Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 14:14:17 Player: Scuttle Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (290) 1450 Value Destroyed (10960) 10960 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1781) 1781 TOTAL SCORE: 20431 Bonus ------- High Alert Combat Kills 1281 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 99/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Experimental Thermal Shield EM Shield Compact HERF Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Experimental Thermal Shield Advanced Remote Force Field > --- WEAPON ----------- Nova Cannon Railgun Railgun Railgun > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Sensor Array Improved Terrain Scanner Improved Armor Integrity Analyzer Quantum Capacitor Improved Cloaking Device Graphene Brace EM Shield Gatling Laser Compact HERF Cannon Railgun Railgun Railgun Hardcell Cannon Hardcell Cannon Mini Smartbomb Launcher [Rating: 154] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Airjet Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . 1 . . . . . . 1 Utility 8 | . . 1 1 1 2 1 2 . . . . Weapon 2 | . . . 1 . . . . . . . 1 Parts Attached 212 | 5 2 31 25 25 21 12 8 2 . 22 59 Power 28 | 1 . 5 4 2 2 1 1 . . 2 10 Engine 14 | 1 . 5 3 . 2 1 1 . . 1 . Core 3 | . . . 1 2 . . . . . . . Reactor 11 | . . . . . . . . . . 1 10 Propulsion 58 | 2 . 14 6 9 3 2 . 2 . 6 14 Treads 29 | 1 . 6 3 4 1 1 . . . 6 7 Leg . | . . . . . . . . . . . . Wheel 28 | 1 . 8 3 4 2 1 . 2 . . 7 Hover 1 | . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . Utility 70 | . 2 6 7 8 10 3 5 . . 7 22 Device 40 | . . 2 2 4 5 2 4 . . 6 15 Storage 3 | . 1 1 . 1 . . . . . . . Processor 11 | . . 1 2 . 3 . 1 . . . 4 Hackware . | . . . . . . . . . . . . Protection 16 | . 1 2 3 3 2 1 . . . 1 3 Artifact . | . . . . . . . . . . . . Weapon 56 | 2 . 6 8 6 6 6 2 . . 7 13 Energy Gun 16 | . . 3 4 2 . 4 1 . . . 2 Energy Cannon 4 | . . . . . 1 2 . . . . 1 Ballistic Gun 29 | 2 . 2 4 2 4 . . . . 5 10 Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 4 | . . . . 1 . . 1 . . 2 . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 2 3 2 1 1 . . 1 5 Parts Lost 57 | . . 5 7 2 2 . . 1 . 14 26 Power 8 | . . 1 . . 1 . . . . 2 4 Propulsion 12 | . . 3 2 . . . . 1 . 4 2 Utility 20 | . . 1 3 . 1 . . . . 5 10 Weapon 17 | . . . 2 2 . . . . . 3 10 Highest Loss Streak 12 | . . 1 2 1 1 . . 1 . 12 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 19 | 2 5 15 23 24 22 24 24 23 23 12 18 Power 1 | . 1 1 2 2 2 2 1 1 1 . . Propulsion 3 | 1 2 2 5 3 3 3 4 3 3 1 5 Utility 6 | . 1 3 5 7 8 10 9 9 9 4 6 Weapon 8 | . 1 7 10 10 8 9 9 10 10 6 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 46 | . . 8 6 9 4 4 2 . . . 13 Power 5 | . . 1 2 . 2 . . . . . . Propulsion 6 | . . 2 3 . . . . . . . 1 Utility 20 | . . 4 . 2 2 4 2 . . . 6 Weapon 15 | . . 1 1 7 . . . . . . 6 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 95 99 99 99 92 88 93 89 71 88 Engine 6 | . 14 11 6 3 5 10 10 10 10 5 . Reactor 1 | . . . . . . . . . . 2 8 Treads 9 | . 14 11 9 14 12 9 5 . 4 8 4 Wheel 13 | . 14 17 17 15 13 11 10 20 11 2 12 Device 12 | . . 7 9 14 16 11 14 15 15 16 17 Storage 6 | . 10 11 9 7 6 5 5 5 5 2 3 Processor 14 | . . 10 8 7 19 17 20 21 21 21 20 Protection 4 | . 10 3 8 7 2 4 5 5 5 1 . Energy Gun 6 | . . 10 6 7 5 7 6 5 5 1 3 Ballistic Gun 12 | . 28 10 20 15 12 7 5 5 5 3 12 Peak Build Rating 154 | 5 8 19 37 50 64 87 99 99 98 114 154 Average Rating 62 | 3 6 14 29 45 54 77 95 92 97 96 125 On Entrance 54 | . 5 8 19 37 37 64 84 99 95 98 113 Avg Prop Armor Cover (%) 11 | 15 11 11 8 13 13 8 8 . 8 20 10 Naked Turns 106 | . . . . . . . . . . . 106 Heaviest Build 154 | 6 29 98 112 118 119 140 141 141 141 146 154 Greatest Support 140 | 20 16 32 32 40 28 28 28 60 60 140 140 Greatest Overweight (x) 9 | . 1 6 6 9 4 4 5 5 5 8 7 Average Overweight (x) 2 | . . 3 3 2 3 4 4 2 4 1 1 Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 12 24 25 25 25 25 25 25 25 15 24 Most Carried 25 | 4 12 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 5 15 23 24 22 24 24 24 24 12 22 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 12 24 24 24 25 25 25 24 24 19 5 Class Distribution -------------------- 15% | Scavenger-Gunner 15% | Scavenger-Mutant 13% | Scientist-Gunner 13% | Mutant 11% | Tank 7% | Scavenger-Tank 7% | Skirmisher 7% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scientist-Gunner | -6/Factory Scientist-Gunner | -5/Factory Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Skirmisher | -4/Factory Mutant | -4/DSF Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Matter Collected 8007 | 154 176 880 820 940 735 725 138 . . 634 2805 Remotely . | . . . . . . . . . . . . Salvage Created 14643 | . 145 2179 1732 2476 1059 1402 182 . . 804 4664 Parts 678 | . 16 124 108 119 47 46 6 . . 26 186 Haulers Intercepted 23 | . . 6 3 7 1 1 1 . . . 4 Recyclers Shooed 18 | . . 6 3 3 1 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 205 | . 7 36 28 27 15 21 2 . . 15 54 Guns 172 | . 7 28 28 27 15 20 1 . . 3 43 Cannons 12 | . . 5 . . . . . . . 7 . AOE 15 | . . 3 . . . . . . . 2 10 Classes Destroyed 18 | . 3 5 2 3 1 1 . . . 1 2 Worker 13 | . . . 3 7 1 . . . . . 2 Builder 7 | . . 2 2 1 . 1 . . . . 1 Tunneler 1 | . . . . . . . . . . . 1 Hauler 23 | . . 6 3 7 1 1 1 . . . 4 Recycler 29 | . . 9 3 9 1 1 . . . . 6 Mechanic 2 | . . . . . . . . . . . 2 Operator 3 | . . 1 1 . 1 . . . . . . Watcher 7 | . 1 2 2 . 1 . . . . . 1 Swarmer 45 | . 6 11 7 3 2 . . . . 4 12 Grunt 83 | . 1 16 14 11 7 9 . . . 8 17 Brawler 6 | . . . . . 1 1 . . . . 4 Duelist 2 | . . . . . . 1 . . . . 1 Protector 1 | . . . . 1 . . . . . . . Sentry 30 | . . 9 5 6 3 4 . . . . 3 Specialist 4 | . . . 2 . . . . . . 2 . Hunter 7 | . . . . 1 . 2 . . . . 4 Programmer 26 | . . . . 5 2 4 2 . . . 13 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 4 9 10 4 8 2 . . 5 10 Combat Bots Only 8 | . 3 4 4 4 4 8 2 . . 5 6 Max Kills in Single Turn 4 | . 1 4 2 2 1 2 1 . . 2 3 Gunslinging 1 | . . . . 1 . 1 . . . . 1 Exploded 3 | . . 3 . . . . . . . 2 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Hostile Shots Fired 1648 | . 28 194 95 180 83 97 12 1 . 404 554 Missed 456 | . 7 64 22 49 25 29 3 . . 124 133 Hits 1192 | . 21 130 73 131 58 68 9 1 . 280 421 Melee 12 | . . . . . 3 2 . 1 . . 6 Projectile 1180 | . 21 130 73 131 55 66 9 . . 280 415 Critical Strikes 66 | . . 3 4 5 3 6 . 1 . 13 31 Actively Blocked 17 | . . . . . 1 . . . . 13 3 Part Disruptions 2 | . . . . 1 . . . . . . 1 Damage Taken 18020 | . 180 1497 1109 1392 716 755 136 43 . 4053 8139 Core 2492 | . 22 230 127 119 130 52 . . . 494 1318 Absorbed by Shields 2199 | . . . . 312 171 697 . . . 385 634 Reduced by Siege Mode 409 | . . . . . . . . . . 101 308 Redirected to Shielding 62 | . . . . . 62 . . . . . . Ignored by Resistances 543 | . . . 3 48 . . 50 . . 175 267 Regen/Repaired (Parts) 176 | . . 176 . . . . . . . . . Core Remaining (%) 78 | 100 91 42 76 83 84 94 . . . 57 . Volleys Fired 665 | . 15 153 74 84 39 61 10 7 4 52 166 Largest 4 | . 2 2 3 3 3 3 3 1 1 3 4 Hottest 194 | . 40 115 117 136 126 194 184 90 90 183 185 Shots Fired 1668 | . 30 304 222 249 113 172 24 7 4 68 475 Gun 1521 | . 30 271 222 248 111 163 21 . . 28 427 Cannon 133 | . . 33 . . 2 9 3 7 4 40 35 Launcher 13 | . . . . . . . . . . . 13 Special 1 | . . . . 1 . . . . . . . Kinetic 1037 | . 30 197 163 166 74 70 7 . . 19 311 Thermal 617 | . . 107 59 82 39 102 17 7 4 49 151 Explosive 13 | . . . . . . . . . . . 13 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 49 | . 5 13 25 21 32 46 18 . . 25 49 Robot Miss Streak 5 | . 2 4 4 3 3 3 1 . . 2 5 Penetration Max 1 | . . . 1 1 . . . . . 1 1 Secondary Targets 32 | . 2 3 2 3 4 5 1 . . . 12 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . . 1 Capacitor 44 | . . . . . . . . . . 32 12 Shots Hit Robots 1191 | . 19 216 143 176 87 139 17 . . 53 341 Core Hits 714 | . 11 88 66 95 68 101 9 . . 30 246 Critical Kills 6 | . . 1 1 2 . . . . . . 2 Critical Parts Destroyed 14 | . 1 1 1 3 . . . . . 5 3 Critical Strikes 30 | . 1 7 3 9 . . . . . 5 5 Burn 9 | . . 4 1 4 . . . . . . . Destroy 20 | . 1 2 2 5 . . . . . 5 5 Blast 1 | . . 1 . . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 29054 | . 200 3552 2779 4122 1726 3273 446 . . 1900 11056 Guns 23448 | . 200 2484 2779 4108 1726 3152 446 . . 414 8139 Cannons 2148 | . . 596 . . . 121 . . . 1174 257 Explosions 3414 | . . 472 . . . . . . . 282 2660 Melee . | . . . . . . . . . . . . Ramming 44 | . . . . 14 . . . . . 30 . Kinetic 13579 | . 200 1921 2001 2658 775 772 79 . . 163 5010 Thermal 12299 | . . 1159 778 1450 951 2501 367 . . 1707 3386 Explosive 3132 | . . 472 . . . . . . . . 2660 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 41 | . . 1 4 5 2 7 . 11 11 11 41 Average Corruption 7 | . . 1 3 4 1 4 . 6 11 11 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 195 | . . 5 11 24 8 22 . 4 3 28 90 Message Errors 44 | . . 3 2 8 2 6 . . . 3 20 Matter Fused 38 | . . . 2 6 2 4 . 2 1 4 17 Heat Flow Errors 16 | . . . 3 4 . . . 1 . 2 6 Energy Discharges 23 | . . . . 3 3 4 . . . 5 8 Parts Rejected 7 | . . . . . . . . 1 . 2 4 Parts Fused 2 | . . . . . . 1 . . . 1 . Data Loss (minor) 27 | . . . 2 1 1 4 . . 2 5 12 Data Loss (major) 6 | . . 1 . 1 . 1 . . . 2 1 Misfires 6 | . . 1 1 1 . 1 . . . 1 1 Alerts 4 | . . . 1 . . 1 . . . 1 1 Misdirections 11 | . . . . . . . . . . . 11 Weapon Failures 11 | . . . . . . . . . . 2 9 Overload Shots . | . . . . . . . . . . . . Overflow Damage 192 | . . 91 . . . . . . . 55 46 Projectiles . | . . . . . . . . . . . . Explosions 192 | . . 91 . . . . . . . 55 46 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . 7 . . . . . 79 75 Shots 4 | . . . . . . . . . . 1 3 Rammed 9 | . . . . 1 . . . . . 8 . Targets Rammed 9 | . . . . 1 . . . . . 8 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 433 | . 18 156 243 355 17 236 72 82 . 306 433 Average Temperature 63 | . 5 24 28 42 8 70 29 54 . 96 103 Received Heat Transfer 3106 | . 6 528 450 344 177 149 . . . 691 761 Effects 6 | . . . . 1 . . . . . . 5 Energy Bleed 2 | . . . . 1 . . . . . . 1 Interference 4 | . . . . . . . . . . . 4 Siege Activations 22 | . . . . . . . . . . 6 16 Total Turns 302 | . . . . . . . . . . 57 245 Longest Duration 43 | . . . . . . . . . . 22 43 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 1 . . 3 1 Combat Hostiles 6 | . . . . . . 1 1 . . 3 1 Parts Melted 61 | . . 5 1 4 1 13 3 . . 8 26 Heat Transferred 23441 | . . 3079 1739 3236 2150 5082 647 . . 675 6833 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Maximum Alert Level 4 | . . 2 2 2 1 1 . . . 1 4 Low Security (%) 34 | 100 100 11 . 20 40 70 100 100 100 70 21 Level 1 39 | . . 76 63 30 59 29 . . . 29 16 Level 2 20 | . . 11 36 49 . . . . . . 36 Level 3 4 | . . . . . . . . . . . 20 Level 4 . | . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 1150 | . 129 559 590 628 307 282 127 24 4 378 1150 Initial 296 | . . 47 226 262 296 105 125 18 . . 212 Average 302 | . 45 319 398 362 215 128 78 5 . 109 496 Influence Increases 6704 | . 239 1166 892 922 435 587 107 10 8 486 1852 Destroy 0b10 Robot/C 4080 | . 140 720 560 520 300 420 40 . . 300 1080 Destroy 0b10 Robot/NC 435 | . 5 100 70 125 25 15 5 . . 5 85 Destroy Leader 928 | . 32 206 120 174 74 102 12 . . 30 178 Successful Hack 196 | . 17 20 16 36 14 . 44 . . . 49 Select Force Hacks 30 | . . 30 . . . . . . . . . Disable Machine 180 | . . 45 75 30 . . . . . . 30 Destroy Structure 285 | . . 15 6 7 7 20 6 10 8 46 160 Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 555 | . 45 15 45 30 15 30 . . . 105 270 Influence Decreases 5556 | . 126 742 851 895 823 548 311 62 8 108 1082 Entered New Map 1445 | . . 66 311 316 309 112 131 34 . . 166 Time Decay 3583 | . 126 626 470 559 494 436 180 28 8 . 656 Lost Part 483 | . . 50 70 20 20 . . . . 63 260 Lost Ally 45 | . . . . . . . . . . 45 . Squads Dispatched 47 | . 1 6 3 11 6 5 1 . . 2 12 Investigation 5 | . . 3 . 1 1 . . . . . . Extermination 14 | . . . . 2 3 2 1 . . . 6 Reinforcement 20 | . 1 3 3 3 2 3 . . . 2 3 Assault 4 | . . . . 1 . . . . . . 3 Garrison 4 | . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . Haulers Reinforced 7 | . . . . 2 1 1 . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Distress Signals 23 | . 1 5 4 1 2 1 . . . . 9 Communications Jammed 8 | . . . . . . . . . . . 8 Distress Signals 5 | . . . . . . . . . . . 5 Times Spotted 317 | . 13 60 39 37 21 27 2 6 . 23 89 Peak Tracking Total 9 | . 5 5 5 5 4 6 2 6 . 8 9 Tactical Retreats 23 | . 1 1 2 1 1 1 . . . 6 10 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Traps Triggered 19 | . . 3 2 2 1 2 1 . . 1 7 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Machines Disabled 12 | . . 3 5 2 . . . . . . 2 Max in Single Turn 3 | . . 3 2 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Machines Accessed 44 | . 5 8 5 7 4 3 5 . 1 . 6 Terminals 28 | . 5 6 3 2 3 1 4 . 1 . 3 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 6 | . . 1 1 1 1 1 1 . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . . . . 2 Garrison Access 4 | . . . . 2 . 1 . . . . 1 Total Hacks 104 | . 16 26 13 16 9 3 10 . 1 . 10 Successful 42 | . 7 13 7 5 2 . 4 . 1 . 3 Failed 60 | . 8 12 6 11 7 3 6 . . . 7 Catastrophic 11 | . . 1 1 1 1 3 3 . . . 1 Database Lockouts 2 | . 1 1 . . . . . . . . . Manual 52 | . 8 17 7 4 5 1 5 . . . 5 Terminals 68 | . 16 19 7 4 7 1 7 . 1 . 6 Fabricators 2 | . . . . 2 . . . . . . . Repair Stations 18 | . . 5 3 4 2 1 3 . . . . Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers 10 | . . . 3 4 . . . . . . 3 Garrison Access 4 | . . . . 2 . 1 . . . . 1 Terminal Hacks 14 | . 5 5 1 . 1 . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 7 | . 3 3 . . 1 . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . Hauler Manifests 2 | . . 1 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . . 5 1 1 1 . 1 . . . . Scan Component 7 | . . 3 1 1 1 . 1 . . . . Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 3 2 . . . . . . 1 Retrieve Study 6 | . . . 3 2 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 3 2 2 . . 2 . . . 2 Terminals 11 | . 2 2 2 1 . . 2 . . . 2 Botnet 11 | . 2 2 2 1 . . 2 . . . 2 Fabricators 1 | . . . . 1 . . . . . . . Haulers 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 4 7 4 6 4 3 4 . . . 6 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 2 . . . . . . 1 Parts Repaired 2 | . . 2 . . . . . . . . . Time 52 | . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . find_chute 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Active Infowar (turns) 4233 | . . . . . 752 724 335 160 62 91 2109 Sensors 3732 | . . . . . 752 724 320 160 62 48 1666 Terrain 1808 | . . . . . . . 334 160 62 65 1187 Jamming 2047 | . . . . . . . . . . . 2047 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . 8 . Drone Recoveries 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Turns Passed 11645 | 54 435 2156 1184 1647 1317 1121 366 160 62 703 2440 Spaces Moved 6221 | 43 336 1026 556 916 744 559 201 111 33 303 1393 Core 272 | 4 . . . . . . . . . 44 224 Treads 222 | 4 . . . 1 . . . . . 194 23 Legs . | . . . . . . . . . . . . Wheels 5727 | 35 336 1026 556 915 744 559 201 111 33 65 1146 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 135 113 130 145 145 115 119 50 50 Average Speed 132 | 100 110 146 144 134 135 145 148 117 155 136 114 Slowest Speed 325 | 160 115 190 190 325 145 145 160 160 160 320 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 58 87 54 31 24 20 7 82 2 83 39 Regions Visited 11 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 36 | . . . . . 3 3 3 4 2 3 18 Terrain Destroyed 174 | . . 13 2 3 3 6 3 7 4 27 106 Melee 1 | . . . . . 1 . . . . . . Projectile 85 | . . . 2 3 2 6 3 7 4 7 51 AOE 86 | . . 13 . . . . . . . 20 53 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Total 8354 | 51 373 1386 768 1147 964 729 245 132 40 536 1983 Wait 719 | . 13 107 81 67 119 39 3 9 . 90 191 Move 6212 | 42 335 1025 555 916 743 558 201 110 32 302 1393 Hop . | . . . . . . . . . . . . Pick Up 165 | 4 8 30 16 19 13 12 5 1 1 19 37 Fast Attach 70 | 5 2 9 1 2 1 2 1 1 . 17 29 Attach 73 | . . 6 8 3 5 2 3 3 1 13 29 Detach 37 | . . 6 . 1 . 1 . . 1 6 22 Swap 239 | . . 20 18 30 28 38 17 . . 10 78 Drop 155 | . . 30 15 23 15 16 5 1 1 14 35 Fire 665 | . 15 153 74 84 39 61 10 7 4 52 166 Melee 1 | . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . . . . . . . . 8 . Escape Stasis 7 | . . . . 2 . . . . . 2 3 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 764 | -9/Materials | Repaired Lgt. Armor Plating 791 | -9/Materials | Repaired Lgt. Treads 843 | -9/Materials | Central database locked down 1255 | -9/Materials | Discovered new exit (range 10) 1419 | -9/Materials | Build established: Scavenger-Mutant 1581 | -9/Materials | Discovered new exit (range 11) 1795 | -9/Materials | Core integrity fell below 50% 2592 | -9/Materials | Discovered new exit (range 16) 2646 | -9/Materials | Entered another Materials area 2646 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3037 | -8/Materials | Build established: Scavenger-Gunner 3572 | -8/Materials | Discovered new exit (range 12) 3830 | -8/Materials | Entered Factory 3830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4112 | -7/Factory | Discovered new exit (range 12) 4144 | -7/Factory | Build established: Tank 4427 | -7/Factory | Found Prototype Launcher 4427 | -7/Factory | Identified Rocket Array 4504 | -7/Factory | Garrison activated, responded to threat 4821 | -7/Factory | Garrison activated, responded to threat 4913 | -7/Factory | Build established: Scavenger-Tank 4994 | -7/Factory | Discovered new exit (range 9) 5030 | -7/Factory | First assault squad dispatched 5136 | -7/Factory | Cargo convoy interrupted 5473 | -7/Factory | Discovered new exit (range 4) 5477 | -7/Factory | Entered another Factory area 5477 | -6/Factory | Evolved 2 slots: Utility x2 5762 | -6/Factory | Build established: Scientist-Gunner 6021 | -6/Factory | Discovered new exit (range 15) 6042 | -6/Factory | Identified exit to Lower Caves 6765 | -6/Factory | Discovered new exit (range 14) 6788 | -6/Factory | Build established: Scavenger-Gunner 6791 | -6/Factory | Identified exit to Factory 6794 | -6/Factory | Entered another Factory area 6794 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7330 | -5/Factory | Build established: Scientist-Gunner 7602 | -5/Factory | Destroyed 8 combat bots 7880 | -5/Factory | Discovered new exit (range 15) 7900 | -5/Factory | Identified exit to Factory 7915 | -5/Factory | Entered another Factory area 7915 | -4/Factory | Evolved 2 slots: Utility x2 7987 | -4/Factory | Discovered new exit (range 9) 7999 | -4/Factory | Identified exit to Research 8085 | -4/Factory | Found Prototype Launcher 8085 | -4/Factory | Identified Mni. Smartbomb Launcher 8092 | -4/Factory | Found Mni. Smartbomb Launcher 8281 | -4/Factory | Sucked down chute 8281 | -4/Factory | Entered Waste 8296 | -4/Waste | EMP discharged 8302 | -4/Waste | Spotted C-40 Crusher 8311 | -4/Waste | Spotted C-40 Crusher 8317 | -4/Waste | Spotted C-40 Crusher 8364 | -4/Waste | Crushed by Compactor (1 part destroyed) 8379 | -4/Waste | Spotted C-40 Crusher 8396 | -4/Waste | EMP discharged 8396 | -4/Waste | System corruption reached 10% 8407 | -4/Waste | Spotted C-40 Crusher 8413 | -4/Waste | Spotted C-40 Crusher 8418 | -4/Waste | Discovered new exit (range 22) 8440 | -4/Waste | Identified exit to Factory 8441 | -4/Waste | Entered Factory 8501 | -4/Factory | Identified exit to DSF 8503 | -4/Factory | Entered DSF 8529 | -4/DSF | Additional patrols routed to DSF 8555 | -4/DSF | Found Prototype Launcher 8555 | -4/DSF | Identified Ragnarok Missile Launcher 8756 | -4/DSF | Discovered exit to Research (range 25) 8764 | -4/DSF | Lost 12 parts (2p3n4u3w) 8778 | -4/DSF | Found Quantum Capacitor 8832 | -4/DSF | Lost 5 allies 8977 | -4/DSF | Build established: Mutant 9032 | -4/DSF | Sterilization system engaged 9052 | -4/DSF | Ambient heat levels rising (+10) 9067 | -4/DSF | Ambient heat levels rising (+10) 9082 | -4/DSF | Ambient heat levels rising (+10) 9097 | -4/DSF | Ambient heat levels rising (+10) 9112 | -4/DSF | Ambient heat levels rising (+10) 9127 | -4/DSF | Ambient heat levels rising (+10) 9142 | -4/DSF | Ambient heat levels rising (+10) 9157 | -4/DSF | Ambient heat levels rising (+10) 9172 | -4/DSF | Ambient heat levels rising (+10) 9187 | -4/DSF | Ambient heat levels rising (+10) 9202 | -4/DSF | Ambient heat levels rising (+10) 9206 | -4/DSF | Entered Research 9206 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9755 | -3/Research | Build established: Scavenger-Skirmisher 10120 | -3/Research | Found Prototype Processor 10120 | -3/Research | Identified Spectral Analyzer 10121 | -3/Research | System corruption reached 10% 10126 | -3/Research | Found Spectral Analyzer 10479 | -3/Research | Discovered new exit (range 7) 10516 | -3/Research | Identified exit to Testing 10715 | -3/Research | Lost 9 parts (2p3u4w) 10793 | -3/Research | Spotted B-86 Titan 11070 | -3/Research | Lost 3 parts (1n1u1w) 11123 | -3/Research | Found Prototype Device 11123 | -3/Research | Identified Exp. Thermal Shield 11206 | -3/Research | First assault squad dispatched 11468 | -3/Research | System corruption reached 30% 11530 | -3/Research | Released all parts (11) 11534 | -3/Research | Core integrity fell below 50% 11540 | -3/Research | Lost 12 parts (2p1n5u4w) 11597 | -3/Research | Core integrity fell below 20% 11643 | -3/Research | Spotted B-86 Titan 11646 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11604_ Triggered Segregator Trap. 11604_ Arcs of energy rise from the floor. 11604_ Exp. Thermal Shield blown off. 11605_ Acquired Exp. Thermal Shield. 11610_ Slug penetrates Wall. 11610_ Penetrated by Slug. 11612_ W-44 Eye sends out distress signal. 11613_ K-01 Serf destroyed. 11613_ Penetrated by Slug. 11613_ Slug penetrates Wall. 11619_ System corrupted: Component data lost. 11620_ Penetrated by Slug. 11620_ Slug penetrates Wall. 11622_ Penetrated by Slug. 11622_ Slug penetrates Reaction Chamber. 11624_ Reaction Chamber disabled. 11624_ Slug penetrates Reaction Chamber. 11624_ Penetrated by Slug. 11635_ System corrupted: Matter fused (-1). 11645_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | = "#?????????????????????????????# | | " "#?????????????????????????????# "" | | "" T#?????????????????????????????# "" | | " """ "#???????????????????????????? "" | | # "#?????????????????????????? | | # "#?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? ######### | | #! #????????????????????????????????? | | # #####????????????????????????????? | | # ?????????????????? ????????? | | # !*] ????????????????? ??????? ? | | # !* ????????????????? #???? ?? | | + !] ???????????????? #????? ? | | # #############????????????????? #?????? ? | | # #???????????????????????????? #???????? | | # #???????????????????????????? #???????? | | # #??????????????????????????? #???????# | | # #??????????????????????????? #???????? | | # #?????????????????????????? #???????? | | ##+###????????????????????? #???????? | | ######????????####### * #???????? | | +????????# # #???????? | | #### #????????# k k #???????? | | ######??# ########## ; k #???????? | | ????????# p p /@ ; #???????? | | ????????################# #%= BB +???????? | | ????????????????????????#######? # # #???????? | | ?????????????????????????????????# #?####???????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 41 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 3% | -9/Materials Lgt. Treads | 36% | -9/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Autogun | -8/Materials | Hacked Minigun | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Centrium Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyRegenerativeMaul Manual? 0 Play Time 02:35:38 Cumulative 553.4 hours Start 2026.07.27 @ 11:59:12 End 2026.07.29 @ 14:14:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 33 Types 15/3/4/2/1/2/2/2/1/1 Lore% 90 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 09f27d5d-bf38-44a8-8d85-7553957d7956