Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.04 @ 02:01:10 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (410) 2050 Value Destroyed (22517) 22517 Prototype IDs (316) 6320 Alien Tech Used (10) 2000 Bonus (57487) 57487 TOTAL SCORE: 100474 Bonus ------- High Alert Combat Kills 2896 Follower Combat Kills 705 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1602 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -516 Cogmind --------- Core Integrity 785/1600 Matter 405/425 Energy 2457/2461 System Corruption 1% Temperature Cool (10) Movement Treading (39) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Point-Quantum Reactor > --- PROPULSION (6) --- Treaded Siege-Surge Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Phase Shifter Experimental Powered Armor Heavy Regenerative Plating Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Hpw. Kinetic Perforating Construct/C > --- INVENTORY (20) --- Improved Quantum Reactor Zero-point Reactor Experimental Power Amplifier Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Centrium Linked Plating Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Hardlight Generator AEGIS Remote Shield AEGIS Remote Shield Vortex Cannon (26) Vortex Cannon (26) Sigix Corpse Peak State ------------ > --- POWER ------------ Point-Quantum Reactor > --- PROPULSION ------- Treaded Siege-Surge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Phase Shifter Experimental Powered Armor Heavy Regenerative Plating Architect God Chip A Architect God Chip D > --- WEAPON ----------- Hpw. Kinetic Perforating Construct/C > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Experimental Power Amplifier Experimental Energy Well Experimental Matter Compressor Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Improved Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Hardlight Generator AEGIS Remote Shield AEGIS Remote Shield High-powered Transdimensional Reconstructor Vortex Cannon Vortex Cannon [Rating: 232] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Utility 12 | . . . 1 . . . 2 1 . . 2 . . . . 1 . . . . 2 . 1 . . 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 426 | 6 17 5 18 2 2 1 25 24 24 8 34 2 4 4 . 21 8 . 9 . 21 25 35 14 47 8 32 30 Power 26 | 1 2 1 4 . . . 2 5 1 1 1 . . 1 . 1 1 . . . 2 2 1 . . . . . Engine 17 | 1 2 1 4 . . . 1 3 1 1 1 . . . . . . . . . 1 1 . . . . . . Core 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . 1 1 . . . 1 1 1 . . . . . Propulsion 27 | 2 5 . 5 . . . 6 4 1 2 2 . . . . . . . . . . . . . . . . . Treads 21 | 2 3 . 4 . . . 4 4 1 1 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 2 . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 303 | 1 3 4 2 . . . 5 6 13 4 24 2 4 3 . 18 5 . 5 . 16 23 34 14 47 8 32 30 Device 219 | . 2 4 2 . . . 2 2 7 3 13 1 4 2 . 13 3 . 4 . 12 20 26 13 39 4 24 19 Storage 6 | 1 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . . Processor 17 | . . . . . . . 1 . . . 2 . . . . . . . . . . 2 5 . 4 2 1 . Hackware 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 2 Protection 55 | . . . . . . . 2 4 6 1 7 1 . . . 4 2 . . . 4 . 3 1 4 2 5 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 7 . 7 2 2 1 12 9 9 1 7 . . . . 2 2 . 4 . 3 . . . . . . . Energy Gun 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 . . . . 3 3 . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 29 | 1 1 . 6 1 1 . 8 3 3 . 3 . . . . 1 1 . . . . . . . . . . . Ballistic Cannon 6 | . 1 . . . . . . . . . 2 . . . . . . . 1 . 2 . . . . . . . Launcher 14 | . 1 . . 1 . 1 2 . 3 . 2 . . . . 1 1 . 1 . 1 . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 3 . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 2 . 1 . 2 . 2 . 2 . 1 3 . . . . 4 . 1 9 5 1 1 2 1 5 Parts Lost 13 | . 3 . . . . . 1 . 4 . 1 . . . . . . . . . 1 . 1 . . . . 2 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . 3 . 1 . . . . . . . . . 1 . 1 . . . . 2 Weapon 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 . . . . . 1 . 1 . 1 . . . . . . . . . 1 . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 95 99 99 100 100 100 99 100 99 74 66 64 63 62 66 64 60 60 64 65 66 62 57 54 54 56 56 56 Engine 3 | . 12 14 11 11 11 11 4 4 7 6 1 . . . . . . . 4 5 4 2 . . . . . . Core 1 | . . . . . . . 4 2 . . 4 5 5 5 5 5 5 5 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 4 . . 4 5 4 5 5 4 4 3 3 3 Treads 6 | . 22 14 22 22 22 22 18 15 15 6 4 . . . . . . . . . . . . . . . . 3 Leg 1 | . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 . 4 2 4 4 . . . Wheel 3 | . 5 14 11 11 11 11 9 7 7 7 1 . . . . . . . . . . . . . . . . . Device 17 | . 12 13 21 22 22 22 21 22 18 16 18 17 16 15 16 14 13 15 15 15 17 21 16 12 12 15 17 17 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 9 | . . . . . . . 5 7 7 7 8 11 11 11 11 10 10 10 10 10 9 9 14 16 16 18 16 15 Hackware 2 | . . . . . . . . . . . . 5 5 5 5 9 10 10 10 10 9 9 5 4 4 3 1 . Protection 3 | . . . . . . . 9 7 11 5 4 . . . . . 1 . . . 3 . 1 4 3 2 6 7 Energy Gun 1 | . 12 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 6 . 4 12 22 18 17 15 15 . 3 . . . . 3 3 . . . . . . . . . . . Ballistic Cannon 4 | . 6 14 8 . . . . . . 5 3 5 5 5 5 5 5 5 8 10 7 4 4 4 4 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 54 54 58 56 56 57 62 68 79 67 82 75 75 82 82 82 82 64 68 68 96 101 144 151 153 130 162 154 Greatest Support 252 | 40 40 10 10 10 10 10 12 20 12 16 83 83 83 83 83 83 83 83 103 103 143 143 196 153 153 194 252 210 Greatest Overweight (x) 6 | . 5 5 5 5 5 5 6 5 6 5 6 . . . . . . . . . 1 . 1 . . . 1 . Average Overweight (x) 1 | . 2 5 5 5 5 5 5 4 5 4 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Average Carried 19 | 1 15 20 19 20 19 20 19 19 19 18 18 20 20 19 20 19 19 20 19 20 18 19 19 20 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Scrap Engine Consumption 216 | . . . . . . . . . . 23 54 1 2 3 . 4 1 1 9 . 9 4 48 1 2 2 52 . Constructs Created 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Constructs Modified 98 | . . . . . . . . . . 5 27 . . . . 2 . . 5 . 7 . 25 . . 3 24 . Class Distribution -------------------- 30% | Alien-Construct 14% | Mutant 14% | Scavenger-Mutant 13% | Construct 13% | Hacker-Construct 4% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Construct | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Construct | -2/Research Alien-Construct | -2/Quarantine Alien-Construct | -2/Section 7 Alien-Construct | -1/Access Alien-Construct | -1/Command Alien-Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17839 | 254 352 88 367 147 20 32 791 543 753 196 874 39 97 68 36 311 381 36 1029 . 816 629 1396 269 1975 510 1990 3840 Remotely 1725 | . . . . . . . . . 258 . 190 . . . . . . . 164 . 80 . 225 . 23 . 54 731 Salvage Created 24581 | . 455 53 661 156 . 22 945 618 1203 720 1180 . 87 99 26 555 148 95 817 . 696 629 2481 521 2434 975 4205 4800 Parts 1236 | . 45 10 41 18 . 3 68 30 69 25 58 . 5 2 2 24 3 1 32 . 43 32 96 20 108 31 173 297 Haulers Intercepted 19 | . 1 . 2 . . . 5 . 1 . 3 . . . . . . . . . 2 . . . 2 3 . . Recyclers Shooed 7 | . . . . . . . . 1 . 2 1 . . . . . . . . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 5 2 2 . 1 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 299 | . 16 5 16 9 . 4 18 9 19 3 8 . 3 . . 8 . . 13 . 14 . 33 5 21 7 39 49 Guns 53 | . 8 2 10 . . . 13 5 12 . 2 . . . . 1 . . . . . . . . . . . . Cannons 204 | . 2 3 6 . . . . 4 4 . 6 . 1 . . 3 . . 13 . 9 . 32 5 21 7 39 49 AOE 38 | . 6 . . 9 . 4 5 . 3 . . . 2 . . 4 . . . . 5 . . . . . . . Classes Destroyed 25 | . 9 . 3 1 . . . 1 1 . . . . . 1 . . . 4 . 1 . 2 . . 1 1 . Worker 11 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 5 . Builder 13 | . 1 . . . . . 1 . 1 2 . . . . . . . . . . 2 2 . 3 1 . . . Tunneler 5 | . 1 . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . Hauler 19 | . 1 . 2 . . . 5 . 1 . 3 . . . . . . . . . 2 . . . 2 3 . . Recycler 19 | . . . 1 . . . . 1 2 5 2 . . . . 1 . . . . . 2 . . 4 . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 6 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . . 1 . 1 . Operator 10 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . 4 . . 1 . 2 . Watcher 34 | . 3 . 1 . . . 3 1 2 . 5 . . . . 2 . . . . 3 3 1 . 3 4 3 . Swarmer 50 | . 6 3 3 6 . 4 7 2 3 . . . 2 . . 4 . . . . 5 . . . 3 . 2 . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 52 | . 7 2 8 3 . . 6 . 5 . . . . . . . . . 3 . 1 . 6 1 1 5 4 . Brawler 9 | . . . . . . . . . . . . . . . . . . . 4 . . . 2 1 . . 2 . Duelist 7 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 5 . Protector 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Sentry 40 | . . . 4 . . . 5 5 8 3 2 . . . . 2 . . . . 2 . . . 2 1 6 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Hunter 21 | . . . . . . . . 2 . . 2 . . . . . . . . . 1 . 5 3 5 . 3 . Programmer 29 | . . . . . . . . . 3 . 4 . 1 . . 2 . . . . 3 . 2 . 8 . 6 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Enhanced Sentry 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Executioner 12 | . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 6 3 3 4 . 4 10 3 7 3 4 . 2 . 1 4 . . 4 . 9 3 7 4 4 4 6 4 Combat Bots Only 10 | . 3 3 3 3 . 4 10 3 6 1 2 . 2 . . 4 . . 4 . 6 . 7 3 4 2 5 4 Max Kills in Single Turn 4 | . 3 1 2 4 . 3 4 1 2 1 1 . 2 . 1 3 . 1 1 . 4 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 3 . 3 4 . 2 . . . 2 . . 3 . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 19593 | . 848 153 342 89 . . 614 803 1488 166 1094 . 149 . 21 433 181 17 121 65 1722 . 2486 281 1051 105 1489 5875 Core 1853 | . 143 23 33 34 . . 82 47 151 12 92 . 45 . 21 42 26 . . . 84 . 401 11 183 . 55 368 Absorbed by Shields 5195 | . . . 88 34 . . 41 . . . . . . . . . . . . . . . . 90 283 . 639 4020 Reduced by Siege Mode 453 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 453 Ignored by Resistances 274 | . . . . . . . . . 18 . . . . . . . . . . . . . . . 87 . 101 68 Regen/Repaired (Parts) 10803 | . . . . . . . . . . 57 387 . . . . 28 . 39 399 . 690 . 1673 204 1467 252 897 4710 Core Remaining (%) 75 | 100 . 33 . . . 83 85 . . 70 . . . . 84 . . . . 94 . 86 . . 71 . . 49 Volleys Fired 1345 | . 54 11 51 6 . 2 74 31 70 34 72 1 9 6 12 38 5 6 63 4 90 55 102 19 93 42 127 268 Largest 3 | . 2 2 2 1 . 1 2 3 3 1 2 1 1 1 1 2 1 1 2 1 2 1 1 1 1 1 1 1 Hottest 123 | . 104 104 104 30 . 33 50 118 118 70 123 45 45 45 45 78 45 45 85 45 85 67 67 67 67 67 67 67 Shots Fired 1824 | . 97 22 102 6 . 2 145 93 192 34 107 1 9 6 12 52 5 6 104 4 120 55 102 19 92 42 127 268 Gun 520 | . 71 11 59 . . . 142 62 122 2 37 . . . . 14 . . . . . . . . . . . . Cannon 1269 | . 15 11 43 . . . . 31 67 32 68 1 8 6 12 35 5 6 104 4 116 55 102 19 92 42 127 268 Launcher 35 | . 11 . . 6 . 2 3 . 3 . 2 . 1 . . 3 . . . . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1553 | . 49 11 59 . . . 142 62 122 7 85 1 8 6 12 49 5 6 104 4 116 55 102 19 92 42 127 268 Thermal 211 | . 37 11 43 . . . . 31 67 2 20 . . . . . . . . . . . . . . . . . Explosive 35 | . 11 . . 6 . 2 3 . 3 . 2 . 1 . . 3 . . . . 4 . . . . . . . Electromagnetic 25 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 10 8 14 1 . 2 18 19 19 13 14 . 5 3 6 15 1 2 7 . 12 3 16 17 22 10 29 38 Robot Miss Streak 8 | . 6 5 6 2 . . 8 2 2 3 3 . 2 1 . 1 . . 3 . 4 3 2 1 2 1 1 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1240 | . 64 18 77 1 . 1 101 68 141 27 75 . 2 5 3 35 1 1 62 . 53 17 74 11 58 20 107 218 Core Hits 632 | . 49 17 80 11 . 4 50 28 56 11 28 . 2 1 . 14 . . 26 . 33 9 27 5 25 12 51 93 Critical Kills 129 | . . . . . . . . . . . . . . . . . . . . . . . 27 5 25 12 26 34 Critical Parts Destroyed 219 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 44 6 30 9 46 81 Critical Strikes 408 | . 2 . . . . . 1 1 . . 2 . . . . . . . 6 . 4 . 75 11 57 21 82 146 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 396 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . 75 11 57 21 82 146 Blast 11 | . . . . . . . . . . . 1 . . . . . . . 6 . 4 . . . . . . . Melee Attacks 10 | . . . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105364 | . 1551 284 1273 631 . 192 2211 1292 3050 925 2790 . 230 351 267 2385 171 70 4149 . 3769 1929 11870 1305 7840 2831 16365 37633 Guns 6441 | . 552 138 755 . . . 1784 690 1473 32 698 . . . . 319 . . . . . . . . . . . . Cannons 94914 | . 212 146 518 . . . . 511 1175 893 2092 . 106 351 267 1742 171 70 4149 . 2874 1929 11870 1305 7840 2831 16229 37633 Explosions 3918 | . 787 . . 631 . 192 427 . 402 . . . 124 . . 324 . . . . 895 . . . . . 136 . Melee 91 | . . . . . . . . 91 . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 96796 | . 383 146 698 . . . 1784 690 1473 96 1840 . 106 351 267 2061 171 70 4149 . 2874 1929 11870 1305 7840 2831 16229 37633 Thermal 3785 | . 381 138 575 . . . . 511 1175 55 950 . . . . . . . . . . . . . . . . . Explosive 3918 | . 787 . . 631 . 192 427 . 402 . . . 124 . . 324 . . . . 895 . . . . . 136 . Electromagnetic 774 | . . . . . . . . . . 774 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . 91 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 1 1 . 1 . . 1 . . . . 3 3 1 1 4 . 2 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 . 1 . . 1 . . . . 2 1 1 1 1 . 1 1 Corruption Purged 13 | . . . . . . . . . . 1 2 . 1 . . 1 . . . . . 6 . . . . 2 . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . 7 . . . 23 . . . . . Effects 71 | . . . . . . . . 2 7 . 1 . 1 . . 5 . . . . 9 4 9 . 21 . 3 9 Message Errors 19 | . . . . . . . . . 2 . . . . . . 2 . . . . 3 1 3 . 7 . 1 . Matter Fused 21 | . . . . . . . . . 2 . . . . . . 1 . . . . 4 2 1 . 8 . . 3 Heat Flow Errors 11 | . . . . . . . . 2 1 . . . 1 . . . . . . . 1 . 3 . 1 . 1 1 Energy Discharges 8 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . 1 2 Data Loss (minor) 9 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 3 . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13286 | . 28 . 4 6 . 15 . 25 25 17 209 . 41 17 137 400 142 63 326 . 215 437 2513 400 1674 376 2033 4183 Projectiles 13111 | . 17 . 4 . . . . 4 13 17 209 . 41 17 137 336 142 63 326 . 169 437 2513 400 1674 376 2033 4183 Explosions 154 | . 11 . . 6 . 15 . . 12 . . . . . . 64 . . . . 46 . . . . . . . Melee 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Knockbacks 262 | . 5 . 6 . . . . . . . 5 . . . 2 6 . . 25 . 10 2 41 1 17 4 36 102 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 243 | . 5 . 6 . . . . . . . 5 . . . 2 5 . . 24 . 10 2 34 1 15 4 34 96 Secondary 19 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 7 . 2 . 2 6 Self-Inflicted Damage 229 | . . . . 36 . . . . 144 . . . . . . . . . . . 49 . . . . . . . Shots 5 | . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 60 23 8 3 . . 126 230 245 1 144 . 239 60 30 180 . . 28 . 317 437 234 . 168 99 75 152 Average Temperature 63 | . 21 10 4 3 . . 48 50 66 1 64 . 122 30 15 42 . . 11 . 86 121 64 . 38 33 23 99 Received Heat Transfer 1859 | . 120 102 129 24 . . 283 156 327 42 36 . 27 . . 45 27 9 9 . 129 . 63 22 9 9 68 223 Effects 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Total Turns 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 162 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . 8 . . . . . . . . . . . . 5 . . . . . Impact Corruptions 12 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 5 . 3 . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . . . . . . . 6 . 3 . . . . 1 . . . . . . . . . . 2 1 Heat Transferred 5501 | . 786 170 730 . . . . 925 2035 25 830 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1547 | . 153 70 267 158 . 112 362 211 513 201 317 . . . . 343 . . . . 589 300 646 522 710 877 1547 . Initial 492 | . . . . 75 . . 43 83 . 141 264 . . . . 2 . . . . . 139 23 343 209 425 492 . Average 235 | . 80 36 137 74 . 31 80 90 202 91 191 . . . . 152 . . . . 346 183 228 418 290 636 1095 . Maximum Alert Level 5 | . . . 1 . . . 1 1 2 1 1 . . . . 1 . . . . 2 1 2 2 3 3 5 . Low Security (%) 54 | 100 100 100 70 100 . 100 90 90 53 98 62 . . . . 70 . . . . 21 58 55 . 30 . . . Level 1 17 | . . . 29 . . . 9 9 24 1 37 . . . . 29 . . . . 34 41 21 57 48 . . . Level 2 8 | . . . . . . . . . 22 . . . . . . . . . . . 44 . 22 42 20 57 1 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 11 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 3 1 . . 2 1 5 . 5 . . . . 3 . . . . 11 5 1 1 9 6 8 . Investigation 12 | . . . 1 . . . . . 1 . 1 . . . . . . . . . 3 3 1 . . 2 . . Extermination 20 | . . . . . . . . 1 2 . 3 . . . . 2 . . . . 3 1 . . 4 1 3 . Reinforcement 22 | . 2 . 2 . . . 2 . 2 . 1 . . . . 1 . . . . 3 1 . 1 4 1 2 . Assault 9 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 2 3 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 38 | . 3 . 3 . . . 1 . 1 . 4 . . . . . . . . . 1 1 4 . . . 20 . Communications Jammed 53 | . . . . . . . . . . . . . . . . 17 . . . . 19 2 . . 15 . . . Distress Signals 53 | . . . . . . . . . . . . . . . . 17 . . . . 19 2 . . 15 . . . Times Spotted 583 | . 26 5 27 12 . 6 41 15 28 3 18 1 8 . 1 18 6 2 68 3 39 14 49 7 45 15 45 81 Peak Tracking Total 11 | . 4 3 4 4 . 4 6 4 7 1 3 5 7 . 2 6 3 3 11 3 11 3 6 3 8 5 5 7 Tactical Retreats 67 | . 1 . 2 . . . 4 1 5 . 1 2 4 . . 5 3 . 1 . 6 3 6 1 10 4 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . . 2 2 . 1 . . . . . . . . . 2 1 . 1 . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . . . . . . . . 1 . 19 . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 54 | . 1 . . . . . 4 2 6 . 1 1 . 1 . 1 . . 1 . . 12 . 1 8 . 4 11 Max in Single Turn 2 | . 1 . . . . . 1 2 2 . 1 1 . 1 . 1 . . . . . 1 . 1 1 . 2 1 Garrison Access 9 | . . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 1 2 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 135 | . 5 1 6 . 2 . 8 7 6 10 14 2 . 4 . 7 1 1 5 . 10 13 7 3 8 6 7 2 Terminals 87 | . 5 . 6 . . . 7 6 6 5 9 . . . . 5 . 1 . . 6 8 2 2 7 6 6 . Fabricators 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . 5 2 . . . . . . . . . 1 . 1 . . . 1 . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Garrison Access 11 | . . . . . . . 1 1 . . 1 . . . . 1 . . . . 2 1 2 1 1 . . . Total Hacks 348 | . 13 1 19 . 2 . 25 19 18 30 25 2 . 17 . 27 1 1 12 . 24 33 12 9 15 13 12 18 Successful 186 | . 5 1 9 . 2 . 7 10 9 15 10 2 . 17 . 16 1 1 12 . 6 18 6 5 6 6 4 18 Failed 162 | . 8 . 10 . . . 18 9 9 15 15 . . . . 11 . . . . 18 15 6 4 9 7 8 . Catastrophic 22 | . 1 . 1 . . . 3 . . 2 8 . . . . 2 . . . . . 1 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 151 | . 12 . 17 . 1 . 11 9 11 14 13 . . . . 19 . . . . 10 12 4 5 5 4 4 . Terminals 236 | . 13 . 19 . . . 23 16 18 16 19 . . . . 23 . 1 . . 16 22 6 7 14 13 10 . Fabricators 12 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 6 . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 22 | . . . . . . . . . . 14 2 . . . . . . . . . 2 . 2 . . . 2 . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Garrison Access 17 | . . . . . . . 2 3 . . 1 . . . . 1 . . . . 4 1 2 2 1 . . . Terminal Hacks 124 | . 3 1 6 . 2 . 6 8 8 4 4 2 . 17 . 9 1 1 12 . 2 7 1 3 3 3 3 18 Record 34 | . . . . . 1 . . . . . . 2 . 5 . . . 1 11 . . . . . . . . 14 Part Schematic 6 | . . . . . . . . . . 1 . . . 4 . 1 . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . 2 1 . 3 . . . 4 . . . . . . . . . . . . . . Open Door 9 | . . 1 . . . . . . 2 . . . . . . . 1 . 1 . . . . . 2 1 1 . Branch Access Points 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . 1 . . Unreport Threat 12 | . 1 . 1 . . . 1 2 1 . . . . . . 1 . . . . 2 2 . . 1 . . . Locate Traps 11 | . 2 . 2 . . . 1 3 . . 1 . . . . 1 . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . 3 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . . . . . . . 1 . . . . 2 4 . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . 4 2 . . . . . . . . . . . 1 . . . . . Retrieve Components 7 | . . . . . . . . . . 4 2 . . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access Hacks 9 | . . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 1 2 . 1 . . . Seal Access 9 | . . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 1 2 . 1 . . . Unauthorized Hacks 36 | . 2 . 3 . . . . 1 1 7 2 . . . . 5 . . . . 1 5 1 2 2 3 1 . Terminals 30 | . 2 . 3 . . . . 1 1 2 2 . . . . 5 . . . . 1 4 1 2 2 3 1 . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 27 | . 2 . 3 . . . . 1 . 2 2 . . . . 4 . . . . 1 4 1 2 2 2 1 . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . Used 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hacking Detections 98 | . 4 . 6 . . . 7 6 5 8 12 . . . . 6 . . . . 10 12 5 2 5 5 5 . Full Trace Events 12 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 3 3 1 . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 1 . . . 4 . 1 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 163 | . . . . . . . . . . . . . . . . . . . . . 62 101 . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . 7 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . 15 3 . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 73 | . . . . 3 . . . . . . . . . . . . . . 5 . . . . . . 1 64 . Largest Group 27 | . . . . 3 2 1 1 . . . . . . . . . . . 5 1 . . . . . 1 27 . Highest-Rated Group 1045 | . . . . 72 62 31 31 . . . . . . . . . . . 262 65 . . . . . 45 1045 . Highest-Rated Ally 234 | . . . . 31 31 31 31 . . . . . . . . . . . 65 65 . . . . . 45 234 . Total Orders 8 | . . 1 . . . . . . 1 . . . . . . . . . 6 . . . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 332 | . . . . 10 10 4 5 . . . . . . . . . . . 47 . . . . . . . 256 . Total Damage 11112 | . . . . 127 145 41 . . . . . . . . . . . . 1818 . . . . . . . 8981 . Kills 50 | . . . . 2 2 1 . . . . . . . . . . . . 7 . . . . . . . 38 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Drone Launches 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 32817 | 64 1702 956 1474 1022 684 60 2038 1226 1085 1250 2301 458 235 116 156 882 182 510 1152 277 984 839 3036 474 2265 557 4955 1877 Spaces Moved 28895 | 35 786 545 732 614 434 35 931 596 433 605 1709 693 333 160 198 999 281 651 1170 399 1304 1425 3500 534 1790 991 4147 2865 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4790 | 33 402 . . . . . . 1 . 1 857 . . . . . . . . . . . 151 . . . 480 2865 Legs 11804 | . . . . . . . . . . . 575 693 333 160 198 999 281 651 1170 399 205 1425 2005 534 1790 132 254 . Wheels 5522 | . 384 545 732 614 434 35 931 595 433 604 215 . . . . . . . . . . . . . . . . . Hover 577 | . . . . . . . . . . . 38 . . . . . . . . . . . 97 . . . 442 . Flight 6200 | . . . . . . . . . . . 24 . . . . . . . . . 1099 . 1247 . . 859 2971 . Fastest Speed 33 | 50 155 155 155 155 155 155 150 165 165 150 53 53 53 53 53 53 53 53 43 43 33 33 33 48 48 35 35 39 Average Speed 73 | 153 180 155 155 155 155 155 160 165 167 162 106 53 53 53 53 53 53 53 45 43 35 33 52 48 48 35 54 39 Slowest Speed 410 | 160 240 155 155 155 155 155 170 410 180 314 256 53 53 53 53 53 53 53 53 43 120 33 192 48 48 48 168 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . . . . . 7 . 12 . . 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 61 | 3 82 99 62 97 88 12 58 19 64 98 45 79 55 60 35 22 59 79 91 61 41 88 80 53 60 22 84 98 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 11 | . . . . 1 1 . . . 1 5 . . . 3 . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . 2 . 1 . . . . . 1 5 . 3 . 1 1 . 1 . . . . . . . . Spaces Dug 193 | . . . . 9 . . 14 6 . . 16 . 10 . 15 20 6 6 3 3 28 12 13 2 12 13 3 2 Terrain Destroyed 691 | . 42 . 1 52 . 22 24 6 26 1 64 1 24 2 17 51 8 9 20 4 99 24 24 7 25 21 80 37 Melee 8 | . . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Projectile 367 | . 1 . 1 . . . . . . 1 44 1 14 2 17 35 8 9 20 4 60 24 24 7 25 21 12 37 AOE 316 | . 41 . . 52 . 22 22 . 26 . 20 . 10 . . 16 . . . . 39 . . . . . 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 38867 | 43 989 639 985 677 447 38 1365 793 694 846 2079 781 381 188 238 1293 307 809 1691 499 1697 1746 4590 728 3087 1153 6720 3364 Wait 7636 | . 89 68 143 56 2 1 302 103 143 173 220 86 32 5 27 228 7 152 399 97 283 202 927 152 1125 106 2359 149 Move 28826 | 34 785 544 731 613 433 34 930 595 432 604 1708 692 332 159 197 998 280 650 1169 398 1289 1424 3482 533 1789 986 4141 2864 Hop 16 | . . . . . . . . . . . . . . . . . . . . . 7 . 5 . . 2 2 . Pick Up 198 | 3 27 3 14 . 2 . 9 11 7 8 18 . 1 5 1 3 2 . 7 . 3 10 11 2 7 3 22 19 Fast Attach 149 | 5 4 4 7 . 2 . 7 . 8 2 6 . 2 5 . . 1 . 6 . 4 18 14 6 19 5 10 14 Attach 55 | 1 4 . 1 . . . 3 2 3 5 7 . . . . 3 1 . 1 . 4 2 3 . . 2 5 8 Detach 24 | . 2 . . . . . 1 . 1 3 3 . . . . 2 1 . 1 . 1 3 1 . . . 2 3 Swap 237 | . 9 1 10 2 . 1 16 22 13 1 21 2 3 . . 18 6 . 2 . 14 5 18 9 33 1 18 12 Drop 333 | . 15 8 28 . 4 . 21 21 17 16 24 . 2 8 1 3 4 . 13 . 2 27 27 7 21 6 31 27 Fire 1345 | . 54 11 51 6 . 2 74 31 70 34 72 1 9 6 12 38 5 6 63 4 90 55 102 19 93 42 127 268 Melee 10 | . . . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Rewire 35 | . . . . . 4 . . . . . . . . . . . . 1 30 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [Fac] / *Sto) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 800 | -10/Materials | Derelicts attacked the area 1415 | -10/Materials | Core integrity fell below 50% 1445 | -10/Materials | Discovered new exit (range 3) 1530 | -10/Materials | Discovered new exit (range 4) 1662 | -10/Materials | Discovered new exit (range 16) 1711 | -10/Materials | Discovered new exit (range 7) 1767 | -10/Materials | Entered Mines 1818 | -10/Mines | Discovered new exit (range 5) 2101 | -10/Mines | Found the Drone Emporium 2108 | -10/Mines | Found Prototype Device 2108 | -10/Mines | Identified Splice Drone Bay 2314 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2334 | -10/Mines | Discovered new exit (range 6) 2540 | -10/Mines | Discovered new exit (range 11) 2723 | -10/Mines | Entered Materials 2723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3087 | -9/Materials | Discovered new exit (range 9) 3822 | -9/Materials | Discovered new exit (range 8) 4176 | -9/Materials | Discovered new exit (range 10) 4197 | -9/Materials | Entered Mines 4276 | -9/Mines | Build established: Scavenger-Mutant 4283 | -9/Mines | Discovered new exit (range 8) 4374 | -9/Mines | Discovered new exit (range 4) 4375 | -9/Mines | Learned location of Storage (-7) 4716 | -9/Mines | Learned Materials garrison access intel 4768 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4769 | -9/Mines | Discovered new exit (range 5) 4939 | -9/Mines | Met a Derelict testing a Signal Generator 5219 | -9/Mines | Entered Exiles 5219 | -9/Exiles | Found Exiles lab destroyed 5219 | -9/Exiles | Accompanied by 2 allies 5249 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5392 | -9/Exiles | Opened EX-Vault 5401 | -9/Exiles | Found Prototype Special Weapon 5401 | -9/Exiles | Identified Field Lobotomy Kit 5522 | -9/Exiles | Learned location of Zion (-6) 5888 | -9/Exiles | Discovered new exit (range 10) 5903 | -9/Exiles | Entered Mines 5903 | -8/Mines | Accompanied by 1 ally 5940 | -8/Mines | Discovered new exit (range 13) 5963 | -8/Mines | Entered Materials 5963 | -8/Materials | Accompanied by 1 ally 5963 | -8/Materials | Evolved 2 slots: Utility x2 5964 | -8/Materials | Loaded intel: 1 garrison access location 6578 | -8/Materials | Discovered new exit (range 3) 7795 | -8/Materials | Destroyed 10 combat bots 8001 | -8/Materials | Entered Factory 8001 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8002 | -7/Factory | Identified exit to Storage 8533 | -7/Factory | Discovered new exit (range 17) 9227 | -7/Factory | Entered Storage 9722 | -7/Storage | Build established: Scavenger-Skirmisher 9883 | -7/Storage | Found Prototype Launcher 9883 | -7/Storage | Identified Scatter Rocket Array 10223 | -7/Storage | Learned location of Armory (-3) 10308 | -7/Storage | Used back door to open Recycling access 10308 | -7/Storage | Discovered new exit (range 3) 10312 | -7/Storage | Entered Recycling 10314 | -7/Recycling | Found Scrap Engine 10615 | -7/Recycling | Build established: Mutant 10995 | -7/Recycling | Build established: Construct 11303 | -7/Recycling | Discovered new exit (range 12) 11562 | -7/Recycling | Entered Factory 11562 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11604 | -5/Factory | Spotted B-75 Beast 12477 | -5/Factory | Found Imp. Powered Armor 12706 | -5/Factory | Build established: Scavenger-Construct 12730 | -5/Factory | Discovered new exit (range 4) 12734 | -5/Factory | Identified exit to Factory 13211 | -5/Factory | Build established: Construct 13641 | -5/Factory | Identified exit to Upper Caves 13863 | -5/Factory | Entered Upper Caves 14206 | -5/Upper Caves | Discovered new exit (range 4) 14319 | -5/Upper Caves | Identified exit to Upper Caves 14321 | -5/Upper Caves | Entered another Upper Caves area 14343 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14536 | -5/Upper Caves | Found Alien Artifact 14536 | -5/Upper Caves | Identified Core Expander 14536 | -5/Upper Caves | Installed Core Expander, added new Power slot 14552 | -5/Upper Caves | Discovered new exit (range 8) 14555 | -5/Upper Caves | Identified exit to Zhirov 14556 | -5/Upper Caves | Entered Zhirov 14556 | -5/Zhirov | Discovered new exit (range 3) 14566 | -5/Zhirov | Met Zhirov 14578 | -5/Zhirov | Learned location of Testing (-3) 14578 | -5/Zhirov | Learned location of Command (-1) 14580 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14589 | -5/Zhirov | Found Alien Artifact 14589 | -5/Zhirov | Identified Integrated Reactor 14589 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14605 | -5/Zhirov | Found Alien Artifact 14672 | -5/Zhirov | Identified exit to Proximity Caves 14672 | -5/Zhirov | Entered Proximity Caves 14825 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14828 | -4/Proximity Caves | Entered Factory 14828 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14927 | -4/Factory | Identified exit to Upper Caves 14927 | -4/Factory | Identified exit to Extension 15124 | -4/Factory | Build established: Hacker-Skirmisher 15710 | -4/Factory | Entered Upper Caves 15788 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15886 | -4/Upper Caves | Discovered new exit (range 12) 15891 | -4/Upper Caves | Identified exit to Upper Caves 15892 | -4/Upper Caves | Entered another Upper Caves area 16035 | -4/Upper Caves | Learned location of 1 exit from Research 16368 | -4/Upper Caves | Discovered new exit (range 9) 16401 | -4/Upper Caves | Identified exit to Warlord 16402 | -4/Upper Caves | Entered Warlord 16544 | -4/Warlord | Found Prototype Special Weapon 16544 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16551 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16571 | -4/Warlord | Learned 4 Armory zone layouts 16571 | -4/Warlord | Learned 4 Research zone layouts 16571 | -4/Warlord | Learned 4 Research zone layouts 16571 | -4/Warlord | Learned 4 Testing zone layouts 16571 | -4/Warlord | Learned 4 Quarantine zone layouts 16571 | -4/Warlord | Learned Armory security intel 16571 | -4/Warlord | Learned Testing stockpile data 16636 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16662 | -4/Warlord | Warlord's base attacked by MAIN.C 16672 | -4/Warlord | Found Prototype Energy Cannon 16672 | -4/Warlord | Identified Vortex Cannon 16683 | -4/Warlord | Found Vortex Cannon 16707 | -4/Warlord | Met Warlord 16719 | -4/Warlord | Found Prototype Device 16719 | -4/Warlord | Identified Thermal Barrier 16739 | -4/Warlord | Found Prototype Processor 16835 | -4/Warlord | Build established: Hacker-Construct 16989 | -4/Warlord | Warlord forces counterattacked 16998 | -4/Warlord | Spotted Striker 17022 | -4/Warlord | Spotted Executioner 17337 | -4/Warlord | Warlord base infiltrated, sounded retreat 17473 | -4/Warlord | Spotted Executioner 17474 | -4/Warlord | Spotted Striker 17474 | -4/Warlord | Spotted Striker 17499 | -4/Warlord | Discovered new exit (range 12) 17506 | -4/Warlord | Identified exit to Proximity Caves 17554 | -4/Warlord | Entered Proximity Caves 17554 | -3/Proximity Caves | Accompanied by 1 ally 17769 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17827 | -3/Proximity Caves | Discovered new exit (range 10) 17830 | -3/Proximity Caves | Identified exit to Research 17831 | -3/Proximity Caves | Entered Research 17831 | -3/Research | Evolved 2 slots: Utility x2 17832 | -3/Research | Identified exit to Armory 17833 | -3/Research | Identified exit to Research 17954 | -3/Research | Spotted B-86 Titan 18331 | -3/Research | First assault squad dispatched 18365 | -3/Research | Fabricated Exp. Optical Array? 18667 | -3/Research | Identified Transdimensional Reconstructor 18667 | -3/Research | Warped through subspace 18667 | -3/Research | Spotted B-86 Titan 18693 | -3/Research | Found Prototype Slashing Weapon 18699 | -3/Research | Spotted B-86 Titan 18788 | -3/Research | Discovered new exit (range 9) 18790 | -3/Research | Identified exit to Testing 18815 | -3/Research | Entered Testing 18836 | -3/Testing | Found Prototype Processor 18836 | -3/Testing | Identified Spectral Analyzer 18900 | -3/Testing | Fabricated Lrn. Sensor Array (x1) 19014 | -3/Testing | Found Prototype Device 19014 | -3/Testing | Identified Exp. Hardlight Generator 19040 | -3/Testing | Found Prototype Processor 19040 | -3/Testing | Identified Exp. Signal Interpreter 19048 | -3/Testing | Found Prototype Device 19048 | -3/Testing | Identified 2N-1CE's Frost Array 19156 | -3/Testing | Found Prototype Device 19156 | -3/Testing | Identified Exp. Shield Generator 19167 | -3/Testing | Discovered exit to Research (range 5) 19200 | -3/Testing | Spotted PX-77OG01JKLD 19258 | -3/Testing | Fabricated Exp. Optical Array? 19283 | -3/Testing | Found Prototype Device 19283 | -3/Testing | Identified AEGIS Remote Shield 19457 | -3/Testing | Found Prototype Protection 19529 | -3/Testing | Identified Exp. Targeting Computer 19654 | -3/Testing | Entered Research 19654 | -2/Research | Warlord forces began assault on 0b10 19654 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19712 | -2/Research | Met up with Warlord 19764 | -2/Research | Research machine network offline 19973 | -2/Research | Borebot progress halted 20059 | -2/Research | Spotted Executioner 20159 | -2/Research | Borebot progress halted 20474 | -2/Research | Found Prototype Device 20474 | -2/Research | Identified Adv. Kinecellerator 20479 | -2/Research | Found Prototype Processor 20479 | -2/Research | Identified Exp. Core Analyzer 20488 | -2/Research | Found Exp. Targeting Computer 20516 | -2/Research | Found Prototype Device 20516 | -2/Research | Identified Exp. EM Disruption Field 20526 | -2/Research | Spotted Striker 20526 | -2/Research | Spotted Striker 20533 | -2/Research | Destroyed Striker 20542 | -2/Research | Destroyed Striker 20641 | -2/Research | Spotted Executioner 20693 | -2/Research | Warlord invited to help at Command 20699 | -2/Research | Discovered new exit (range 15) 20728 | -2/Research | Identified exit to Access 20987 | -2/Research | Spotted Executioner 21013 | -2/Research | Spotted Executioner 21013 | -2/Research | Spotted Striker 21015 | -2/Research | Destroyed Executioner 21246 | -2/Research | Spotted Executioner 21257 | -2/Research | Identified Hvy. Regenerative Plating 21257 | -2/Research | Spotted Executioner 21260 | -2/Research | Spotted Executioner 21265 | -2/Research | Spotted Executioner 21266 | -2/Research | Destroyed Executioner 21288 | -2/Research | Destroyed Executioner 21294 | -2/Research | Warlord destroyed during the assault 21294 | -2/Research | Destroyed Executioner 21296 | -2/Research | Destroyed Executioner 21313 | -2/Research | Found Exp. Core Analyzer 21319 | -2/Research | Destroyed 7 combat bots 21327 | -2/Research | Found Adv. Kinecellerator 21338 | -2/Research | Spotted Striker 21346 | -2/Research | Destroyed Striker 21357 | -2/Research | Spotted Executioner 21365 | -2/Research | Spotted Executioner 21369 | -2/Research | Destroyed Executioner 21449 | -2/Research | Spotted Striker 21458 | -2/Research | Destroyed Striker 21462 | -2/Research | Spotted Executioner 21463 | -2/Research | Destroyed Executioner 21567 | -2/Research | Build established: Construct 21738 | -2/Research | Discovered exit to Access (range 13) 21876 | -2/Research | Spotted Executioner 21877 | -2/Research | Destroyed Executioner 21954 | -2/Research | Spotted Executioner 21954 | -2/Research | Spotted Executioner 21960 | -2/Research | Destroyed Executioner 22056 | -2/Research | Spotted Executioner 22060 | -2/Research | Destroyed Executioner 22066 | -2/Research | Found Exp. Targeting Computer 22164 | -2/Research | Spotted Striker 22165 | -2/Research | Spotted Striker 22170 | -2/Research | Destroyed Striker 22238 | -2/Research | Spotted Striker 22245 | -2/Research | Destroyed Striker 22358 | -2/Research | Discovered exit to Access (range 11) 22683 | -2/Research | Discovered new exit (range 16) 22689 | -2/Research | Identified exit to Quarantine 22690 | -2/Research | Entered Quarantine 22693 | -2/Quarantine | Found Alien Artifact 22693 | -2/Quarantine | Identified Core Reset Matrix 22693 | -2/Quarantine | Used Core Reset Matrix 22697 | -2/Quarantine | Detected hypermatrix surge 22697 | -2/Quarantine | Sensed 11 artifacts in vicinity 22771 | -2/Quarantine | Found Subatomic Replicator 22777 | -2/Quarantine | Discovered exit to Access (range 15) 22979 | -2/Quarantine | Build established: Alien-Construct 23118 | -2/Quarantine | Spotted Fortress 23154 | -2/Quarantine | Discovered new exit (range 6) 23156 | -2/Quarantine | Identified exit to Section 7 23164 | -2/Quarantine | Entered Section 7 23165 | -2/Section 7 | Sensed 18 artifacts in vicinity 23485 | -2/Section 7 | Spotted Executioner 23486 | -2/Section 7 | Spotted Executioner 23486 | -2/Section 7 | Destroyed Executioner 23488 | -2/Section 7 | Destroyed Executioner 23493 | -2/Section 7 | Found Exp. Core Analyzer 23541 | -2/Section 7 | Found Transdimensional Reconstructor 23607 | -2/Section 7 | Found Integrity Redistributor 23607 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-175) 23612 | -2/Section 7 | Found Integrity Redistributor 23628 | -2/Section 7 | Found LRC Energy Well 23628 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 23651 | -2/Section 7 | Found LRC Matter Compressor 23651 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 23653 | -2/Section 7 | Found LRC Insulator 23653 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 23713 | -2/Section 7 | Found Integrity Redistributor 24802 | -2/Section 7 | Found Core Regenerator 24802 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 25414 | -2/Section 7 | First assault squad dispatched 25426 | -2/Section 7 | Discovered exit to Access (range 4) 25429 | -2/Section 7 | Entered Access 25429 | -1/Access | Evolved 2 slots: Utility x2 25493 | -1/Access | Found Unknown Protection 25493 | -1/Access | Identified Imp. Powered Armor 25499 | -1/Access | Found Imp. Powered Armor 25518 | -1/Access | Spotted B-99 Colossus 25570 | -1/Access | Found Prototype Processor 25570 | -1/Access | Identified Spectral Analyzer 25679 | -1/Access | First assault squad dispatched 25757 | -1/Access | Identified exit to Command 25986 | -1/Access | Entered Command 26063 | -1/Command | Phase Generator disabled 26236 | -1/Command | First assault squad dispatched 26355 | -1/Command | Disengaged cave seal 26355 | -1/Command | Assembled emerged from the dark tunnel 26963 | -1/Command | Disengaged cave seal 26963 | -1/Command | Assembled emerged from the dark tunnel 27120 | -1/Command | Spotted M Guard 27176 | -1/Command | Spotted Combat Programmer 27176 | -1/Command | Spotted Combat Programmer 27199 | -1/Command | Destroyed Combat Programmer 27210 | -1/Command | Spotted M Guard 27210 | -1/Command | Allies destroyed Combat Programmer 27222 | -1/Command | Destroyed M Guard 27240 | -1/Command | Destroyed M Guard 27240 | -1/Command | All MAIN.C guards destroyed 27246 | -1/Command | Found Prototype Reactor 27252 | -1/Command | Found Prototype Reactor 27254 | -1/Command | Found Prototype Device 27254 | -1/Command | Identified Thermal Barrier 27256 | -1/Command | Found AEGIS Remote Shield 27345 | -1/Command | Met MAIN.C 27349 | -1/Command | 0b10 Conduit disabled 27370 | -1/Command | Destroyed MAIN.C Shell 27372 | -1/Command | MAIN.C activated Command garrisons 27399 | -1/Command | Destroyed MAIN.C 27406 | -1/Command | Identified Zero-point Reactor (x2) 27406 | -1/Command | Discovered new exit (range 40) 27406 | -1/Command | Discovered new exit (range 87) 27406 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27408 | -1/Command | Found Exp. Powered Armor 27410 | -1/Command | Found Zero-point Reactor 27418 | -1/Command | Found Centrium Heavy Armor Plating 27582 | -1/Command | Found Exp. System Purifier 30883 | -1/Command | Found Zero-point Reactor 30885 | -1/Command | Found Exp. Armor Integrity Analyzer 30887 | -1/Command | Found Exp. Phase Shifter 30929 | -1/Command | Warped through subspace to slip node 30929 | -1/Command | Discovered new exit (range 4) 30941 | -1/Command | Entered Access_0 30942 | -1/Access_0 | Sensed 3 artifacts in vicinity 30943 | -1/Access_0 | Met Architect 30947 | -1/Access_0 | Architect warped through subspace 30952 | -1/Access_0 | Destroyed A8 30968 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-236) 30982 | -1/Access_0 | Architect warped through subspace 31006 | -1/Access_0 | Architect warped through subspace 31039 | -1/Access_0 | Architect warped through subspace 31065 | -1/Access_0 | Architect warped through subspace 31096 | -1/Access_0 | A6 warped into view 31112 | -1/Access_0 | Destroyed A6 31117 | -1/Access_0 | Architect warped through subspace 31145 | -1/Access_0 | Found Exp. Powered Armor 31147 | -1/Access_0 | Found Exp. Powered Armor 31156 | -1/Access_0 | Architect warped through subspace 31190 | -1/Access_0 | Architect warped through subspace 31214 | -1/Access_0 | Subspace Access Node disabled 31231 | -1/Access_0 | Found Core Regenerator 31231 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 31276 | -1/Access_0 | Architect warped through subspace 31283 | -1/Access_0 | A5 warped into view 31297 | -1/Access_0 | Destroyed A5 31307 | -1/Access_0 | Architect warped through subspace 31311 | -1/Access_0 | Found Exp. Phase Shifter 31313 | -1/Access_0 | Found Exp. Weapon Cycler 31340 | -1/Access_0 | Architect warped through subspace 31364 | -1/Access_0 | Destroyed A2 31372 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 31385 | -1/Access_0 | Architect warped through subspace 31433 | -1/Access_0 | Architect warped through subspace 31440 | -1/Access_0 | Singularity Gate disabled 31472 | -1/Access_0 | Architect warped through subspace 31513 | -1/Access_0 | Architect warped through subspace 31524 | -1/Access_0 | Found Exp. Phase Shifter 31537 | -1/Access_0 | Found Exp. Phase Shifter 31539 | -1/Access_0 | Found Exp. Phase Shifter 31544 | -1/Access_0 | Architect warped through subspace 31567 | -1/Access_0 | Architect warped through subspace 31590 | -1/Access_0 | Architect warped through subspace 31609 | -1/Access_0 | Architect warped through subspace 31621 | -1/Access_0 | A4 warped into view 31638 | -1/Access_0 | Architect warped through subspace 31658 | -1/Access_0 | Destroyed A4 31689 | -1/Access_0 | Architect warped through subspace 31738 | -1/Access_0 | Architect warped through subspace 31776 | -1/Access_0 | Subspace Access Node disabled 31780 | -1/Access_0 | Architect warped through subspace 31800 | -1/Access_0 | Found Exp. Powered Armor 31804 | -1/Access_0 | Subspace Access Node disabled 31821 | -1/Access_0 | Architect warped through subspace 31860 | -1/Access_0 | Architect warped through subspace 31861 | -1/Access_0 | Found Exp. Powered Armor 31885 | -1/Access_0 | Architect warped through subspace 31904 | -1/Access_0 | A3 warped into view 31907 | -1/Access_0 | Architect warped through subspace 31908 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-407) 31920 | -1/Access_0 | Destroyed A3 31929 | -1/Access_0 | Architect warped through subspace 31945 | -1/Access_0 | Architect warped through subspace 31949 | -1/Access_0 | Subspace Access Node disabled 31968 | -1/Access_0 | Destroyed Architect 31975 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 31976 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32059 | -1/Access_0 | Found Prototype Device 32059 | -1/Access_0 | Identified ST Field Compressor 32164 | -1/Access_0 | Found Exp. Powered Armor 32281 | -1/Access_0 | Found Prototype Device 32281 | -1/Access_0 | Identified Desublimator 32369 | -1/Access_0 | Found Exp. Powered Armor 32747 | -1/Access_0 | Found Prototype Protection 32747 | -1/Access_0 | Identified Centrium Linked Plating 32757 | -1/Access_0 | Found Prototype Hackware 32757 | -1/Access_0 | Identified Architect God Chip A 32760 | -1/Access_0 | Found Prototype Hackware 32760 | -1/Access_0 | Identified Architect God Chip D 32789 | -1/Access_0 | Found Sigix Corpse 32811 | -1/Access_0 | Warped through subspace to slip node 32811 | -1/Access_0 | Discovered new exit (range 8) 32812 | -1/Access_0 | Core integrity fell below 50% 32818 | *** | Heading to fleet! Last Messages --------------- 32752_ Acquired 20 matter. 32754_ Dropped Imp. Kinecellerator. 32755_ Acquired Imp. Kinecellerator. 32757_ Acquired Prototype Hackware. 32757_ Identified Architect God Chip A. 32759_ Dropped Exp. Phase Shifter. 32760_ Acquired Prototype Hackware. 32760_ Identified Architect God Chip D. 32761_ Acquired 20 matter. 32762_ Dropped Imp. Kinecellerator. 32763_ Acquired Exp. Phase Shifter. 32764_ Acquired 10 matter. 32783_ System corrupted: Matter fused (-10). 32785_ Analysis Chamber breached. 32789_ Dropped Imp. Powered Armor. 32789_ Acquired Sigix Corpse. 32809_ Acquired 20 matter. 32811_ Warped through subspace, drawn to slip node. 32811_ EXIT=FOUND 32814_ Acquired Centrium Linked Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 50 Energy Generation 107 Energy Capacity 2461 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 3200 Resistance: TH 50 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -3/Research Lrn. Sensor Array | x1 | -3/Testing Exp. Optical Array | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrity Redistributor LRC Energy Well LRC Matter Compressor LRC Insulator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed DeliveryLinearPendant Manual? 0 Play Time 04:58:53 Cumulative 1272.8 hours Start 2023.12.03 @ 20:18:33 End 2023.12.04 @ 02:01:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 917 Rogue 877 Adventurer 40 Explorer 0 Win Type 2 Total 150 Types 72/7/46/2/1/4/15/2/1 Lore% 93 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 973399e5-47d4-473d-835e-ec69b86ecd5d