Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 21:44:37

Player: Ladmageddon

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (40)      200
Value Destroyed (785)      785
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1885

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             54/400
Matter                     232/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (9)
Movement                   Core (100) Ox1
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (4) ------
     Small Storage Unit
           Visual Processing Unit
  Improved Terrain Scanner
           Terrain Scan Processor
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (8) ----
  Improved Aluminum Leg
  Improved Aluminum Leg
  Improved Aluminum Leg
           Huge Storage Unit
  Improved Targeting Computer

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
  Improved Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
           Visual Processing Unit
  Improved Terrain Scanner
           Terrain Scan Processor
>          --- WEAPON -----------
     Light Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
  Improved Aluminum Leg
  Improved Aluminum Leg
  Improved Aluminum Leg
           Huge Storage Unit
  Improved Targeting Computer
     Small Laser
     Light Assault Rifle
[Rating: 16]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Improved Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Hover Unit
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
  Protection               Power Shielding
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            Particle Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             34   | 7   8   19  
  Power                    6    | 1   2   3   
    Engine                 5    | 1   1   3   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   3   2   
    Treads                 2    | .   2   .   
    Leg                    2    | .   .   2   
    Wheel                  2    | 2   .   .   
    Hover                  1    | .   1   .   
    Flight                 .    | .   .   .   
  Utility                  11   | 2   2   7   
    Device                 2    | 1   .   1   
    Storage                4    | 1   1   2   
    Processor              3    | .   .   3   
    Hackware               .    | .   .   .   
    Protection             2    | .   1   1   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   1   7   
    Energy Gun             1    | .   .   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          8    | 2   1   5   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 20   | .   4   16  
  Power                    4    | .   1   3   
  Propulsion               4    | .   1   3   
  Utility                  3    | .   1   2   
  Weapon                   9    | .   1   8   
  Highest Loss Streak      7    | .   4   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     87   | .   96  81  
  Engine                   4    | .   4   4   
  Core                     4    | .   9   1   
  Treads                   13   | .   18  11  
  Leg                      3    | .   .   5   
  Wheel                    3    | .   9   .   
  Device                   1    | .   4   .   
  Storage                  13   | .   14  12  
  Processor                10   | .   .   17  
  Protection               6    | .   7   6   
  Energy Cannon            3    | .   .   5   
  Ballistic Gun            20   | .   28  15  
Peak Build Rating          16   | 9   9   16  
  Average Rating           9    | 5   8   10  
  On Entrance              6    | .   9   9   
Naked Turns                .    | .   .   .   
Heaviest Build             94   | 14  90  94  
  Greatest Support         40   | 26  40  40  
  Greatest Overweight (x)  8    | .   8   4   
  Average Overweight (x)   .    | .   1   .   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         15   | 7   20  13  
  Most Carried             8    | 5   7   8   
  Average Carried          4    | 3   3   5   
  Final Capacity           25   | 8   25  8   
  Final Carried            5    | 4   3   5   

 Class Distribution 
--------------------
 96% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           760  | 238 70  452 
  Remotely                 .    | .   .   .   
Salvage Created            941  | 20  210 711 
  Parts                    92   | 5   18  69  
Haulers Intercepted        1    | .   .   1   
Recyclers Shooed           2    | .   .   2   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  27   | .   8   19  
  Guns                     18   | .   6   12  
  Cannons                  6    | .   .   6   
  AOE                      3    | .   2   1   
Classes Destroyed          11   | 1   4   6   
  Worker                   2    | .   1   1   
  Builder                  2    | .   .   2   
  Tunneler                 2    | 1   .   1   
  Hauler                   1    | .   .   1   
  Recycler                 2    | .   .   2   
  Mechanic                 1    | .   1   .   
  Watcher                  3    | .   .   3   
  Swarmer                  16   | .   5   11  
  Grunt                    8    | .   3   5   
  Brawler                  1    | .   .   1   
  Sentry                   2    | .   .   2   
Best Kill Streak           8    | 1   4   8   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | 1   3   3   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        276  | .    80   196  
  Missed                   91   | .    27   64   
Damage Taken               2268 | .    577  1691 
  Core                     459  | .    113  346  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  51   | .    .    51   
Core Remaining (%)         77   | 100  54   .    
Volleys Fired              129  | 5    27   97   
  Largest                  2    | 2    2    2    
  Hottest                  91   | 40   40   91   
Shots Fired                246  | 10   54   182  
  Gun                      215  | 10   54   151  
  Cannon                   31   | .    .    31   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  210  | 10   54   146  
  Thermal                  36   | .    .    36   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         16   | 4    8    16   
  Robot Miss Streak        6    | 4    4    6    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    2    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           128  | 4    33   91   
  Core Hits                59   | 2    15   42   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2938 | 65   730  2143 
  Guns                     1229 | 65   396  768  
  Cannons                  347  | .    .    347  
  Explosions               1362 | .    334  1028 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1218 | 65   396  757  
  Thermal                  778  | .    334  444  
  Explosive                942  | .    .    942  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    .    2    
  Average Corruption       2    | .    .    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  2    | .    .    2    
    Matter Fused           1    | .    .    1    
    Alerts                 1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            341  | .    152  189  
  Projectiles              1    | .    .    1    
  Explosions               340  | .    152  188  
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      269  | .    .    269  
  Shots                    3    | .    .    3    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        191  | .    18   191  
  Average Temperature      38   | .    6    44   
  Received Heat Transfer   645  | .    210  435  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         904  | .    200  704  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             341  | 5   213 341 
  Initial                  24   | .   3   24  
  Average                  130  | 1   97  165 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         72   | 100 64  75  
  Level 1                  27   | .   35  24  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   1   1   
  Investigation            1    | .   .   1   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           4    | .   .   4   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              41   | .   11  30  
  Peak Tracking Total      6    | .   6   6   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          10   | .   3   7   
  Max in Single Turn       3    | .   3   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                .    | .   .   .   
  Successful               .    | .   .   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1572 | 91  596 885 
Spaces Moved               557  | 68  215 274 
  Core                     5    | 5   .   .   
  Treads                   302  | .   111 191 
  Legs                     83   | .   .   83  
  Wheels                   167  | 63  104 .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  90  120 
  Average Speed            185  | 87  213 188 
  Slowest Speed            480  | 90  320 480 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 3   44  36  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          78   | .   10  68  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      78   | .   10  68  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      876  | 90  305 481 
  Wait                     116  | .   47  69  
  Move                     555  | 67  214 274 
  Hop                      .    | .   .   .   
  Pick Up                  34   | 11  6   17  
  Fast Attach              3    | .   .   3   
  Attach                   26   | 7   6   13  
  Detach                   .    | .   .   .   
  Swap                     5    | .   2   3   
  Drop                     8    | .   3   5   
  Fire                     129  | 5   27  97  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 15)
   92 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Lost 4 parts (1p1n1u1w)
  326 | -10/Materials | Build established: Mutant
  342 | -10/Materials | Discovered new exit (range 10)
  688 | -10/Materials | Entered another Materials area
  688 | -9/Materials  | Evolved 2 slots: Utility x2
 1243 | -9/Materials  | Lost 4 parts (1p1u2w)
 1551 | -9/Materials  | Core integrity fell below 50%
 1570 | -9/Materials  | Core integrity fell below 20%
 1573 | -9/Materials  | Self-destructed

 Last Messages 
---------------
W-16 Scout destroyed.
U-05 Engineer lays Concrete.
U-05 Engineer builds a Wall.
Ion Engine destroyed.
Nuclear Reactor explodes.
A-02 Transporter destroyed.
K-01 Serf destroyed.
G-34 Mercenary destroyed.
U-05 Engineer lays Concrete.
K-01 Serf collects debris.
Sml. Laser destroyed.
U-05 Engineer lays Concrete. <x3>
K-01 Serf collects debris.
U-05 Engineer lays Concrete. <x2>
U-05 Engineer builds a Wall.
G-47 Trooper destroyed.
U-05 Engineer lays Concrete.
K-01 Serf collects debris.
Lgt. Assault Rifle destroyed.
U-05 Engineer lays Concrete. <x3>

 Map 
-----
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| # #??????????????????????????????????????????????? |
| ###??????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            265
Matter Stores              270
Matter Capacity            400
Sight Range                18
Terrain Scan Range         16
Terrain Scan Density       85
Armor Coverage             150
Power Shielding            33
Evasion (%)                55
Targeting Accuracy         6
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SkeletonHelicalMinigun
  Manual?         0
Play Time         00:17:12
  Cumulative      12.3 hours
  Start           2024.10.29 @ 21:29:50
  End             2024.10.29 @ 21:44:37
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          27
  Rogue           24
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          22
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fb3fa4d1-7e6f-4a40-ac69-2e40535edf5f