Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.13 @ 21:16:51 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (105) 525 Value Destroyed (2495) 2495 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4800) 4800 TOTAL SCORE: 16740 Bonus ------- Triggered Max Security 1000 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1550/1600 Matter 300/300 Energy 512/515 System Corruption 1% Temperature Cool (6) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine Enhanced Fission Core > --- PROPULSION (6) --- Gravmag Array Gravmag Array Improved Linear Gravjet Combat Antigrav System > --- UTILITY (13) ----- High-capacity Storage Unit Advanced Weight Redist. System Long-range Terrain Scanner Experimental Terrain Scan Processor Transport Network Coupler Advanced Melee Analysis Suite Microactuators Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON (4) ------- Lance > --- INVENTORY (20) --- Quantum Reactor Antigrav System Antigrav System Advanced Power Amplifier Advanced EM Shield Authchip [Armor] Cooled Particle Cannon Gamma Bomb Array Precision Grenade Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Enhanced Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Long-range Terrain Scanner Experimental Terrain Scan Processor Transport Network Coupler Advanced Melee Analysis Suite Microactuators Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Quantum Reactor Antigrav System Antigrav System Advanced Power Amplifier Advanced EM Shield Cooled Particle Cannon Gamma Bomb Array Precision Grenade Launcher Micro-nuke Launcher [Rating: 117] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flying Fortress v7 Utility Hacking Suite Device Disposable Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Lance Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . . . . 2 . . . Utility 11 | . . . . . . . . 2 2 . 2 . 2 . . . 1 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Parts Attached 98 | . 11 3 12 3 . . 17 12 1 6 1 5 3 2 11 2 6 3 Power 11 | . 3 1 . 2 . . 2 1 . . 1 . . . . . 1 . Engine 8 | . 2 . . 2 . . 2 1 . . . . . . . . 1 . Core 3 | . 1 1 . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 22 | . 1 1 7 . . . 5 . . . . . . 2 3 . 3 . Treads 10 | . . . 6 . . . 4 . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 3 . 3 . Flight 3 | . . . . . . . 1 . . . . . . 2 . . . . Utility 34 | . 4 . 1 1 . . 1 4 . 2 . 5 3 . 6 2 2 3 Device 15 | . 2 . 1 1 . . . 1 . . . 2 2 . 3 . 2 1 Storage 5 | . 2 . . . . . 1 1 . . . . . . . . . 1 Processor 5 | . . . . . . . . . . . . 2 . . 1 1 . 1 Hackware 7 | . . . . . . . . 2 . 2 . . . . 2 1 . . Protection 2 | . . . . . . . . . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | . 3 1 4 . . . 9 7 1 4 . . . . 2 . . . Energy Gun 8 | . 1 . 1 . . . 2 4 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 5 | . 1 . 2 . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 1 . . . 4 1 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . 4 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . 4 . . 1 . 2 1 2 2 1 . Parts Lost 40 | . 3 2 5 2 . . 14 . . 2 . 2 . 4 2 3 . 1 Power 7 | . 2 1 1 . . . 2 . . 1 . . . . . . . . Propulsion 12 | . . 1 3 1 . . 6 . . . . . . 1 . . . . Utility 11 | . . . 1 1 . . . . . . . 2 . 3 2 1 . 1 Weapon 10 | . 1 . . . . . 6 . . 1 . . . . . 2 . . Highest Loss Streak 11 | . 3 1 2 1 . . 11 . . 2 . 2 . 3 1 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 10 15 17 20 20 21 17 15 9 8 9 6 6 7 6 9 7 9 Power . | . 1 . . 1 1 1 . . . . . . . . . . . . Propulsion 3 | . 5 7 4 5 5 6 4 . . 1 1 1 1 1 . 2 1 2 Utility 3 | . 1 3 4 3 2 4 4 7 4 4 5 2 1 2 1 2 2 2 Weapon 6 | . 2 3 8 10 10 10 7 7 4 3 3 3 3 3 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 . 2 . 3 . 5 6 1 1 . . 1 . . . . 7 Power 3 | . . . . . 1 . 1 . . . . . . . . . . 1 Propulsion 7 | . 1 . . . . . 4 . . . . . . . . . . 2 Utility 12 | . 1 . . . 1 . . 6 . 1 . . 1 . . . . 2 Weapon 6 | . . . 2 . 1 . . . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 89 93 99 100 100 95 52 50 63 67 79 78 74 66 77 71 77 Engine 5 | . 4 11 . 10 11 11 8 6 6 4 . . . . . . . 4 Core 2 | . 9 1 7 . . . . . . . 3 5 5 5 4 4 2 4 Treads 16 | . . . 25 43 44 44 33 . . . . . . . . . . . Leg 5 | . 28 18 3 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 9 14 15 16 Flight 1 | . . . . . . . . 7 6 6 5 5 5 5 2 . . . Device 11 | . 13 14 10 10 11 11 9 9 6 6 5 8 15 11 11 12 12 14 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 5 5 5 5 2 4 4 4 Processor 1 | . . . . . . . . . . . . 4 5 5 1 6 8 10 Hackware 6 | . . . . . . . . 11 13 16 23 18 15 15 17 21 21 20 Energy Gun 4 | . 24 4 6 . . . 3 1 . . . . . . . . . . Ballistic Gun 11 | . 2 14 11 22 22 22 30 . . . . . . . . . . . Launcher 1 | . 1 9 3 . . . . . . 2 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 10 23 23 21 21 8 6 4 4 Peak Build Rating 117 | . 14 15 18 18 21 21 45 58 56 74 81 93 107 99 109 115 112 117 Average Rating 41 | . 10 12 15 17 19 21 24 49 54 65 78 90 96 94 88 109 106 115 On Entrance 52 | 7 7 12 15 15 18 21 21 41 52 56 74 81 93 99 69 109 99 112 Avg Prop Armor Cover (%) 19 | . . 10 21 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 11 89 88 90 94 94 94 102 53 27 33 36 46 51 46 41 38 38 68 Greatest Support 80 | 20 20 20 80 80 80 80 80 50 50 50 50 50 50 50 60 60 66 75 Greatest Overweight (x) 8 | . 4 8 5 1 1 1 2 1 . . . . 1 1 1 . . 1 Average Overweight (x) . | . 2 6 2 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 20 10 10 10 10 10 10 10 10 10 20 Average Capacity 20 | . 22 25 25 25 25 25 24 19 10 10 10 10 10 10 8 10 10 17 Most Carried 25 | . 17 19 25 23 25 25 25 20 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | . 11 16 18 21 23 25 21 16 9 9 10 7 8 9 6 9 8 9 Final Capacity 25 | 8 25 25 25 25 25 25 20 10 10 10 10 10 10 10 10 10 10 20 Final Carried 25 | 7 15 17 21 23 25 25 13 10 10 10 10 7 10 7 10 10 8 10 Class Distribution -------------------- 30% | Mutant 24% | Scavenger-Mutant 17% | Hacker-Mutant 11% | Scavenger-Skirmisher 8% | Hacker-Gladiator 5% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Matter Collected 2804 | 200 143 117 199 396 136 . 893 165 . 9 109 80 40 . 197 . 90 30 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3833 | . 476 32 233 338 . . 1190 120 . 32 109 364 244 . 331 . 272 92 Parts 201 | . 18 10 21 26 . . 69 2 . 1 1 14 12 . 11 . 13 3 Haulers Intercepted 9 | . . . 1 . . . 3 2 . . 1 . 1 . . . . 1 Recyclers Shooed 4 | . . . . 1 . . 1 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 65 | . 8 6 13 13 . . 18 . . 2 . 1 1 . 3 . . . Melee 3 | . . . . . . . . . . . . 1 1 . 1 . . . Guns 37 | . 6 . 3 13 . . 15 . . . . . . . . . . . AOE 25 | . 2 6 10 . . . 3 . . 2 . . . . 2 . . . Classes Destroyed 14 | . 4 2 2 1 . . 3 . . 1 . . 1 . . . . . Worker 9 | . 2 . . . . . 3 1 . . . . 2 . 1 . . . Builder 3 | . . 1 . . . . . . . . . 1 . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . Hauler 9 | . . . 1 . . . 3 2 . . 1 . 1 . . . . 1 Recycler 9 | . 1 . . . . . 3 . . . . 2 . . 1 . 2 . Operator 5 | . . . . . . . 2 2 . . . . . . 1 . . . Watcher 4 | . 1 . . . . . 1 . . . . . . . 1 . 1 . Swarmer 29 | . . 6 10 8 . . 3 . . . . . . . 2 . . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . Grunt 24 | . 8 . . 4 . . 12 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 5 | . . . 3 . . . 1 . . . . 1 . . . . . . Hunter 3 | . . . . . . . 1 . . . . . 1 . 1 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 6 4 4 4 . . 4 2 . 2 1 2 2 . 2 . 1 1 Combat Bots Only 4 | . 4 3 4 4 . . 4 . . 2 . 1 1 . 2 . . . Max Kills in Single Turn 3 | . 2 3 2 2 . . 2 1 . 1 1 1 1 . 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . 1 2 2 . . . 2 . . 1 . . . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Hostile Shots Fired 527 | . 51 25 61 54 . . 102 15 . 17 12 20 32 43 21 40 . 34 Missed 187 | . 10 10 14 10 . . 37 6 . 9 7 5 18 15 11 18 . 17 Hits 340 | . 41 15 47 44 . . 65 9 . 8 5 15 14 28 10 22 . 17 Melee 2 | . . . . . . . . . . 2 . . . . . . . . Projectile 338 | . 41 15 47 44 . . 65 9 . 6 5 15 14 28 10 22 . 17 AOE 2 | . . . . . . . . . . 2 . . . . . . . . Critical Strikes 9 | . . . 1 . . . 4 . . 1 . . . . . 3 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 6685 | . 529 232 608 451 . . 1448 135 . 435 79 286 184 843 519 540 . 396 Core 923 | . 116 50 92 43 . . 108 70 . 88 17 26 36 25 58 144 . 50 Absorbed by Shields 139 | . . . . . . . . . . . . 62 69 8 . . . . Regen/Repaired (Parts) 158 | . . . . . . . . 37 . . . . . . . . 121 . Core Remaining (%) 84 | 100 . 33 . . . 66 80 90 . 89 . 95 . 94 . 84 100 96 Volleys Fired 174 | . 29 4 38 30 . . 63 . . 6 . . . . 4 . . . Largest 4 | . 2 1 2 2 . . 4 . . 1 . . . . 1 . . . Hottest 176 | . 90 30 76 46 . . 176 . . 36 . . . . 36 . . . Shots Fired 419 | . 55 4 66 60 . . 224 . . 6 . . . . 4 . . . Gun 372 | . 52 . 56 60 . . 204 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 47 | . 3 4 10 . . . 20 . . 6 . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 281 | . 2 . 38 60 . . 181 . . . . . . . . . . . Thermal 91 | . 50 . 18 . . . 23 . . . . . . . . . . . Explosive 46 | . 3 4 10 . . . 19 . . 6 . . . . 4 . . . Electromagnetic 1 | . . . . . . . 1 . . . . . . . . . . . Robot Hit Streak 23 | . 10 . 23 19 . . 14 . . 4 . . . . 1 . . . Robot Miss Streak 5 | . 2 2 5 3 . . 3 . . 1 . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . 2 . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 331 | . 43 . 47 42 . . 139 13 . 2 6 9 11 . 9 2 5 3 Core Hits 163 | . 23 7 21 18 . . 64 . . 3 2 5 5 . 8 1 4 2 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . 1 2 . . . . . . . . . . Critical Strikes 6 | . . . 1 1 . . 2 2 . . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 3 | . . . . 1 . . 2 . . . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . . Melee Attacks 162 | . . . . . . . . 33 . 2 11 10 19 20 28 16 9 14 Impact 33 | . . . . . . . . 33 . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . 14 . . . Piercing 115 | . . . . . . . . . . 2 11 10 19 20 14 16 9 14 Sneak Attacks 23 | . . . . . . . . 3 . . 2 4 4 . 5 . 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 2 2 3 . 3 . . . Damage Inflicted 9529 | . 658 419 1118 659 . . 2643 792 . 236 274 443 604 . 1080 80 381 142 Guns 3634 | . 484 . 518 642 . . 1990 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 2309 | . 174 419 600 . . . 612 . . 236 . . . . 268 . . . Melee 3528 | . . . . . . . . 792 . . 274 443 604 . 812 80 381 142 Ramming 58 | . . . . 17 . . 41 . . . . . . . . . . . Kinetic 2758 | . 15 . 328 642 . . 1773 . . . . . . . . . . . Thermal 907 | . 469 . 190 . . . 248 . . . . . . . . . . . Explosive 2239 | . 174 419 600 . . . 542 . . 236 . . . . 268 . . . Electromagnetic 39 | . . . . . . . 39 . . . . . . . . . . . Impact 792 | . . . . . . . . 792 . . . . . . . . . . Slashing 538 | . . . . . . . . . . . . . . . 538 . . . Piercing 2198 | . . . . . . . . . . . 274 443 604 . 274 80 381 142 Highest Corruption 6 | . . . . . . . . . . . . . 4 6 1 1 . 1 Average Corruption 3 | . . . . . . . . . . . . . 4 5 1 1 . 1 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . 1 6 . 1 . . Message Errors 2 | . . . . . . . . . . . . . . 2 . . . . Matter Fused 2 | . . . . . . . . . . . . . 1 . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 686 | . . 36 89 . . . 6 345 . 13 . 27 37 . 111 22 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 156 | . . 36 89 . . . 6 . . 13 . . . . 12 . . . Melee 530 | . . . . . . . . 345 . . . 27 37 . 99 22 . . Knockbacks 4 | . . . . . . . . 4 . . . . . . . . . . Impact 4 | . . . . . . . . 4 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . 110 33 . . . 43 . . 121 . . . . . . . . Shots 10 | . . 4 1 . . . 2 . . 3 . . . . . . . . Rammed 5 | . . . . 2 . . 3 . . . . . . . . . . . Targets Rammed 5 | . . . . 2 . . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 303 | . 303 . 133 1 . . 199 . . . . . . 221 . . . . Average Temperature 77 | . 94 . 57 1 . . 76 . . . . . . 121 . . . . Received Heat Transfer 1292 | . 300 . 135 129 . . 441 30 . . . 33 20 123 27 27 . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . . . . Impact Corruptions 12 | . . . . . . . . 12 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . 3 . . . . . . . . . . . . . . . Heat Transferred 2356 | . 1204 . 534 . . . 618 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Maximum Alert Level 5 | . . . 1 1 . . 1 . . . . . . . . 5 4 2 Low Security (%) 85 | . 100 100 63 94 . 100 89 100 100 100 100 100 100 100 100 . . . Level 1 4 | . . . 36 5 . . 10 . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . 100 Level 3 4 | . . . . . . . . . . . . . . . . . 94 . Level 4 . | . . . . . . . . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 99 . . Peak Influence 1645 | . 136 91 243 217 . . 234 111 51 117 60 20 25 22 98 1645 1100 612 Initial 1100 | . . 36 16 77 . . . 99 38 21 60 19 4 . . 45 1100 584 Average 148 | . 24 24 108 86 . . 69 54 42 90 44 9 3 8 30 1607 1034 573 Influence Increases 2867 | . 262 184 410 300 . . 587 318 23 116 30 39 46 104 216 65 34 133 Destroy 0b10 Robot/C 1320 | . 160 120 260 260 . . 360 20 . 40 . 20 20 . 60 . . . Destroy 0b10 Robot/NC 200 | . 20 5 5 . . . 60 25 . . 5 15 20 . 20 . 20 5 Destroy Leader 296 | . 42 20 62 40 . . 88 14 . 10 2 . 2 . 12 . 2 2 Successful Hack 168 | . 6 . 10 . . . 9 79 23 . . 4 . 13 . . . 24 Disable Machine 180 | . 15 15 30 . . . 15 15 . 15 . . . 60 . 15 . . Destroy Structure 328 | . 19 24 43 . . . 40 15 . 36 8 . 4 16 64 20 12 27 Partial Spotted 75 | . . . . . . . . 15 . . . . . . 30 15 . 15 Lose Combat Pursuer 300 | . . . . . . . 15 135 . 15 15 . . 15 30 15 . 60 Influence Decreases 3996 | . 168 235 254 479 20 . 368 458 71 30 107 70 55 104 135 66 876 500 Entered New Map 1623 | . . 58 27 122 20 . . 120 41 10 57 21 5 . . 36 716 390 Time Decay 2031 | . 138 167 197 337 . . 228 311 30 . 50 40 50 98 125 . 160 100 Lost Part 315 | . 30 10 30 20 . . 140 . . 20 . 9 . 6 10 30 . 10 Lost Ally 27 | . . . . . . . . 27 . . . . . . . . . . Squads Dispatched 31 | . . . . . . . 6 6 . 1 . 1 1 3 2 6 2 3 Investigation 2 | . . . . . . . 1 . . . . . . . . . . 1 Extermination 7 | . . . . . . . . 2 . . . . 1 2 1 . 1 . Reinforcement 14 | . . . . . . . 5 4 . 1 . 1 . 1 1 . . 1 Assault 7 | . . . . . . . . . . . . . . . . 6 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Distress Signals 14 | . 2 . 2 . . . 2 . . . . . . 2 . 2 . 4 Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 . . Distress Signals 7 | . . . . . . . . . . . . . . . . 7 . . Times Spotted 159 | . 13 6 16 12 . . 26 13 . 4 3 7 8 16 8 15 1 11 Peak Tracking Total 19 | . 5 3 4 4 . . 4 4 . 2 3 8 6 19 3 9 1 10 Tactical Retreats 13 | . . . . . . . 1 5 . 1 1 . . 1 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Traps Triggered 10 | . . . . . . . 1 2 . 2 1 . 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Machines Disabled 12 | . 1 1 2 . . . 1 1 . 1 . . . 4 . 1 . . Max in Single Turn 1 | . 1 1 1 . . . 1 1 . 1 . . . 1 . 1 . . Garrison Access 4 | . . . . . . . . 1 . . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Machines Accessed 45 | . 2 . 4 . 1 . 3 14 4 . 1 2 1 3 3 . 4 3 Terminals 30 | . 2 . 3 . . . 2 10 3 . . 2 . 3 2 . 1 2 Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . . 1 . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . 1 . . . . . . . 1 . Garrison Access 4 | . . . . . . . . 1 . . 1 . . . 1 . 1 . Total Hacks 108 | . 6 . 9 . 1 . 8 35 10 . 1 4 1 8 6 . 13 6 Successful 60 | . 1 . 5 . 1 . 4 24 5 . 1 2 1 4 2 . 5 5 Failed 47 | . 5 . 3 . . . 4 11 5 . . 2 . 4 4 . 8 1 Catastrophic 5 | . . . . . . . . 2 1 . . . . . . . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 51 | . 6 . 2 . 1 . 6 22 5 . . . . 2 2 . 2 3 Terminals 73 | . 6 . 6 . . . 6 28 6 . . 4 . 8 4 . 2 3 Fabricators 8 | . . . . . . . . 4 . . . . 1 . . . . 3 Repair Stations 4 | . . . . . . . . 2 . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 3 . . . 2 . 4 . . . . . . . 6 . Garrison Access 7 | . . . . . . . . 1 . . 1 . . . 2 . 3 . Terminal Hacks 22 | . 1 . 4 . 1 . . 5 2 . . 2 . 4 1 . . 2 Part Schematic 3 | . . . . . . . . 1 1 . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . . . . . 2 . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . 1 . . . . 2 Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . 2 . Scan Component 2 | . . . . . . . . 1 . . . . . . . . 1 . Repair 2 | . . . . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 1 . . . 2 . 2 . . . . . . . 2 . Insert Component 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Analyze 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . 1 . . . 1 . 1 . Seal Access 4 | . . . . . . . . 1 . . 1 . . . 1 . 1 . Unauthorized Hacks 17 | . . . . . . . 2 13 1 . . . . . . . . 1 Terminals 16 | . . . . . . . 2 13 1 . . . . . . . . . Botnet 7 | . . . . . . . 1 6 . . . . . . . . . . Skim 9 | . . . . . . . 1 7 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . 3 . . . 3 13 4 . . 1 1 2 3 . 3 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . . . . 125 . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 1 2 . . . . 1 . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . 1 . Time 102 | . . . . . . . . 13 . . . . . . . . 89 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Part Schematics Acquired 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Total Allies 5 | . . . . . . . . 4 . . . 1 . . . . . . Largest Group 4 | . . . . . . . . 4 . . . 1 . . . . . . Highest-Rated Group 159 | . . . . . . . . 90 . . . 159 . . . . . . Highest-Rated Ally 159 | . . . . . . . . 32 . . . 159 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 5 . . . 1 . . . . . . Total Damage 266 | . . . . . . . . 236 . . . 30 . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Active Infowar (turns) 3976 | . 760 . 367 2 . . . 717 64 91 118 16 297 269 550 187 336 202 Terrain 1296 | . 760 . . . . . . . . . . . . . . . 334 202 Structural 2239 | . . . . . . . . 717 64 91 118 16 297 269 550 117 . . Seismic 369 | . . . 367 2 . . . . . . . . . . . . . . T.N.C. 140 | . . . . . . . . . . . . . . . . . . 140 Jamming 610 | . . . . . . . . . . . . . . . 315 187 108 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Turns Passed 8085 | . 970 654 548 938 704 252 1030 752 64 91 118 118 302 269 550 187 336 202 Spaces Moved 6178 | 1 292 132 242 348 292 106 340 1177 122 109 187 187 491 452 700 294 403 303 Core . | . . . . . . . . . . . . . . . . . . . Treads 1092 | . . . 59 348 292 106 287 . . . . . . . . . . . Legs 401 | 1 292 108 . . . . . . . . . . . . . . . . Wheels 207 | . . 24 183 . . . . . . . . . . . . . . . Hover 1554 | . . . . . . . . . . . . . . . 554 294 403 303 Flight 2924 | . . . . . . . 53 1177 122 109 187 187 491 452 146 . . . Fastest Speed 48 | 120 120 200 135 240 240 240 50 50 50 50 50 50 50 50 52 52 48 48 Average Speed 108 | 120 293 484 167 240 240 240 210 50 50 50 50 50 50 50 63 52 49 51 Slowest Speed 680 | 120 400 680 240 240 240 240 320 150 50 50 50 50 150 106 110 52 52 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 9 . . 1 . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 33 | 2 55 33 29 61 69 34 33 31 4 94 7 29 15 44 19 58 10 12 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . Spaces Dug 98 | . . 15 . . . . . 15 . 20 4 . 2 9 10 10 4 9 Terrain Destroyed 305 | . 22 42 47 . . . 59 15 . 50 4 . 2 9 32 10 4 9 Melee 63 | . . . . . . . . 15 . . 4 . 2 9 10 10 4 9 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 242 | . 22 42 47 . . . 59 . . 50 . . . . 22 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Arm Res Tes Res Acc Total 6982 | . 351 142 323 388 298 105 507 1275 124 135 195 199 528 470 776 313 527 326 Wait 264 | . 9 . 15 2 . . 59 28 . . . . 13 5 30 . 99 4 Move 6135 | . 291 131 241 347 291 105 339 1158 121 108 184 186 490 447 699 293 402 302 Hop 11 | . . . . . . . . 9 . . 1 . . 1 . . . . Pick Up 66 | . 9 4 11 3 3 . 7 9 1 2 . . 4 1 5 1 4 2 Fast Attach 39 | . 1 . 1 1 . . 1 8 1 6 1 1 3 . 9 1 2 3 Attach 44 | . 3 2 5 2 . . 12 3 . 1 . 4 1 2 4 . 5 . Detach 16 | . . . . . . . 3 7 . . . 1 1 . 3 . 1 . Swap 29 | . 7 1 7 1 . . 8 2 . . . . . . 2 1 . . Drop 60 | . 2 . 5 . 4 . 12 18 1 3 . . 5 1 4 1 3 1 Fire 174 | . 29 4 38 30 . . 63 . . 6 . . . . 4 . . . Melee 126 | . . . . . . . . 33 . 1 9 7 11 13 16 13 9 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . 2 . . 3 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 8 . . . . . 3 2 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/DSF -5/Factory -5/Extension -4/Factory (discovered 3 exits: *Res / [*Upp] / *Arm) -4/Armory -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 16) 92 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 14) 763 | -10/Materials | Discovered new exit (range 13) 846 | -10/Materials | Lost 3 parts (2p1w) 971 | -10/Materials | Entered Mines 1180 | -10/Mines | Core integrity fell below 50% 1554 | -10/Mines | Discovered new exit (range 7) 1625 | -10/Mines | Entered Materials 1625 | -9/Materials | Evolved 2 slots: Propulsion x2 1627 | -9/Materials | Discovered new exit (range 11) 1637 | -9/Materials | Central database locked down 2104 | -9/Materials | Discovered new exit (range 16) 2173 | -9/Materials | Entered Mines 2382 | -9/Mines | Discovered new exit (range 13) 2409 | -9/Mines | Build established: Scavenger-Mutant 2774 | -9/Mines | Discovered new exit (range 16) 2809 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2835 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2835 | -9/Mines | Discovered new exit (range 5) 3111 | -9/Mines | Entered Exiles 3169 | -9/Exiles | Met 8R-AWN 3210 | -9/Exiles | Met EX-HEX 3277 | -9/Exiles | Met EX-BIN 3306 | -9/Exiles | Aligned with FarCom system 3308 | -9/Exiles | Given EX-Vault access code 3366 | -9/Exiles | Opened EX-Vault 3392 | -9/Exiles | Found Flying Fortress v7 3443 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3508 | -9/Exiles | Met EX-DEC 3793 | -9/Exiles | Discovered new exit (range 10) 3815 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3815 | -9/Exiles | Entered Mines 3967 | -8/Mines | Discovered new exit (range 8) 4039 | -8/Mines | Discovered new exit (range 13) 4067 | -8/Mines | Entered Materials 4067 | -8/Materials | Evolved 2 slots: Weapon x2 4386 | -8/Materials | Build established: Scavenger-Skirmisher 5072 | -8/Materials | Discovered new exit (range 16) 5082 | -8/Materials | Lost 11 parts (1p6n4w) 5097 | -8/Materials | Entered Factory 5097 | -7/Factory | Evolved 2 slots: Utility x2 5150 | -7/Factory | Repaired Lgt. Ion Engine 5222 | -7/Factory | Fabricated W-25 Informer? 5307 | -7/Factory | Build established: Mutant 5407 | -7/Factory | Identified exit to Lower Caves 5417 | -7/Factory | Fabricated Y-54 Guardian? 5503 | -7/Factory | Discovered new exit (range 8) 5693 | -7/Factory | Build established: Hacker-Mutant 5799 | -7/Factory | Identified exit to Factory 5848 | -7/Factory | Learned 4 Proximity Caves zone layouts 5849 | -7/Factory | Entered another Factory area 5849 | -6/Factory | Evolved 2 slots: Utility x2 5913 | -6/Factory | Identified exit to DSF 5913 | -6/Factory | Entered DSF 5933 | -6/DSF | Additional patrols routed to DSF 5987 | -6/DSF | Discovered new exit (range 15) 6004 | -6/DSF | Entered Factory 6004 | -5/Factory | Evolved 2 slots: Utility x2 6117 | -5/Factory | Discovered new exit (range 12) 6122 | -5/Factory | Entered Extension 6157 | -5/Extension | Rescued A7 6230 | -5/Extension | Spotted B-75 Beast 6234 | -5/Extension | Spotted B-75 Beast 6239 | -5/Extension | Discovered new exit (range 3) 6240 | -5/Extension | Entered Factory 6240 | -4/Factory | Evolved 2 slots: Utility x2 6366 | -4/Factory | Discovered new exit (range 5) 6475 | -4/Factory | Discovered new exit (range 7) 6514 | -4/Factory | Discovered new exit (range 11) 6542 | -4/Factory | Entered Armory 6613 | -4/Armory | Found Gamma Bomb Array 6804 | -4/Armory | Discovered new exit (range 3) 6811 | -4/Armory | Entered Research 6811 | -3/Research | Evolved 2 slots: Propulsion x2 6842 | -3/Research | Lost 3 parts (1n2u) 7031 | -3/Research | Crushed by falling debris 7105 | -3/Research | Build established: Hacker-Gladiator 7210 | -3/Research | Identified exit to Testing 7221 | -3/Research | Found Prototype Hackware 7221 | -3/Research | Identified Exp. System Shield 7226 | -3/Research | Discovered new exit (range 8) 7361 | -3/Research | Entered Testing 7362 | -3/Testing | Maximum security lockdown engaged 7387 | -3/Testing | Spotted PH-KG9FPXM9PO 7451 | -3/Testing | Found Prototype Device 7461 | -3/Testing | Found Prototype Processor 7461 | -3/Testing | Identified Exp. Terrain Scan Processor 7517 | -3/Testing | Found Prototype Hackware 7517 | -3/Testing | Identified Exp. Hacking Suite 7546 | -3/Testing | Discovered new exit (range 4) 7548 | -3/Testing | Entered Research 7548 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7548 | -2/Research | Identified Adv. EM Shield 7692 | -2/Research | Discovered new exit (range 15) 7798 | -2/Research | First assault squad dispatched 7835 | -2/Research | Repaired Enh. Fission Core 7868 | -2/Research | Discovered new exit (range 23) 7884 | -2/Research | Entered Access 7884 | -1/Access | Evolved 2 slots: Utility x2 8040 | -1/Access | Discovered new exit (range 16) 8070 | -1/Access | Garrison activated, responded to threat 8086 | *** | Escaped! Last Messages --------------- 08061_ W-44 Eye sends out distress signal. 08068_ K-01 Serf cleans the Terminal. 08070_ P-80 Master calls for garrison reinforcements. 08070_ ALERT: Activating Garrison Access A001. 08071_ K-01 Serf cleans the Terminal. 08076_ K-01 Serf destroyed. 08076_ W-44 Eye sends out distress signal. 08077_ P-80 Master resets R-10 Processor, system corruption cleaned. 08078_ K-01 Serf cleans the Terminal. 08079_ K-01 Serf destroyed. 08080_ R-10 Processor collects Lgt. Ion Engine. 08080_ U-05 Engineer builds a Wall. 08080_ K-01 Serf collects debris. 08082_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08083_ The Access Shell folds into the floor. 08084_ P-80 Master resets R-10 Processor, system corruption cleaned. 08084_ Terminal disabled. 08084_ Adv. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ????????##?### ? ######### # # | | ???????###?###? ######### # # | | ????????#??### ? ###################### # | | ??????????#### " # ## | | ???????#?##### """ # | | ?????????##### """ ?# | | ?????????##### " + | | ?????????###?# # #####"########### | | ?????????#?###? # ###### # | | ?????????############## ###### # | | ?????????########### ### ! " / | | ??????????########## ### """ # ## | | ????????????#?###### ### """ # ## | | ?????????######?#### ### " # ## | | ????????#?########## BB BB ### ####### | | ????????#??######### BB BB ### ####### | | ????????##?######?## ###"" ####### | | ????? ?????#########""""""""""###"" ####### | | ???? ????#??########""""""""""###"T ####### | | ?#?? ?#????#########""""""""""###"" ####### | | ???? ??????########""""""""""###"" ####### | | ??##? #?#?#?######## ### ####### | | ?#?# #???########## ### ####### | | ???#? ?? ##### #################### | | ??? ?????? ? ? ##### "" #####"############## | | ? ???# ? ?" ##### "@ ### """S""" ##### | | #??#???? ??" ##### ### """ """ ##### | | ??## ?+ """ ##### ### ##### | | ??#?? # ?" ##### ###! ##### | | #?## # ?? ##### ### "" ##### | | ####? # #### ## "" ##### | | ?? ? ??? #####"" ### """""" ##### | | ? ??#?###########"" ### """""" ##### | | ????? #?#########?##" ### g "" ##### | | ? ?? ?##############T ### "" ##### | | ???#??###########?##"" ### ##### | | ? ?#??##############"" ### Cg ##### | | ? ??????#####?######""p p##"##+############## | | #+?# ? ? A %p R = g w | | ?? ?????? uw % | | ????##??######+####################+########## | | #??#??### ?############?### ## " | | ?A?###?## ################ ## | | ????#??##?? ""################ ## | | ???????## ""################ " ## | | ????????? ? Y?###?############ """" ## ? | | ???? ? ? ?? ""################ ""?"" ## | | ????? ? + ??? ""###########?#### ""?"" ?## | | ???#???## ################ """" ## | | ???#????? #######?######## ? " ## ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 28 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Melee Speed Boost 20 Evasion (%) 60 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Hcp. Matter Pod | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Hacked Hrd. Light Armor Plating | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Powered Armor | -4/Armory | Hacked Cmb. Antigrav System | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Ion Engine | 7% | -7/Factory Enh. Fission Core | 19% | -2/Research Studied --------- Imp. Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules For Science! Hornet's Nest Window Shopping Challenges ------------ None Game ------ Seed ImpulseGodShielding Manual? 0 Play Time 01:00:59 Cumulative 419.9 hours Start 2026.01.13 @ 20:17:50 End 2026.01.13 @ 21:16:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 536 Adventurer 0 Explorer 0 Win Type 0 Total 33 Types 17/1/9/1/1/1/0/1/1/1 Lore% 88 Gallery% 81 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4fd7305-d0ab-4e00-b903-e7e19b6fba1b