Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 23:25:06 Player: ToasterKoishi Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4556) 4556 TOTAL SCORE: 11456 Bonus ------- Pacifist 4056 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Linear Gravjet Impulse Thruster Array > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core System Shield [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VTOL Module Treads Armored Medium Treads Leg Improved VSS Leg Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Visual Processing Unit Processor Visual Processing Unit Weapon None Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Slots Evolved 14 | . . . . . 4 2 . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 . . . . 1 1 . . . . 1 . Utility 8 | . . . . . 2 2 . . . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 18 | . 3 . . 1 . 3 1 . . 3 . 1 . . 3 2 1 Power 1 | . . . . . . 1 . . . . . . . . . . . Engine 1 | . . . . . . 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 15 | . 2 . . 1 . 2 1 . . 2 . 1 . . 3 2 1 Treads 3 | . . . . . . . . . . . . . . . 3 . . Leg 1 | . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 10 | . 2 . . 1 . 2 1 . . 2 . 1 . . . 1 . Utility 2 | . 1 . . . . . . . . 1 . . . . . . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 2 | . 1 . . . . . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 12 | . . . . 1 2 . . . 2 1 . 1 . . 3 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . 1 2 . . . 2 . . 1 . . 2 . 2 Utility 2 | . . . . . . . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . 1 3 . . . 1 1 . 1 . . 3 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 13 | . 38 42 42 42 19 15 23 23 14 4 17 20 17 . 13 4 4 Flight 7 | . 28 28 28 28 10 7 15 15 6 . 11 14 11 . 6 2 2 Processor 4 | . 10 14 14 14 9 7 7 7 7 3 5 5 5 . 3 . . Naked Turns 198 | . 3 . . . . . . . . 165 . . . . 4 . 26 Heaviest Build . | . . . . . . . . . . . . . . . . . . Greatest Support 30 | 3 8 8 8 8 8 6 10 10 10 12 12 18 12 12 30 16 16 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 3 3 3 5 5 4 4 5 4 4 3 3 4 3 3 Average Carried 3 | . 2 3 3 2 2 2 4 4 4 4 4 3 3 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 3 2 3 5 4 4 4 4 4 3 3 3 4 3 3 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Matter Collected 247 | 60 . . . 17 . . . . 31 139 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Hostile Shots Fired 341 | . 6 . . 8 19 . 3 . 43 85 . 32 . . 18 6 121 Missed 153 | . 3 . . 2 9 . 3 . 23 32 . 18 . . 7 2 54 Damage Taken 3510 | . 33 . . 52 150 . . . 277 840 . 218 . . 402 100 1438 Core 2773 | . 11 . . 28 106 . . . 210 778 . 146 . . 175 98 1221 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 84 80 . . . 70 8 . . 85 . 84 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8 | . . . . . . . . . . 3 . . . . 1 4 . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . 3 . . . . 1 4 . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 1 . . . . . 2 . 2 Average Corruption 1 | . . . . . . . . . 1 . . . . . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . 1 . . . . . 2 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 1 . . . . 1 1 . Targets Rammed 3 | . . . . . . . . . . 1 . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . Received Heat Transfer 414 | . 18 . . . 81 . . . 6 201 . 9 . . . 9 90 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Peak Influence 270 | . 60 23 . . 90 55 . . . 270 132 . . 105 77 86 69 Initial 132 | . . 23 . . . 40 . . . 40 132 . . 105 77 26 44 Average 90 | . 8 23 . . 43 44 . . . 153 132 . . 105 60 41 51 Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . . . Low Security (%) 80 | 100 100 100 . 100 100 100 . . . 57 100 . . 100 100 100 100 Level 1 19 | . . . . . . . . . . 42 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . . 1 . . . 2 . . . . 1 . 1 Investigation 3 | . 2 . . . . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . . 1 . . . 1 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Distress Signals 2 | . . . . . 1 . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 94 | . 7 . . 3 12 . 4 . 8 17 . 8 . . 5 5 25 Peak Tracking Total 17 | . 4 . . 3 13 1 4 . 5 10 . 8 . . 5 5 17 Tactical Retreats 12 | . 1 . . . . . . . 3 5 . 3 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Traps Triggered 3 | . . . . . . . . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Machines Accessed 11 | . 2 . . . 1 . . . . 4 1 . . 1 . 1 1 Terminals 11 | . 2 . . . 1 . . . . 4 1 . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 28 | . 8 . . . 3 . . . . 9 3 . . 1 . 1 3 Successful 2 | . . . . . 1 . . . . . . . . 1 . . . Failed 26 | . 8 . . . 2 . . . . 9 3 . . . . 1 3 Catastrophic 4 | . 2 . . . . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 16 | . 8 . . . . . . . . 4 3 . . . . 1 . Terminals 28 | . 8 . . . 3 . . . . 9 3 . . 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 1 . . . . 4 1 . . . . 1 1 Full Trace Events 3 | . 2 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Turns Passed 957 | 9 45 16 9 56 44 37 11 3 80 348 6 91 20 1 32 73 76 Spaces Moved 2246 | 18 114 50 28 171 127 84 26 7 215 706 17 252 55 3 59 150 164 Core 776 | 18 4 . . . 5 . . . 36 604 . . . . 19 39 51 Treads 1 | . . . . . . . . . . . . . . . 1 . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 47 | . . . . . . . . . . . . . . . . . 47 Flight 1422 | . 110 50 28 171 122 84 26 7 179 102 17 252 55 3 39 111 66 Fastest Speed 32 | 50 32 32 32 32 32 35 34 34 34 37 37 34 37 37 37 45 40 Average Speed 40 | 50 32 32 32 32 33 36 34 34 37 48 37 35 37 37 43 46 45 Slowest Speed 145 | 50 50 32 32 35 50 40 40 34 50 50 37 37 37 37 145 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . 1 . . 2 5 . . . . . . 2 . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 33 12 8 65 26 2 8 25 55 35 . 64 13 . 46 7 21 Regions Visited 17 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 1 . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac DSF Res Arm Total 2249 | 17 118 49 27 169 122 90 27 6 214 711 16 250 54 2 63 149 165 Wait 1 | . . . . . . . 1 . . . . . . . . . . Move 2202 | 17 111 49 27 166 116 83 25 6 214 705 16 247 54 2 58 142 164 Hop 14 | . 1 . . 2 5 . . . . . . 2 . . . 4 . Pick Up 9 | . 3 . . . 1 2 . . . 2 . . . . 1 . . Fast Attach 10 | . 3 . . . . 1 . . . 1 . . . . 3 1 1 Attach 8 | . . . . 1 . 2 1 . . 2 . 1 . . . 1 . Detach 2 | . . . . . . 2 . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . . . . . 1 . Fire . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 1 . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 6) 52 | -10/Materials | Discovered new exit (range 11) 55 | -10/Materials | Entered Mines 70 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 70 | -10/Mines | Discovered new exit (range 5) 71 | -10/Mines | Entered Exiles 76 | -10/Exiles | Discovered new exit (range 14) 80 | -10/Exiles | Entered Mines 96 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 120 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 131 | -9/Mines | Discovered new exit (range 14) 136 | -9/Mines | Entered Materials 136 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 171 | -8/Materials | Discovered new exit (range 18) 180 | -8/Materials | Entered Factory 180 | -7/Factory | Evolved 2 slots: Utility x2 189 | -7/Factory | Discovered new exit (range 9) 208 | -7/Factory | Lost 3 parts (3n) 217 | -7/Factory | Entered Lower Caves 225 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 228 | -7/Lower Caves | Entered Data Miner 228 | -7/Data Miner | Discovered new exit (range 6) 231 | -7/Data Miner | Entered Proximity Caves 233 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 308 | -6/Proximity Caves | Discovered new exit (range 7) 311 | -6/Proximity Caves | Entered Factory 311 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 468 | -6/Factory | Build established: Mutant 484 | -6/Factory | Core integrity fell below 50% 504 | -6/Factory | Core integrity fell below 20% 653 | -6/Factory | Discovered new exit (range 17) 659 | -6/Factory | Entered another Factory area 659 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 662 | -5/Factory | Discovered new exit (range 8) 665 | -5/Factory | Entered Upper Caves 683 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 750 | -5/Upper Caves | Discovered new exit (range 16) 756 | -5/Upper Caves | Entered another Upper Caves area 770 | -5/Upper Caves | Discovered new exit (range 17) 772 | -5/Upper Caves | Encountered a Warlord checkpoint 776 | -5/Upper Caves | Entered Factory 776 | -4/Factory | Evolved 2 slots: Utility x2 777 | -4/Factory | Identified exit to DSF 777 | -4/Factory | Entered DSF 800 | -4/DSF | Additional patrols routed to DSF 802 | -4/DSF | Discovered new exit (range 14) 809 | -4/DSF | Entered Research 809 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 823 | -3/Research | Lost 3 parts (2n1u) 878 | -3/Research | Discovered new exit (range 6) 882 | -3/Research | Entered Armory 883 | -3/Armory | Met VL-GR5, who suggested a friendly competition 916 | -3/Armory | Spotted B-86 Titan 945 | -3/Armory | Core integrity fell below 50% 954 | -3/Armory | Core integrity fell below 20% 958 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00911_ Current location identified: Armory 00911_ Connecting with Terminal... 00912_ Terminal disabled. 00917_ Slug penetrates Wall. 00920_ Compression Vault explodes. 00920_ Penetrated by Slug. 00920_ Slug penetrates Wall. 00920_ Imp. Linear Gravjet destroyed. 00924_ Penetrated by Slug. 00932_ Impulse Thruster Array destroyed. 00941_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00946_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 00951_ Compression Vault explodes. 00951_ Penetrated by Slug. 00952_ Component Storage disabled. 00954_ Slug penetrates Wall. 00954_ Component Storage disabled. 00957_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????? ##########?????##??????????? | | ???????????????? g ?????# #######????? | | ????????????????? g Y??????# #????? | | ?????????????????? h#??????# =[[ ! #????? | | ??????????????????""" """gl #????### =[[ #????? | | ??????????????????""" " " #????# =[[ #????? | | ??????????????????""" " h###### #????? | | ???????????????? """ "" ""#????? | | ???????????????? "" " @ ""#????? | | ????????????? T"#????? | | ???????????? s s ""#????? | | ?????????????""" """ s ""#????? | | ??????????????"" """ # #????? | | ??????????????????""" """ s###"########## | | ??????????????????""" """ s p | | ??????????????????""" F" p | | ?????????????????? "" #### | | ?????????????????? #??# | | ?????????????????? #??########+########## | | ??????????????????###??##+###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalGrapheneClaws Manual? 0 Play Time 00:22:59 Cumulative 56.7 hours Start 2024.04.15 @ 23:04:22 End 2024.04.15 @ 23:25:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cc4739fe-1fe1-4598-8b92-0c0ad693cd79