Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 01:04:43 Player: Cracklepappy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (316) 1580 Value Destroyed (13225) 13225 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (4859) 4859 TOTAL SCORE: 26264 Bonus ------- High Alert Combat Kills 3004 Follower Combat Kills 501 Entered Garrisons 600 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -46 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 37/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Power Amplifier Weight Redist. System > --- WEAPON (6) ------- Companion Sword > --- INVENTORY (5) ---- Reinforced Fission Core Scrap Suit Large Storage Unit Bore Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Weapon Mount Improved Shield Generator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Reinforced Deuterium Engine Armored Wheel Advanced Heat Sink Coolant Injector Cargo Storage Unit High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Weapon Mount Improved Weapon Cycler EM Shield Improved Shield Generator High-powered Tractor Beam Heavy Linear Accelerator Heavy Linear Accelerator Plasma Cutter Makeshift Hammer [Rating: 75] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Authchip [R/NC] Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 . 2 . . . . . . . 4 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . Utility 4 | . . . . . 1 . 1 . . . . . . . 2 . . Weapon 4 | . . . 2 . 1 . 1 . . . . . . . . . . Parts Attached 202 | 11 17 2 20 2 17 19 2 2 13 17 12 14 11 19 19 4 1 Power 19 | 1 2 . 2 . 1 3 . . 4 1 2 2 . . . 1 . Engine 13 | 1 2 . 1 . 1 3 . . 1 1 2 1 . . . . . Core 5 | . . . 1 . . . . . 2 . . 1 . . . 1 . Reactor 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 35 | 5 7 1 1 1 2 2 . . 2 2 1 1 4 . 6 . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 35 | 5 7 1 1 1 2 2 . . 2 2 1 1 4 . 6 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 57 | 3 3 1 2 1 4 4 2 2 5 7 4 2 1 5 8 2 1 Device 36 | 2 1 . 1 1 2 3 1 1 2 6 3 1 1 4 5 2 . Storage 7 | 1 2 . . . . . . . 1 . 1 1 . . . . 1 Processor 11 | . . 1 . . 1 1 1 1 1 1 . . . 1 3 . . Hackware 2 | . . . . . 1 . . . 1 . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 91 | 2 5 . 15 . 10 10 . . 2 7 5 9 6 14 5 1 . Energy Gun 13 | . 1 . 2 . . . . . . . 1 2 3 4 . . . Energy Cannon 9 | . 1 . 1 . . . . . . . 2 1 . 1 3 . . Ballistic Gun 39 | 2 . . 5 . 9 9 . . 2 5 . 3 1 2 1 . . Ballistic Cannon 12 | . . . 4 . 1 . . . . 2 2 1 . 1 . 1 . Launcher 4 | . 2 . 1 . . . . . . . . 1 . . . . . Special Weapon 8 | . 1 . 2 . . . . . . . . 1 . 3 1 . . Impact Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 11 | . . . 1 1 1 . . . . . 5 . 1 2 . . . Parts Lost 46 | . 3 2 . . 4 2 . . . 1 . 11 1 . 21 . 1 Power 2 | . . . . . . . . . . . . 1 . . 1 . . Propulsion 12 | . 3 . . . 2 . . . . 1 . 2 . . 4 . . Utility 9 | . . 1 . . . . . . . . . 1 . . 6 . 1 Weapon 23 | . . 1 . . 2 2 . . . . . 7 1 . 10 . . Highest Loss Streak 11 | . 2 2 . . 4 2 . . . 1 . 3 1 . 11 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 17 | 5 17 18 18 20 19 19 19 19 19 18 16 17 18 17 15 3 4 Power 1 | . 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . . 1 Propulsion 1 | 2 1 2 2 2 1 2 2 2 1 1 1 . 1 . . . . Utility 9 | . 8 9 7 8 7 9 12 11 11 11 10 10 13 12 9 2 2 Weapon 4 | 1 5 5 7 7 7 6 3 4 4 3 3 2 . 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 88 | 1 13 2 22 1 1 4 2 2 7 8 1 1 6 4 8 3 2 Power 8 | . 1 . 3 . . . . . . . . 1 2 . 1 . . Propulsion 11 | 1 1 1 2 1 . 1 2 . . . . . 1 . 1 . . Utility 50 | . 10 1 7 . . 3 . 2 5 6 1 . 2 4 5 2 2 Weapon 18 | . 1 . 10 . 1 . . . 2 2 . . 1 . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 100 99 100 98 100 99 100 100 89 84 83 96 92 85 8 18 Engine 6 | . 14 14 6 11 9 9 7 7 2 . 3 6 7 7 4 . . Wheel 16 | . 27 28 22 22 17 18 15 15 15 14 15 10 14 15 17 . . Device 14 | . 14 2 7 11 9 9 7 5 . 19 23 22 23 23 18 3 11 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 7 4 . 1 Processor 3 | . . 11 . . 9 9 14 16 21 2 . . . . 4 . . Energy Gun 4 | . 1 11 2 . . . . . . . . 1 19 14 18 . . Energy Cannon 3 | . 11 13 5 . . . . . . . 10 10 5 . 3 . . Ballistic Gun 16 | . 12 1 20 22 36 42 45 46 46 24 3 9 3 4 . . . Ballistic Cannon 6 | . . . 14 22 7 . . . . 9 15 8 . 2 . . . Special Weapon 1 | . 1 . . . . 1 . . . . . . 3 3 2 . . Impact Weapon 1 | . . . . . . . . . . . . 2 7 2 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 5 5 5 5 Peak Build Rating 75 | 7 9 10 25 31 33 41 50 50 52 73 75 72 54 55 68 18 18 Average Rating 40 | 6 8 9 21 25 31 34 49 48 48 62 73 58 51 47 58 9 16 On Entrance 33 | . 7 9 10 25 25 33 40 50 49 46 73 72 47 35 55 7 15 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 52 52 73 65 68 75 77 77 105 128 134 129 83 83 99 5 6 Greatest Support 52 | 32 26 20 20 20 22 24 24 24 32 32 24 22 32 32 52 9 9 Greatest Overweight (x) 10 | . 5 2 3 3 3 3 3 3 5 5 5 10 6 2 7 1 . Average Overweight (x) 2 | . 1 2 2 3 2 2 3 3 2 4 5 5 2 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 5 5 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 23 | 8 20 20 20 20 20 20 20 20 23 20 20 20 20 20 20 5 5 Average Carried 18 | 5 17 19 19 19 19 19 19 19 19 19 19 18 19 19 19 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 19 20 20 5 5 5 Class Distribution -------------------- 24% | Gunner 21% | Mutant 20% | Scavenger-Executioner 18% | Executioner 4% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Commander-Executioner | -7/Factory Scavenger-Executioner | -7/Waste Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Executioner | -7/Storage Executioner | -7/Garrison Scavenger-Executioner | -7/Recycling Mutant | -7/Scraptown Scavenger-Executioner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Matter Collected 15956 | 415 1198 209 1105 412 1191 1518 . 645 814 3302 2019 1927 317 263 552 59 10 Remotely 1137 | 247 . . . . . . . . . . 657 233 . . . . . Salvage Created 14746 | 240 554 219 1701 284 1140 1480 . 961 556 2125 1365 1549 1092 . 1120 248 112 Parts 677 | 21 35 12 111 10 62 66 . 14 23 97 47 65 30 . 75 2 7 Haulers Intercepted 20 | . 2 . 6 . 4 . . . 1 . 5 . . . 2 . . Recyclers Shooed 12 | . . . 1 . 1 . . . . . 2 . 6 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . . . 18 5 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Combat Hostiles Destroyed 233 | . 14 5 34 11 23 27 . 3 5 33 28 36 4 . 9 . 1 Melee 2 | . . . . . . . . . . . . . . . 1 . 1 Guns 117 | . 4 . 13 3 19 27 . 3 4 26 . 8 4 . 6 . . Cannons 97 | . 5 . 17 8 4 . . . . 7 26 28 . . 2 . . AOE 15 | . 4 5 3 . . . . . 1 . 2 . . . . . . Classes Destroyed 24 | 3 7 . 2 3 1 2 . 1 1 . 1 . . . 1 1 1 Worker 13 | 2 . 1 4 . 2 . . . 1 . . . . . 3 . . Builder 7 | . 1 . . 1 1 . . . . . 1 . 1 . 2 . . Tunneler 8 | 6 1 . . . . . . . . . . . . . 1 . . Hauler 20 | . 2 . 6 . 4 . . . 1 . 5 . . . 2 . . Recycler 25 | 1 . 1 1 1 1 . . . 3 . 4 . 10 . 3 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . Mechanic 4 | . 1 . 1 . . 1 . . 1 . . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . . Watcher 6 | . 2 . 1 . 1 . . . . 1 1 . . . . . . Swarmer 55 | . 6 3 9 . 7 2 . . . 10 . 14 . . 4 . . Grunt 94 | . 8 2 15 1 11 16 . . 1 13 13 13 . . 1 . . Brawler 3 | . . . . 1 1 . . . . 1 . . . . . . . Duelist 9 | . . . 1 1 . 4 . . . 2 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . Sentry 40 | . . . 9 . 3 1 . . 3 6 10 4 4 . . . . Demolisher 2 | . . . . . . 1 . . 1 . . . . . . . . Specialist 7 | . . . . . . 3 . 3 . 1 . . . . . . . Hunter 4 | . . . . . 1 . . . . . 1 . . . 2 . . Programmer 9 | . . . . . . . . . 1 . 2 5 . . . . 1 Heavy 2 | . . . . . . . . . . . . . . . 2 . . Compactor 3 | . . . . . . . . 3 . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 3 . Packrat 2 | . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 Assembled 8 | . . . . 8 . . . . . . . . . . . . . Best Kill Streak 16 | 3 3 3 5 2 16 5 . 2 3 10 9 5 10 . 4 1 1 Combat Bots Only 13 | . 3 3 5 2 13 5 . 2 1 10 6 5 2 . 4 . 1 Max Kills in Single Turn 3 | 1 3 1 3 2 3 2 . 2 3 2 2 2 1 . 2 1 1 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . 1 . . Exploded 3 | . 3 1 3 . . . . . 1 . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Hostile Shots Fired 1058 | . 47 16 49 15 104 69 . . 54 112 221 216 36 . 105 1 13 Missed 331 | . 7 6 18 5 32 27 . . 18 35 88 61 15 . 14 . 5 Hits 727 | . 40 10 31 10 72 42 . . 36 77 133 155 21 . 91 1 8 Melee 8 | . . . . 5 . . . . . 2 1 . . . . . . Projectile 719 | . 40 10 31 5 72 42 . . 36 75 132 155 21 . 91 1 8 AOE 2 | . . . . . . 2 . . . . . . . . . . . Critical Strikes 21 | . 1 1 . . 6 1 . . 2 3 . 3 . . 4 . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . Damage Taken 9984 | . 497 103 347 225 996 832 . 34 305 922 979 1697 164 . 2705 20 158 Core 1708 | . 74 18 60 33 177 97 . . 23 42 26 132 20 . 868 20 118 Absorbed by Shields 910 | . . . . . . . . . . 93 409 408 . . . . . Regen/Repaired (Parts) 188 | . 71 . 44 . 73 . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 63 . 76 . 50 . . . . . . . 65 . . . Volleys Fired 891 | 18 66 11 68 27 48 142 . 15 19 199 81 123 37 5 32 . . Largest 6 | 2 2 2 4 4 5 5 . 6 6 6 4 5 4 1 5 . . Hottest 400 | 40 100 100 179 120 143 130 . 155 155 196 208 201 320 5 400 . . Shots Fired 2370 | 36 121 19 260 94 240 359 . 88 106 429 220 256 56 5 81 . . Gun 1442 | 36 68 5 144 44 185 279 . 88 106 319 27 75 25 . 41 . . Cannon 751 | . 39 6 112 50 55 . . . . 47 193 181 31 . 37 . . Launcher 18 | . 9 8 1 . . . . . . . . . . . . . . Special 159 | . 5 . 3 . . 80 . . . 63 . . . 5 3 . . Kinetic 1743 | 36 51 . 199 94 240 279 . 88 106 366 123 142 9 . 10 . . Thermal 592 | . 61 11 60 . . 80 . . . 63 97 105 47 . 68 . . Explosive 18 | . 9 8 1 . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . 9 . . . . . Robot Hit Streak 51 | 9 8 6 12 5 15 38 . 32 7 51 11 23 28 12 19 . . Robot Miss Streak 11 | 2 4 1 5 4 5 11 . 5 4 7 5 8 3 . 4 . . Penetration Max 1 | . . . . . 1 1 . . . . 1 . . . . . . Secondary Targets 15 | . . . . . 2 4 . 1 . 6 . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . 1 . . . . 1 . . Shots Hit Robots 1492 | 21 66 10 129 42 129 255 . 53 51 267 144 161 48 15 85 8 8 Core Hits 673 | 12 28 10 65 25 59 112 . 10 24 119 70 69 29 . 38 2 1 Critical Kills 9 | . 3 . 1 . . . . 1 . 3 . 1 . . . . . Critical Parts Destroyed 11 | . . . . . . 3 . . . 5 . 3 . . . . . Critical Strikes 54 | . 3 . 3 1 1 5 . 3 . 18 9 9 . . 2 . . Meltdown 3 | . 2 . 1 . . . . . . . . . . . . . . Destroy 17 | . 1 . . . 1 3 . 3 . 9 . . . . . . . Blast 20 | . . . 2 1 . . . . . 3 9 5 . . . . . Smash 4 | . . . . . . . . . . . . 4 . . . . . Sever 8 | . . . . . . 2 . . . 6 . . . . . . . Melee Attacks 98 | . . . . . . 6 . . 1 12 . 18 5 10 29 8 9 Impact 37 | . . . . . . 6 . . 1 12 . 18 . . . . . Slashing 46 | . . . . . . . . . . . . . . . 29 8 9 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . . . . . . . 5 10 10 7 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . Damage Inflicted 38506 | 256 1281 343 2528 852 2397 3968 . 1192 1129 5368 6960 6900 1192 . 3083 625 432 Guns 15229 | 256 496 42 1159 396 1775 3091 . 1192 978 3480 459 776 484 . 645 . . Cannons 16666 | . 434 52 1186 456 622 . . . . 1214 6333 4756 708 . 905 . . Explosions 1082 | . 351 249 163 . . . . . 151 . 168 . . . . . . Melee 3958 | . . . . . . . . . . . . 1368 . . 1533 625 432 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 24561 | 256 392 . 1761 852 2397 3091 . 1192 978 4694 5021 3741 111 . 75 . . Thermal 8840 | . 538 94 604 . . 877 . . . 674 1771 1726 1081 . 1475 . . Explosive 1082 | . 351 249 163 . . . . . 151 . 168 . . . . . . Electromagnetic 65 | . . . . . . . . . . . . 65 . . . . . Impact 1368 | . . . . . . . . . . . . 1368 . . . . . Slashing 2590 | . . . . . . . . . . . . . . . 1533 625 432 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 7 7 . . . . . 23 24 24 24 26 26 . . . 1 Average Corruption 21 | . 6 7 . . . . . 14 23 24 24 25 26 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 492 | . 35 17 . . . . . 12 63 124 80 101 60 . . . . Message Errors 99 | . 6 6 . . . . . 2 11 23 15 21 15 . . . . Matter Fused 101 | . 9 3 . . . . . 3 13 29 12 21 11 . . . . Heat Flow Errors 37 | . 4 3 . . . . . 1 8 3 8 8 2 . . . . Energy Discharges 59 | . 6 1 . . . . . . 7 17 7 11 10 . . . . Parts Rejected 8 | . . . . . . . . 1 1 1 2 2 1 . . . . Parts Fused 4 | . . . . . . . . . 1 1 1 . 1 . . . . Data Loss (minor) 56 | . 3 3 . . . . . 1 6 11 8 18 6 . . . . Data Loss (major) 30 | . 4 . . . . . . 1 2 7 7 3 6 . . . . Misfires 18 | . 1 1 . . . . . . 2 5 5 3 1 . . . . Alerts 11 | . . . . . . . . 1 2 3 2 2 1 . . . . Misdirections 3 | . . . . . . . . . . 1 2 . . . . . . Weapon Failures 66 | . 2 . . . . . . 2 10 23 11 12 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1830 | . 5 4 1 16 . 8 . . . 101 359 627 15 . 224 321 149 Projectiles 841 | . . . 1 16 . 8 . . . 101 359 330 15 . 11 . . Explosions 9 | . 5 4 . . . . . . . . . . . . . . . Melee 980 | . . . . . . . . . . . . 297 . . 213 321 149 Knockbacks 40 | . . . 1 5 8 . . . . 5 6 15 . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 36 | . . . 1 5 7 . . . . 4 5 14 . . . . . Secondary 3 | . . . . . 1 . . . . 1 1 . . . . . . Self-Inflicted Damage 88 | . 31 . . . . . . . . . 57 . . . . . . Shots 3 | . 2 . . . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 376 260 300 26 123 39 . 434 307 323 201 258 111 . 189 . . Average Temperature 62 | . 83 62 58 4 31 9 . 121 86 98 38 82 35 . 90 . . Received Heat Transfer 2439 | . 219 30 123 26 558 240 . . 54 232 338 322 54 . 234 9 . Effects 6 | . 2 . 1 . . . . . . 3 . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 . . . . . Impact Corruptions 9 | . . . . . . . . . . 1 1 7 . . . . . Robots Melted 3 | . 2 . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . Parts Melted 12 | . 3 . 1 . . . . . . . 1 3 2 . 2 . . Heat Transferred 16864 | . 1150 211 1255 . . 2923 . . . 2257 2312 2294 1762 . 2700 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Maximum Alert Level 5 | . . . 2 1 1 5 3 1 . 4 4 5 3 . . . . Low Security (%) 39 | 100 100 100 36 93 42 . . . 100 7 . . . . 100 . . Level 1 11 | . . . 42 6 57 11 . 100 . 3 . . . . . . . Level 2 7 | . . . 20 . . 13 . . . 18 7 . . . . . . Level 3 19 | . . . . . . 10 100 . . 36 63 20 100 . . . . Level 4 12 | . . . . . . 31 . . . 34 29 30 . . . . . Level 5 8 | . . . . . . 32 . . . . . 49 . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2232 | 10 128 93 516 245 360 1742 914 291 160 1486 1278 2232 1058 . 80 . . Initial 1004 | . . 21 . 193 . 228 914 291 160 77 724 820 1004 . . . . Average 597 | 1 49 22 260 56 204 1131 854 264 99 858 956 1545 993 . 17 . . Influence Increases 9659 | 45 569 157 1240 134 672 1574 48 58 403 1459 1041 1522 329 . 323 5 80 Destroy 0b10 Robot/C 4640 | . 280 100 680 80 460 680 20 . 140 660 540 720 80 . 180 . 20 Destroy 0b10 Robot/NC 525 | 45 40 15 65 10 45 25 . . 25 40 65 30 60 . 55 5 . Destroy Leader 800 | . 68 20 184 20 100 30 . . 52 40 192 50 . . 44 . . Allied During Kill 113 | . . . . 3 . 86 12 . 12 . . . . . . . . Successful Hack 236 | . 50 . 28 7 20 14 16 . 40 14 28 14 5 . . . . Select Force Hacks 270 | . 60 . 30 . . . . . . . . . 180 . . . . Disable Machine 465 | . 15 . 75 . 30 15 . . 120 15 105 75 . . 15 . . Anti-Garrison Action 1750 | . . . . . . 700 . . . 550 . 500 . . . . . Destroy Structure 455 | . 26 22 28 14 17 24 . 58 14 80 66 88 4 . 14 . . Partial Spotted 60 | . . . 60 . . . . . . . . . . . . . . Lose Combat Pursuer 345 | . 30 . 90 . . . . . . 60 45 45 . . 15 . 60 Influence Decreases 9619 | 45 513 213 744 630 320 184 958 661 522 83 1264 553 1660 901 301 27 40 Entered New Map 5276 | . . 35 . 303 . 124 828 541 69 33 762 443 1228 901 . 9 . Time Decay 3704 | 45 492 158 594 307 280 . 130 120 434 . 502 . 422 . 172 18 30 Lost Part 370 | . 21 20 . . 40 20 . . . 10 . 110 10 . 129 . 10 Lost Ally 119 | . . . . 20 . 40 . . 19 40 . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 3 . 4 . 2 . 3 . 10 . . . 2 . . Investigation 9 | . 2 . 2 . 2 . 1 . . . 2 . . . . . . Extermination 6 | . . . . . . . 1 . 2 . 3 . . . . . . Reinforcement 9 | . 1 . 1 . 1 . . . 1 . 3 . . . 2 . . Assault 2 | . . . . . . . . . . . 2 . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Distress Signals 13 | . 2 . 4 . 5 . . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 25 5 51 17 32 34 . 6 8 38 43 36 2 . 16 7 7 Peak Tracking Total 8 | . 4 3 5 4 8 7 . 2 2 7 5 5 2 . 5 7 4 Tactical Retreats 20 | . 1 . 5 2 . . . . . 2 3 3 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Traps Triggered 33 | . 5 . . . 1 4 1 . 1 9 1 9 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . 1 1 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Machines Disabled 49 | . 1 . 6 . 2 9 . . 8 5 7 10 . . 1 . . Max in Single Turn 6 | . 1 . 1 . 1 1 . . 6 1 2 1 . . 1 . . Garrison Relay 15 | . . . . . . 6 . . . 4 . 5 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Machines Accessed 65 | . 10 . 11 1 4 3 1 . 6 1 8 1 13 5 1 . . Terminals 38 | . 7 . 8 1 2 3 . . 2 1 7 1 6 . . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . . . . . 7 . . . . Scanalyzers 5 | . . . 2 . . . . . 2 . . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . . . . . . Total Hacks 182 | . 36 . 38 4 9 7 2 . 15 4 16 2 28 20 1 . . Successful 97 | . 23 . 21 1 5 2 1 . 5 2 5 1 11 20 . . . Failed 85 | . 13 . 17 3 4 5 1 . 10 2 11 1 17 . 1 . . Catastrophic 24 | . . . 3 1 1 1 1 . 3 1 3 1 8 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 63 | . 19 . 19 4 5 1 . . 3 2 3 . 7 . . . . Terminals 108 | . 28 . 27 4 6 7 . . 5 4 13 2 12 . . . . Fabricators 6 | . . . . . . . 2 . 4 . . . . . . . . Repair Stations 7 | . 3 . 2 . 2 . . . . . . . . . . . . Recycling Units 21 | . 5 . . . . . . . . . . . 16 . . . . Scanalyzers 14 | . . . 9 . . . . . 4 . . . . . 1 . . Garrison Access 6 | . . . . . 1 . . . 2 . 3 . . . . . . Terminal Hacks 45 | . 9 . 5 1 1 1 . . 1 1 4 1 1 20 . . . Record 18 | . . . . . . . . . . . . . . 18 . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 3 . 1 . . . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . . 3 . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . 1 . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . 1 . 1 . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . . . . . . . 4 . . . . Retrieve Components 6 | . 2 . . . . . . . . . . . 4 . . . . Scanalyzer 7 | . . . 6 . . . . . 1 . . . . . . . . Insert Component 4 | . . . 3 . . . . . 1 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . 1 . . . . . . Unlock Access 3 | . . . . . 1 . . . 1 . 1 . . . . . . Unauthorized Hacks 29 | . 10 . 8 . 3 1 . . . 1 . . 6 . . . . Terminals 18 | . 7 . 7 . 2 1 . . . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . Skim 12 | . 5 . 6 . 1 . . . . . . . . . . . . Override 2 | . . . . . . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 9 | . 3 . . . . . . . . . . . 6 . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . . . . . . . . . 6 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 10 . 10 1 4 3 1 . 6 1 6 1 9 . 1 . . Full Trace Events 10 | . . . 2 1 . 2 1 . . . 2 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 2 . 1 . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . Time 98 | . . . . . . . 58 . 40 . . . . . . . . Total Robot Build Rating 7 | . . . . . . . 6 . 1 . . . . . . . . Part Schematics Acquired 10 | . . . 9 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . Time 51 | . 13 . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 12 . . . . . . . . . . . 5 . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . 5 13 1 . . Non-combat 6 | . . . . . . . . . . . . . 3 2 1 . . Combat 13 | . . . . . . . . . . . . . 2 11 . . . Robot Hacks Applied 21 | . . . . . . . . . . . . . 5 15 1 . . parse_system 20 | . . . . . . . . . . . . . 5 15 . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 64 | . . . . . . 25 . . . 20 . 19 . . . . . Machine Destruction 64 | . . . . . . 25 . . . 20 . 19 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 8 . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Total Allies 17 | . . . . 2 . 8 2 . 1 2 . . . . . 2 . Largest Group 8 | . . . . 2 . 7 8 8 6 1 . . . . . 2 2 Highest-Rated Group 257 | . . . . 41 . 236 257 257 151 31 . . . . . 59 59 Highest-Rated Ally 40 | . . . . 31 . 40 40 40 40 31 . . . . . 30 30 Initial Warlord ECA Mod 130 | . . . . . . . 10 10 10 10 18 18 27 27 . . . Total Orders 8 | . . . . . . 6 . . 2 . . . . . . . . STAY 3 | . . . . . . 3 . . . . . . . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 113 | . . . . 4 . 26 6 53 12 6 . . . . . . 6 Total Damage 4673 | . . . . 65 . 1434 242 2346 413 104 . . . . . . 69 Kills 17 | . . . . 1 . 8 1 3 4 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Active Infowar (turns) 2968 | 9 1641 109 . 1 . . . . 1015 3 1 . . 7 182 . . Sensors 2 | . . . . 1 . . . . . . 1 . . . . . . Terrain 131 | . . . . . . . . . . . . . . . 131 . . Structural 51 | . . . . . . . . . . . . . . . 51 . . Traps 4 | . . . . . . . . . . . . . . 4 . . . Seismic 1759 | 9 1641 109 . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . 1 . . . . . . . Machine Analysis 1017 | . . . . . . . . . 1015 2 . . . . . . . ECM 3 | . . . . . . . . . . . . . . 3 . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Turns Passed 22642 | 231 1641 718 2424 1421 649 1920 275 252 1063 2123 1349 1881 1024 3854 727 997 93 Spaces Moved 13993 | 151 1257 604 1609 550 260 1058 175 155 759 935 613 759 669 2911 464 942 122 Core 1080 | 3 . . . . . . . . . . . . . . 13 942 122 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 12913 | 148 1257 604 1609 550 260 1058 175 155 759 935 613 759 669 2911 451 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 125 115 115 135 125 95 120 160 145 115 115 100 50 50 Average Speed 124 | 90 105 110 117 125 116 116 135 125 124 152 163 175 131 129 108 91 50 Slowest Speed 230 | 100 155 110 125 125 125 130 135 135 155 165 165 230 180 130 185 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 100 95 89 87 24 97 5 79 21 88 87 87 97 93 9 89 34 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 11 | . 2 . 2 1 . . . . . . . . 6 . . . . Known Exits Taken 6 | . . . 1 1 1 . . . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . 1 1 . 1 . Scrap Searched 9 | . . 1 . 1 . . . . . . . . . 5 . 2 . Spaces Dug 42 | . 4 10 . 3 . 5 . . 1 8 5 5 . . 1 . . Terrain Destroyed 286 | . 49 39 22 16 16 5 . 4 5 30 64 25 4 . 7 . . Melee 14 | . . . . . . 5 . . 1 8 . . . . . . . Projectile 161 | . 5 . 16 16 16 . . 4 . 22 46 25 4 . 7 . . AOE 111 | . 44 39 6 . . . . . 4 . 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Sto Gar Rec Scr Fac Upp Upp Total 17348 | 215 1454 640 2002 1222 474 1407 215 197 859 1314 745 1063 765 2991 579 1064 142 Wait 1276 | 17 45 2 209 638 116 34 31 8 11 26 8 27 10 16 6 62 10 Move 13979 | 150 1256 603 1608 549 260 1057 175 154 759 934 612 758 668 2910 463 941 122 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 227 | 12 34 8 40 2 17 12 4 7 26 17 6 15 10 7 5 5 . Fast Attach 70 | 7 . . 3 . 1 4 . 1 5 3 2 11 4 10 14 4 1 Attach 46 | . 3 2 . . 7 3 2 . . 3 1 13 3 1 8 . . Detach 12 | . . . . . . . . . . . . 4 3 1 3 1 . Swap 233 | 4 22 8 28 3 12 23 1 6 21 28 28 10 10 17 12 . . Drop 237 | 7 28 6 46 3 13 19 2 6 17 28 7 12 15 14 8 6 . Fire 891 | 18 66 11 68 27 48 142 . 15 19 199 81 123 37 5 32 . . Melee 97 | . . . . . . 6 . . 1 12 . 18 5 10 28 8 9 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 160 | . . . . . . 24 . . . 64 . 72 . . . . . Rewire 110 | . . . . . . 74 . . . . . . . . . 36 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . 9 . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Sto / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage (discovered 3 exits: [*Fac] / Rec / Gar) -7/Garrison (discovered 3 exits: *Rec x3) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Discovered new exit (range 2) 832 | -10/Materials | Derelicts attacked the area 923 | -10/Materials | Discovered new exit (range 15) 1086 | -10/Materials | Discovered new exit (range 12) 1473 | -10/Materials | Discovered new exit (range 9) 1655 | -10/Materials | Repaired Beam Cannon 1873 | -10/Materials | Entered Mines 1906 | -10/Mines | Learned location of 1 exit from Materials 1938 | -10/Mines | Discovered new exit (range 14) 1968 | -10/Mines | Discovered new exit (range 3) 2000 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2208 | -10/Mines | Found a hidden stash of uninstalled traps 2251 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2309 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2356 | -10/Mines | Learned Materials trap positions 2591 | -10/Mines | Entered Materials 2591 | -9/Materials | Evolved 2 slots: Weapon x2 2592 | -9/Materials | Identified exit to Materials 2593 | -9/Materials | Loaded intel: 10 trap records 2992 | -9/Materials | Discovered new exit (range 11) 3178 | -9/Materials | Build established: Gunner 3200 | -9/Materials | Discovered exit to Materials (range 11) 3542 | -9/Materials | Identified exit to Mines 3666 | -9/Materials | Learned Storage security intel 3772 | -9/Materials | Learned location of 1 exit from Storage 4205 | -9/Materials | Build established: Tank 4805 | -9/Materials | Repaired Assault Cannon 4883 | -9/Materials | Build established: Gunner 5015 | -9/Materials | Entered Mines 5136 | -9/Mines | Learned location of Zion (-7) 5321 | -9/Mines | Assembled infested the area 6123 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6126 | -9/Mines | Found Prototype Device 6126 | -9/Mines | Identified Exp. Sensor Array 6436 | -9/Mines | Entered Materials 6436 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6598 | -8/Materials | Lost 4 parts (2n2w) 6625 | -8/Materials | Destroyed 13 combat bots 6899 | -8/Materials | Garrison activated, responded to threat 7085 | -8/Materials | Identified exit to Garrison 7085 | -8/Materials | Entered Garrison 7103 | -8/Garrison | Triggered checkpoint 7312 | -8/Garrison | Garrison Relay disabled 7419 | -8/Garrison | Phase Generator disabled 7434 | -8/Garrison | Spotted B-75 Beast 7481 | -8/Garrison | Triggered checkpoint 7724 | -8/Garrison | Garrison Relay disabled 7753 | -8/Garrison | Discovered new exit (range 10) 7784 | -8/Garrison | Garrison Relay disabled 7904 | -8/Garrison | Discovered new exit (range 10) 7959 | -8/Garrison | Garrison Relay disabled 8003 | -8/Garrison | Identified exit to Factory 8031 | -8/Garrison | Triggered checkpoint 8375 | -8/Garrison | Garrison Relay disabled 8451 | -8/Garrison | Spotted B-75 Beast 8487 | -8/Garrison | Build established: Commander-Gunner 8497 | -8/Garrison | Allies destroyed B-75 Beast 8509 | -8/Garrison | Allies destroyed B-75 Beast 9005 | -8/Garrison | Entered Factory 9005 | -7/Factory | Accompanied by 6 allies 9005 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9273 | -7/Factory | Fabricated H-55 Commando? 9280 | -7/Factory | Sucked down chute 9280 | -7/Factory | Entered Waste 9295 | -7/Waste | EMP discharged 9321 | -7/Waste | Spotted C-40 Crusher 9334 | -7/Waste | Allies destroyed C-40 Crusher 9364 | -7/Waste | Spotted C-40 Crusher 9381 | -7/Waste | Spotted C-40 Crusher 9385 | -7/Waste | 8 allies followed down the chute 9385 | -7/Waste | Destroyed C-40 Crusher 9391 | -7/Waste | Destroyed C-40 Crusher 9395 | -7/Waste | EMP discharged 9395 | -7/Waste | System corruption reached 10% 9413 | -7/Waste | Spotted C-40 Crusher 9415 | -7/Waste | Spotted C-40 Crusher 9418 | -7/Waste | Lost 3 allies 9423 | -7/Waste | Allies destroyed C-40 Crusher 9424 | -7/Waste | Destroyed C-40 Crusher 9475 | -7/Waste | Spotted C-40 Crusher 9487 | -7/Waste | Allies destroyed C-40 Crusher 9495 | -7/Waste | EMP discharged 9513 | -7/Waste | Discovered new exit (range 10) 9532 | -7/Waste | Entered Factory 9532 | -7/Factory | Accompanied by 5 allies 9699 | -7/Factory | Build established: Scavenger-Executioner 9766 | -7/Factory | Fabricated M-13 Machinist (x1) 9878 | -7/Factory | Lost 4 allies 10209 | -7/Factory | Discovered new exit (range 6) 10545 | -7/Factory | Discovered new exit (range 9) 10595 | -7/Factory | Identified exit to Garrison 10595 | -7/Factory | Entered Garrison 10641 | -7/Garrison | Triggered checkpoint 10671 | -7/Garrison | Garrison Relay disabled 10726 | -7/Garrison | Triggered checkpoint 10801 | -7/Garrison | Destroyed 7 combat bots 10822 | -7/Garrison | Build established: Executioner 10860 | -7/Garrison | Destroyed 10 combat bots 10865 | -7/Garrison | Triggered checkpoint 11117 | -7/Garrison | Triggered checkpoint 11134 | -7/Garrison | Garrison Relay disabled 11230 | -7/Garrison | Discovered new exit (range 15) 11374 | -7/Garrison | Build established: Scavenger-Executioner 11891 | -7/Garrison | Discovered new exit (range 12) 11919 | -7/Garrison | Triggered checkpoint 11987 | -7/Garrison | Garrison Relay disabled 12003 | -7/Garrison | Triggered checkpoint 12603 | -7/Garrison | Garrison Relay disabled 12659 | -7/Garrison | Rescued a captive Derelict 12660 | -7/Garrison | Rescued a captive Derelict 12712 | -7/Garrison | Discovered new exit (range 3) 12718 | -7/Garrison | Entered Storage 12719 | -7/Storage | Identified exit to Recycling 12730 | -7/Storage | Identified exit to Garrison 13212 | -7/Storage | Build established: Executioner 13518 | -7/Storage | First assault squad dispatched 13719 | -7/Storage | Discovered new exit (range 5) 14067 | -7/Storage | Entered Garrison 14133 | -7/Garrison | Triggered checkpoint 14344 | -7/Garrison | Garrison Relay disabled 14486 | -7/Garrison | Triggered checkpoint 14503 | -7/Garrison | Triggered checkpoint 14530 | -7/Garrison | Triggered checkpoint 14573 | -7/Garrison | Lost 3 parts (1n2w) 14651 | -7/Garrison | Triggered checkpoint 14683 | -7/Garrison | Garrison Relay disabled 14722 | -7/Garrison | Discovered exit to Recycling (range 15) 15017 | -7/Garrison | Triggered checkpoint 15059 | -7/Garrison | Garrison Relay disabled 15148 | -7/Garrison | Lost 3 parts (1p2w) 15394 | -7/Garrison | Garrison Relay disabled 15456 | -7/Garrison | Discovered exit to Recycling (range 12) 15748 | -7/Garrison | Discovered exit to Recycling (range 11) 15800 | -7/Garrison | Triggered checkpoint 15822 | -7/Garrison | Garrison Relay disabled 15948 | -7/Garrison | Entered Recycling 16118 | -7/Recycling | Build established: Scavenger-Gunner 16437 | -7/Recycling | Build established: Scavenger-Executioner 16491 | -7/Recycling | Discovered new exit (range 6) 16928 | -7/Recycling | Scanned before Scraplab entrance 16935 | -7/Recycling | Build established: Scavenger-Gunner 16970 | -7/Recycling | Discovered new exit (range 3) 16972 | -7/Recycling | Entered Scraptown 16972 | -7/Scraptown | System corruption cleaned by C-Scrubber 17247 | -7/Scraptown | Build established: Mutant 17265 | -7/Scraptown | Discovered new exit (range 5) 17368 | -7/Scraptown | Visited IN-MT5's Study 17399 | -7/Scraptown | Visited Comm Corps 17426 | -7/Scraptown | Visited Fellowship of the Rings 17427 | -7/Scraptown | Received an X-ray algorithm 17753 | -7/Scraptown | Visited TADAMA 17766 | -7/Scraptown | Visited The Evicted 17779 | -7/Scraptown | Visited Symbiants 17954 | -7/Scraptown | Visited Cave Peace 17958 | -7/Scraptown | Build established: Gunner 18014 | -7/Scraptown | Visited UFD Registry 18014 | -7/Scraptown | Registered with UFD as "Steeltank" 18058 | -7/Scraptown | Visited Sword Containment 18119 | -7/Scraptown | Visited Botcube Research 18150 | -7/Scraptown | Visited Supply Room 18171 | -7/Scraptown | Visited Abandonware Association 18188 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 18188 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 18227 | -7/Scraptown | Visited Derelict Rescue Squad 18239 | -7/Scraptown | Found DRS Beacon 18264 | -7/Scraptown | Visited Junk Cannon Lab 18278 | -7/Scraptown | Found Prototype Special Weapon 18278 | -7/Scraptown | Identified Junk Cannon 18503 | -7/Scraptown | Visited Science Guys 18586 | -7/Scraptown | Build established: Mutant 19421 | -7/Scraptown | Build established: Executioner 19451 | -7/Scraptown | Visited Infowarlord's Domain 19459 | -7/Scraptown | Found Exp. Terrain Scan Processor 20600 | -7/Scraptown | Found Scrap Suit 20669 | -7/Scraptown | Visited Science Testing Area 20760 | -7/Scraptown | Met Optimus 20760 | -7/Scraptown | Accepted into 0bPrime 20771 | -7/Scraptown | Build established: Scavenger-Executioner 20823 | -7/Scraptown | Discovered new exit (range 3) 20826 | -7/Scraptown | Entered Factory 20826 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 21199 | -5/Factory | Discovered new exit (range 15) 21299 | -5/Factory | Identified exit to Upper Caves 21409 | -5/Factory | Lost 4 parts (1n3w) 21455 | -5/Factory | Lost 5 parts (2n3w) 21522 | -5/Factory | Released all parts (3) 21537 | -5/Factory | Core integrity fell below 50% 21552 | -5/Factory | Core integrity fell below 20% 21553 | -5/Factory | Lost 11 parts (1p1n5u4w) 21553 | -5/Factory | Entered Upper Caves 21567 | -5/Upper Caves | Activated DRS Beacon 21771 | -5/Upper Caves | Build established: Mutant 22120 | -5/Upper Caves | Discovered new exit (range 15) 22162 | -5/Upper Caves | Learned Factory emergency access door positions 22171 | -5/Upper Caves | Learned Factory garrison access intel 22550 | -5/Upper Caves | Entered another Upper Caves area 22550 | -5/Upper Caves | Accompanied by 2 allies 22550 | -5/Upper Caves | Discovered new exit (range 13) 22642 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22643 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 22594_ Destroyed Neutrino Core. 22594_ Destroyed Unknown Treads. 22596_ Sneak attack on PH-9GT(S). 22596_ Destroyed Com. Battery. 22596_ Destroyed Neutrino Core. 22596_ Destroyed Com. Battery. 22596_ PH-9GT(S) destroyed. 22600_ Acquired Com. Battery. 22601_ Acquired 10 matter. 22609_ C-30 ARC bursts open, deploying its payload. 22609_ P-70 Sage unfolds itself. 22630_ P-70 Sage destroyed. 22636_ Com. Battery destroyed. 22637_ Destroyed Antigrav System. 22639_ Imp. Heat Sink fries itself beyond repair. 22640_ Tesla Rifle fries itself beyond repair. 22640_ Mic. Fission Core fries itself beyond repair. 22642_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 22642_ Antigrav System fries itself beyond repair. 22642_ Unknown Special Weapon fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ##??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #???#??????????????????? | | ???????????????????????# #?? #??? ?????????????? | | ???????????????????????# #?? ### ??????##???### | | ???????????????????????# #? ?????# ### # | | ???????????????????????# ## ?????## # | | ??????????????????????## # ???? ## # | | ?????????????????????## ?????? # # | | ?????????????????????# ???????? # | | ?????????????????????# ??????????? | | ?????????????????????# Y#????????????? # | | ?????????????????????# #??????? ??????? ? | | ?????????????????????## #??????? ????????# #? | | ??????????????????????# ##?????? #?##?????# ## | | ??????????????????????# #??? ? ????## # | | ??????????????????????# #### ##### "% | | ??????????????????????##% #???? # " | | ???????????????????????# @ #??# | | ???????????????????????# p ##??## ####### ## | | ???????????????????????# ####?????# #??### #? | | ??????????????????????## ##????????# #?## #? | | ?????????????????????## ##????????# #?# ##? | | ?????????????????????# ##???????# #?# ##? | | ?????????????????????# #######?# #?# # | | ?????????????????????# ### #?# # | | ?????????????????????# ### # | | ?????????????????????# ! # | | ?????????????????????## ### # | | ??????????????????????## ## ######?## # | | ???????????????????????# #### ##???????# ## | | ???????????????????????# ##??# #????????? #? | | ??????????????????????# #???# ????????##?? | | ??????????????????????# ???## ##??????????? | | ??????????????????????# ????### $#???????????? | | ??????????????????????# ??????# #???????????? | | ??????????????????????## ??????# #???????????? | | ???????????????????????# #??????# ???????????? | | ???????????????????????# ???????# ???????????? | | ???????????????????????# ????????###???????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Assault Rifle | -9/Mines | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -7/Factory | Authchip Repaired ---------- Beam Cannon | 29% | -10/Materials Assault Cannon | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportAuthchipSlayer Manual? 0 Play Time 03:25:02 Cumulative 1204.3 hours Start 2025.08.06 @ 21:26:58 End 2025.08.07 @ 01:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 581 Rogue 581 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 7b66f842-106c-48ff-918b-d7b5c5aaf0a8