Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 20:08:52 Player: LaserPappa Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (12) 60 Value Destroyed (544) 544 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5724 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Reaction Control System Hacking Suite System Shield Recalibrator > --- WEAPON ----------- Improved Grenade Launcher > --- INVENTORY -------- Nuclear Core Heat Sink Flak Gun Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Sensor Array Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . 4 Power 3 | . . . . . 1 1 . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 Utility 4 | . . . . . 2 1 . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 30 | 5 . 1 1 . 3 9 3 1 1 6 Power 4 | 1 . . . . 1 2 . . . . Engine 3 | 1 . . . . 1 1 . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . . . . . 3 1 1 1 3 Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . 1 1 . 2 Flight 5 | . . . . . . 3 . . 1 1 Utility 7 | . . 1 1 . 1 4 . . . . Device 5 | . . 1 1 . 1 2 . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . 2 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | 2 . . . . 1 . 2 . . 3 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 29 | . . . . . 9 . 5 . 6 9 Power 4 | . . . . . 2 . 1 . 1 . Propulsion 11 | . . . . . 2 . 2 . 2 5 Utility 6 | . . . . . 3 . 1 . 1 1 Weapon 8 | . . . . . 2 . 1 . 2 3 Highest Loss Streak 8 | . . . . . 8 . 4 . 2 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | . . 2 2 2 2 3 3 3 2 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . 1 1 1 Utility . | . . 1 1 1 1 1 1 . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 2 | . . . . . . . 1 . . 1 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 1 | . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 56 | . 71 83 91 100 47 42 32 34 34 8 Engine 7 | . 14 14 14 14 6 4 1 . . . Treads 13 | . 28 28 28 28 13 . . . . . Hover 2 | . . . . . . . 2 8 6 1 Flight 2 | . . . . . . 14 8 . . 1 Device 9 | . . 12 20 28 13 4 1 1 6 . Hackware 3 | . . . . . . 8 9 7 7 4 Ballistic Gun 16 | . 28 28 28 28 13 . 7 15 4 . Peak Build Rating 32 | 5 5 14 15 15 15 32 29 27 27 13 Average Rating 13 | 3 5 13 14 15 9 19 16 18 16 5 On Entrance 12 | . 5 5 14 15 15 3 29 16 27 4 Naked Turns 25 | . . . . . 12 . . . . 13 Heaviest Build 18 | 6 6 7 9 9 9 18 17 16 16 4 Greatest Support 40 | 40 40 40 40 40 40 18 18 21 21 12 Greatest Overweight (x) 4 | 1 . . . . 1 4 2 . 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 3 3 2 2 5 5 4 3 3 Average Carried 2 | . . 2 2 2 2 3 3 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 2 2 2 5 4 2 3 1 Class Distribution -------------------- 92% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 731 | 250 12 10 . 10 96 66 191 12 60 24 Remotely . | . . . . . . . . . . . Salvage Created 499 | . 45 . . . 260 . 121 . 73 . Parts 20 | . 1 . . . 14 . 3 . 2 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 3 . 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 11 | . 1 . . . 5 . 3 . 2 . Guns 9 | . 1 . . . 3 . 3 . 2 . AOE 2 | . . . . . 2 . . . . . Classes Destroyed 5 | . 1 . . . 2 . 2 . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 2 | . . . . . . . 1 . 1 . Grunt 5 | . 1 . . . 4 . . . . . Sentry 3 | . . . . . . . 2 . 1 . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 2 | . 1 . . . 2 . 2 . 1 . Combat Bots Only 2 | . 1 . . . 2 . 2 . 1 . Max Kills in Single Turn 2 | . 1 . . . 2 . 1 . 1 . Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Hostile Shots Fired 408 | . 7 . . . 85 12 101 . 53 150 Missed 173 | . 1 . . . 24 7 62 . 22 57 Hits 235 | . 6 . . . 61 5 39 . 31 93 Projectile 235 | . 6 . . . 61 5 39 . 31 93 Critical Strikes 9 | . . . . . 7 . 1 . . 1 Damage Taken 3660 | . 64 . . . 994 55 639 . 561 1347 Core 1922 | . 21 . . . 358 5 287 . 237 1014 Absorbed by Shields 109 | . . . . . . . . . . 109 Core Remaining (%) 62 | 100 . . . 91 34 . . . 24 . Volleys Fired 58 | . 3 . . . 32 . 13 . 9 1 Largest 2 | . 2 . . . 2 . 2 . 1 1 Hottest 56 | . 40 . . . 40 . 56 . 28 20 Shots Fired 83 | . 6 . . . 52 . 15 . 9 1 Gun 78 | . 6 . . . 48 . 15 . 9 . Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 4 . . . . . Special 1 | . . . . . . . . . . 1 Kinetic 78 | . 6 . . . 48 . 15 . 9 . Thermal 1 | . . . . . . . . . . 1 Explosive 4 | . . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . 3 . . . 6 . 8 . 7 4 Robot Miss Streak 11 | . 3 . . . 4 . 11 . 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 62 | . 3 . . . 35 . 14 . 9 1 Core Hits 54 | . 2 . . . 18 . 20 . 14 . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 2 | . . . . . 2 . . . . . Destroy 2 | . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1041 | . 31 . . . 551 . 279 . 164 16 Guns 780 | . 31 . . . 306 . 279 . 164 . Cannons . | . . . . . . . . . . . Explosions 231 | . . . . . 231 . . . . . Melee . | . . . . . . . . . . . Ramming 14 | . . . . . 14 . . . . . Kinetic 780 | . 31 . . . 306 . 279 . 164 . Thermal 16 | . . . . . . . . . . 16 Explosive 231 | . . . . . 231 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 . . Average Corruption 2 | . . . . . 2 2 2 2 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . 5 1 . . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 5 | . . . . . . . 4 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . 6 . . . . . Shots . | . . . . . . . . . . . Rammed 5 | . . . . . 5 . . . . . Targets Rammed 5 | . . . . . 5 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 30 | . 6 . . . 30 6 . . . . Average Temperature 8 | . 6 . . . 8 6 . . . . Received Heat Transfer 717 | . 36 . . . 522 27 48 . 36 48 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 99 | . 30 3 . . 99 39 . . . 35 Initial 39 | . . 3 . . . 39 . . . 2 Average 6 | . 5 . . . 14 9 . . . 6 Influence Increases 990 | . 30 . . . 186 45 345 . 234 150 Destroy 0b10 Robot/C 220 | . 20 . . . 100 . 60 . 40 . Destroy 0b10 Robot/NC 5 | . . . . . 5 . . . . . Destroy Leader 52 | . 10 . . . 42 . . . . . Allied During Kill 14 | . . . . . . . . . 14 . Destroy Structure 9 | . . . . . 9 . . . . . Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 675 | . . . . . 30 45 285 . 180 135 Influence Decreases 965 | . 20 10 . . 97 114 158 207 230 129 Entered New Map 274 | . . 7 . . . 50 8 207 . 2 Time Decay 434 | . 20 3 . . 60 64 100 . 100 87 Lost Part 177 | . . . . . 37 . 50 . 50 40 Lost Ally 80 | . . . . . . . . . 80 . Squads Dispatched 9 | . 2 1 . . 3 1 . . 1 1 Investigation 3 | . 1 1 . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . 2 . . . . 1 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 6 | . 2 . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 5 . . . 18 3 21 . 10 20 Peak Tracking Total 13 | . 3 . . . 9 2 13 . 9 9 Tactical Retreats 20 | . . . . . 3 2 5 . 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 6 | . 1 . . . 1 1 . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 3 | . . 1 1 . . . . 1 . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . . 1 23 . . . . 1 . . Successful 25 | . . 1 23 . . . . 1 . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . 1 . . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . . 1 23 . . . . 1 . . Record 23 | . . . 23 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 4 | . . . . . . . . 4 . . Largest Group 4 | . . . . . . . . 4 4 . Highest-Rated Group 151 | . . . . . . . . 151 151 . Highest-Rated Ally 39 | . . . . . . . . 39 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . Total Damage 37 | . . . . . . . . . 37 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Active Infowar (turns) 1445 | . . 319 844 93 189 . . . . . Sensors 1368 | . . 319 844 93 112 . . . . . ECM 652 | . . . 370 93 189 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 3399 | 63 162 350 844 93 260 308 214 534 233 338 Spaces Moved 3303 | 39 95 207 514 59 133 582 326 651 263 434 Core 312 | 8 . . . . 50 45 1 . 34 174 Treads 989 | 31 95 207 514 59 83 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1054 | . . . . . . . 111 651 208 84 Flight 948 | . . . . . . 537 214 . 21 176 Fastest Speed 34 | 50 160 160 160 160 50 34 34 60 50 35 Average Speed 86 | 143 160 160 160 160 129 49 44 60 77 48 Slowest Speed 250 | 160 160 160 160 160 160 250 150 61 150 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 2 . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 15 65 73 23 22 15 37 73 44 14 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . 1 3 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 15 | . . . . . 15 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 15 | . . . . . 15 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 3744 | 44 100 226 536 58 172 599 377 793 284 555 Wait 288 | 1 1 17 . . . 5 30 140 10 84 Move 3285 | 38 94 206 513 58 132 579 321 650 262 432 Hop 4 | . . . . . . 1 2 . . 1 Pick Up 7 | . 2 2 . . . 1 . . 1 1 Fast Attach 25 | 5 . . . . 3 9 2 1 . 5 Attach 12 | . . 1 1 . . 1 3 2 1 3 Detach 8 | . . . . . . 3 4 . 1 . Swap . | . . . . . . . . . . . Drop 1 | . . . . . . . 1 . . . Fire 58 | . 3 . . . 32 . 13 . 9 1 Melee . | . . . . . . . . . . . Ram 5 | . . . . . 5 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 28 Rewire 23 | . . . 22 . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 70 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Entered Mines 236 | -10/Mines | Identified exit to Materials 250 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 256 | -10/Mines | Found Prototype Device 257 | -10/Mines | Identified Exp. Sensor Array 316 | -10/Mines | Build established: Mutant 489 | -10/Mines | Met a Derelict shopkeep closing up shop 568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 568 | -10/Mines | Discovered new exit (range 5) 576 | -10/Mines | Entered Exiles 576 | -10/Exiles | Found Exiles lab destroyed 861 | -10/Exiles | Discovered new exit (range 14) 936 | -10/Exiles | Learned location of Zion (-6) 1420 | -10/Exiles | Entered Mines 1426 | -9/Mines | Met a Derelict bent on vengeance 1499 | -9/Mines | Discovered new exit (range 9) 1513 | -9/Mines | Entered Materials 1513 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1757 | -8/Materials | Lost 8 parts (2p2n2u2w) 1757 | -8/Materials | Discovered new exit (range 12) 1760 | -8/Materials | Core integrity fell below 50% 1773 | -8/Materials | Entered Factory 1773 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2078 | -7/Factory | Discovered new exit (range 13) 2081 | -7/Factory | Entered Lower Caves 2105 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2138 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2170 | -7/Lower Caves | Lost 4 parts (1p2n1u) 2266 | -7/Lower Caves | Identified exit to Lower Caves 2293 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2295 | -7/Lower Caves | Entered Zion 2346 | -6/Zion | System corruption cleaned by Quarantine Array 2485 | -6/Zion | Met Imprinter 2496 | -6/Zion | Imprinted 2498 | -6/Zion | Declared Zion's savior 2687 | -6/Zion | Discovered new exit (range 15) 2829 | -6/Zion | Entered Proximity Caves 2829 | -5/Proximity Caves | Accompanied by 4 allies 2831 | -5/Proximity Caves | Spotted B-75 Beast 2843 | -5/Proximity Caves | Learned Factory terminal intel 2850 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2864 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2944 | -5/Proximity Caves | Core integrity fell below 50% 3056 | -5/Proximity Caves | Discovered new exit (range 5) 3062 | -5/Proximity Caves | Entered Factory 3062 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3063 | -5/Factory | Loaded intel: 26 terminal locations 3274 | -5/Factory | Lost 5 parts (3n2w) 3284 | -5/Factory | Core integrity fell below 50% 3349 | -5/Factory | Core integrity fell below 20% 3400 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Field strength at 12. Field strength at 6. Stasis field depleted. K-01 Serf collects debris. Acquired VTOL Module. K-01 Serf collects debris. Acquired 13 matter. Acquired 11 matter. K-01 Serf collects debris. Detecting system override signal. K-01 Serf collects debris. W-25 Informer sends out distress signal. Detecting system override signal. Slug penetrates Wall. VTOL Module destroyed. Slug penetrates Wall. Slug penetrates Fusion Modulator. Penetrated by Slug. Slug penetrates Fusion Modulator. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """" """"" #??????????# ! | | """" """"" #??????????# | | #??????????# """ """ # | | #??????????# """ """ # | | #??????????# """ """ | | ######+##### #??????????# # | | ????? ???# #??????????# # | | ????? "???# #???????????########## | | ???? ""??# #????????????????????# | | ????"" ""??# +????????????########## | | ??? "" ?# #????????????# [ # | | ??? "T ?# +????????????# """ # | | ??# "" ![[?#######????????????# "T = # ##### | | ?? "" !??????????????????????# """ ]# ##### | | ??#?? ![?????????????????????# # | | ########??????????????????????# """"" + ## | | " """ #???????????????????????# """"" # #? | | " """ #???????????????????????# """ # #? | | " """ #???????????????????????# + #? | | #????????????#######################+####+## | | #????????????# #?# # | | #????????????# """ """ """ #?# # | | #????????????# """ """ """ #?# # | | #????????????# """ """ """ #?# """ """ # | | ####+##????????????# #?# """ """ # | | ???# #?????????????# ! @ h #?# """ """ # | | ???# #?????????????########h#######?# # | | ?? ???????T"??????# #???# """ """ # | | ??????"??##### #???# """ """ ? | | ] ???? #???# """ """ # | | ? ##### # | | " T + ! # | | ################## | | ! #????????????????? | | ###+########## #????????????????? | | #????????????# #????????????????? | | # ##????????????### ###????????????????? | | # #???????????????# #??????????????????? | | #???????????????# #??????????????????? | | #???????????????# #??????????????????? | | ??? #???????????????# #??????????????????? | | ?? ??? ?????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????? ? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 71 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Flamer | -6/Zion | Free Stasis Canceller | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Wave Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look More Dakka Please Challenges ------------ None Game ------ Seed GatlingBeamThrower Manual? 0 Play Time 00:57:13 Cumulative 9.5 hours Start 2025.09.01 @ 19:05:28 End 2025.09.01 @ 20:08:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 8 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b48a421-68c8-431a-95ea-4cba3400b051