Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.28 @ 11:15:29 Player: Demise Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (2305) 2305 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (588) 588 TOTAL SCORE: 8898 Bonus ------- Follower Combat Kills 20 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -32 Cogmind --------- Core Integrity 747/850 Matter 292/300 Energy 140/140 System Corruption 1% Temperature Cool (0) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Light Deuterium Engine > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (24) --- Improved Cooling System Makeshift Sensor Array Heavy Armor Plating Layered Light Armor Plating Damper Plating Damper Plating Hardlight Generator System Shield Long-range Tractor Beam Trap Extractor Sensor Drone Bay (19/20) Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle AWS/Gauss Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Heavy Treads Improved Cooling System Heavy Armor Plating Damper Plating Damper Plating Hardlight Generator Long-range Tractor Beam Trap Extractor Recalibrator Sensor Drone Bay Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Flak Gun Proton Missile Launcher Improved Grenade Launcher Improved Datajack [Rating: 74] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 2 Utility 5 | . . . . . 4 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 116 | 4 18 1 2 . 23 6 13 12 10 4 . 13 10 Power 9 | . 2 . . . 1 1 3 . . 1 . . 1 Engine 5 | . 2 . . . 1 1 . . . . . . 1 Core 1 | . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . 3 . . . . . . Propulsion 12 | 2 3 1 . . 1 . 1 . . . . 2 2 Treads 12 | 2 3 1 . . 1 . 1 . . . . 2 2 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | . 4 . 2 . 5 4 5 9 9 1 . 2 2 Device 15 | . . . . . 1 1 1 3 6 1 . 2 . Storage 8 | . 3 . 2 . 1 . 1 1 . . . . . Processor 2 | . 1 . . . . . . . 1 . . . . Hackware 4 | . . . . . . 2 . 1 . . . . 1 Protection 14 | . . . . . 3 1 3 4 2 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 9 . . . 16 1 4 3 1 2 . 9 5 Energy Gun 6 | 2 4 . . . . . . . . . . . . Energy Cannon 10 | . 2 . . . 4 . . 1 . . . 1 2 Ballistic Gun 21 | . 2 . . . 4 . 3 2 1 1 . 6 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . 2 . 1 . . 1 . 2 1 Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 6 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . Parts Lost 14 | . 3 . . . . . 1 . . . . 2 8 Power 4 | . 1 . . . . . . . . . . 1 2 Propulsion 3 | . . . . . . . . . . . . . 3 Utility 1 | . . . . . . . . . . . . 1 . Weapon 6 | . 2 . . . . . 1 . . . . . 3 Highest Loss Streak 8 | . 1 . . . . . 1 . . . . 2 8 Average Slot Usage (%) 88 | . 95 100 100 100 89 84 75 82 91 82 85 87 76 Engine 6 | . 13 14 14 14 9 10 5 . . . . . 2 Core 1 | . . . . . . . . . . 2 7 7 3 Reactor 5 | . . . . . . . 8 15 15 14 14 10 3 Treads 16 | . 28 28 28 28 18 15 9 7 7 7 7 10 12 Device 4 | . . . . . 8 7 . 3 6 7 7 6 5 Storage 22 | . 13 28 28 28 25 23 22 23 23 21 21 21 18 Processor 4 | . 12 . . . . . . . 6 7 7 7 6 Hackware 6 | . . . . . . . 9 11 15 14 14 14 12 Protection 3 | . . . . . 10 11 7 5 . . . . . Energy Gun 1 | . 10 . . . . . . . . . . . . Energy Cannon 7 | . 7 28 28 28 9 . . . . . . . . Ballistic Gun 7 | . 7 . . . 6 14 5 14 14 6 7 8 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 147 | 3 25 25 45 45 86 91 127 147 118 125 125 125 109 Greatest Support 130 | 3 40 40 40 40 42 42 70 70 70 70 70 70 130 Greatest Overweight (x) 2 | . 1 . 1 1 2 2 2 2 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 24 | 4 10 10 16 16 20 20 20 24 24 24 24 24 24 Average Capacity 18 | 4 7 10 14 16 19 20 19 23 24 24 24 24 24 Most Carried 24 | 4 10 10 14 16 20 20 20 24 24 24 24 24 24 Average Carried 18 | 2 7 9 12 15 19 19 19 22 23 23 24 23 21 Final Capacity 24 | 4 10 10 16 16 20 20 20 24 24 24 24 24 24 Final Carried 24 | 4 10 10 14 16 20 20 20 24 24 24 24 24 23 Class Distribution -------------------- 33% | Hauler-Mutant 32% | Mutant 16% | Scavenger-Mutant 7% | Generator-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Generator-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 2228 | 240 210 10 20 10 408 61 262 222 258 134 . 223 170 Remotely . | . . . . . . . . . . . . . . Salvage Created 4769 | 159 1008 41 . 47 942 61 1650 269 79 41 . 234 238 Parts 213 | 10 64 3 . 3 53 3 24 17 7 1 . 18 10 Haulers Intercepted 5 | . 1 . . . 3 . . 1 . . . . . Recyclers Shooed 4 | 1 2 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 7 1 . 12 . Prevented 8 | . . . . . . . . . . . . 8 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 50 | . 15 1 . 1 13 1 6 3 2 1 . 5 2 Guns 30 | . 12 . . . 3 1 4 3 2 1 . 3 1 Cannons 11 | . 2 1 . 1 6 . . . . . . 1 . AOE 7 | . 1 . . . 4 . 2 . . . . . . Classes Destroyed 14 | 2 7 . . . 2 . 1 1 . . . 1 . Worker 5 | . 1 . . . 3 . . 1 . . . . . Builder 3 | . 1 . . . 1 . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 5 | . 1 . . . 3 . . 1 . . . . . Recycler 5 | 1 4 . . . . . . . . . . . . Operator 4 | . 2 . . . 1 . . . . . . . 1 Watcher 6 | . 3 . . . 3 . . . . . . . . Swarmer 11 | . 6 . . . 3 . . . . . . 2 . Grunt 15 | . 9 1 . 1 3 . . . . 1 . . . Sentry 8 | . . . . . 5 1 . 2 . . . . . Hunter 5 | . . . . . 2 . . . . . . 1 2 Programmer 4 | . . . . . . . . 1 2 . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . 6 . . . . . . Best Kill Streak 7 | 4 7 1 . 1 4 1 2 1 1 1 . 1 1 Combat Bots Only 7 | . 7 1 . 1 3 1 2 1 1 1 . 1 1 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Damage Taken 3765 | . 589 77 . . 545 161 301 552 44 . . 647 849 Core 398 | . 146 . . . 38 13 . 44 . . . 54 103 Absorbed by Shields 78 | . . . . . . 78 . . . . . . . Core Remaining (%) 79 | 100 . . . 41 93 . . . . . . 84 . Volleys Fired 217 | 14 83 3 . 2 61 6 4 13 4 1 . 9 17 Largest 2 | 2 2 2 . 2 2 2 1 2 2 1 . 2 2 Hottest 112 | 80 112 112 . 112 112 46 30 51 51 36 . 95 112 Shots Fired 462 | 18 122 6 . 4 110 12 88 28 14 2 . 34 24 Gun 316 | 18 88 . . . 38 12 83 28 14 1 . 19 15 Cannon 109 | . 28 6 . 4 62 . . . . . . 5 4 Launcher 31 | . . . . . 10 . 5 . . 1 . 10 5 Special 6 | . 6 . . . . . . . . . . . . Kinetic 260 | . 50 . . . 38 12 83 28 14 1 . 19 15 Thermal 21 | 4 17 . . . . . . . . . . . . Explosive 11 | . . . . . 5 . 5 . . 1 . . . Electromagnetic 170 | 14 55 6 . 4 67 . . . . . . 15 9 Robot Hit Streak 40 | 7 13 3 . 1 20 5 40 9 10 4 . 7 2 Robot Miss Streak 9 | 2 2 2 . 1 5 1 1 6 1 . . 3 9 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Autonomous 103 | . . . . . . . 84 . . 1 . 18 . Shots Hit Robots 303 | 13 77 3 . 2 70 10 83 13 3 1 . 19 9 Core Hits 147 | 4 41 1 . 2 35 4 19 14 5 1 . 8 13 Critical Hits 2 | . 1 . . . . . . . 1 . . . . Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Melee Attacks 17 | . . . . . 15 2 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 17 | . . . . . 15 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7615 | 185 1107 72 . 48 1818 141 2709 338 166 27 . 629 375 Guns 4618 | 185 612 . . . 386 133 2251 329 166 27 . 345 184 Cannons 1685 | . 426 72 . 45 1000 . . . . . . 72 70 Explosions 1289 | . 66 . . . 432 . 458 . . . . 212 121 Melee . | . . . . . . . . . . . . . . Ramming 23 | . 3 . . 3 . 8 . 9 . . . . . Kinetic 4077 | . 256 . . . 386 133 2251 329 166 27 . 345 184 Thermal 284 | 24 153 . . . 107 . . . . . . . . Explosive 573 | . . . . . 115 . 458 . . . . . . Electromagnetic 2658 | 161 695 72 . 45 1210 . . . . . . 284 191 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 3 2 16 19 20 20 20 20 1 Average Corruption 15 | . . . . . 2 2 14 17 19 20 20 20 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 252 | . . . . . 20 . 27 44 54 60 5 42 . Message Errors 55 | . . . . . 2 . 9 7 8 18 2 9 . Matter Fused 43 | . . . . . 6 . 6 9 5 13 . 4 . Heat Flow Errors 20 | . . . . . 4 . . 3 2 6 1 4 . Energy Discharges 33 | . . . . . 3 . 4 3 8 9 . 6 . Data Loss (minor) 24 | . . . . . 3 . 2 8 5 3 2 1 . Data Loss (major) 8 | . . . . . . . 1 . 5 1 . 1 . Misfires 13 | . . . . . . . 1 2 7 . . 3 . Alerts 4 | . . . . . . . . 1 . 1 . 2 . Misdirections 34 | . . . . . . . 1 4 12 9 . 8 . Targeting Errors 17 | . . . . . 2 . 3 7 1 . . 4 . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 53 | . 6 2 . . 45 . . . . . . . . Projectiles 41 | . 6 2 . . 33 . . . . . . . . Explosions 12 | . . . . . 12 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . 16 . . . . . 181 . . . . 1 . Shots 7 | . 1 . . . . . 5 . . . . 1 . Rammed 5 | . 2 . . 1 . 1 . 1 . . . . . Targets Rammed 5 | . 2 . . 1 . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 409 | 37 204 165 . 102 409 32 146 290 168 229 193 223 . Average Temperature 87 | 22 42 88 . 53 87 18 65 151 57 93 180 91 . Received Heat Transfer 621 | . 183 42 . . 162 60 . 138 . . . 36 . Effects 4 | . . . . . 2 . . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . Interference 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | 1 . . . . 3 . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 Parts Fried 21 | 2 4 . . . 11 . . . . . . 1 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 500 | 50 250 . . . 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 2 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Peak Influence 316 | 20 316 70 . 23 272 93 53 114 . . . . 48 Initial 70 | . 13 70 . . . 33 32 . . . . . 18 Average 71 | 6 172 38 . 13 70 62 34 38 . . . . 17 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . Low Security (%) 94 | 100 74 100 . 100 97 100 100 100 . . . . 100 Level 1 5 | . 25 . . . 2 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 1 . . 8 2 . 1 . . . . 3 Investigation 7 | . 1 1 . . 3 1 . . . . . . 1 Extermination 3 | . . . . . . 1 . 1 . . . . 1 Reinforcement 5 | . 2 . . . 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 2 | . . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 90 | . 26 3 . 4 31 1 6 4 2 1 . 5 7 Peak Tracking Total 5 | . 5 3 . 3 4 1 3 1 1 . . 1 4 Tactical Retreats 5 | . 4 . . 1 . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . . . 2 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 7 | . . . . . 3 . . . . . . 1 3 Max in Single Turn 2 | . . . . . 1 . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 37 | . 8 2 2 . 12 3 . 2 1 . 4 . 3 Terminals 18 | . 6 . . . 8 3 . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 3 | . 1 . . . 1 . . 1 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Total Hacks 125 | . 25 2 2 . 39 10 . 3 1 . 30 . 13 Successful 82 | . 11 2 2 . 23 3 . 2 1 . 30 . 8 Failed 42 | . 13 . . . 16 7 . 1 . . . . 5 Catastrophic 10 | . 2 . . . 5 2 . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 46 | . 15 . 1 . 21 4 . . . . . . 5 Terminals 58 | . 20 . . . 24 10 . . . . . . 4 Fabricators 9 | . . . . . . . . . . . . . 9 Repair Stations 9 | . 3 . . . 4 . . 2 . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . . . . Terminal Hacks 51 | . 6 2 2 . 5 3 . . 1 . 30 . 2 Record 13 | . . . 1 . . . . . 1 . 11 . . Part Schematic 12 | . 1 . . . . 1 . . . . 8 . 2 Robot Schematic 8 | . . . . . . . . . . . 8 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . 3 . . Open Door 2 | . . 2 . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . . . 3 . . 1 . . . . . Scan Component 4 | . 1 . . . 2 . . 1 . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . Unauthorized Hacks 13 | . 3 . . . 8 . . . . . . . 2 Terminals 9 | . 2 . . . 6 . . . . . . . 1 Track 2 | . 1 . . . 1 . . . . . . . . Botnet 5 | . . . . . 4 . . . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 7 . . . 11 3 . 2 . . . . 1 Full Trace Events 7 | . 2 . . . 3 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 2 1 . . . . 8 . 2 Parts Built 1 | . . . . . . . . . . . . . 1 Matter 285 | . . . . . . . . . . . . . 285 Time 76 | . . . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . . . 5 Parts Repaired 2 | . 1 . . . 1 . . . . . . . . Time 51 | . 13 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 5 | . . 4 . . . . . . . . . 1 . Largest Group 3 | . . 3 3 3 . . . . . . . 1 . Highest-Rated Group 94 | . . 40 40 40 . . . . . . . 94 . Highest-Rated Ally 94 | . . 31 16 16 . . . . . . . 94 . Total Orders 1 | . . . . . 1 . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . Ally Attacks 27 | . . . . 15 . . . . . . . 12 . Total Damage 556 | . . . . 169 . . . . . . . 387 . Kills 2 | . . . . 1 . . . . . . . 1 . Allies Corrupted 2 | . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . 2 2 . . . Drone Launches 2 | . . . . . 2 . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 11376 | 73 1556 893 532 270 2467 331 515 767 971 1184 137 698 982 Spaces Moved 5706 | 59 712 543 294 126 1108 156 259 379 506 620 77 359 508 Core 84 | 59 25 . . . . . . . . . . . . Treads 5622 | . 687 543 294 126 1108 156 259 379 506 620 77 359 508 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 165 185 177 177 177 180 180 180 180 180 160 Average Speed 172 | 50 156 161 179 185 178 185 179 181 180 180 180 180 169 Slowest Speed 205 | 50 160 165 185 185 205 197 197 200 180 180 180 180 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 96 99 70 31 61 8 97 12 81 90 68 60 8 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . . 2 1 . . Known Exits Taken 6 | . 1 . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . . . . Scrap Searched 6 | . . 1 . 1 . . . . 2 1 . 1 . Spaces Dug 22 | . 6 . . . 14 2 . . . . . . . Terrain Destroyed 104 | . 13 . . . 52 2 18 . . 15 . 4 . Melee 16 | . . . . . 14 2 . . . . . . . Projectile 16 | . 6 . . . . . 6 . . . . 4 . AOE 72 | . 7 . . . 38 . 12 . . 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total 6851 | 82 1032 556 299 158 1476 182 308 434 562 687 76 398 601 Wait 629 | . 186 2 1 28 232 6 10 17 27 59 . 1 60 Move 5694 | 58 711 542 293 125 1107 156 258 378 505 619 76 358 508 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 5 16 3 2 2 22 3 8 3 6 . . 7 4 Fast Attach 35 | 4 7 . . . 1 1 8 2 4 3 . 2 3 Attach 33 | . 3 . . . 3 1 5 5 4 2 . 5 5 Detach 14 | . 4 . . . . . 1 5 . 2 . . 2 Swap 49 | . 8 1 2 . 19 4 . 5 2 . . 6 2 Drop 75 | 1 12 5 1 . 16 2 14 3 10 1 . 10 . Fire 217 | 14 83 3 . 2 61 6 4 13 4 1 . 9 17 Melee 17 | . . . . . 15 2 . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . 1 . . 1 . 1 . 1 . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Destroyed 7 combat bots 311 | -10/Materials | Build established: Mutant 333 | -10/Materials | Core integrity fell below 50% 413 | -10/Materials | Discovered new exit (range 5) 588 | -10/Materials | Discovered new exit (range 9) 599 | -10/Materials | Identified exit to Materials 602 | -10/Materials | Repaired Lgt. Treads 646 | -10/Materials | Central database locked down 822 | -10/Materials | Identified exit to Mines 985 | -10/Materials | Discovered exit to Materials (range 15) 1630 | -10/Materials | Entered Mines 1659 | -10/Mines | Found the Drone Emporium 1668 | -10/Mines | Found Prototype Device 1757 | -10/Mines | Learned Materials interactive machine intel 1853 | -10/Mines | Learned Materials stockpile data 1939 | -10/Mines | Received a Mining Laser from a helpful Derelict 2008 | -10/Mines | Learned 2 Materials zone layouts 2022 | -10/Mines | Discovered exit to Materials (range 14) 2201 | -10/Mines | Discovered exit to Materials (range 6) 2213 | -10/Mines | Met a Derelict shopkeep closing up shop 2320 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2513 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2514 | -10/Mines | Discovered new exit (range 5) 2523 | -10/Mines | Entered Exiles 2523 | -10/Exiles | Accompanied by 3 allies 2568 | -10/Exiles | Met 8R-AWN 2591 | -10/Exiles | Met EX-HEX 2698 | -10/Exiles | Met EX-DEC 2731 | -10/Exiles | Learned location of Zion (-6) 2766 | -10/Exiles | Met EX-BIN 2792 | -10/Exiles | Aligned with FarCom system 2794 | -10/Exiles | Given EX-Vault access code 2837 | -10/Exiles | Opened EX-Vault 2850 | -10/Exiles | Found AWS/Gauss 2893 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2913 | -10/Exiles | Exiles lab attacked by MAIN.C 3039 | -10/Exiles | Discovered new exit (range 10) 3055 | -10/Exiles | Left Exiles lab with AWS/Gauss 3055 | -10/Exiles | Entered Mines 3055 | -9/Mines | Accompanied by 3 allies 3101 | -9/Mines | Assembled infested the area 3264 | -9/Mines | Discovered new exit (range 10) 3325 | -9/Mines | Entered Materials 3325 | -8/Materials | Evolved 4 slots: Utility x4 3328 | -8/Materials | Loaded intel: 19 interactive machine locations 3406 | -8/Materials | Identified Sensor Drone Bay 3990 | -8/Materials | Build established: Hauler-Mutant 4381 | -8/Materials | Identified exit to Garrison 4675 | -8/Materials | Garrison activated, responded to threat 5391 | -8/Materials | Identified exit to Factory 5518 | -8/Materials | Repaired Hvy. Armor Plating 5792 | -8/Materials | Entered Factory 5792 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6123 | -7/Factory | Sucked down chute 6123 | -7/Factory | Entered Waste 6138 | -7/Waste | EMP discharged 6221 | -7/Waste | Spotted C-40 Crusher 6230 | -7/Waste | Destroyed C-40 Crusher 6238 | -7/Waste | EMP discharged 6238 | -7/Waste | System corruption reached 10% 6257 | -7/Waste | Spotted C-40 Crusher 6266 | -7/Waste | Destroyed C-40 Crusher 6274 | -7/Waste | Spotted C-40 Crusher 6276 | -7/Waste | Found Unknown Protection 6276 | -7/Waste | Identified Damper Plating 6293 | -7/Waste | Destroyed C-40 Crusher 6294 | -7/Waste | Spotted C-40 Crusher 6299 | -7/Waste | Destroyed C-40 Crusher 6308 | -7/Waste | Spotted C-40 Crusher 6309 | -7/Waste | Spotted C-40 Crusher 6338 | -7/Waste | EMP discharged 6342 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6343 | -7/Waste | Destroyed C-40 Crusher 6348 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6349 | -7/Waste | Destroyed C-40 Crusher 6418 | -7/Waste | Found Damper Plating 6438 | -7/Waste | EMP discharged 6538 | -7/Waste | EMP discharged 6540 | -7/Waste | Discovered new exit (range 16) 6638 | -7/Waste | EMP discharged 6638 | -7/Waste | Entered Factory 6746 | -7/Factory | Build established: Scavenger-Mutant 7074 | -7/Factory | Build established: Hauler-Mutant 7328 | -7/Factory | Discovered new exit (range 15) 7334 | -7/Factory | Identified exit to Garrison 7405 | -7/Factory | Entered Lower Caves 7450 | -7/Lower Caves | Encountered a Warlord checkpoint 7484 | -7/Lower Caves | Build established: Scavenger-Mutant 7642 | -7/Lower Caves | Learned Factory terminal intel 8341 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8351 | -7/Lower Caves | Discovered new exit (range 10) 8360 | -7/Lower Caves | Identified exit to Zion 8367 | -7/Lower Caves | Identified exit to Lower Caves 8376 | -7/Lower Caves | Entered another Lower Caves area 8488 | -7/Lower Caves | Discovered new exit (range 10) 8519 | -7/Lower Caves | Identified exit to Factory 8676 | -7/Lower Caves | Build established: Hauler-Mutant 8744 | -7/Lower Caves | Found Alien Artifact 8744 | -7/Lower Caves | Identified Core Expander 8744 | -7/Lower Caves | Installed Core Expander, added new Power slot 9455 | -7/Lower Caves | Discovered new exit (range 10) 9460 | -7/Lower Caves | Build established: Generator-Mutant 9470 | -7/Lower Caves | Identified exit to Data Miner 9560 | -7/Lower Caves | Entered Data Miner 9560 | -7/Data Miner | Discovered new exit (range 6) 9595 | -7/Data Miner | Met Data Miner 9625 | -7/Data Miner | Learned location of Section 7 (-2) 9625 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9656 | -7/Data Miner | Received God Mode back door access code from Data Miner 9695 | -7/Data Miner | Identified exit to Proximity Caves 9697 | -7/Data Miner | Entered Proximity Caves 9960 | -6/Proximity Caves | Escorted by Enhanced Grunt 10026 | -6/Proximity Caves | Spotted B-75 Beast 10045 | -6/Proximity Caves | Destroyed B-75 Beast 10370 | -6/Proximity Caves | Build established: Scavenger-Mutant 10371 | -6/Proximity Caves | Discovered exit to Factory (range 13) 10395 | -6/Proximity Caves | Entered Factory 10395 | -6/Factory | Evolved 2 slots: Propulsion x2 10396 | -6/Factory | Identified exit to Extension 10397 | -6/Factory | Loaded intel: 21 terminal locations 10706 | -6/Factory | Build established: Scavenger-Skirmisher 10996 | -6/Factory | Lost 8 parts (2p3n3w) 11323 | -6/Factory | Fabricated Exp. Sensor Array? 11377 | -6/Factory | Self-destructed Last Messages --------------- >>Load(Imp. Hacking Suite) Uploading Imp. Hacking Suite schematic... Loaded successfully: Imp. Hacking Suite Rating: 5 Time: 47 Matter: 190 Initiate build sequence. 11289_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 11319_ Acquired 3 matter. 11323_ >> FABRICATOR: Completed Exp. Sensor Array? 11323_ Acquired 1 matter. 11325_ Acquired 3 matter. 11327_ Acquired 1 matter. 11328_ Acquired 5 matter. 11330_ Acquired 4 matter. 11359_ Slug penetrates Wall. 11363_ K-01 Serf collects debris. 11370_ K-01 Serf cleans the Fabricator. 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"""" # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 51 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingMiningNukerbomber Manual? 0 Play Time 01:11:24 Cumulative 251.5 hours Start 2021.01.28 @ 09:51:50 End 2021.01.28 @ 11:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ca69395-efd1-4ead-9fb8-4909a08d940a