lower Caves | Identified exit to Lower Caves 9096 | -6/Lower Caves | Found Prototype Protection 9096 | -6/Lower Caves | Identified Enh. Scrap Shield 9302 | -6/Lower Caves | Learned Factory emergency access door positions 9513 | -6/Lower Caves | Build established: Derelict-Skirmisher 9672 | -6/Lower Caves | Entered another Lower Caves area 9792 | -6/Lower Caves | Prototype Device suddenly appears! 9816 | -6/Lower Caves | Found Prototype Device 9816 | -6/Lower Caves | Identified Amulet of Y3-NDR 9903 | -6/Lower Caves | Joined by bewildered Wizard 9903 | -6/Lower Caves | Joined by bewildered Wizard 9904 | -6/Lower Caves | Joined by bewildered Wizard 9913 | -6/Lower Caves | Joined by bewildered Wizard 10254 | -6/Lower Caves | Build established: Derelict-Assassin 10353 | -6/Lower Caves | Discovered new exit (range 16) 10371 | -6/Lower Caves | Identified exit to Zion 10480 | -6/Lower Caves | Entered Zion 10480 | -6/Zion | Accompanied by 7 allies 10481 | -6/Zion | Identified exit to Proximity Caves 10590 | -6/Zion | Learned 4 Factory zone layouts 10611 | -6/Zion | Build established: Scavenger-Assassin 10729 | -6/Zion | Learned location of Armory (-4) 10786 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10804 | -6/Zion | Learned Factory non-interactive machine intel 10837 | -6/Zion | Turned away by Imprinter 10899 | -6/Zion | Given A8's code to call for help 11106 | -6/Zion | Build established: Derelict-Assassin 11189 | -6/Zion | Given the Hacking Drone Bay 11190 | -6/Zion | Found Prototype Device 11190 | -6/Zion | Identified Hacking Drone Bay 11439 | -6/Zion | Entered Proximity Caves 11440 | -5/Proximity Caves | Identified exit to Factory 11441 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11525 | -5/Proximity Caves | Joined by bewildered Wizard 11527 | -5/Proximity Caves | Joined by bewildered Wizard 11547 | -5/Proximity Caves | Joined by bewildered Wizard 11547 | -5/Proximity Caves | Joined by bewildered Wizard 11799 | -5/Proximity Caves | Build established: Skirmisher 11803 | -5/Proximity Caves | Entered Factory 11803 | -5/Factory | Accompanied by 7 allies 11803 | -5/Factory | Evolved 2 slots: Utility x2 11804 | -5/Factory | Identified exit to Upper Caves 11807 | -5/Factory | Loaded intel: 224 non-interactive machine locations 11833 | -5/Factory | Identified exit to Factory 11864 | -5/Factory | Garrison activated, responded to threat 12114 | -5/Factory | Build established: Derelict-Assassin 12398 | -5/Factory | Destroyed 7 combat bots 12850 | -5/Factory | Entered Upper Caves 12851 | -5/Upper Caves | Identified exit to Upper Caves 12852 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12925 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12953 | -5/Upper Caves | Joined by bewildered Wizard 12968 | -5/Upper Caves | Joined by bewildered Wizard 12969 | -5/Upper Caves | Joined by bewildered Wizard 12996 | -5/Upper Caves | Joined by bewildered Wizard 13101 | -5/Upper Caves | Spotted B-75 Beast 13122 | -5/Upper Caves | Allies destroyed B-75 Beast 13126 | -5/Upper Caves | Joined by bewildered Wizard 13156 | -5/Upper Caves | Encountered a Warlord checkpoint 13175 | -5/Upper Caves | Joined by bewildered Wizard 13195 | -5/Upper Caves | Build established: Skirmisher 13411 | -5/Upper Caves | Found Alien Artifact 13411 | -5/Upper Caves | Identified Dimensional Node Initializer 13411 | -5/Upper Caves | Initialized slip node 13441 | -5/Upper Caves | Joined by bewildered Wizard 13552 | -5/Upper Caves | Entered another Upper Caves area 13552 | -5/Upper Caves | Accompanied by 3 allies 13616 | -5/Upper Caves | Joined by bewildered Wizard 13617 | -5/Upper Caves | Joined by bewildered Wizard 13617 | -5/Upper Caves | Joined by bewildered Wizard 13637 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13665 | -5/Upper Caves | Spotted B-75 Beast 13758 | -5/Upper Caves | Joined by bewildered Wizard 13925 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13926 | -5/Upper Caves | Build established: Derelict-Skirmisher 13951 | -5/Upper Caves | Joined by bewildered Wizard 13953 | -5/Upper Caves | Joined by bewildered Wizard 14042 | -5/Upper Caves | Encountered a Warlord checkpoint 14117 | -5/Upper Caves | Discovered new exit (range 15) 14146 | -5/Upper Caves | Identified exit to Warlord 14187 | -5/Upper Caves | Entered Warlord 14187 | -5/Warlord | Accompanied by 6 allies 14188 | -5/Warlord | Identified exit to Proximity Caves 14229 | -5/Warlord | System corruption cleaned by Quarantine Array 14799 | -5/Warlord | Rebuked by Warlord 14824 | -5/Warlord | Warlord's base attacked by MAIN.C 14842 | -5/Warlord | Build established: Derelict-Assassin 14921 | -5/Warlord | Lost 6 allies 14969 | -5/Warlord | Spotted B-86 Titan 15017 | -5/Warlord | Spotted B-75 Beast 15066 | -5/Warlord | Lost 9 allies 15174 | -5/Warlord | Warlord forces counterattacked 15229 | -5/Warlord | Spotted Striker 15313 | -5/Warlord | Spotted Executioner 15359 | -5/Warlord | Lost 29 allies 15499 | -5/Warlord | Warlord base infiltrated, sounded retreat 15562 | -5/Warlord | Build established: Scavenger-Assassin 15657 | -5/Warlord | Spotted Striker 15724 | -5/Warlord | Spotted Executioner 15725 | -5/Warlord | Spotted Striker 15759 | -5/Warlord | Lost 6 allies 15770 | -5/Warlord | Entered Proximity Caves 15842 | -4/Proximity Caves | Joined by bewildered Wizard 15843 | -4/Proximity Caves | Joined by bewildered Wizard 15852 | -4/Proximity Caves | Joined by bewildered Wizard 15852 | -4/Proximity Caves | Joined by bewildered Wizard 15858 | -4/Proximity Caves | Spotter reported a threat 15891 | -4/Proximity Caves | Spotter reported a threat 15922 | -4/Proximity Caves | Learned location of 1 exit from Research 15941 | -4/Proximity Caves | Joined by bewildered Wizard 15944 | -4/Proximity Caves | Learned 8 Research zone layouts 15944 | -4/Proximity Caves | Spotter reported a threat 16081 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 16267 | -4/Proximity Caves | System corruption reached 10% 16302 | -4/Proximity Caves | Entered Factory 16302 | -4/Factory | Accompanied by 2 allies 16302 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16303 | -4/Factory | Identified exit to Armory 16403 | -4/Factory | Discovered new exit (range 19) 16457 | -4/Factory | Identified exit to Research 16538 | -4/Factory | Scrapoid reinforcements arrived 16579 | -4/Factory | Search patrols dispatched 16661 | -4/Factory | Lost 3 allies 16879 | -4/Factory | Sucked down chute 16879 | -4/Factory | Entered Waste 16892 | -4/Waste | Spotted C-40 Crusher 16894 | -4/Waste | EMP discharged 16894 | -4/Waste | System corruption reached 10% 16897 | -4/Waste | Spotted C-40 Crusher 16918 | -4/Waste | Spotted C-40 Crusher 16918 | -4/Waste | Spotted C-40 Crusher 16975 | -4/Waste | Spotted C-40 Crusher 16993 | -4/Waste | Spotted C-40 Crusher 16994 | -4/Waste | EMP discharged 17000 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17007 | -4/Waste | Discovered new exit (range 16) 17023 | -4/Waste | Identified exit to Factory 17036 | -4/Waste | Entered Factory 17068 | -4/Factory | Identified exit to Upper Caves 17297 | -4/Factory | Entered Research 17297 | -3/Research | Evolved 2 slots: Utility x2 17298 | -3/Research | Identified exit to Quarantine 17298 | -3/Research | Identified exit to Research 17648 | -3/Research | Entered another Research area 17648 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17904 | -2/Research | Identified exit to Access 18224 | -2/Research | Spotted B-90 Cyclops 18489 | -2/Research | Entered Access 18489 | -1/Access | Accompanied by 1 ally 18489 | -1/Access | Evolved 2 slots: Utility x2 18814 | -1/Access | Spotted B-99 Colossus 19535 | -1/Access | First assault squad dispatched 19545 | -1/Access | Lost 5 parts (5u) 19588 | -1/Access | System corruption reached 10% 19677 | -1/Access | Lost 11 parts (3n5u3w) 19692 | -1/Access | Discovered new exit (range 6) 19694 | *** | Escaped! Last Messages --------------- 19631_ Field strength at 13. 19631_ Penetrated by Slug. 19631_ Stasis field depleted. 19636_ Slug penetrates Wall. 19639_ Centrium Leg destroyed. 19640_ System corrupted: Centrium Leg rejected. 19646_ Slammed into R-10 Processor. 19646_ Adv. Targeting Computer destroyed. 19646_ System corrupted by crushing effect (+4). 19654_ Acquired Centrium Leg. 19661_ System corrupted: Heat flow error (+120). 19677_ System corrupted: Matter fused (-10). 19687_ Hacking Drone released from Hacking Drone Bay. 19690_ Hacking Drone attempts to hack Terminal... >>Open(Door) Sealed Barrier opened. 19691_ Hacking Drone unable to find more targets on Terminal. 19692_ The Access Shell folds into the floor. 19692_ EXIT=FOUND 19694_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? #########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# n #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????#####"" #################### | | ????????? p | | ???????? k | | ??????????#######################################+ | | ???????????????????????????????????????????# * | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# = | | ???????????????????????????????????????????# = | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 50 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 Base Temperature (-) 200 Armor Coverage 900 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Reaction Control System | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftPointTorch Manual? 0 Play Time 02:24:07 Cumulative 1370.6 hours Start 2024.07.15 @ 13:56:42 End 2024.07.15 @ 22:07:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 989 Rogue 949 Adventurer 40 Explorer 0 Win Type 0 Total 172 Types 78/8/60/2/1/4/16/2/1 Lore% 75 Gallery% 93 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc44f4ac-0a0f-4bb5-9607-f9bcd19c5339