Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.21 @ 17:30:42 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1345) 1345 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 3351 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 516/550 Matter 275/300 Energy 79/160 System Corruption 0% Temperature Hot (299) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Hardened Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Beam Rifle Beam Rifle Particle Cannon > --- INVENTORY (5) ---- Improved Ion Engine Titanium Leg Improved Terrain Scan Processor Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Hardened Light Armor Plating Hardlight Generator > --- WEAPON ----------- Beam Rifle Beam Rifle Particle Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Titanium Leg Improved Terrain Scan Processor Medium Armor Plating [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 40 | 7 4 26 3 Power 8 | 1 1 6 . Engine 4 | 1 1 2 . Core 4 | . . 4 . Reactor . | . . . . Propulsion 16 | 2 2 11 1 Treads . | . . . . Leg 16 | 2 2 11 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 5 1 Device 4 | 1 . 2 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 7 | 2 . 4 1 Energy Gun 5 | 1 . 3 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 100 Engine 7 | . 14 5 . Core 3 | . . 4 9 Leg 38 | . 28 43 36 Device 12 | . 14 10 18 Protection 11 | . 12 11 9 Energy Gun 12 | . 14 11 18 Energy Cannon 6 | . . 8 9 Ballistic Gun 5 | . 14 2 . Naked Turns . | . . . . Heaviest Build 26 | 15 15 18 26 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 59% | Scavenger-Mutant 36% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 780 | 318 157 290 15 Remotely . | . . . . Salvage Created 1646 | 168 299 1004 175 Parts 100 | 9 17 65 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 36 | . 6 27 3 Guns 24 | . 6 17 1 Cannons 12 | . . 10 2 Classes Destroyed 9 | 2 3 3 1 Tunneler 4 | 4 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 6 | . 2 4 . Grunt 22 | . 4 16 2 Duelist 1 | . . 1 . Sentry 7 | . . 6 1 Best Kill Streak 4 | 3 2 4 2 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1388 | . 242 950 196 Core 190 | . 30 126 34 Absorbed by Shields 48 | . . . 48 Regen/Repaired (Parts) 49 | . . 49 . Core Remaining (%) 85 | 100 88 68 . Volleys Fired 141 | 16 39 70 16 Largest 3 | 2 2 2 3 Hottest 180 | 70 70 133 180 Shots Fired 280 | 32 78 140 30 Gun 213 | 32 78 89 14 Cannon 67 | . . 51 16 Launcher . | . . . . Special . | . . . . Kinetic 74 | 16 39 19 . Thermal 206 | 16 39 121 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 5 10 11 11 Robot Miss Streak 7 | 3 7 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 186 | 17 44 103 22 Core Hits 105 | 6 16 77 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 5 | . 1 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2884 | 241 552 1683 408 Guns 1899 | 241 552 1005 101 Cannons 977 | . . 670 307 Explosions . | . . . . Melee . | . . . . Ramming 8 | . . 8 . Kinetic 491 | 106 260 125 . Thermal 2385 | 135 292 1550 408 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . . 33 12 Projectiles 45 | . . 33 12 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 311 | 54 168 210 311 Average Temperature 73 | 23 52 75 189 Received Heat Transfer 575 | . 96 375 104 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | 2 1 5 1 Heat Transferred 5230 | 407 925 3084 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 642 | 25 223 642 401 Initial 271 | . 16 32 271 Average 250 | 10 94 335 319 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 44 | 100 89 24 . Level 1 35 | . 10 43 97 Level 2 19 | . . 32 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 16 36 6 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 3 9 . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 12 26 . Successful 25 | . 8 17 . Failed 13 | . 4 9 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 20 | . 8 12 . Terminals 33 | . 12 21 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 14 | . 5 9 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . . 2 . Terminal Index 2 | . 1 1 . Locate Traps 6 | . 2 4 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 4 . Terminals 6 | . 3 3 . Track 1 | . . 1 . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 7 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1896 | 115 503 1162 116 Spaces Moved 1062 | 48 294 673 47 Core 18 | 18 . . . Treads . | . . . . Legs 1044 | 30 294 673 47 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 104 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 65 63 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1423 | 79 370 893 81 Wait 131 | 4 20 96 11 Move 1059 | 47 293 672 47 Hop . | . . . . Pick Up 22 | 5 7 7 3 Fast Attach 9 | 4 . 5 . Attach 10 | 3 . 5 2 Detach . | . . . . Swap 21 | . 4 16 1 Drop 27 | . 7 19 1 Fire 141 | 16 39 70 16 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 10) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x2 995 | -9/Materials | Build established: Scavenger-Mutant 1303 | -9/Materials | Discovered new exit (range 11) 1582 | -9/Materials | Repaired Lgt. Nuclear Core 1725 | -9/Materials | Discovered new exit (range 4) 1781 | -9/Materials | Entered another Materials area 1781 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1897 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 01795_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01795_ O-16 Technician uses terminal to summon reinforcements. 01795_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01795_ O-16 Technician locks terminal. 01799_ Acquired Imp. Terrain Scan Processor. 01816_ Acquired Titanium Leg. 01821_ Dropped Aluminum Leg. 01828_ Electrolysis Chamber disabled. 01828_ O-16 Technician destroyed. 01834_ Acquired 15 matter. 01836_ Acquired Hacking Suite. 01845_ R-06 Scavenger collects Lgt. Ion Engine. 01846_ G-47 Trooper destroyed. 01869_ Aluminum Leg melted. 01869_ G-47 Trooper destroyed. 01883_ Destroyed Lgt. Nuclear Core. 01887_ R-06 Scavenger collects Aluminum Leg. 01894_ Y-45 Defender destroyed. 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Storage Unit | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertShadingExpander Manual? 0 Play Time 00:25:11 Cumulative 165.4 hours Start 2022.10.20 @ 18:38:01 End 2022.10.21 @ 17:30:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c19064ec-8086-4c24-a393-247df38c65b3