Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 14:20:38 Player: souux Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (67) 335 Value Destroyed (2131) 2131 Prototype IDs (25) 500 Alien Tech Used (5) 1000 Bonus (3984) 3984 TOTAL SCORE: 15750 Bonus ------- Used Core Reset Matrix 3000 Scanned by Researcher 1000 Friendly Fire -16 Cogmind --------- Core Integrity 0/1450 Matter 198/300 Energy 149/350 System Corruption 12% Temperature Cool (3) Movement Flying (39) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Particle Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Diametric Drive Diametric Drive Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Compact Battery Enhanced Optical Array Improved Sensor Array Advanced Transmission Jammer Improved Cloaking Device Phase Armor Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Nuclear Pulse Array Nova Cannon Sigix Corpse Sigix Corpse [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Slots Evolved 16 | . . . 4 . 2 2 . . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . 1 . . . . . 1 . 1 . . Utility 8 | . . . 2 . 1 . . . 1 . . 2 . . 1 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 111 | 7 3 3 24 15 9 8 . . 4 1 . 3 . . 2 9 8 11 4 Power 14 | 1 . . 3 1 . 2 . . 1 . . . . . . 3 1 1 1 Engine 4 | 1 . . 2 . . . . . . . . . . . . 1 . . . Core 6 | . . . 1 1 . 2 . . 1 . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 1 1 1 Propulsion 37 | 3 . . 9 7 4 2 . . 1 . . . . . . 3 4 1 3 Treads 11 | . . . 4 7 . . . . . . . . . . . . . . . Leg 5 | . . . 5 . . . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 4 2 . . 1 . . . . . . 3 4 1 3 Utility 41 | 1 1 . 6 4 4 4 . . 2 1 . 3 . . 2 3 2 8 . Device 15 | . 1 . 1 1 . 2 . . . 1 . 1 . . 1 2 1 4 . Storage 3 | 1 . . 1 . . . . . . . . . . . . . 1 . . Processor 7 | . . . 1 . 2 . . . 1 . . . . . 1 . . 2 . Hackware 7 | . . . 1 . 1 2 . . 1 . . 1 . . . 1 . . . Protection 7 | . . . 2 3 1 . . . . . . 1 . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . 2 . Weapon 19 | 2 2 3 6 3 1 . . . . . . . . . . . 1 1 . Energy Gun 6 | 2 2 . 2 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . . . . . . . . . . 1 . Ballistic Gun 6 | . . . 4 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 3 . . . . . . . . . . 2 2 2 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . System Corruption 9 | . . . . . . . . . . 9 . . . . . . . . . Parts Lost 39 | . . . 7 2 . 4 . . 1 1 . 1 . . . 14 2 7 . Power 9 | . . . 1 . . 1 . . . . . 1 . . . 2 1 3 . Propulsion 10 | . . . 3 . . 1 . . . . . . . . . 2 1 3 . Utility 14 | . . . 1 1 . 2 . . 1 . . . . . . 8 . 1 . Weapon 6 | . . . 2 1 . . . . . 1 . . . . . 2 . . . Highest Loss Streak 14 | . . . 2 1 . 3 . . 1 1 . 1 . . . 14 2 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 6 7 7 9 14 9 4 5 5 4 5 5 4 5 5 4 3 2 1 1 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . . Propulsion 2 | 3 3 3 2 5 4 2 3 3 2 1 1 1 2 2 2 1 1 . . Utility 2 | . . . 3 4 3 1 2 2 2 3 4 2 3 3 2 1 . . . Weapon 1 | 1 3 3 1 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 3 2 9 . . 3 . . . 1 . . . . . . 1 1 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 10 | . 2 . 4 . . 1 . . . 1 . . . . . . 1 1 . Utility 4 | . . . 3 . . 1 . . . . . . . . . . . . . Weapon 5 | . 1 2 1 . . 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 100 87 96 90 98 93 93 97 95 94 92 89 89 84 85 75 48 7 Engine 3 | . 14 14 6 . . . . . . . . . . . . 1 1 1 . Core 4 | . . . 1 8 7 11 6 6 9 11 11 8 5 5 4 5 . . . Treads 7 | . . . 13 21 3 . . . . . . . . . . . . . . Leg 2 | . . . 7 4 . . . . . . . . . . . . . . . Wheel 3 | . 28 28 2 . . . . . . . . . . . . . . . . Flight 12 | . . . . . 21 33 33 33 35 35 35 31 31 31 28 29 33 20 7 Device 7 | . 13 14 5 3 2 3 6 6 3 5 5 8 10 10 17 21 12 8 . Storage 5 | . 14 14 7 8 4 . . . . . . . . . . . 3 2 . Processor 4 | . . . 4 1 9 8 6 6 10 11 11 10 10 10 9 6 4 2 . Hackware 7 | . . . 6 8 10 13 13 13 11 11 11 10 10 10 9 7 8 4 . Protection 5 | . . . 5 11 7 6 6 6 5 5 5 10 10 10 5 3 . . . Energy Gun 4 | . 28 9 8 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 3 4 1 4 6 6 6 5 1 . . . . . . . . . Ballistic Gun 6 | . . . 9 20 6 . . . . . . . . . . . . . . Launcher 1 | . . 14 2 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 4 6 6 6 5 5 5 5 5 5 4 2 . . . Slashing Weapon 2 | . . . . 4 7 6 6 6 5 5 5 5 5 5 4 3 3 2 . Peak Build Rating 141 | 6 10 12 50 50 43 56 52 52 71 69 69 76 73 73 86 96 117 141 30 Average Rating 44 | 4 9 9 33 36 40 53 52 52 66 66 69 74 73 73 79 85 109 71 14 On Entrance 50 | . 6 10 10 50 37 43 52 52 52 68 69 69 73 73 73 80 79 111 3 Avg Prop Armor Cover (%) 7 | . . . 7 6 . . . . . . . . . . . . 2 1 10 Naked Turns 171 | . . . . . . . . . . . . . . . . . . 125 46 Heaviest Build 50 | 13 17 22 48 44 20 28 22 22 27 27 18 21 16 16 16 31 36 50 20 Greatest Support 63 | 26 20 20 60 63 21 28 28 28 34 34 34 34 34 34 34 45 53 57 21 Greatest Overweight (x) 3 | 3 . 1 2 1 . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 10 15 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 6 7 7 9 14 7 4 5 5 4 5 5 4 5 5 4 3 4 3 3 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 2 3 3 3 Class Distribution -------------------- 33% | Hacker-Sprinter 30% | Mutant 18% | Scavenger-Tank 6% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Matter Collected 2476 | 270 30 70 789 784 . . 199 . . 55 . . 25 . . 39 101 114 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2849 | 108 96 . 1135 1205 . . 68 . . . 24 . . . . 80 109 24 . Parts 154 | 3 3 . 60 78 . . . . . . . . . . . 5 4 1 . Haulers Intercepted 6 | . . . 2 3 . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 11 . . . . . 3 . 2 . . . . . . . . . Prevented 4 | . . . . . . . 1 . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Combat Hostiles Destroyed 48 | . 2 . 25 21 . . . . . . . . . . . . . . . Guns 42 | . 1 . 20 21 . . . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . AOE 4 | . 1 . 3 . . . . . . . . . . . . . . . . Classes Destroyed 12 | 2 1 . 5 3 . . . . . . . . . . . 1 . . . Worker 4 | . . . . 3 . . . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 2 3 . . . . . . . . . . . . 1 . . Recycler 4 | 1 . . 3 . . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . Swarmer 10 | . . . 7 3 . . . . . . . . . . . . . . . Grunt 22 | . 2 . 13 7 . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . 3 10 . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 2 2 . 10 4 . . . . . . . . . . . 1 1 1 . Combat Bots Only 9 | . 2 . 9 4 . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 . 2 2 . . . . . . 1 . . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Hostile Shots Fired 445 | . 8 . 142 75 . . . . 2 4 2 1 2 . . 38 28 114 29 Missed 137 | . 2 . 33 16 . . . . 2 2 . . 1 . . 16 13 41 11 Hits 308 | . 6 . 109 59 . . . . . 2 2 1 1 . . 22 15 73 18 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . Projectile 307 | . 6 . 109 58 . . . . . 2 2 1 1 . . 22 15 73 18 Critical Strikes 15 | . . . 5 4 . . . . . . . . . . . 2 1 3 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Taken 6194 | . 62 9 1583 868 . 289 . . . 42 50 28 19 . . 1047 352 1746 99 Core 2070 | . 21 . 253 96 . 76 . . . . 25 . . . . 164 93 1268 74 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . 12 . Redirected to Core 20 | . . . . . . . . . . . . . . . . . . 20 . Redirected to Shielding 189 | . . . 48 34 . . . . . . . . . . . 107 . . . Core Remaining (%) 87 | 100 . 91 . 36 100 . . 91 . . 97 . . 100 . 87 . . . Volleys Fired 184 | 4 4 4 98 60 . 11 . . 3 . . . . . . . . . . Largest 3 | 2 2 1 3 3 . 1 . . 1 . . . . . . . . . . Hottest 166 | 90 90 30 166 75 . 80 . . 80 . . . . . . . . . . Shots Fired 400 | 8 8 4 207 158 . 12 . . 3 . . . . . . . . . . Gun 369 | 8 8 . 195 158 . . . . . . . . . . . . . . . Cannon 22 | . . . 7 . . 12 . . 3 . . . . . . . . . . Launcher 9 | . . 4 5 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 286 | . . . 128 158 . . . . . . . . . . . . . . . Thermal 97 | 8 . . 74 . . 12 . . 3 . . . . . . . . . . Explosive 9 | . . 4 5 . . . . . . . . . . . . . . . . Electromagnetic 8 | . 8 . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 8 10 . 24 13 . . . . . . . . . . . . . . . Robot Miss Streak 9 | . 1 . 9 6 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 4 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 249 | 8 7 . 128 99 . . 1 . . . 1 . . . . 2 2 1 . Core Hits 107 | 3 2 . 52 47 . . . . . . . . . . . 1 1 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 2 . . . . . . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 2 . . . . . . . . . . . . . . . Melee Attacks 76 | . . . . 2 . 9 1 . 16 8 1 3 . . . 15 12 9 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . 2 . 9 1 . 16 8 1 3 . . . 15 12 9 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 1 . . . . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4971 | 94 157 16 2356 1869 . . 72 . . . 62 . . . . 154 109 68 14 Guns 4050 | 94 111 . 2036 1809 . . . . . . . . . . . . . . . Cannons 90 | . . . 90 . . . . . . . . . . . . . . . . Explosions 292 | . 46 16 230 . . . . . . . . . . . . . . . . Melee 465 | . . . . . . . 72 . . . 62 . . . . 154 109 68 . Ramming 74 | . . . . 60 . . . . . . . . . . . . . . 14 Kinetic 2883 | . . . 1074 1809 . . . . . . . . . . . . . . . Thermal 1192 | 94 46 . 1052 . . . . . . . . . . . . . . . . Explosive 246 | . . 16 230 . . . . . . . . . . . . . . . . Electromagnetic 111 | . 111 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 465 | . . . . . . . 72 . . . 62 . . . . 154 109 68 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 2 2 . 7 7 7 1 10 10 . . . . 15 . 11 12 Average Corruption 3 | . . . 2 2 . 7 7 7 1 1 10 . . . . 10 . 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . 16 18 . 9 3 1 1 1 1 . . . . 3 . 6 5 Message Errors 27 | . . . 8 7 . 3 1 1 . 1 1 . . . . 2 . 2 1 Matter Fused 13 | . . . 4 4 . 1 . . . . . . . . . . . 3 1 Heat Flow Errors 6 | . . . . 2 . 2 . . 1 . . . . . . . . 1 . Energy Discharges 5 | . . . 1 2 . . 1 . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . 1 1 . 1 . . . . . . . . . . . . . Data Loss (major) 3 | . . . 1 1 . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 1 . . 2 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 192 | . . . 28 . . . 59 . . . 57 . . . . 48 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 28 | . . . 28 . . . . . . . . . . . . . . . . Melee 164 | . . . . . . . 59 . . . 57 . . . . 48 . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . 11 55 . . . . . . . . . . . . . . . 7 Shots 3 | . . 1 2 . . . . . . . . . . . . . . . . Rammed 7 | . . . . 6 . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . 6 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | 90 176 . 427 342 . 342 45 25 421 374 7 . . . . 158 398 252 . Average Temperature 112 | 40 98 . 122 76 . 109 15 12 100 119 4 . . . . 38 211 50 . Received Heat Transfer 1242 | . 36 . 666 387 . . . . . 18 9 . . . . . 45 63 18 Effects 8 | . . . . 1 . 3 . . 1 1 . . . . . . 2 . . Shutdowns 4 | . . . . 1 . 2 . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . 1 . . . . . . . . . . . . . . . . Heat Transferred 2629 | 248 50 . 2331 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . . . Low Security (%) 75 | 100 100 . 69 38 100 100 . . 100 . . 100 . . 100 100 100 100 100 Level 1 24 | . . . 30 61 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 325 | 10 54 . 282 325 119 53 . . 17 . . 72 . . 15 20 60 75 85 Initial 119 | . . . . 110 119 53 . . . . . 39 . . . 8 . 33 . Average 103 | 1 3 . 148 216 114 9 . . 2 . . 45 . . . 3 5 27 10 Influence Increases 2309 | 10 54 . 729 659 . 43 5 . 43 195 . 62 . . 15 62 145 152 135 Destroy 0b10 Robot/C 980 | . 40 . 500 420 . . . . . . . . . . . 20 . . . Destroy 0b10 Robot/NC 95 | 10 . . 30 35 . . 5 . . . . . . . . 5 5 5 . Destroy Leader 274 | . 10 . 116 146 . . . . . . . . . . . . 2 . . Successful Hack 78 | . . . 14 8 . 2 . . 8 . . 28 . . . 12 3 3 . Disable Machine 135 | . . . 15 30 . . . . . . . . . . . 15 . 75 . Destroy Structure 117 | . 4 . 39 5 . 11 . . 20 . . 4 . . . 10 15 9 . Partial Spotted 195 | . . . . . . 30 . . 15 . . 15 . . 15 . 45 60 15 Lose Combat Pursuer 435 | . . . 15 15 . . . . . 195 . 15 . . . . 75 . 120 Influence Decreases 2209 | 10 18 36 467 658 154 152 5 . 43 90 41 65 61 . . 77 85 212 35 Entered New Map 474 | . . 18 . 152 144 56 . . . . 21 25 24 . . 7 . 27 . Time Decay 1465 | 10 18 18 397 486 10 93 5 . 33 80 20 30 37 . . 30 53 110 35 Lost Part 230 | . . . 70 20 . 3 . . 10 10 . 10 . . . 35 17 55 . Lost Ally 25 | . . . . . . . . . . . . . . . . 5 . 20 . Purge Threat 15 | . . . . . . . . . . . . . . . . . 15 . . Squads Dispatched 21 | . 1 . 3 2 . 4 . . 2 . . . . . . 2 1 4 2 Investigation 5 | . 1 . 1 . . . . . 2 . . . . . . . . 1 . Extermination 6 | . . . . . . 2 . . . . . . . . . 1 1 2 . Reinforcement 10 | . . . 2 2 . 2 . . . . . . . . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Distress Signals 9 | . . . 4 1 . . . . 1 . . . . . . . . . 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . 1 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . Times Spotted 148 | . 4 . 40 29 . 5 . . 3 11 1 5 1 . . 9 9 16 15 Peak Tracking Total 14 | . 2 . 8 4 . 2 . . 3 6 1 3 1 . . 6 6 14 13 Tactical Retreats 16 | . . . 1 1 . . . . 2 5 . 1 . . . . 3 . 3 ECM-based Alert Blocks 2 | . . . . . . . . . 2 . . . . . . . . . . Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Traps Triggered 10 | . 1 . 2 . . 1 . . . . . . . . . 2 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Machines Disabled 11 | . . 2 1 2 . . . . . . . . . . . 1 . 5 . Max in Single Turn 2 | . . 2 1 1 . . . . . . . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Machines Accessed 25 | . . 1 4 4 1 1 . . 3 . . 2 . . . 2 4 3 . Terminals 21 | . . . 3 4 . 1 . . 3 . . 2 . . . 2 3 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 68 | . . 9 12 6 2 4 . . 9 . . 3 . . . 9 8 6 . Successful 41 | . . 9 7 4 . 1 . . 8 . . 2 . . . 5 3 2 . Failed 27 | . . . 5 2 2 3 . . 1 . . 1 . . . 4 5 4 . Catastrophic 4 | . . . . . 1 . . . . . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . 6 1 . 4 . . 2 . . 3 . . . 7 5 . . Terminals 51 | . . . 7 6 . 4 . . 9 . . 3 . . . 9 7 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . 1 . . Terminal Hacks 25 | . . 9 . 4 . . . . 6 . . 1 . . . 2 1 2 . Record 12 | . . 8 . . . . . . 2 . . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . 1 . . . Open Door 3 | . . . . 3 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . . . 2 . . 1 . . 2 . . 1 . . . 3 1 . . Terminals 10 | . . . 2 . . 1 . . 2 . . 1 . . . 3 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . Botnet 9 | . . . 2 . . 1 . . 2 . . 1 . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 4 1 1 1 . . 2 . . 2 . . . 2 3 1 . Full Trace Events 3 | . . . . . . . . . 2 . . . . . . . . 1 . Feedback Events 2 | . . . . . . . . . 2 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Total Allies 1 | . . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . . . . . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . . . 10 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Active Infowar (turns) 3225 | . 395 282 502 . 27 432 109 55 163 197 46 73 171 10 90 204 239 230 . Optics 1588 | . . . . . 27 139 . . 162 197 46 73 171 10 90 204 239 230 . Sensors 477 | . . . . . . . . . . . . 66 170 10 90 138 . 3 . Seismic 1179 | . 395 282 502 . . . . . . . . . . . . . . . . Machine Analysis 1484 | . . . . . 24 432 109 55 163 197 46 73 171 10 90 114 . . . Cloaking 387 | . . . . . . . . . . . . . . . . . 210 177 . Jamming 627 | . . . . . . . . . . . . . . . 2 173 239 213 . ECM 399 | . . . . . . 211 . . 77 . . . . . 54 57 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 . 2 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Turns Passed 5743 | 95 401 282 1368 1269 36 432 109 55 163 197 46 73 171 10 90 204 239 379 124 Spaces Moved 6622 | 61 156 311 517 597 78 877 393 170 285 397 214 254 543 48 114 333 452 663 159 Core 349 | 24 . . . . . . . . . . . . . . . . . 284 41 Treads 677 | . . . 205 472 . . . . . . . . . . . . . . . Legs 326 | . . . 201 125 . . . . . . . . . . . . . . . Wheels 615 | 37 156 311 111 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4655 | . . . . . 78 877 393 170 285 397 214 254 543 48 114 333 452 379 118 Fastest Speed 8 | 50 80 80 86 160 27 23 23 23 20 20 20 20 20 20 20 15 11 8 39 Average Speed 51 | 99 80 84 163 170 27 23 23 23 20 20 20 20 20 20 20 19 12 27 43 Slowest Speed 320 | 200 80 95 320 240 27 24 23 23 20 20 20 20 20 20 20 22 15 91 50 Overloaded Moves 195 | . . . . . . . . . . . . . . . . 48 106 41 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . Potential Cave-ins 16 | . . . . . . 3 . . 5 2 . . . . . 2 4 . . Cave-ins Triggered 3 | . . . . . . 1 . . . . . . . . . 2 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 30 | 5 20 19 47 79 3 27 54 19 11 57 23 10 71 12 5 42 19 71 12 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 1 . 1 . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 1 . . 1 . 1 1 1 1 1 1 . Scrap Searched 8 | . . 2 . . . . 3 1 . . 1 . 1 . . . . . . Spaces Dug 73 | . . . 2 . . 19 . . 19 8 . 3 . . . 9 10 3 . Terrain Destroyed 124 | . 4 15 34 . . 19 . . 19 8 . 3 . . . 9 10 3 . Melee 57 | . . . . . . 8 . . 16 8 . 3 . . . 9 10 3 . Projectile 18 | . . . 4 . . 11 . . 3 . . . . . . . . . . AOE 49 | . 4 15 30 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Qua Sec Total 8575 | 85 424 327 903 780 96 1081 409 185 361 501 214 270 604 47 180 436 614 844 214 Wait 1271 | 2 253 . 204 73 . 163 16 16 50 94 . 8 62 . 58 36 125 111 . Move 6600 | 60 155 310 516 596 77 875 392 169 282 396 213 253 542 47 113 332 451 662 159 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . Pick Up 110 | 12 5 5 33 11 . 9 . . 4 1 . 3 . . 3 5 6 9 4 Fast Attach 25 | 2 . . 7 1 1 . . . . . . . . . . 1 3 10 . Attach 67 | 4 1 . 12 5 9 5 . . 4 . . 2 . . 2 9 3 6 5 Detach 4 | . . . 1 . . . . . . . . . . . . . . 2 1 Swap 37 | 1 2 3 9 10 . 3 . . 1 1 . 1 . . 2 . 4 . . Drop 80 | . 4 5 23 16 9 5 . . . 1 . . . . 2 . 4 11 . Fire 184 | 4 4 4 98 60 . 11 . . 3 . . . . . . . . . . Melee 76 | . . . . 2 . 9 1 . 16 8 1 3 . . . 15 12 9 . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . . . . . . . Escape Stasis 107 | . . . . . . 1 . . . . . . . . . 32 6 24 44 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / Zhi) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 5) 497 | -10/Materials | Entered Subcaves 609 | -10/Subcaves | Visited 4L-MR0's lab 638 | -10/Subcaves | Found Rainbow Chip 705 | -10/Subcaves | Disturbed a concealed Subdweller 753 | -10/Subcaves | Learned location of Zion (-7) 753 | -10/Subcaves | Met a Zionite searching for "candidates" 753 | -10/Subcaves | Discovered new exit (range 11) 758 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 779 | -10/Subcaves | Entered Materials 779 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1189 | -8/Materials | Destroyed 9 combat bots 1287 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2071 | -8/Materials | Discovered new exit (range 15) 2124 | -8/Materials | Build established: Scavenger-Tank 2147 | -8/Materials | Entered Storage 2491 | -8/Storage | Core integrity fell below 50% 2763 | -8/Storage | Discovered new exit (range 16) 3108 | -8/Storage | Identified exit to Factory 3163 | -8/Storage | Build established: Mutant 3416 | -8/Storage | Entered Factory 3416 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3439 | -7/Factory | Discovered new exit (range 16) 3452 | -7/Factory | Entered another Factory area 3452 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3591 | -6/Factory | Crushed by falling debris 3622 | -6/Factory | Lost 3 parts (1n2u) 3639 | -6/Factory | Spotted B-75 Beast 3728 | -6/Factory | Build established: Hacker-Sprinter 3882 | -6/Factory | Discovered new exit (range 10) 3884 | -6/Factory | Entered Lower Caves 3888 | -6/Lower Caves | Encountered a Warlord checkpoint 3992 | -6/Lower Caves | Discovered new exit (range 3) 3993 | -6/Lower Caves | Entered another Lower Caves area 4035 | -6/Lower Caves | Discovered new exit (range 13) 4039 | -6/Lower Caves | Learned Factory stockpile data 4048 | -6/Lower Caves | Entered Factory 4048 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4053 | -5/Factory | Identified exit to Upper Caves 4099 | -5/Factory | Imp. System Shield fried by hacking feedback 4211 | -5/Factory | Entered Upper Caves 4324 | -5/Upper Caves | Identified exit to Upper Caves 4328 | -5/Upper Caves | Encountered a Warlord checkpoint 4331 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 4339 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4399 | -5/Upper Caves | System corruption reached 10% 4408 | -5/Upper Caves | Entered another Upper Caves area 4409 | -5/Upper Caves | Encountered a Warlord checkpoint 4409 | -5/Upper Caves | Identified exit to Zhirov 4410 | -5/Upper Caves | Discovered new exit (range 13) 4454 | -5/Upper Caves | Entered Factory 4454 | -4/Factory | Evolved 2 slots: Utility x2 4491 | -4/Factory | Identified exit to Upper Caves 4491 | -4/Factory | Identified exit to Extension 4527 | -4/Factory | Entered Upper Caves 4530 | -4/Upper Caves | Learned location of 1 exit from Research 4655 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4697 | -4/Upper Caves | Discovered new exit (range 4) 4698 | -4/Upper Caves | Entered another Upper Caves area 4704 | -4/Upper Caves | Discovered new exit (range 17) 4708 | -4/Upper Caves | Entered Research 4708 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4709 | -3/Research | Identified exit to Armory 4734 | -3/Research | Discovered new exit (range 21) 4798 | -3/Research | Entered Testing 4912 | -3/Testing | Crushed by falling debris 4936 | -3/Testing | Crushed by falling debris 4936 | -3/Testing | System corruption reached 10% 4971 | -3/Testing | Scanned by Researcher 5000 | -3/Testing | Discovered new exit (range 15) 5002 | -3/Testing | Entered Research 5002 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5023 | -2/Research | Lost 14 parts (2p2n8u2w) 5128 | -2/Research | Spotted B-90 Cyclops 5183 | -2/Research | Spotted B-90 Cyclops 5227 | -2/Research | Discovered new exit (range 7) 5241 | -2/Research | Entered Quarantine 5243 | -2/Quarantine | Spotted Alpha 7 5333 | -2/Quarantine | Found Sigix Corpse 5338 | -2/Quarantine | Found Sigix Corpse 5344 | -2/Quarantine | Found Alien Artifact 5344 | -2/Quarantine | Identified Phase Armor 5350 | -2/Quarantine | Found Alien Artifact 5350 | -2/Quarantine | Identified Core Reset Matrix 5350 | -2/Quarantine | Used Core Reset Matrix 5354 | -2/Quarantine | Detected hypermatrix surge 5354 | -2/Quarantine | Sensed 18 artifacts in vicinity 5359 | -2/Quarantine | Found Subatomic Replicator 5458 | -2/Quarantine | Found Phase Redirector 5471 | -2/Quarantine | Released all parts (14) 5495 | -2/Quarantine | Core integrity fell below 50% 5502 | -2/Quarantine | Lost 6 parts (2p3n1u) 5508 | -2/Quarantine | System corruption reached 10% 5524 | -2/Quarantine | Core integrity fell below 20% 5528 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 5529 | -2/Quarantine | Warped through subspace 5579 | -2/Quarantine | Spotted Fortress 5617 | -2/Quarantine | Discovered new exit (range 6) 5617 | -2/Quarantine | Discovered new exit (range 7) 5620 | -2/Quarantine | Entered Section 7 5621 | -2/Section 7 | Detected hypermatrix surge 5621 | -2/Section 7 | Sensed 20 artifacts in vicinity 5634 | -2/Section 7 | Scanned by Researcher 5711 | -2/Section 7 | Build established: Mutant 5721 | -2/Section 7 | Spotted S7 Guard 5744 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 7010. 05664_ O-16 Technician locks terminal. 05665_ Acquired Unknown Flight Unit. 05666_ Identified Field Propulsion Drive. 05667_ Acquired Field Propulsion Drive. 05668_ Held in stasis. 05668_ C-65 Expert is analyzing... 05669_ Acquired Field Propulsion Drive. 05672_ Held in stasis. 05672_ C-65 Expert is analyzing... 05676_ Held in stasis. 05703_ C-65 Expert is analyzing... 05707_ Held in stasis. 05707_ C-65 Expert is analyzing... 05711_ Held in stasis. 05718_ W-44 Eye sends out distress signal. 05724_ System corrupted: Matter fused (-5). 05733_ Acquired Unknown Reactor. 05734_ Identified Quantum Reactor. 05740_ System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????#??######????????????????????????????????????? | | ???? ?? ????????????????????????????????????? | | ???# ??" """ #???????????????????????????????????? | | ???# """ """ #???????????????????????????????????? | | ???# """ """ #######################?????????????? | | ?? # """ """ # #?????????!???? | | " # """ """ + #?????????????? | | " # """ """ # @ #?????????????? | | # """ """ # #?????????????? | | # # ######h###########?????????????? | | ??# # #???? ??????????????????????? | | ???# # #??? ?????????????????????? | | #### # #?? ????????????????????? | | + "" "" # #?? #???????????!???????? | | #### ""S"" # #?# #???????????????????? | | ???# """" # #?# #???????????????????? | | ???########### #?# " "" #???????????????????? | | ?????????????# #?# "R"" ! ???????????????????? | | ?????????????# #?# """ ##??????????????????? | | ?????????????+ #?#?##??####???????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ###+######???????????????????????????????????????? | | ???? ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 225 Utility Shielding 66 Evasion (%) 67 Launcher Accuracy 30 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Phase Armor Core Reset Matrix Subatomic Replicator Phase Redirector High-powered Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Alien Roots DATA ERROR: Steam Global Achievement% Explorer For Emergencies Only I Have A Map? Infodabbler Item+ Live, Flee, And Rebuild Mistaken Identity Nope Organ Harvest Overwhelming Safety First Signature Confirmed Speed Demon Spot Them First There's More Where That Came From Throw Away The Key We Love MA Challenges ------------ None Game ------ Seed WeaponsTechDrive Manual? 0 Play Time 02:32:30 Cumulative 64.0 hours Start 2025.10.23 @ 11:00:47 End 2025.10.23 @ 14:20:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab42a286-f507-4e33-8bf2-56dfdadc26a8