Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 22:47:48 Player: TheGreatBorealis Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (3347) 3347 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 9898 Bonus ------- Follower Combat Kills 136 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 271/300 Energy 97/100 System Corruption 26% Temperature Cool (2) Movement Flying (30) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (9) ------ Experimental Coolant Injector Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Small Storage Unit Triangulator Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Hacking Suite > --- WEAPON ----------- Improved Arc Projector Force Rifle HERF Cannon Matter Neutralizer > --- INVENTORY -------- Armored Medium Treads Xenon Bombardment Thruster Advanced Heat Sink High-capacity Storage Unit Wave Gun Power Sword [Rating: 101] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Diametric Drive Utility Core Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . 1 . . 1 Utility 7 | . . . . . 1 1 1 2 1 1 Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 203 | . 6 . 2 . 18 11 43 37 48 38 Power 30 | . . . . . 2 2 9 6 6 5 Engine 14 | . . . . . 1 1 8 . . 4 Core 15 | . . . . . 1 1 1 6 5 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 71 | . 1 . . . 7 4 12 13 16 18 Treads 17 | . . . . . 2 . 3 6 2 4 Leg 34 | . 1 . . . 5 4 9 7 6 2 Wheel . | . . . . . . . . . . . Hover 13 | . . . . . . . . . 6 7 Flight 7 | . . . . . . . . . 2 5 Utility 42 | . 4 . 2 . 3 4 8 8 5 8 Device 24 | . . . 1 . 2 3 5 6 4 3 Storage 6 | . 4 . 1 . . . 1 . . . Processor 6 | . . . . . 1 1 1 . . 3 Hackware 3 | . . . . . . . . 1 . 2 Protection 3 | . . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 60 | . 1 . . . 6 1 14 10 21 7 Energy Gun 34 | . . . . . 4 1 6 6 13 4 Energy Cannon 5 | . . . . . . . 1 . 3 1 Ballistic Gun 12 | . 1 . . . 1 . 6 3 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . 1 1 3 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . 2 . . 5 Parts Lost 87 | . . . . . 1 1 19 10 25 31 Power 8 | . . . . . . . 2 1 1 4 Propulsion 30 | . . . . . . . 7 3 6 14 Utility 24 | . . . . . 1 . 5 4 8 6 Weapon 25 | . . . . . . 1 5 2 10 7 Highest Loss Streak 18 | . . . . . 1 1 18 4 6 13 Average Slot Usage (%) 87 | . 92 100 100 100 93 97 94 92 88 44 Engine 5 | . 14 14 14 14 7 1 12 3 . 2 Core 4 | . . . . . 1 13 . 6 9 1 Treads 6 | . . . . . 9 7 8 10 4 1 Leg 17 | . 28 28 28 28 27 23 22 17 12 . Hover 1 | . . . . . . . . . 4 7 Device 12 | . . . . . 4 9 14 16 19 3 Storage 7 | . 21 28 28 28 18 12 5 5 4 . Processor 8 | . . . . . . 6 8 11 7 15 Energy Gun 8 | . 6 . . . 2 13 10 8 10 . Ballistic Gun 5 | . 21 28 28 28 15 . 6 3 1 . Slashing Weapon 2 | . . . . . 7 7 1 2 1 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 12 42 18 18 18 27 33 62 44 61 28 Greatest Support 85 | 20 20 20 20 20 30 35 63 80 85 52 Greatest Overweight (x) 2 | . 2 . . . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | . 12 8 8 8 8 8 8 6 6 4 Average Capacity 6 | . 7 8 8 8 8 8 6 6 5 4 Most Carried 8 | . 8 8 8 8 8 8 8 6 6 4 Average Carried 5 | . 6 8 8 8 7 7 6 5 5 2 Final Capacity 8 | 6 8 8 8 8 8 8 6 6 4 4 Final Carried 8 | 6 8 8 8 8 8 7 6 6 4 2 Class Distribution -------------------- 39% | Scavenger-Skirmisher 29% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2351 | 200 105 82 10 33 271 100 556 289 496 209 Remotely . | . . . . . . . . . . . Salvage Created 4062 | . 127 82 . . 205 486 902 939 1203 118 Parts 221 | . 16 1 . . 10 22 51 45 72 4 Haulers Intercepted 2 | . 1 . . . . . 1 . . . Recyclers Shooed 5 | . . . . . . . 2 . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 61 | . 2 2 . . 4 8 10 11 23 1 Melee 5 | . . . . . . . . 2 2 1 Guns 45 | . 2 2 . . 4 7 9 7 14 . Cannons 5 | . . . . . . . 1 . 4 . AOE 3 | . . . . . . 1 . . 2 . Classes Destroyed 9 | . 3 . . . . 3 2 1 . . Worker 5 | . 1 . . . . 1 2 . . 1 Builder 2 | . . . . . . . . 2 . . Hauler 2 | . 1 . . . . . 1 . . . Recycler 5 | . . . . . . 2 1 1 1 . Swarmer 14 | . . . . . . 3 . . 11 . Grunt 16 | . 2 2 . . 4 4 1 . 3 . Sentry 8 | . . . . . . . 1 5 1 1 Hunter 8 | . . . . . . 1 3 4 . . Programmer 15 | . . . . . . . 5 2 8 . Best Kill Streak 5 | . 1 2 . . 2 5 3 2 4 1 Combat Bots Only 4 | . 1 2 . . 2 4 3 1 4 1 Max Kills in Single Turn 3 | . 1 1 . . 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . 1 . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 13416 | . 96 137 . . 229 411 3090 2351 3326 3776 Core 2508 | . 10 32 . . . 14 638 217 287 1310 Absorbed by Shields 582 | . . . . . 30 . 539 . . 13 Core Remaining (%) 79 | 100 . . . 83 100 98 24 78 75 . Volleys Fired 247 | . 13 7 . . 15 25 63 51 51 22 Largest 4 | . 2 2 . . 2 2 3 3 4 1 Hottest 331 | . 60 40 . . 43 90 184 227 331 113 Shots Fired 533 | . 26 14 . . 30 39 139 106 157 22 Gun 475 | . 26 14 . . 30 39 124 106 122 14 Cannon 56 | . . . . . . . 15 . 33 8 Launcher 2 | . . . . . . . . . 2 . Special . | . . . . . . . . . . . Kinetic 154 | . 18 14 . . 30 . 57 26 9 . Thermal 151 | . 8 . . . . . 29 53 53 8 Explosive 2 | . . . . . . . . . 2 . Electromagnetic 226 | . . . . . . 39 53 27 93 14 Robot Hit Streak 37 | . 7 7 . . 15 11 13 37 25 14 Robot Miss Streak 6 | . 2 1 . . 2 3 5 2 6 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 417 | . 17 10 . . 22 30 105 96 114 23 Core Hits 205 | . 7 4 . . 8 25 57 42 52 10 Critical Hits 10 | . . . . . . 1 1 2 5 1 Critical Kills 4 | . . . . . . 1 1 . 1 1 Critical Parts Destroyed 4 | . . . . . . . . 2 2 . Melee Attacks 68 | . . . . . . 6 5 12 24 21 Impact . | . . . . . . . . . . . Slashing 63 | . . . . . . 6 5 12 24 16 Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 3 | . . . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 9244 | . 193 110 . . 239 873 1922 2430 2839 638 Guns 5990 | . 193 110 . . 239 475 1589 2020 1309 55 Cannons 810 | . . . . . . . 207 . 603 . Explosions 826 | . . . . . . 293 83 40 309 101 Melee 1554 | . . . . . . 105 . 370 618 461 Ramming 64 | . . . . . . . 43 . . 21 Kinetic 1860 | . 129 110 . . 239 . 738 477 167 . Thermal 3029 | . 64 . . . . 218 510 1203 933 101 Explosive 384 | . . . . . . 75 . . 309 . Electromagnetic 2353 | . . . . . . 475 631 380 812 55 Impact . | . . . . . . . . . . . Slashing 1439 | . . . . . . 105 . 370 618 346 Piercing 115 | . . . . . . . . . . 115 Highest Corruption 26 | . . . . . . . 3 1 20 26 Average Corruption 6 | . . . . . . . 1 1 13 8 Corruption Purged . | . . . . . . . . . . . Effects 114 | . . . . . . . 12 2 67 33 Message Errors 23 | . . . . . . . 5 1 8 9 Matter Fused 9 | . . . . . . . . . 7 2 Heat Flow Errors 9 | . . . . . . . . . 5 4 Energy Discharges 7 | . . . . . . . 2 . 5 . Parts Rejected 4 | . . . . . . . . . 2 2 Data Loss (minor) 12 | . . . . . . . 2 1 5 4 Data Loss (major) 4 | . . . . . . . . . 4 . Misfires 1 | . . . . . . . . . 1 . Misdirections 19 | . . . . . . . . . 12 7 Targeting Errors 23 | . . . . . . . 3 . 15 5 Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 236 | . . . . . . 62 28 . 127 19 Projectiles 13 | . . . . . . . . . 13 . Explosions 127 | . . . . . . 50 28 . 30 19 Melee 96 | . . . . . . 12 . . 84 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . . 4 42 . 96 Shots 2 | . . . . . . . . 1 . 1 Rammed 5 | . . . . . . . 3 . . 2 Targets Rammed 10 | . . . . . . . 8 . . 2 Kicked 5 | . . . . . . . 5 . . . Crushed . | . . . . . . . . . . . Highest Temperature 369 | . 12 10 . . 8 16 189 181 369 199 Average Temperature 57 | . 6 7 . . 8 6 43 54 78 59 Received Heat Transfer 1078 | . 54 75 . . 106 99 87 288 234 135 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 1 1 . Combat Hostiles 2 | . . . . . . . . 1 1 . Parts Fried 6 | . . . . . . 1 1 . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 8 | . . . . . . . 2 3 3 . Heat Transferred 4268 | . 150 . . . . 150 719 1941 1258 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 285 | . 98 87 . . 235 206 119 166 285 240 Initial 100 | . . 37 . . . 4 100 53 65 78 Average 83 | . 40 78 . . 117 122 39 76 140 54 Maximum Alert Level 1 | . . . . . 1 1 . . 1 1 Low Security (%) 94 | . 100 100 . 100 84 79 100 100 87 98 Level 1 5 | . . . . . 15 20 . . 12 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 1 . 5 4 6 7 Investigation 1 | . . . . . . . . . . 1 Extermination 11 | . . . . . . . 4 1 5 1 Reinforcement 5 | . 1 . . . 1 . 1 . 1 1 Assault . | . . . . . . . . . . . Garrison 7 | . . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 10 | . . . . . 1 . 1 2 1 5 Communications Jammed 49 | . . . . . . . . . 49 . Distress Signals 49 | . . . . . . . . . 49 . Times Spotted 164 | . 5 2 . . 9 10 25 18 53 42 Peak Tracking Total 16 | . 2 2 . . 3 4 5 5 10 16 Tactical Retreats 21 | . . . . . 1 1 1 4 5 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 8 | . . . . . . . 1 1 3 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 7 | . . . . . . 4 3 . . . Max in Single Turn 4 | . . . . . . 4 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 11 | . 2 . . . 2 . 4 1 1 1 Terminals 9 | . 2 . . . 2 . 3 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 20 | . 5 . . . 3 . 8 2 1 1 Successful 8 | . 3 . . . 2 . 2 . 1 . Failed 12 | . 2 . . . 1 . 6 2 . 1 Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 1 . 1 . 1 . . . . . Terminals 16 | . 5 . . . 3 . 5 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 . . 1 Terminal Hacks 8 | . 3 . . . 2 . 2 . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . 1 . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 2 . 4 1 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 6 | . . . . 5 . . . 1 . . Largest Group 5 | . . . . 5 5 . . 1 . . Highest-Rated Group 93 | . . . . 93 93 . . 49 . . Highest-Rated Ally 49 | . . . . 31 31 . . 49 . . Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . . . 37 . . . . . Total Damage 544 | . . . . . 544 . . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 7815 | . 193 67 267 206 429 692 1845 1476 1791 849 Spaces Moved 5269 | 1 104 40 220 160 260 437 1154 891 912 1090 Core 53 | . . . . . . . . . . 53 Treads 241 | . . . . . . . 116 . 123 2 Legs 3726 | 1 104 40 220 160 260 437 1038 891 561 14 Wheels . | . . . . . . . . . . . Hover 695 | . . . . . . . . . 156 539 Flight 554 | . . . . . . . . . 72 482 Fastest Speed 21 | 120 120 120 120 120 120 120 120 120 32 21 Average Speed 105 | 120 124 120 120 120 120 120 124 120 113 51 Slowest Speed 190 | 120 180 120 120 120 120 120 180 120 190 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 4 11 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 2 21 19 61 49 20 14 22 23 19 24 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 37 | . . . . . . 5 5 6 5 16 Terrain Destroyed 117 | . . . . . . 49 8 9 31 20 Melee 29 | . . . . . . 5 5 6 5 8 Projectile 18 | . . . . . . . 3 . 7 8 AOE 70 | . . . . . . 44 . 3 19 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6951 | . 142 46 223 174 350 562 1447 1196 1513 1298 Wait 1017 | . 15 . . 15 40 76 135 168 446 122 Move 5233 | . 103 39 219 159 259 436 1153 890 903 1072 Hop 11 | . . . . . . . . . 4 7 Pick Up 24 | . 2 . . . 3 . 8 6 3 2 Fast Attach 115 | . 1 . 2 . 9 3 26 16 24 34 Attach 30 | . . . . . 2 2 8 3 11 4 Detach 19 | . . . . . 2 1 5 1 8 2 Swap 58 | . 5 . . . 7 6 9 18 13 . Drop 103 | . 3 . 2 . 13 7 23 27 22 6 Fire 247 | . 13 7 . . 15 25 63 51 51 22 Melee 66 | . . . . . . 6 5 12 24 19 Ram 2 | . . . . . . . . . . 2 Kick 6 | . . . . . . . 6 . . . Crush 2 | . . . . . . . 2 . . . Escape Stasis 12 | . . . . . . . 4 . 4 4 Rewire 6 | . . . . . . . . 4 . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Entered Mines 256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 256 | -10/Mines | Discovered new exit (range 5) 261 | -10/Mines | Entered Exiles 277 | -10/Exiles | Discovered new exit (range 15) 291 | -10/Exiles | Met 8R-AWN 312 | -10/Exiles | Build established: Mutant 312 | -10/Exiles | Met EX-HEX 345 | -10/Exiles | Met EX-BIN 360 | -10/Exiles | Aligned with FarCom system 361 | -10/Exiles | Given EX-Vault access code 389 | -10/Exiles | Opened EX-Vault 395 | -10/Exiles | Found Prototype Device 395 | -10/Exiles | Identified Skeleton Box 425 | -10/Exiles | Warned to stay clear of 0b10 Research branches 459 | -10/Exiles | Met EX-DEC 510 | -10/Exiles | Discovered new exit (range 14) 528 | -10/Exiles | Entered Mines 606 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 718 | -9/Mines | Discovered new exit (range 6) 734 | -9/Mines | Entered Materials 734 | -8/Materials | Accompanied by 5 allies 734 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 739 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1035 | -8/Materials | Build established: Scavenger-Mutant 1086 | -8/Materials | Discovered new exit (range 11) 1163 | -8/Materials | Entered Factory 1163 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1844 | -7/Factory | Discovered new exit (range 6) 1855 | -7/Factory | Entered another Factory area 1855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2805 | -6/Factory | Build established: Scavenger-Skirmisher 2935 | -6/Factory | Core integrity fell below 50% 2984 | -6/Factory | Lost 18 parts (2p7n4u5w) 3548 | -6/Factory | Discovered new exit (range 3) 3569 | -6/Factory | Identified exit to Lower Caves 3687 | -6/Factory | Discovered new exit (range 6) 3692 | -6/Factory | Identified exit to Factory 3700 | -6/Factory | Entered another Factory area 3700 | -5/Factory | Evolved 2 slots: Utility x2 4207 | -5/Factory | Garrison activated, responded to threat 4653 | -5/Factory | Discovered new exit (range 15) 4689 | -5/Factory | Identified exit to Upper Caves 4865 | -5/Factory | Build established: Scavenger-Mutant 4963 | -5/Factory | Discovered exit to Upper Caves (range 7) 5055 | -5/Factory | Lost 4 parts (2n2u) 5133 | -5/Factory | Discovered new exit (range 7) 5175 | -5/Factory | Identified exit to Factory 5176 | -5/Factory | Entered another Factory area 5176 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5297 | -4/Factory | Build established: Scavenger-Skirmisher 6295 | -4/Factory | System corruption reached 10% 6359 | -4/Factory | Lost 6 parts (3n1u2w) 6912 | -4/Factory | Lost 6 parts (1p3u2w) 6963 | -4/Factory | Discovered new exit (range 13) 6967 | -4/Factory | Entered Research 6967 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6992 | -3/Research | Lost 4 parts (3n1u) 7260 | -3/Research | Lost 12 parts (2p5n2u3w) 7501 | -3/Research | Build established: Mutant 7579 | -3/Research | Garrison activated, responded to threat 7622 | -3/Research | Core integrity fell below 50% 7637 | -3/Research | System corruption reached 10% 7718 | -3/Research | Lost 13 parts (2p6n3u2w) 7771 | -3/Research | Core integrity fell below 20% 7796 | -3/Research | Garrison activated, responded to threat 7816 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07780_ U-05 Engineer builds a Wall. 07785_ Core Analyzer destroyed. 07785_ System corrupted: Lance targeting data glitched. 07785_ Great Axe follow-up attack on P-80 Master. 07785_ System corrupted: Great Axe targeting data glitched. 07789_ System corrupted: Gyrokinetic Inverter rejected. 07796_ Great Axe follow-up attack on P-80 Master. 07796_ P-80 Master calls for garrison reinforcements. 07796_ ALERT: Activating Garrison Access R001. 07800_ Imp. Diametric Drive destroyed. 07802_ Penetrated by Slug. 07802_ Lance destroyed. 07804_ System corrupted: Heat flow error (+188). 07805_ P-80 Master resets P-80 Master, system corruption cleaned. 07805_ Penetrated by Slug. 07805_ Great Axe destroyed. 07814_ P-80 Master suffers critical hit. 07814_ P-80 Master destroyed. 07815_ Acquired 70 matter. 07816_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ######## ???????????????? | | ???????# ????????????????? | | ???????#####+### ##########/###??????????????? | | ???????????????## ## ## #??????????????? | | ????????????????# ## ## #??????????????? | | ????????????????# ## ## ##?????????????? | | ????????????????# ## ! ## ##?????????????? | | ????????????????# ##[ ###########???????????? | | ????????????????# ## ## #???????????? | | ???????????????## ## = ## #???????????? | | ???????????????# ###/#### #???????????? | | ???????????????# # """ #???????????? | | ???????????????# + """"#???????????? | | ???????????????# # """"##??????????? | | ?????????Y?????# ###### # """"#??????????? | | ???????????????#######????# # ##??????????? | | ??????????????????????????# # #???????????? | | ??????????????????????????# ##########???????????? | | ???????########???????????# #????????????????????? | | ???????# !! #???????????# #????????????????????? | | ???????# !! #???????????# #????????????????????? | | ???????# #???????????# #???######???????????? | | ???????# ########??### ###?* #???????????? | | ???????# # # ?# # #???????????? | | ????????? # *=# ## # #???????????? | | ??????????#+### * pY h@ + #???????????? | | ??????????# s s [p# ##h # #???????????? | | ??????????#s### ] # ?#!p #? ?#???????????? | | ??????????# #?# +??## ##??##/#????????????? | | ??????????#s#?########???# #??????#????????????? | | ??????????# #????????????# #???????????????????? | | ??????????# ############## #???????????????????? | | ??????????# #???????????????????? | | ??????????# ######;##???????????????????? | | ??????????# #???? ???????????????????? | | ??????????# #???? !??????????????????? | | ??????????############???? !!?????????????????? | | ?????????????????????????? !!! ???????????????? | | ????????????????????????? #??????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 120 Energy Generation 32 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 225 Resistance: EX 25 Resistance: EM 25 Point Defense Rating 80 Evasion (%) 64 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionLaserNanovents Manual? 0 Play Time 01:25:03 Cumulative 106.2 hours Start 2021.10.23 @ 18:41:03 End 2021.10.23 @ 22:47:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccf28b87-65b5-4098-8043-618c5e87f26d