Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 01:01:17 Player: THN-L0C Result: Destroyed by R2-LOK(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (207) 207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 657 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Small Storage Unit Tractor Beam Mining Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Storage Unit Tractor Beam Light Assault Rifle Light Assault Rifle Mining Laser Enhanced Flamer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 8 3 2 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 6 | . 6 7 Power . | . 1 1 Propulsion 1 | . 1 2 Utility 1 | . 1 2 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 92 Engine 13 | . 14 12 Treads 27 | . 28 26 Device 13 | . 13 14 Storage 14 | . 14 14 Ballistic Gun 18 | . 20 13 Launcher 8 | . 7 10 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 14 31 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 9 | 3 8 9 Average Carried 6 | . 6 7 Final Capacity 15 | 8 15 15 Final Carried 8 | 3 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 416 | 276 130 10 Remotely 114 | . 114 . Salvage Created 301 | 118 98 85 Parts 18 | 8 4 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . 5 2 Guns 4 | . 2 2 AOE 3 | . 3 . Classes Destroyed 6 | 2 3 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Subdweller 2 | . . 2 Best Kill Streak 4 | 2 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 47 43 Missed 30 | . 11 19 Hits 60 | . 36 24 Projectile 60 | . 36 24 Damage Taken 927 | . 348 579 Core 277 | . 81 196 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | 3 16 24 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 63 | 6 28 29 Gun 59 | 6 24 29 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 59 | 6 24 29 Thermal . | . . . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 10 | 4 9 10 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 43 | 4 16 23 Core Hits 23 | 4 11 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 606 | 66 365 175 Guns 416 | 66 175 175 Cannons . | . . . Explosions 190 | . 190 . Melee . | . . . Ramming . | . . . Kinetic 416 | 66 175 175 Thermal . | . . . Explosive 190 | . 190 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles . | . . . Explosions 3 | . 3 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 6 | . 6 . Received Heat Transfer 201 | . 102 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 112 | 10 112 . Initial . | . . . Average 26 | . 29 . Influence Increases 223 | 10 213 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 32 | . 32 . Successful Hack 25 | . 25 . Select Force Hacks 30 | . 30 . Destroy Structure 21 | . 21 . Influence Decreases 223 | 10 191 22 Entered New Map 11 | . . 11 Time Decay 212 | 10 191 11 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 10 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 11 | . 11 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 458 | 10 197 251 Terrain 251 | . . 251 Seismic 207 | 10 197 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1154 | 74 718 362 Spaces Moved 544 | 35 316 193 Core 6 | 6 . . Treads 538 | 29 316 193 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 146 160 161 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 50 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 27 . Melee . | . . . Projectile . | . . . AOE 27 | . 27 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 771 | 48 502 221 Wait 164 | 1 163 . Move 542 | 34 315 193 Hop . | . . . Pick Up 8 | 2 5 1 Fast Attach 7 | 7 . . Attach 3 | . 1 2 Detach . | . . . Swap 4 | 1 2 1 Drop . | . . . Fire 43 | 3 16 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / Min x2 / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / [*Scr]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 293 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Learned 4 Recycling zone layouts 544 | -10/Materials | Learned location of 1 exit from Storage 580 | -10/Materials | Learned location of Mines (-9) 607 | -10/Materials | Identified exit to Subcaves 633 | -10/Materials | Identified exit to Mines 685 | -10/Materials | Learned location of 2 exits from Materials 722 | -10/Materials | Loaded intel: 11 interactive machine locations 793 | -10/Materials | Entered Subcaves 794 | -10/Subcaves | Continued accompanying wandering Federalists (5) 794 | -10/Subcaves | Identified exit to Materials 803 | -10/Subcaves | Learned Materials security intel 813 | -10/Subcaves | Learned Materials terminal intel 1040 | -10/Subcaves | Core integrity fell below 50% 1146 | -10/Subcaves | Core integrity fell below 20% 1153 | -10/Subcaves | Lost 5 parts (1p1n3w) 1155 | -10/Subcaves | Destroyed by R2-LOK(R) with Subdweller Beam Cannon Last Messages --------------- 00910_ A derelict emerges from the shadows: "Hey wait up! Finally some friendlies. We were scared out of our wits watching Subs pass by here several times." 00974_ Acquired 6 matter. 00977_ Acquired 4 matter. 01024_ HW-C40(O) collects matter. 01067_ Acquired Enh. Flamer. 01074_ Grenade Launcher destroyed. 01077_ Assault Rifle destroyed. 01102_ Ion Engine destroyed. 01104_ Lgt. Treads destroyed. 01112_ MO-W6S(R) destroyed. 01113_ Subatomizers dissect the Disposable Heat Sink. 01113_ MT-FTN(O) collects matter. 01122_ Lgt. Assault Rifle destroyed. 01127_ Subatomizers dissect the Disposable Heat Sink. 01136_ R2-LOK(R) affixes Scrap Shield Fragment to Scrap Shield. 01137_ Subatomizers dissect the Disposable Heat Sink. 01153_ R2-LOK(R) affixes Scrap Shield Fragment to Scrap Shield. 01155_ OD-F1H(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????? ??????#????????????????? | | ?????????????????????? ?#?????????????????????? | | ??????????????????????# ???????????????????????? | | ???????????????? ?????# ####?#?????????????????? | | ????????????????? ???## #??#????#???????????? | | ?????????????????????# # ##?#????????????????? | | ??????????? ???????#?# #???????##??????????? | | ?????????????? ??###??# #?????#?#???????????? | | ????????????? ???# ##?# ;##?#??????#?????????? | | ???????????? ??# ??# # #??????????????????? | | ???????????# ???# ?# ;##?????#????????????? | | ???????????# ???# ?# ##???#???????????????? | | ??????????## ### ?#@ ;#??????????#????????? | | ??????????# ##%= ##????##??#??????????? | | ??????????# *= ###### ####??##??##??? | | ??????????? ## #? ### ##?? | | ?????????????# ## ### % ? #?? | | ?????????????# ????## >R;#?# #?? ? ??# | | ????????????## ?????# ##### ##??? # ### #?? | | ????????????# ###&! ## ##??## ### ### | | ??????????? ### ####% ## | | ?????????? ## | | ??????????? ### | | ??????????? ???#?### # ## | | ???????????????????########" ## #### | | ???????????????????#?#????###### ##??# | | ??????????????????????#????????#### ##???## # | | ??????????????????????????????????#####????### # | | ????????????????????#????#??#??????????#?????# ## | | ??????????????????#???????????????????##????## ## | | ?????????????????????????????????#?? ??????## | | ???????????????????????????????????????????# | | ??????????????????????????????#?????? ?????### | | ?????????????????????????????????????????????## | | ????????????????????????????????????????#?????# | | ???????????????????????????#??????????#???????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralGunDoublenader Manual? 0 Play Time 00:06:25 Cumulative 445.6 hours Start 2026.08.18 @ 00:56:23 End 2026.08.18 @ 01:01:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82c95a81-dae6-43d7-9dc2-972e99acfd46