Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.30 @ 16:35:58 Player: WayneKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (100) 500 Value Destroyed (3262) 3262 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2561) 2561 TOTAL SCORE: 14403 Bonus ------- Follower Combat Kills 61 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Makeshift Spear > --- INVENTORY -------- Improved Heavy Treads Armored Huge Wheel Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating System Guard Phase Cannon Autogun Datajack Greatsword [Rating: 97] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . . . . 4 . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . Utility 7 | . . . . . 3 . . . 1 . . . . 2 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 172 | 5 11 4 2 4 26 1 15 17 9 . 9 . 6 11 4 7 . 5 1 . 35 Power 15 | . 2 1 . . 2 . . 1 1 . . . . 2 . . . 1 . . 5 Engine 4 | . . . . . 2 . . 1 . . . . . 1 . . . . . . . Core 10 | . 2 1 . . . . . . 1 . . . . 1 . . . 1 . . 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 47 | 2 2 2 . . 5 . 2 6 1 . 5 . . 1 . 5 . 2 . . 14 Treads 5 | 2 . . . . . . . . . . . . . . . . . . . . 3 Leg 13 | . 2 2 . . 5 . 1 3 . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Hover 22 | . . . . . . . 1 3 1 . 4 . . 1 . 5 . 2 . . 5 Flight 5 | . . . . . . . . . . . . . . . . . . . . . 5 Utility 45 | 3 2 . 2 1 6 . 3 4 6 . . . 1 5 2 . . 1 . . 9 Device 7 | 1 . . . . . . . . 1 . . . 1 3 . . . . . . 1 Storage 6 | 2 1 . 2 . . . . . 1 . . . . . . . . . . . . Processor 7 | . . . . . . . . . 3 . . . . 1 . . . 1 . . 2 Hackware 4 | . . . . . 1 . . . . . . . . 1 . . . . . . 2 Protection 21 | . 1 . . 1 5 . 3 4 1 . . . . . 2 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | . 5 1 . 3 13 1 10 6 1 . 4 . 5 3 2 2 . 1 1 . 7 Energy Gun 6 | . 4 1 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 20 | . 1 . . 1 8 1 5 3 . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . 1 . . . . . . . . 2 . . . . . . . 1 Launcher 7 | . . . . . 3 . . 1 . . 1 . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 1 . 4 2 1 . 3 . 3 3 1 1 . . 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . 9 . . . . . . . . . . . . . . . . . Parts Lost 44 | . 4 1 . . 2 . 1 1 . . . . 3 5 1 1 . 7 . 3 15 Power 5 | . 1 . . . 1 . . . . . . . . 1 . . . . . 1 1 Propulsion 17 | . 1 . . . . . 1 . . . . . . 1 . . . 3 . 2 9 Utility 13 | . 1 . . . 1 . . 1 . . . . 2 3 . 1 . 2 . . 2 Weapon 9 | . 1 1 . . . . . . . . . . 1 . 1 . . 2 . . 3 Highest Loss Streak 7 | . 4 1 . . 2 . 1 1 . . . . 3 3 1 1 . 4 . 3 7 Average Slot Usage (%) 91 | . 97 93 88 94 93 100 99 95 93 92 90 92 91 96 81 77 78 70 52 46 65 Engine 2 | . 6 . . . 2 9 9 9 2 . . . . 5 . . . . . . . Core 6 | . 6 14 14 14 5 . . . 4 7 7 7 7 . 6 2 . 3 5 3 4 Treads 1 | . 14 . . . . . . . . . . . . . . . . . . . 7 Leg 15 | . 13 28 28 28 27 27 26 21 . . . . . . . . . . . . . Hover 9 | . . . . . . . . 5 30 30 28 30 30 26 26 24 26 25 17 15 1 Device 2 | . 6 . . . . . . . 7 7 7 7 6 18 6 6 5 . . . . Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 4 Processor 7 | . . . . . . . . . 15 23 23 23 23 20 20 16 13 19 17 17 16 Hackware 5 | . . . . . 8 9 9 9 7 7 7 7 6 5 . . . . . . 6 Protection 11 | . 5 14 2 8 21 27 27 23 6 . . . . . 5 13 13 7 . . 11 Energy Gun 6 | . 21 22 28 19 . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 6 . . 8 16 17 15 13 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 4 7 7 7 7 6 11 8 5 6 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 15 22 24 213 32 35 31 37 46 42 32 32 32 34 43 40 40 36 33 28 28 71 Greatest Support 180 | 40 40 30 30 30 54 54 54 51 48 48 48 48 48 48 45 45 45 41 29 29 180 Greatest Overweight (x) 7 | . 1 1 7 1 . . . 2 . . 2 . . 1 . 3 1 . . 1 2 Average Overweight (x) . | . . . 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 35 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 28 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 9 10 15 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 13 13 15 Average Carried 11 | 5 6 9 12 9 9 10 9 9 14 15 12 15 14 14 13 14 15 14 12 13 12 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 9 9 10 10 10 10 10 10 15 15 15 15 15 13 15 15 15 13 13 13 3 Class Distribution -------------------- 39% | Scavenger-Mutant 29% | Mutant 20% | Scavenger-Scout 5% | Hauler-Mutant 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Ninja | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Matter Collected 3235 | 250 94 37 . 88 628 117 328 460 81 43 104 3 42 166 164 20 . 97 . . 513 Remotely 44 | 30 14 . . . . . . . . . . . . . . . . . . . . Salvage Created 4232 | 75 466 45 . 96 816 212 468 647 81 . 20 . . 193 322 . . 161 . . 630 Parts 243 | 4 20 3 . 10 46 17 26 46 5 . . . . 9 14 . . 7 . . 36 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 1 . 7 . . 2 . . . Prevented 6 | . . . . . . . . . . . . . . . 3 . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 84 | . 6 3 . 6 13 8 10 11 1 . 1 . . 2 4 . . 6 . . 13 Melee 22 | . . . . . . . 2 . 1 . 1 . . 2 2 . . 3 . . 11 Guns 50 | . 6 3 . 5 11 8 8 9 . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . 2 AOE 9 | . . . . . 2 . . 2 . . . . . . 2 . . 3 . . . Classes Destroyed 13 | 1 3 1 . . 5 1 . 1 1 . . . . . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Recycler 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 7 | . . . . . 3 . 1 . 1 . . . . 1 . . . . . . 1 Swarmer 38 | . . 3 . 6 . 6 2 . . . 1 . . 2 4 . . 6 . . 8 Grunt 25 | . 6 . . . 7 . 6 6 . . . . . . . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Sentry 11 | . . . . . 3 . 2 3 . . . . . . . . . . . . 3 Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Best Kill Streak 5 | 1 5 3 . 3 3 3 4 5 1 . 1 . . 2 4 . . 4 . . 5 Combat Bots Only 5 | . 4 3 . 3 3 3 4 5 1 . 1 . . 2 4 . . 4 . . 5 Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 1 1 1 . 1 . . 1 1 . . 2 . . 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 1 . . . . . . 1 . . 2 . . . Melee 1 | . . . . . . . 1 . 1 . 1 . . 1 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Damage Taken 8817 | . 524 91 . 146 811 124 446 883 149 . 70 84 359 660 266 44 . 614 . 339 3207 Core 1944 | . 71 . . 14 66 19 15 47 . . 14 44 42 138 30 15 . 122 . 147 1160 Absorbed by Shields 17 | . . . . . . . . . . . . . . . . . . . . 17 . Core Remaining (%) 78 | 100 . . . 66 . . . 73 . . . . 85 . . . . 64 . 85 . Volleys Fired 249 | 3 25 3 . 13 57 11 29 50 . . . . 33 . 2 . . 2 . . 21 Largest 2 | 2 2 2 . 2 2 2 2 2 . . . . 1 . 1 . . 1 . . 2 Hottest 105 | 80 105 90 . 90 51 53 53 53 . . . . 48 . 43 . . 43 . . 90 Shots Fired 441 | 6 50 6 . 26 111 22 58 84 . . . . 33 . 2 . . 2 . . 41 Gun 375 | 6 50 6 . 26 108 22 58 79 . . . . . . . . . . . . 20 Cannon 54 | . . . . . . . . . . . . . 33 . . . . . . . 21 Launcher 12 | . . . . . 3 . . 5 . . . . . . 2 . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 354 | . 8 . . 6 108 22 58 79 . . . . 33 . . . . . . . 40 Thermal 35 | 6 28 . . . . . . . . . . . . . . . . . . . 1 Explosive 8 | . . . . . 3 . . 5 . . . . . . . . . . . . . Electromagnetic 44 | . 14 6 . 20 . . . . . . . . . . 2 . . 2 . . . Robot Hit Streak 17 | 5 14 4 . 4 8 6 16 17 . . . . . . . . . . . . 11 Robot Miss Streak 5 | 1 4 2 . 3 5 1 2 4 . . . . . . 1 . . 3 . . 4 Penetration Max 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . 1 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 347 | 5 26 4 . 15 77 15 51 59 4 . 5 . . 12 7 . . 7 . . 60 Core Hits 172 | 2 15 3 . 5 41 9 23 26 2 . 1 . . 3 8 . . 7 . 1 26 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 2 Destroy 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 Puncture 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 160 | . . . . . 4 . 10 5 11 2 10 2 6 43 8 . . 13 3 . 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . 2 . 10 5 11 2 10 2 6 43 8 . . 13 3 . . Piercing 43 | . . . . . . . . . . . . . . . . . . . . . 43 Sneak Attacks 6 | . . . . . 2 . . . . . . . . 3 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 3 . . . . . . 2 Damage Inflicted 9391 | 54 348 110 . 271 1477 296 1032 1750 199 . 193 . . 774 766 . . 429 . 18 1674 Guns 4625 | 54 348 69 . 237 1302 296 885 1172 . . . . . . . . . . . . 262 Cannons 453 | . . . . . . . . . . . . . . . . . . . . . 453 Explosions 724 | . . 38 . 33 175 . . 183 . . . . . . 126 . . 169 . . . Melee 3492 | . . . . . . . 147 395 199 . 193 . . 731 640 . . 260 . . 927 Ramming 97 | . . 3 . 1 . . . . . . . . . 43 . . . . . 18 32 Kinetic 4419 | . 36 . . 44 1302 296 885 1172 . . . . . . . . . . . . 684 Thermal 345 | 54 189 38 . 33 . . . . . . . . . . . . . . . . 31 Explosive 358 | . . . . . 175 . . 183 . . . . . . . . . . . . . Electromagnetic 680 | . 123 69 . 193 . . . . . . . . . . 126 . . 169 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2565 | . . . . . . . 147 395 199 . 193 . . 731 640 . . 260 . . . Piercing 927 | . . . . . . . . . . . . . . . . . . . . . 927 Highest Corruption 11 | . . . . 9 . . . . 1 1 1 1 . . . . . 2 . . 11 Average Corruption 1 | . . . . 9 . . . . 1 1 1 1 . . . . . 1 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . 8 3 1 . . . . . . 1 . . 11 Message Errors 7 | . . . . . . . . . 4 1 . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . 4 Energy Discharges 5 | . . . . . . . . . 2 2 1 . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . 2 . . . . . . . . 1 . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 482 | . . . . . 25 . . . 12 . 15 . . 246 103 . . 51 . . 30 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 49 | . . . . . 25 . . . . . . . . . . . . 24 . . . Melee 433 | . . . . . . . . . 12 . 15 . . 246 103 . . 27 . . 30 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . 30 . 15 40 . . 40 . . . . . 21 . . . 44 . 9 14 Shots 7 | . . 1 . 1 2 . . 1 . . . . . . . . . 2 . . . Rammed 10 | . . . . . . . . . . . . . . 1 . . . . . 2 7 Targets Rammed 12 | . . 1 . 1 . . . . . . . . . 1 . . . . . 2 7 Kicked 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 54 290 120 . 264 196 44 300 399 . . . . 7 . . . . . . . 407 Average Temperature 120 | 29 108 62 . 100 45 21 107 182 . . . . 3 . . . . . . . 158 Received Heat Transfer 1800 | . 312 . . 9 396 . 243 450 . . . . 54 30 . . . 36 . . 270 Effects 13 | . 1 . . . . . 3 8 . . . . . . . . . . . . 1 Shutdowns 5 | . . . . . . . . 5 . . . . . . . . . . . . . Energy Bleed 6 | . 1 . . . . . 3 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 674 | 125 412 50 . 50 . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Peak Influence 431 | 5 140 97 . 85 214 230 190 431 258 . . . . 156 . . . . 128 89 275 Initial 226 | . 3 27 . . 16 35 111 3 226 . . . . . . . . . 122 89 38 Average 70 | 3 46 62 . 17 33 110 90 201 103 . . . . 45 . . . . 124 83 110 Maximum Alert Level 2 | . . . . . 1 1 . 2 1 . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 98 97 100 53 65 . . . . 100 . . . . 100 100 88 Level 1 7 | . . . . . 1 2 . 34 34 . . . . . . . . . . . 11 Level 2 1 | . . . . . . . . 11 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 1 . . . 2 . . . . 2 . . . . . 1 3 Investigation . | . . . . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 Reinforcement 7 | . 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Distress Signals 68 | . . . . 2 1 . 3 . . . . . 61 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 13 2 . 6 30 8 18 16 4 . 6 5 12 18 5 3 . 17 . 5 35 Peak Tracking Total 8 | . 4 2 . 3 4 3 6 5 2 . 4 3 8 7 5 3 . 4 . 5 8 Tactical Retreats 25 | . . . . . 1 1 . 8 1 . . 1 3 2 1 . . 4 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 11 | . 1 . . . . . . 6 . . . . . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . 16 . 4 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 54 | . 4 2 2 . 12 . 8 . 7 . . . . 7 1 1 4 . 2 . 4 Terminals 37 | . 4 1 . . 9 . 7 . 5 . . . . 6 . . . . 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 2 . . . . 1 . . . . 1 . . Total Hacks 183 | . 15 3 6 . 53 . 28 . 11 . . . . 18 1 1 30 . 2 . 15 Successful 130 | . 9 2 6 . 38 . 17 . 8 . . . . 9 1 1 30 . 2 . 7 Failed 52 | . 6 1 . . 14 . 11 . 3 . . . . 9 . . . . . . 8 Catastrophic 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 89 | . 11 2 1 . 31 . 21 . 6 . . . . 7 . . . . . . 10 Terminals 129 | . 15 2 . . 43 . 27 . 9 . . . . 17 . . . . 1 . 15 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 2 . . . . 1 . . . . 1 . . Terminal Hacks 80 | . 4 1 6 . 17 . 9 . 3 . . . . 4 1 1 30 . 1 . 3 Record 16 | . . . 5 . . . . . . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . 12 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . 2 . . . 3 . 2 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 3 . 1 . . . . . . . . . 3 . . . . Open Door 3 | . . 1 . . . . . . . . . . . . 1 1 . . . . . Open DSF 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 6 | . . . . . 2 . 1 . 1 . . . . 1 . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . 2 . 2 . . . . . . 1 . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 2 . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . Unauthorized Hacks 35 | . 5 1 . . 11 . 7 . 3 . . . . 4 . . . . . . 4 Terminals 35 | . 5 1 . . 11 . 7 . 3 . . . . 4 . . . . . . 4 Track 19 | . 3 1 . . 5 . 4 . 2 . . . . 2 . . . . . . 2 Assimilate 4 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . Botnet 11 | . 2 . . . 3 . 2 . 1 . . . . 1 . . . . . . 2 Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 1 . . 7 . 7 . 4 . . . . 6 . . . . . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 4 . . . . . . 15 . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Total Allies 8 | . . 3 . . 2 . 1 . . . . . . . . . . 1 . . 1 Largest Group 3 | . . 3 2 . 1 . 1 . . . . . . . . . . 1 . . 1 Highest-Rated Group 95 | . . 40 24 . 10 . 10 . . . . . . . . . . 95 . . 49 Highest-Rated Ally 95 | . . 16 16 . 10 . 10 . . . . . . . . . . 95 . . 49 Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 50 | . . 12 3 . . . . . . . . . . . . . . 28 . . 7 Total Damage 762 | . . 122 32 . . . . . . . . . . . . . . 367 . . 241 Kills 5 | . . 3 . . . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total 7 | . 2 . . . 3 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . 2 2 . 1 . 2 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Turns Passed 23013 | 87 944 866 1615 3202 3774 909 1208 1628 1174 576 482 233 2857 776 441 454 121 370 106 33 1157 Spaces Moved 12675 | 57 311 516 544 754 1184 259 391 827 1221 706 636 334 1387 847 675 469 92 492 171 31 771 Core 208 | . . . . . . . . . . . . . . . . . . . . . 208 Treads 344 | 2 94 . . . . . . . . . . . . . . . . . . . 248 Legs 4465 | 55 217 516 544 754 1184 259 391 545 . . . . . . . . . . . . . Wheels 123 | . . . . . . . . . . . 2 . . . . . . . . . 121 Hover 7526 | . . . . . . . . 282 1221 706 634 334 1387 847 675 469 92 492 171 31 185 Flight 9 | . . . . . . . . . . . . . . . . . . . . . 9 Fastest Speed 26 | 120 120 120 120 120 120 120 120 72 68 68 68 68 68 60 60 58 58 55 55 55 26 Average Speed 96 | 121 134 149 291 120 120 120 120 103 68 68 68 68 68 66 60 59 60 59 55 73 95 Slowest Speed 610 | 160 190 190 610 190 120 120 120 220 68 68 230 68 68 142 60 230 128 62 55 150 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 46 99 91 98 73 39 42 62 33 71 73 14 89 29 80 61 77 66 7 44 22 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Known Exits Taken 11 | . . . . . 1 . 1 . 1 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . 1 1 . . . . Scrap Searched 19 | . . 1 . 1 . . . . . 3 3 1 3 . 3 3 . 1 . . . Spaces Dug 76 | . . . . . 2 . 5 . 6 2 4 1 27 21 . . . . 3 . 5 Terrain Destroyed 146 | . . 6 . 3 11 1 5 44 6 2 4 1 27 21 3 . . . 3 . 9 Melee 55 | . . . . . 2 . 5 . 6 2 4 1 6 21 . . . . 3 . 5 Projectile 27 | . . . . . 1 1 . . . . . . 21 . . . . . . . 4 AOE 64 | . . 6 . 3 8 . . 44 . . . . . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Total 22884 | 68 789 603 576 3025 3439 839 1068 1515 1549 797 664 335 3258 1002 694 640 157 545 177 41 1103 Wait 9363 | . 426 74 9 2245 2129 570 614 561 284 90 . . 1817 88 3 159 64 33 2 . 195 Move 12653 | 56 310 515 543 753 1183 257 390 825 1220 705 635 333 1386 847 674 468 91 491 170 30 771 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 1 9 2 17 4 8 . 1 2 12 . 3 . 2 4 3 1 . 1 1 . 12 Fast Attach 71 | 3 5 . 2 2 6 . 2 4 2 . 5 . 2 4 1 6 . 2 . . 25 Attach 32 | . 1 1 . . 4 . . . 3 . 2 . 3 6 1 . . 3 1 . 7 Detach 16 | 1 . . . . 2 . . . 2 . 2 . 3 2 . . . . . . 4 Swap 69 | 2 5 3 . 2 16 1 13 13 4 . 2 . 1 1 2 1 . . . . 3 Drop 103 | 2 8 4 5 5 14 . 5 13 11 . 5 . 5 2 . 5 2 . . . 17 Fire 249 | 3 25 3 . 13 57 11 29 50 . . . . 33 . 2 . . 2 . . 21 Melee 149 | . . . . . 4 . 10 5 11 2 10 2 6 35 8 . . 13 3 . 40 Ram 9 | . . . . . . . . . . . . . . . . . . . . 2 7 Kick 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . 41 . . . . . 13 . . . . . 9 . Rewire 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Trap 20 | . . . . . 16 . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / Sto x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 592 | -10/Materials | Lost 4 parts (1p1n1u1w) 664 | -10/Materials | Discovered new exit (range 15) 1021 | -10/Materials | Discovered new exit (range 5) 1032 | -10/Materials | Entered Mines 1242 | -10/Mines | Found a hidden stash of uninstalled traps 1367 | -10/Mines | Identified exit to Materials 1465 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1527 | -10/Mines | Discovered exit to Materials (range 6) 1533 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1886 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1887 | -10/Mines | Discovered new exit (range 5) 1898 | -10/Mines | Entered Exiles 1898 | -10/Exiles | Accompanied by 2 allies 1928 | -10/Exiles | Met 8R-AWN 1946 | -10/Exiles | Met EX-HEX 2010 | -10/Exiles | Met EX-DEC 2027 | -10/Exiles | Visited The Gauntlet 2186 | -10/Exiles | Learned location of Zion (-7) 2414 | -10/Exiles | Discovered new exit (range 11) 2521 | -10/Exiles | Build established: Hauler-Mutant 2780 | -10/Exiles | Met EX-BIN 2883 | -10/Exiles | Aligned with FarCom system 2889 | -10/Exiles | Given EX-Vault access code 3097 | -10/Exiles | Opened EX-Vault 3133 | -10/Exiles | Found Field Lobotomy Kit 3147 | -10/Exiles | Found Superbattery 3288 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3344 | -10/Exiles | Exiles lab attacked by MAIN.C 3513 | -10/Exiles | Stole two prototypes: Superbattery, Field Lobotomy Kit 3513 | -10/Exiles | Entered Mines 3546 | -9/Mines | Assembled infested the area 3551 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3712 | -9/Mines | Build established: Mutant 4754 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4826 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4950 | -9/Mines | Discovered new exit (range 10) 5060 | -9/Mines | Build established: Scavenger-Mutant 5082 | -9/Mines | Discovered new exit (range 8) 6715 | -9/Mines | Entered Materials 6715 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 9348 | -8/Materials | Discovered new exit (range 9) 9605 | -8/Materials | Build established: Mutant 9968 | -8/Materials | Central database locked down 10134 | -8/Materials | Identified exit to Storage 10302 | -8/Materials | Discovered new exit (range 16) 10488 | -8/Materials | Identified exit to Garrison 10489 | -8/Materials | Entered Garrison 10495 | -8/Garrison | Installed Relay Interface Framework 10813 | -8/Garrison | Build established: Scavenger-Mutant 11144 | -8/Garrison | Triggered checkpoint 11366 | -8/Garrison | Triggered checkpoint 11380 | -8/Garrison | Discovered new exit (range 14) 11398 | -8/Garrison | Entered Materials 11731 | -8/Materials | Build established: Mutant 12002 | -8/Materials | Discovered new exit (range 9) 12592 | -8/Materials | Identified exit to Garrison 12606 | -8/Materials | Entered Garrison 12802 | -8/Garrison | Triggered checkpoint 12928 | -8/Garrison | Build established: Scavenger-Mutant 13088 | -8/Garrison | Triggered checkpoint 13162 | -8/Garrison | Discovered new exit (range 14) 13418 | -8/Garrison | Triggered checkpoint 13418 | -8/Garrison | Triggered checkpoint 13901 | -8/Garrison | Discovered new exit (range 10) 14219 | -8/Garrison | Discovered new exit (range 10) 14231 | -8/Garrison | Expanded RIF knowledge: Structural Interface 14234 | -8/Garrison | Entered Factory 14234 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14236 | -7/Factory | FarCom data flow suspended 14716 | -7/Factory | Discovered new exit (range 11) 14733 | -7/Factory | Identified exit to Lower Caves 14876 | -7/Factory | Discovered exit to Lower Caves (range 6) 15140 | -7/Factory | Build established: Scavenger-Scout 15250 | -7/Factory | Cargo convoy interrupted 15342 | -7/Factory | Discovered new exit (range 15) 15408 | -7/Factory | Entered Lower Caves 15793 | -7/Lower Caves | Identified exit to Lower Caves 15879 | -7/Lower Caves | Learned Factory emergency access door positions 15984 | -7/Lower Caves | Entered another Lower Caves area 15984 | -7/Lower Caves | Spotted BT-6MB(f) 15984 | -7/Lower Caves | Spotted 29-8LN(f) 15985 | -7/Lower Caves | Encountered a Master Thief 15985 | -7/Lower Caves | Encountered a Master Thief 15988 | -7/Lower Caves | Spotted YO-8JU(f) 15989 | -7/Lower Caves | Encountered a Master Thief 15991 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 15993 | -7/Lower Caves | Med. Storage Unit stolen by Master Thief 15996 | -7/Lower Caves | Broken Bore Cannon stolen by Master Thief 16261 | -7/Lower Caves | Learned 4 Factory zone layouts 16350 | -7/Lower Caves | Learned Factory terminal intel 16378 | -7/Lower Caves | Discovered new exit (range 6) 16388 | -7/Lower Caves | Identified exit to Zion 16466 | -7/Lower Caves | Entered Zion 16601 | -7/Zion | Discovered new exit (range 13) 16609 | -7/Zion | Identified exit to Proximity Caves 16632 | -7/Zion | System corruption cleaned by Quarantine Array 16635 | -7/Zion | RIF detected upon attempting to enter Zion 16635 | -7/Zion | Attacked by Zionites 16635 | -7/Zion | Spotted JT-1RK(B) 16635 | -7/Zion | Spotted 2G-HCY(B) 16691 | -7/Zion | CL-ANK came to Zion's defense 16699 | -7/Zion | Entered Proximity Caves 16764 | -6/Proximity Caves | Learned Factory stockpile data 17125 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19546 | -6/Proximity Caves | Discovered new exit (range 17) 19555 | -6/Proximity Caves | Identified exit to Factory 19556 | -6/Proximity Caves | Entered Factory 19556 | -6/Factory | Evolved 2 slots: Utility x2 19560 | -6/Factory | Loaded intel: 27 terminal locations 19574 | -6/Factory | Lost 3 parts (2u1w) 19731 | -6/Factory | Identified exit to Lower Caves 19731 | -6/Factory | Identified exit to Extension 19816 | -6/Factory | Discovered new exit (range 8) 19820 | -6/Factory | Identified exit to Factory 19850 | -6/Factory | Build established: Scavenger-Ninja 20308 | -6/Factory | Lost 3 parts (1p2u) 20332 | -6/Factory | Entered Lower Caves 20343 | -6/Lower Caves | Spotted B-75 Beast 20506 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20560 | -6/Lower Caves | Build established: Scavenger-Mutant 20604 | -6/Lower Caves | Learned Factory garrison access intel 20612 | -6/Lower Caves | Learned Factory terminal intel 20651 | -6/Lower Caves | Discovered new exit (range 7) 20654 | -6/Lower Caves | Identified exit to Lower Caves 20773 | -6/Lower Caves | Entered another Lower Caves area 20977 | -6/Lower Caves | Spotted 3C-0OA(f) 20979 | -6/Lower Caves | Encountered a Master Thief 20979 | -6/Lower Caves | Spotted OB-RQ7(f) 20979 | -6/Lower Caves | Spotted SQ-6VK(f) 20980 | -6/Lower Caves | Encountered a Master Thief 20980 | -6/Lower Caves | Encountered a Master Thief 20984 | -6/Lower Caves | Imp. Remote Datajack stolen by Master Thief 20994 | -6/Lower Caves | Mic. Nuclear Core stolen by Master Thief 20998 | -6/Lower Caves | Adv. Signal Interpreter stolen by Master Thief 21111 | -6/Lower Caves | Discovered new exit (range 5) 21227 | -6/Lower Caves | Entered Data Miner 21227 | -6/Data Miner | Discovered new exit (range 6) 21237 | -6/Data Miner | Met Data Miner 21256 | -6/Data Miner | Learned location of Section 7 (-2) 21256 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21266 | -6/Data Miner | Received God Mode back door access code from Data Miner 21279 | -6/Data Miner | Build established: Mutant 21348 | -6/Data Miner | Entered Proximity Caves 21360 | -5/Proximity Caves | Learned Factory stockpile data 21433 | -5/Proximity Caves | Escorted by Enhanced Grunt 21486 | -5/Proximity Caves | Spotted B-75 Beast 21651 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 21690 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21717 | -5/Proximity Caves | Discovered exit to Factory (range 2) 21718 | -5/Proximity Caves | Entered Factory 21718 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21720 | -5/Factory | Loaded intel: 26 terminal locations 21721 | -5/Factory | Loaded intel: 4 garrison access locations 21823 | -5/Factory | Identified exit to DSF 21824 | -5/Factory | Entered DSF 21835 | -5/DSF | Discovered new exit (range 12) 21852 | -5/DSF | Additional patrols routed to DSF 21855 | -5/DSF | Identified exit to Factory 21857 | -5/DSF | Entered Factory 21857 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21882 | -4/Factory | Lost 3 parts (1p2n) 21961 | -4/Factory | Spotted B-86 Titan 22595 | -4/Factory | Build established: Scavenger-Mutant 22885 | -4/Factory | Core integrity fell below 50% 22892 | -4/Factory | Lost 4 parts (3n1u) 22944 | -4/Factory | Core integrity fell below 20% 22948 | -4/Factory | Lost 7 parts (5n2w) 22958 | -4/Factory | System corruption reached 10% 23014 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22957_ Adv. Visual Processing Unit destroyed. 22957_ System corrupted by crushing effect (+5). 22960_ Slammed into K-01 Serf. 22970_ Connecting with Terminal... 22973_ Connecting with DSF Access... 22978_ Slug penetrates Wall. 22978_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22980_ U-05 Engineer builds a Door. 22981_ RIF reveals location of hidden door. 22982_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 22987_ RIF reveals location of hidden door. 22989_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22992_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 22992_ W-44 Eye sends out distress signal. 22997_ System corrupted: Component data lost. 23002_ Penetrated by Slug. 23011_ C-30 ARC bursts open, deploying its payload. 23011_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????####???????????????????????????????? | | #?????#########T #####???????????????????????????? | | ####??# #???????????????????????????? | | #??# #???????????????????????????? | | " #??# #???????????????????????????? | | " =#??# #???????????????????????????? | | " #??# """ ######??????????????????????? | | #### """ ??????H????????????????? | | "" + " " """ ######??????????????????????? | | "" #### "T" #???????????????????????????? | | "" #??# """ ##???????????????????????????? | | #??########### #????????????????????????????? | | ####????????????# #????????????????????????????? | | ???############## #????????????????????????????? | | ???# # #????????????????????????????? | | ???# """"""""" # #????????????????????????????? | | ???# # #????????????????????????????? | | #### """"""""" + + """ ???????????????????????? | | # # ?????????????????????? | | ####+########### ########?????????????????????? | | # # #??????????????????????????? | | ?+ """ # u ################???????????? | | ?# "T" # ????????? | | # ![ + @ ????????? | | + [ #us ????????? | | ## #s ################???????????? | | ## """"""" #%ss #??????????????????????????? | | + """"""" ##s ##??????????????????????????? | | ]# """"""" ## #???????????????????????????? | | # """""""? ## #???????????????????????????? | | #! ?????# +???????????????????????????? | | =# ! ????# #???????????????????????????? | | =######## #????# #???????????????????????????? | | #????????#????# #???????????????????????????? | | #?????????????# ????????????????????????????? | | #?????????????# ????????????????????????????? | | ##?????????????# ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 8 Cloak Strength 3 Armor Coverage 900 Core Shielding 20 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Spk. Medium Treads | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Neutron Cannon | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Maneuvering Thrusters | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Neutron Cannon | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringClaymoresFalx Manual? 0 Play Time 02:49:33 Cumulative 269.9 hours Start 2021.10.30 @ 13:31:47 End 2021.10.30 @ 16:35:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8b2f5dd-eae0-494b-aaa8-3556ee26ef9c