Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 16:02:26 Player: JackZewap Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (147) 735 Value Destroyed (4674) 4674 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 8922 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 413 Friendly Fire -162 Cogmind --------- Core Integrity 0/700 Matter 26/300 Energy 18/100 System Corruption 7% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Target Analyzer Hardened Medium Armor Plating > --- WEAPON (4) ------- Chainsword Chainsword > --- INVENTORY (20) --- Light Treads Coolant Injector High-capacity Matter Pod (200) Advanced Targeting Computer Energy Filter Hacking Suite System Shield System Restoration Module Long-range Tractor Beam Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Medium Reactive Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Medium Treads Armored Huge Wheel High-capacity Matter Pod Advanced Targeting Computer Improved Shield Generator Hacking Suite Component Analysis Suite System Restoration Module System Restoration Module Long-range Tractor Beam Improved Assault Rifle Power Maul [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Experimental Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon 2 | . . 2 . . . Parts Attached 134 | 6 6 31 31 12 48 Power 16 | 1 1 4 5 . 5 Engine 10 | 1 1 4 3 . 1 Core 6 | . . . 2 . 4 Reactor . | . . . . . . Propulsion 35 | 2 . 8 6 5 14 Treads 33 | . . 8 6 5 14 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 1 3 8 4 14 Device 11 | . 1 . 4 3 3 Storage 4 | 1 . 2 . . 1 Processor 6 | . . . 2 . 4 Hackware 1 | . . 1 . . . Protection 9 | . . . 2 1 6 Artifact . | . . . . . . Weapon 52 | 2 4 16 12 3 15 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 42 | 1 4 16 11 2 8 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 25 | . 2 . 3 1 19 Power 3 | . . . 1 1 1 Propulsion 7 | . 1 . . . 6 Utility 9 | . 1 . 1 . 7 Weapon 6 | . . . 1 . 5 Highest Loss Streak 7 | . 2 . 2 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 87 98 99 99 93 Engine 5 | . 14 11 7 8 1 Core 2 | . . . . . 5 Treads 16 | . . 19 18 18 14 Device 5 | . 8 . 7 9 6 Storage 8 | . 14 11 9 9 7 Processor 15 | . . . 9 9 25 Hackware 2 | . . 10 1 . . Protection 4 | . . . 9 8 4 Ballistic Gun 31 | . 18 43 35 34 25 Naked Turns . | . . . . . . Heaviest Build 84 | 11 12 27 40 43 84 Greatest Support 56 | 32 32 40 42 40 56 Greatest Overweight (x) 2 | 1 . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 20 Average Capacity 13 | 6 8 9 10 10 17 Most Carried 20 | . 8 10 10 10 20 Average Carried 12 | . 3 9 9 9 15 Final Capacity 20 | 8 8 10 10 10 20 Final Carried 10 | . 8 10 10 10 10 Class Distribution -------------------- 50% | Scavenger-Gunner 35% | Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 4509 | 185 133 1088 1380 385 1338 Remotely . | . . . . . . Salvage Created 5656 | . 76 1256 1672 450 2202 Parts 346 | . 10 80 110 28 118 Haulers Intercepted 12 | . . 2 3 3 4 Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 106 | . 6 24 33 6 37 Guns 101 | . 6 24 33 6 32 AOE 5 | . . . . . 5 Classes Destroyed 16 | . 1 7 4 . 4 Worker 5 | . . 1 1 1 2 Builder 1 | . . . 1 . . Tunneler 2 | . . . . . 2 Hauler 12 | . . 2 3 3 4 Recycler 4 | . . 1 1 . 2 Operator 7 | . . 3 2 . 2 Watcher 10 | . . 5 1 . 4 Swarmer 26 | . 6 7 8 1 4 Grunt 41 | . . 10 16 2 13 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . 1 . 1 Protector 2 | . . . . . 2 Sentry 17 | . . 7 6 3 1 Specialist 4 | . . . . . 4 Hunter 6 | . . . 1 . 5 Programmer 6 | . . . . . 6 Best Kill Streak 13 | . 3 5 13 3 9 Combat Bots Only 10 | . 3 4 10 2 9 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 608 | . 32 77 84 28 387 Missed 168 | . 6 15 11 8 128 Damage Taken 7284 | . 221 768 1009 452 4834 Core 1064 | . 43 201 67 47 706 Absorbed by Shields 4 | . . . . . 4 Ignored by Resistances 160 | . . . . . 160 Core Remaining (%) 77 | 100 82 49 . 79 . Volleys Fired 253 | . 12 66 68 21 86 Largest 4 | . 2 4 4 4 4 Hottest 118 | . 70 100 100 105 118 Shots Fired 937 | . 24 264 265 84 300 Gun 930 | . 24 264 265 83 294 Cannon . | . . . . . . Launcher 7 | . . . . 1 6 Special . | . . . . . . Kinetic 918 | . 12 264 265 83 294 Thermal 12 | . 12 . . . . Explosive 6 | . . . . . 6 Electromagnetic 1 | . . . . 1 . Robot Hit Streak 25 | . 6 15 21 25 25 Robot Miss Streak 7 | . 4 4 7 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 15 | . 1 3 7 1 3 Max Gunslinging Chain 2 | . 1 2 1 1 1 Shots Hit Robots 638 | . 12 164 171 58 233 Core Hits 278 | . 6 60 76 21 115 Critical Kills 5 | . . 1 . . 4 Critical Parts Destroyed 7 | . . 1 . . 6 Critical Strikes 15 | . . 2 . . 13 Destroy 13 | . . 2 . . 11 Sever 2 | . . . . . 2 Melee Attacks 7 | . . . . . 7 Impact 2 | . . . . . 2 Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 11396 | . 152 1943 2942 998 5361 Guns 9601 | . 152 1943 2942 965 3599 Cannons . | . . . . . . Explosions 1634 | . . . . 33 1601 Melee 148 | . . . . . 148 Ramming 13 | . . . . . 13 Kinetic 9525 | . 76 1943 2942 965 3599 Thermal 76 | . 76 . . . . Explosive 1601 | . . . . . 1601 Electromagnetic 33 | . . . . 33 . Impact 34 | . . . . . 34 Slashing 114 | . . . . . 114 Piercing . | . . . . . . Highest Corruption 7 | . 1 . 2 2 7 Average Corruption 3 | . 1 . 2 2 4 Corruption Purged 4 | . . . . . 4 Corruption Blocked . | . . . . . . Effects 64 | . 1 . 6 18 39 Message Errors 20 | . . . 1 7 12 Matter Fused 12 | . . . 1 4 7 Heat Flow Errors 6 | . 1 . . . 5 Energy Discharges 12 | . . . 2 4 6 Data Loss (minor) 8 | . . . 1 2 5 Data Loss (major) 2 | . . . . 1 1 Weapon Failures 4 | . . . 1 . 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . . . . 100 8 Shots 3 | . . . . 2 1 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 349 | . 241 220 349 24 246 Average Temperature 63 | . 70 52 92 9 68 Received Heat Transfer 2154 | . . 255 459 198 1242 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 222 | . 222 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 993 | . 150 524 993 781 760 Initial 371 | . . 63 185 371 354 Average 411 | . 80 266 474 544 435 Maximum Alert Level 3 | . . 2 3 3 3 Low Security (%) 13 | 100 100 33 10 . 5 Level 1 44 | . . 46 30 25 55 Level 2 29 | . . 20 41 40 29 Level 3 12 | . . . 17 34 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 1 3 5 3 12 Investigation 7 | . . 1 3 1 2 Extermination 4 | . . . . . 4 Reinforcement 8 | . 1 2 1 1 3 Assault 5 | . . . 1 1 3 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 8 | . 2 1 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 173 | . 6 34 51 22 60 Peak Tracking Total 12 | . 6 4 10 7 12 Tactical Retreats 15 | . 2 1 5 3 4 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 10 | . 1 1 2 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 17 | . . 7 3 3 4 Max in Single Turn 3 | . . 1 1 3 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 19 | . 1 4 4 4 6 Terminals 17 | . 1 4 4 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 59 | . 4 17 16 9 13 Successful 26 | . . 12 5 4 5 Failed 33 | . 4 5 11 5 8 Catastrophic 8 | . 1 . 4 . 3 Database Lockouts . | . . . . . . Manual 36 | . . 11 12 5 8 Terminals 56 | . 4 17 16 9 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 18 | . . 9 4 3 2 Record 1 | . . 1 . . . Robot Analysis 7 | . . 5 1 . 1 Prototype ID Bank 2 | . . . 1 . 1 Open Door 2 | . . . . 2 . Alert Level 2 | . . 1 1 . . Locate Traps 3 | . . 1 1 1 . Assault Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . . 3 1 1 1 Terminals 6 | . . 3 1 1 1 Botnet 6 | . . 3 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 1 3 4 3 6 Full Trace Events 4 | . . 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 116 | . . . . 116 86 Highest-Rated Ally 100 | . . . . 100 86 Total Orders . | . . . . . . Ally Attacks 27 | . . . . 27 . Total Damage 940 | . . . . 940 . Kills 15 | . . . . 15 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total 7 | . . 5 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 8628 | 41 207 1712 1258 1120 4290 Spaces Moved 4092 | 34 158 897 619 593 1791 Core 6 | 6 . . . . . Treads 3791 | . . 788 619 593 1791 Legs . | . . . . . . Wheels 295 | 28 158 109 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 152 160 152 Average Speed 178 | 94 100 152 154 167 211 Slowest Speed 305 | 100 100 160 160 240 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 32 59 50 68 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 63 | . . . . 37 26 Melee 1 | . . . . . 1 Projectile 4 | . . . . . 4 AOE 57 | . . . . 37 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 4911 | 39 182 1127 794 675 2094 Wait 249 | . 3 74 34 32 106 Move 4087 | 33 157 896 618 592 1791 Hop . | . . . . . . Pick Up 62 | . 4 19 12 4 23 Fast Attach 34 | 6 1 5 8 4 10 Attach 27 | . . 4 4 . 19 Detach 9 | . . 2 1 . 6 Swap 73 | . 5 22 19 8 19 Drop 106 | . . 39 30 14 23 Fire 253 | . 12 66 68 21 86 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Weapon x2 737 | -9/Materials | Build established: Scavenger-Gunner 790 | -9/Materials | Discovered new exit (range 7) 1106 | -9/Materials | Discovered new exit (range 10) 1561 | -9/Materials | Core integrity fell below 50% 1589 | -9/Materials | Discovered new exit (range 15) 1961 | -9/Materials | Entered another Materials area 1961 | -8/Materials | Evolved 2 slots: Utility x2 2182 | -8/Materials | Destroyed 8 combat bots 2264 | -8/Materials | Discovered new exit (range 10) 2823 | -8/Materials | Destroyed 7 combat bots 3076 | -8/Materials | Destroyed 10 combat bots 3161 | -8/Materials | First assault squad dispatched 3219 | -8/Materials | Entered Storage 3335 | -8/Storage | Met 01-MTF 3684 | -8/Storage | Discovered new exit (range 8) 4019 | -8/Storage | First assault squad dispatched 4230 | -8/Storage | Discovered new exit (range 15) 4339 | -8/Storage | Entered Factory 4339 | -7/Factory | Accompanied by 1 ally (01-MTF) 4339 | -7/Factory | Evolved 2 slots: Utility x2 4344 | -7/Factory | 01-MTF left 4918 | -7/Factory | Discovered new exit (range 12) 5444 | -7/Factory | Build established: Gunner 5914 | -7/Factory | Cargo convoy interrupted 5965 | -7/Factory | Destroyed 9 combat bots 7754 | -7/Factory | Lost 3 parts (2u1w) 7939 | -7/Factory | First assault squad dispatched 8009 | -7/Factory | Build established: Mutant 8532 | -7/Factory | Core integrity fell below 50% 8577 | -7/Factory | Core integrity fell below 20% 8582 | -7/Factory | Lost 7 parts (3n2u2w) 8629 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08544_ Slammed into I-36 Angel. 08549_ |E%WV7PYBSBH L2VAMRLJG%SJT#KJJ4X> 08551_ Med. Treads destroyed. 08564_ Critical hit (Burn: +37). 08565_ DJVYLFZ=BRKR&Q,AG 08590_ Discarded Adv. Targeting Computer. 08604_ Imp. Treads destroyed. 08605_ Acquired Chainsword. 08616_ Hrd. Heavy Armor Plating destroyed. 08617_ Chainsword severed. 08620_ Adv. Treads destroyed. 08623_ L-41 Fighter Carbon-fiber Leg severed. 08623_ Chainsword follow-up attack on L-41 Fighter. 08623_ L-41 Fighter Carbon-fiber Leg severed. 08624_ Imp. Shield Generator destroyed. 08625_ Core Analyzer destroyed. 08626_ Adv. Treads severed. 08626_ Critical hit (Burn: +37). 08628_ Med. Reactive Plating severed. 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"#??????????????# | | ??# ### + T#??????#########+ | | ??# #?### "#??????# """ | | ??# #???# #??????# "T" | | ??# #???######??????# | | ??# #??############## | | ??# #### !^+ | | ??# # | | ??# ! ^/= | | ??# !%# """""" | | ?########+## *^# """""" | | # # ######## """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 24 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaDisposableNeutralizer Manual? 0 Play Time 00:56:35 Cumulative 62.7 hours Start 2024.05.23 @ 14:54:20 End 2024.05.23 @ 16:02:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 64 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 283bdc80-ff50-4adc-8b07-8341d5081d4d