Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.30 @ 14:39:52 Player: Wiperd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1618) 1618 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 3764 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 325/325 System Corruption 4% Temperature Cool (346) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Flak Cannon > --- INVENTORY (4) ---- Tractor Beam Particle Gun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Flak Cannon > --- INVENTORY -------- Tractor Beam Particle Gun Enhanced Autogun Enhanced Autogun [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 66 | 5 4 23 23 11 Power 14 | 1 . 3 7 3 Engine 12 | 1 . 3 6 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | 2 . 4 4 2 Treads . | . . . . . Leg 12 | 2 . 4 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 4 5 2 3 Device 5 | . 2 2 1 . Storage 3 | . 2 . 1 . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 26 | 2 . 11 10 3 Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 17 | 2 . 7 6 2 Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . . 3 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . . 4 24 . Power 6 | . . . 6 . Propulsion 9 | . . 2 7 . Utility 5 | . . 2 3 . Weapon 8 | . . . 8 . Highest Loss Streak 14 | . . 3 14 . Average Slot Usage (%) 80 | . 87 94 75 62 Engine 10 | . 14 11 12 7 Core 1 | . . . . 4 Leg 22 | . 28 32 19 8 Device 6 | . 13 13 1 . Storage 6 | . 2 11 8 . Processor 5 | . . 2 9 10 Protection 3 | . . 1 4 6 Ballistic Gun 19 | . 28 21 13 17 Ballistic Cannon 2 | . . . 2 8 Naked Turns . | . . . . . Heaviest Build 33 | 7 12 17 33 28 Greatest Support 40 | 20 20 30 40 20 Greatest Overweight (x) 7 | . . . 7 6 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 4 10 6 8 4 Average Capacity 5 | 4 4 6 7 4 Most Carried 6 | 2 5 6 6 4 Average Carried 4 | . 3 5 3 3 Final Capacity 6 | 4 6 6 4 4 Final Carried 5 | 1 5 5 1 4 Class Distribution -------------------- 58% | Mutant 13% | Scavenger-Mutant 11% | Gunner 11% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1570 | 280 100 425 557 208 Remotely . | . . . . . Salvage Created 1775 | 73 115 604 676 307 Parts 103 | 4 3 51 31 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 51 | 1 2 25 17 6 Guns 30 | 1 2 10 13 4 Cannons 5 | . . . 3 2 AOE 16 | . . 15 1 . Classes Destroyed 10 | 2 1 5 1 1 Worker 2 | . . 2 . . Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 2 | . . 1 1 . Watcher 1 | . 1 . . . Swarmer 20 | . . 14 6 . Grunt 23 | 1 2 9 7 4 Sentry 7 | . . 2 3 2 Hunter 1 | . . . 1 . Best Kill Streak 14 | 2 3 14 4 2 Combat Bots Only 12 | 1 1 12 3 2 Max Kills in Single Turn 5 | 1 1 5 2 1 Gunslinging . | . . . . . Exploded 4 | . . 4 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3484 | 66 55 797 2339 227 Core 723 | 11 12 143 509 48 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 95 90 64 . . Volleys Fired 127 | 5 10 40 53 19 Largest 3 | 2 2 2 3 3 Hottest 114 | 40 40 68 114 94 Shots Fired 277 | 10 20 80 110 57 Gun 240 | 10 20 73 99 38 Cannon 29 | . . . 10 19 Launcher 8 | . . 7 1 . Special . | . . . . . Kinetic 247 | 10 20 64 96 57 Thermal . | . . . . . Explosive 8 | . . 7 1 . Electromagnetic 22 | . . 9 13 . Robot Hit Streak 6 | 5 6 6 6 6 Robot Miss Streak 9 | 3 2 3 6 9 Penetration Max . | . . . . . Secondary Targets 6 | . . 4 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 168 | 6 14 47 68 33 Core Hits 111 | 3 7 37 41 23 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3711 | 79 159 1519 1371 583 Guns 2135 | 79 159 650 893 354 Cannons 391 | . . . 162 229 Explosions 1178 | . . 869 309 . Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 2264 | 79 159 542 901 583 Thermal 256 | . . . 256 . Explosive 922 | . . 869 53 . Electromagnetic 262 | . . 108 154 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 . 4 Average Corruption 1 | . . 1 . 3 Corruption Purged . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 70 | . . 12 58 . Projectiles . | . . . . . Explosions 70 | . . 12 58 . Melee . | . . . . . Knockbacks 12 | . . . 5 7 Impact . | . . . . . Kinetic 12 | . . . 5 7 Secondary . | . . . . . Self-Inflicted Damage 125 | . . 51 74 . Shots 3 | . . 2 1 . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 381 | . 2 11 381 337 Average Temperature 94 | . 2 5 110 85 Received Heat Transfer 1068 | 36 30 165 747 90 Effects 5 | . . . 4 1 Shutdowns 1 | . . . . 1 Interference 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 569 | 25 118 569 397 219 Initial 176 | . 16 49 176 55 Average 179 | 3 64 295 175 113 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 67 | 100 100 38 65 87 Level 1 22 | . . 31 34 12 Level 2 9 | . . 29 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 3 3 3 Investigation 6 | . . 1 2 3 Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . . 5 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | 1 7 40 27 10 Peak Tracking Total 13 | 1 3 13 6 4 Tactical Retreats 5 | . 1 3 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . . 2 3 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 11 | . 2 2 4 3 Terminals 10 | . 2 1 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 7 6 8 18 Successful 27 | . 6 5 3 13 Failed 12 | . 1 1 5 5 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 36 | . 7 3 8 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 6 2 3 13 Record 8 | . 1 2 . 5 Terminal Index 1 | . . . . 1 Alert Level 4 | . . . . 4 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Surveillance Status 1 | . . . . 1 Investigation Status 1 | . . . . 1 Assault Status 1 | . . . 1 . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Retrieve Matter 2 | . . 2 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 1 4 3 Full Trace Events 6 | . . 1 2 3 Feedback Events 2 | . . 1 . 1 Corruption 2 | . . 1 . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2432 | 90 349 807 647 539 Spaces Moved 1452 | 65 248 531 360 248 Core 148 | 19 . . 18 111 Treads . | . . . . . Legs 1304 | 46 248 531 342 137 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 131 | 99 120 120 125 186 Slowest Speed 400 | 120 120 120 400 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 8 26 45 33 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . . 56 10 . Melee . | . . . . . Projectile . | . . . . . AOE 66 | . . 56 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1746 | 80 281 621 469 295 Wait 42 | . 8 7 21 6 Move 1448 | 64 247 530 359 248 Hop . | . . . . . Pick Up 43 | 6 9 10 9 9 Fast Attach 7 | . . 2 1 4 Attach 34 | 5 4 4 15 6 Detach . | . . . . . Swap 25 | . . 17 7 1 Drop 17 | . 3 11 1 2 Fire 127 | 5 10 40 53 19 Melee . | . . . . . Ram 1 | . . . 1 . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Discovered new exit (range 13) 808 | -9/Materials | Lost 3 parts (2n1u) 830 | -9/Materials | Destroyed 12 combat bots 1015 | -9/Materials | Discovered new exit (range 8) 1247 | -9/Materials | Entered another Materials area 1247 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1574 | -8/Materials | Discovered new exit (range 4) 1719 | -8/Materials | Core integrity fell below 50% 1742 | -8/Materials | Lost 14 parts (5p2n1u6w) 1854 | -8/Materials | Discovered new exit (range 15) 1885 | -8/Materials | Core integrity fell below 20% 1894 | -8/Materials | Entered Storage 1920 | -8/Storage | Lost 5 parts (3n1u1w) 2433 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Connecting with Terminal... >>Query(Warlord) Everyone needs a good enemy. ALERT: Suspicious activity at Terminal S012. Dispatching Investigation squad. System corrupted: Matter fused (-5). Dropped Utility Shielding. Acquired Visual Processing Unit. W-25 Informer knocked back. /R:JA8&MJX AVYFR >MG0J|MNUT9C4J2X Connecting with Door Terminal... W-25 Informer sends out distress signal. A-02 Transporter suffers critical hit. A-02 Transporter destroyed. K-01 Serf collects debris. K-01 Serf knocked back. G-47 Trooper knocked back. K-01 Serf collects debris. G-50 Soldier destroyed. Power failure, Lgt. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ?????????#T #??????????????? ??????????????? | | ?## ####### #??????????????? ???????????????? | | ?# # #???######??????# ???????????????? | | "" + ##### #??????# ????????????????? | | "" """# *#??????# ????????????????? | | "T """# ! #??????# ?????????????????? | | ?" ""?#####+## #??##### ?????????????????? | | ?" ""??# ## #####"T"#+###???????????????? | | ???? 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