Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.20 @ 14:40:10 Player: LegoMDS Result: Destroyed by SX-IQV(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (760) 760 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 3865 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 83/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Barrage Gun CR-A16's Pointy Stick > --- INVENTORY (5) ---- Tactical Coordination Suite Sensor Drone Bay (20/20) Plasma Cutter Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- RU-N14's Throwing Claymores CR-A16's Pointy Stick > --- INVENTORY -------- Tactical Coordination Suite Sensor Drone Bay Barrage Gun Plasma Cutter Makeshift Axe [Rating: 28] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 43 | 6 1 5 16 2 9 4 Power 4 | 1 . 1 2 . . . Engine 3 | 1 . 1 1 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 2 4 . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 2 4 . . . Utility 11 | 1 1 1 3 . 3 2 Device 8 | . . . 3 . 3 2 Storage 1 | 1 . . . . . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 . 1 7 2 6 2 Energy Gun 3 | 1 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . 4 . 3 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 3 | . . . 1 . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon 2 | . . . . . 2 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Parts Lost 12 | . . . 7 1 . 4 Power 2 | . . . 1 1 . . Propulsion 6 | . . . 4 . . 2 Utility 2 | . . . . . . 2 Weapon 2 | . . . 2 . . . Highest Loss Streak 3 | . . . 3 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 94 100 86 78 74 72 Engine 4 | . 14 14 4 . . . Core 2 | . . . 6 3 . . Leg 4 | . 28 3 . . . . Flight 18 | . . 24 20 22 22 19 Device 11 | . . . 11 11 18 19 Storage 2 | . 14 3 . . . . Processor 17 | . 9 24 22 22 14 11 Energy Gun 7 | . 14 14 9 11 . . Ballistic Gun 10 | . 14 14 11 6 10 3 Special Weapon 1 | . . . . . . 7 Piercing Weapon 2 | . . . . . 7 11 Peak Build Rating 28 | 6 7 9 18 17 28 28 Average Rating 14 | 3 6 7 13 14 21 23 On Entrance 11 | . 6 7 9 17 16 24 Naked Turns . | . . . . . . . Heaviest Build 14 | 14 14 14 14 14 13 13 Greatest Support 20 | 20 20 20 13 9 9 9 Greatest Overweight (x) 3 | . . 3 2 1 1 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 5 8 5 5 5 5 5 Most Carried 8 | 5 7 8 5 5 5 5 Average Carried 4 | 2 3 5 4 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 7 | 2 7 5 5 5 5 4 Class Distribution -------------------- 76% | Mutant 18% | Scout 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scout | -7/Zion Assassin | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 741 | 260 22 68 360 31 . . Remotely . | . . . . . . . Salvage Created 1203 | . 43 70 949 93 . 48 Parts 76 | . 3 9 62 1 . 1 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 25 | . 1 4 16 2 . 2 Guns 23 | . 1 4 15 2 . 1 Cannons 1 | . . . 1 . . . AOE 1 | . . . . . . 1 Classes Destroyed 10 | . 1 1 7 . . 1 Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 3 | . . . 3 . . . Recycler 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 7 | . . 4 3 . . . Grunt 12 | . 1 . 9 2 . . Brawler 2 | . . . 2 . . . Sentry 2 | . . . 2 . . . Z-Light 1 | . . . . . . 1 Best Kill Streak 8 | . 1 4 8 2 . 1 Combat Bots Only 5 | . 1 4 5 2 . 1 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 159 | . 7 13 85 29 . 25 Missed 44 | . 3 3 24 9 . 5 Damage Taken 1299 | . 42 62 530 185 . 480 Core 430 | . . 12 141 47 . 230 Absorbed by Shields . | . . . . . . . Ignored by Resistances 382 | . 12 20 164 61 . 125 Regen/Repaired (Parts) 1 | . . . . . 1 . Core Remaining (%) 97 | 100 . 95 . . . . Volleys Fired 91 | . 4 6 49 9 . 23 Largest 2 | . 2 2 2 2 . 1 Hottest 79 | . 60 60 79 79 . 28 Shots Fired 155 | . 8 12 94 18 . 23 Gun 149 | . 8 12 93 18 . 18 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 6 | . . . 1 . . 5 Kinetic 93 | . 4 6 56 9 . 18 Thermal 35 | . . . 26 9 . . Explosive 5 | . . . . . . 5 Electromagnetic 22 | . 4 6 12 . . . Robot Hit Streak 18 | . 7 12 18 10 . 6 Robot Miss Streak 2 | . 1 2 2 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 120 | . 7 8 73 15 . 17 Core Hits 50 | . 2 4 31 4 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 2 1 . 1 Burn 3 | . . . 2 1 . . Sever 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2471 | . 95 92 1117 241 . 926 Guns 1774 | . 95 92 1107 241 . 239 Cannons . | . . . . . . . Explosions 527 | . . . . . . 527 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1058 | . 54 48 612 105 . 239 Thermal 522 | . . . 386 136 . . Explosive 527 | . . . . . . 527 Electromagnetic 204 | . 41 44 119 . . . Impact . | . . . . . . . Slashing 160 | . . . . . . 160 Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 . Average Corruption 3 | . . . 3 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . 9 1 2 . Message Errors 4 | . . . 4 . . . Matter Fused 2 | . . . . 1 1 . Energy Discharges 3 | . . . 2 . 1 . Data Loss (minor) 2 | . . . 2 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . . . . . 56 Projectiles . | . . . . . . . Explosions 56 | . . . . . . 56 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 85 | . 12 . 56 85 . 11 Average Temperature 20 | . 9 . 19 36 . 5 Received Heat Transfer 624 | . 30 . 279 135 . 180 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1369 | . . . 999 370 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 335 | . 24 116 335 81 . . Initial 41 | . . 7 37 41 . . Average 94 | . 7 111 130 68 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 79 | 100 100 100 65 100 . . Level 1 20 | . . . 34 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 2 3 27 3 . 3 Peak Tracking Total 7 | . 1 4 7 3 . 2 Tactical Retreats 4 | . . 1 3 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 13 | . 1 2 10 . . . Terminals 10 | . 1 1 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 2 2 21 . . . Successful 14 | . 2 2 10 . . . Failed 11 | . . . 11 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 20 | . 2 1 17 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 2 2 8 . . . Prototype ID Bank 4 | . 1 . 3 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 6 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2117 | 58 278 174 833 99 462 213 Spaces Moved 2395 | 40 205 350 443 153 1013 191 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 239 | 32 205 2 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2148 | . . 348 443 153 1013 191 Fastest Speed 34 | 50 120 37 34 37 37 37 Average Speed 66 | 106 120 40 126 43 39 69 Slowest Speed 290 | 120 120 290 200 112 112 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 36 87 43 30 86 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . . . . 21 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 21 | . . . . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2779 | 55 229 374 629 167 1075 250 Wait 197 | 3 14 . 100 3 45 32 Move 2385 | 39 204 349 442 148 1012 191 Hop 2 | . . . . 2 . . Pick Up 33 | 7 6 6 11 1 2 . Fast Attach 9 | 1 . . 5 1 2 . Attach 23 | 5 1 3 10 . 3 1 Detach 4 | . . . 2 . 2 . Swap 12 | . . 2 2 1 4 3 Drop 23 | . . 8 8 2 5 . Fire 91 | . 4 6 49 9 . 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Mines 337 | -10/Materials | Entered Mines 376 | -10/Mines | Discovered new exit (range 9) 386 | -10/Mines | Identified exit to Materials 402 | -10/Mines | Learned location of Storage (-8) 431 | -10/Mines | Found the Drone Emporium 432 | -10/Mines | Found Prototype Device 472 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 473 | -10/Mines | Found Prototype Device 499 | -10/Mines | Discovered exit to Materials (range 9) 511 | -10/Mines | Entered Materials 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 512 | -9/Materials | Identified Exp. Sensor Array 514 | -9/Materials | Identified Sensor Drone Bay 731 | -9/Materials | Identified exit to Mines 801 | -9/Materials | Lost 3 parts (1p1n1w) 916 | -9/Materials | Discovered new exit (range 11) 1344 | -9/Materials | Entered Mines 1344 | -9/Mines | Discovered new exit (range 13) 1349 | -9/Mines | Learned location of 1 exit from Proximity Caves 1392 | -9/Mines | Learned Materials security intel 1404 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1436 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1440 | -9/Mines | Identified exit to Zion 1443 | -9/Mines | Entered Zion 1452 | -7/Zion | Found CR-A16's Pointy Stick 1468 | -7/Zion | Discovered new exit (range 16) 1541 | -7/Zion | System corruption cleaned by Quarantine Array 1579 | -7/Zion | Found Prototype Special Weapon 1579 | -7/Zion | Identified RU-N14's Throwing Claymores 1799 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1867 | -7/Zion | Build established: Scout 1898 | -7/Zion | Opened final containment barrier to the Deep Caves 1903 | -7/Zion | Discovered new exit (range 3) 1903 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1904 | -7/Zion | Identified exit to Deep Caves 1905 | -7/Zion | Entered Deep Caves 2069 | -7/Deep Caves | Attacked by Z-Imprinter 2070 | -7/Deep Caves | Core integrity fell below 50% 2075 | -7/Deep Caves | Destroyed Z-Imprinter 2094 | -7/Deep Caves | Core integrity fell below 20% 2118 | -7/Deep Caves | Destroyed by SX-IQV(z) with Zionite Laser-S Last Messages --------------- NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Destroyed Prototype Hover Unit. Flight Unit destroyed. Exp. Sensor Array destroyed. Destroyed Prototype Hover Unit. 32-RV1(o) is busy at the terminal. Z-Imprinter Prototype Protection severed. Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." Z-Imprinter destroyed. RU-N14's Throwing Claymores expended. Destroyed Prototype Hover Unit. Destroyed Prototype Protection. Destroyed Prototype Storage. 1M-3MN(z) destroyed. Structural Scanner destroyed. Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????##########??????????????????????????? | | ???????????? #?????????????????????????? | | ???????????? #????###?????????????????? | | ??????????? ###### ##?????######?????? | | ??????????? ## # #???### ##????? | | ??????????? ##### #????? | | ??????????? #????? | | ?????????? #????? | | ???????????? #?????? | | ?????????????? #?????? | | ????????????????"""" ####### | | ???????????????""""" ###### | | ???????????????""""" | | ???????????????""""" @ | | ?????????????"""" % z! | | ?????????????""""""" #### | | ?????????????""""""" ###### | | ????????????????"""" ####??? | | ????????????????"""" #?????? | | ????????????????" " ##????? | | ???????????????? o #????? | | ???????????????? #????? | | ???????????????"o #????? | | ???????????????" ##????? | | ???????????????""" ##????? | | ????????????????""""o #????? | | ?????????????????? #????? | | ??????????????????? ##????? | | ???????????????????? ##?????? | | ???????????????????????? ##?????? | | ???????????????????????? ##????# | | ???????????????????????? #????# | | ???????????????????????? #????# | | ???????????????????????? ##????# | | ???????????????????????? #?????# | | ???????????????????????? #?????# | | ???????????????????????? #????# | | ????????????????????????? #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceTripodCore Manual? 0 Play Time 00:23:19 Cumulative 67.1 hours Start 2024.09.20 @ 14:18:51 End 2024.09.20 @ 14:40:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 83 Rogue 13 Adventurer 70 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c4a3bf6-f771-41c4-8e00-6d46a25b9d83