Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 21:27:33 Player: The Overplayer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2348) 2348 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6913 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Cryofiber Web Advanced Cooling System Medium Storage Unit Large Storage Unit Seismic Detector Improved Target Analyzer Improved Reaction Control System Peak State ------------ > --- POWER ------------ Ion-Nuclear Engine > --- PROPULSION ------- Wheeled Compact-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cryofiber Web Advanced Cooling System Large Storage Unit Machine Analyzer > --- WEAPON ----------- Kinetic Assault Construct/C Hyp. Ballistic Gauss Construct/G > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Advanced Terrain Scan Processor Seismic Detector Improved Reaction Control System Mining Laser [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Wheel Constructs Hover Unit Aerolev Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . 4 Power . | . . . . . . . . Propulsion 4 | . . 1 1 1 . . 1 Utility 4 | . . 1 1 . . . 2 Weapon 2 | . . . . 1 . . 1 Parts Attached 81 | 7 5 23 10 3 21 4 8 Power 8 | 1 . 1 2 1 3 . . Engine 5 | 1 . 1 1 . 2 . . Core 3 | . . . 1 1 1 . . Reactor . | . . . . . . . . Propulsion 23 | 2 1 10 2 . 8 . . Treads . | . . . . . . . . Leg 18 | 2 1 7 . . 8 . . Wheel . | . . . . . . . . Hover 5 | . . 3 2 . . . . Flight . | . . . . . . . . Utility 29 | 2 2 4 4 1 5 4 7 Device 9 | 1 1 1 . . . 1 5 Storage 4 | 1 1 . . . 1 . 1 Processor 5 | . . 2 . . . 2 1 Hackware 1 | . . . . 1 . . . Protection 10 | . . 1 4 . 4 1 . Artifact . | . . . . . . . . Weapon 21 | 2 2 8 2 1 5 . 1 Energy Gun 9 | 1 2 4 . . 2 . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 8 | 1 . 3 2 . 1 . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 4 . . 4 1 . Parts Lost 33 | . . 6 2 1 9 2 13 Power 3 | . . 1 1 . . . 1 Propulsion 11 | . . 2 . 1 3 2 3 Utility 9 | . . 3 1 . 2 . 3 Weapon 10 | . . . . . 4 . 6 Highest Loss Streak 7 | . . 3 1 1 3 2 7 To Critical Strikes . | . . . . . . . . Average Backups 8 | . 6 9 9 9 10 7 6 Power . | . . . . 1 2 . . Propulsion . | . . . . . . . . Utility 4 | . 2 5 4 5 5 4 5 Weapon 2 | . 3 3 3 2 1 1 . Tool/Special . | . . . . . . . . Unused Backups 23 | . 2 5 3 3 . 8 2 Power . | . . . . . . . . Propulsion 6 | . . 1 1 . . 4 . Utility 9 | . . 1 2 2 . 2 2 Weapon 8 | . 2 3 . 1 . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 75 | . 100 91 96 98 88 55 45 Engine 5 | . 14 7 6 1 4 4 1 Core 1 | . . . . 5 2 2 1 Leg 12 | . 28 22 . . 29 8 . Hover 8 | . . 9 36 36 5 . . Flight 1 | . . . . . . 2 3 Device 6 | . 14 7 . . . 5 14 Storage 8 | . 14 11 9 7 7 7 5 Processor 6 | . . 10 9 7 7 5 5 Protection 4 | . . . 16 8 12 3 . Energy Gun 6 | . 26 14 . . 2 3 . Energy Cannon 1 | . . . . . . . 6 Ballistic Gun 6 | . 1 6 18 17 9 2 . Ballistic Cannon 2 | . . . . 4 1 4 1 Peak Build Rating 62 | 7 12 26 36 45 45 57 62 Average Rating 35 | 5 9 16 32 43 38 43 51 On Entrance 26 | . 7 12 24 36 39 44 51 Avg Prop Armor Cover (%) 2 | . . . . 2 . . . Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 20 27 32 38 49 47 45 Greatest Support 100 | 20 20 30 32 40 100 70 42 Greatest Overweight (x) 3 | . . 2 . . 1 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 12 | 7 8 10 10 10 14 15 15 Most Carried 15 | 1 9 10 10 10 15 15 9 Average Carried 8 | . 6 9 9 9 10 7 6 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 15 | 1 9 10 10 10 15 5 7 Scrap Engine Consumption 58 | . . . . . . 41 17 Constructs Created 5 | . . . . . . 4 1 Constructs Modified 13 | . . . . . . 7 6 Class Distribution -------------------- 36% | Mutant 28% | Construct 13% | Scavenger-Mutant 9% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Matter Collected 2117 | 202 118 349 158 372 405 169 344 Remotely . | . . . . . . . . Salvage Created 3176 | 136 164 862 307 446 395 218 648 Parts 163 | 6 6 56 13 24 23 9 26 Haulers Intercepted 5 | . 2 2 . 1 . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 54 | . 2 19 6 3 10 3 11 Guns 45 | . 2 19 6 3 10 3 2 Cannons 9 | . . . . . . . 9 Classes Destroyed 14 | 2 2 5 1 1 1 2 . Worker 3 | . . 1 . 1 . . 1 Builder 3 | . . . . 2 . . 1 Tunneler 2 | 2 . . . . . . . Hauler 5 | . 2 2 . 1 . . . Recycler 5 | 1 . . . 2 . . 2 Operator 4 | . . 2 1 1 . . . Watcher 1 | . . 1 . . . . . Swarmer 15 | . . 5 . 2 4 . 4 Grunt 22 | . 2 10 4 . 3 . 3 Duelist 2 | . . . 1 . . . 1 Sentry 8 | . . 4 1 1 2 . . Programmer 4 | . . . . . 1 . 3 Scientist 1 | . . . . . . 1 . Scrapper 3 | . . . . . . 3 . Best Kill Streak 6 | 1 2 6 3 4 4 2 5 Combat Bots Only 5 | . 2 5 2 2 4 2 3 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 1 Gunslinging 1 | . . 1 . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Hostile Shots Fired 940 | . 20 117 52 94 367 17 273 Missed 292 | . 5 20 15 46 124 2 80 Hits 648 | . 15 97 37 48 243 15 193 Melee 3 | . . . 1 . . . 2 Projectile 645 | . 15 97 36 48 243 15 191 Critical Strikes 17 | . 1 5 1 . 1 1 8 Damage Taken 8531 | . 184 1155 578 505 2318 460 3331 Core 1652 | . 37 151 14 27 296 126 1001 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 926 | . . . . 78 . 445 403 Core Remaining (%) 75 | 100 85 62 97 . . 35 . Volleys Fired 263 | 10 13 60 34 11 54 10 71 Largest 3 | 2 2 2 2 3 3 3 2 Hottest 156 | 70 130 130 46 86 156 156 146 Shots Fired 437 | 20 21 95 68 33 80 26 94 Gun 341 | 20 21 95 68 28 70 25 14 Cannon 93 | . . . . 5 8 1 79 Launcher 1 | . . . . . 1 . . Special 2 | . . . . . 1 . 1 Kinetic 297 | 10 . 38 68 33 70 9 69 Thermal 116 | 10 21 57 . . 9 17 2 Explosive . | . . . . . . . . Electromagnetic 24 | . . . . . 1 . 23 Robot Hit Streak 24 | 4 14 19 17 9 24 5 14 Robot Miss Streak 5 | 3 1 2 2 2 4 5 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 2 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 329 | 10 19 73 53 21 67 19 67 Core Hits 167 | 4 6 40 18 12 28 16 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 2 4 . . 1 1 1 Burn 7 | . 2 4 . . . 1 . Blast 2 | . . . . . 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5911 | 96 295 1110 790 538 1204 349 1529 Guns 4001 | 96 295 1102 790 319 933 327 139 Cannons 1631 | . . . . 49 181 22 1379 Explosions 64 | . . . . . 64 . . Melee . | . . . . . . . . Ramming 215 | . . 8 . 170 26 . 11 Kinetic 3842 | 47 . 470 790 368 1021 87 1059 Thermal 1346 | 49 295 632 . . 93 262 15 Explosive . | . . . . . . . . Electromagnetic 508 | . . . . . 64 . 444 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 2 3 3 10 Average Corruption 3 | . . . . 2 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . . . 1 14 25 7 Message Errors 12 | . . . . . 3 6 3 Matter Fused 15 | . . . . 1 3 9 2 Heat Flow Errors 4 | . . . . . 2 2 . Energy Discharges 4 | . . . . . 1 3 . Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 5 | . . . . . 1 3 1 Data Loss (major) 3 | . . . . . 2 1 . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 124 | . . . . 87 29 . 8 Projectiles 37 | . . . . . 29 . 8 Explosions . | . . . . . . . . Melee 87 | . . . . 87 . . . Knockbacks 15 | . . . . . 4 . 11 Impact 1 | . . . . . 1 . . Kinetic 13 | . . . . . 2 . 11 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 117 | . . . . 84 30 . 3 Shots 1 | . . . . . 1 . . Rammed 16 | . . . . 7 1 . 8 Targets Rammed 22 | . . 4 . 7 3 . 8 Kicked 6 | . . 4 . . 2 . . Crushed . | . . . . . . . . Highest Temperature 653 | 70 390 321 94 117 404 653 . Average Temperature 109 | 28 193 96 30 45 132 248 . Received Heat Transfer 2287 | . 126 492 315 111 705 205 333 Effects 23 | . 3 1 . . . 19 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 5 | . . 1 . . . 4 . Interference 5 | . 3 . . . . 2 . Damage (minor) 2 | . . . . . . 2 . Damage (major) 8 | . . . . . . 8 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions 4 | . . . . 3 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 3 4 . . 1 1 . Heat Transferred 3287 | 148 851 1850 . . 146 255 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 93 | 100 100 64 100 97 100 100 100 Level 1 6 | . . 35 . 2 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 295 | 5 50 295 146 208 108 26 137 Initial 104 | . 3 1 104 52 94 26 . Average 61 | 1 10 153 103 118 42 . 63 Influence Increases 2012 | 15 78 621 182 372 309 . 435 Destroy 0b10 Robot/C 1020 | . 40 380 120 60 200 . 220 Destroy 0b10 Robot/NC 115 | 15 10 30 5 35 . . 20 Destroy Leader 232 | . 14 96 30 22 40 . 30 Successful Hack 92 | . 14 8 8 42 20 . . Disable Machine 30 | . . . . . 15 . 15 Destroy Structure 13 | . . 2 4 3 4 . . Partial Spotted 60 | . . . 15 30 15 . . Lose Combat Pursuer 450 | . . 105 . 180 15 . 150 Influence Decreases 1935 | 10 79 377 314 280 449 68 358 Entered New Map 369 | . 2 3 144 64 114 42 . Time Decay 1276 | 10 77 334 150 206 245 26 228 Lost Part 290 | . . 40 20 10 90 . 130 Squads Dispatched 11 | . 1 2 1 4 1 . 2 Investigation 3 | . 1 . . 2 . . . Extermination 5 | . . . . 2 1 . 2 Reinforcement 3 | . . 2 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Distress Signals 8 | . 1 6 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 4 44 11 19 14 3 33 Peak Tracking Total 9 | . 3 8 5 6 6 3 9 Tactical Retreats 18 | . . 4 . 6 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Traps Triggered 4 | . 1 . . 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Disabled 2 | . . . . . 1 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Accessed 30 | . 2 9 5 6 4 3 1 Terminals 21 | . 2 8 4 3 4 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 3 | . . . . 1 . 1 1 Scanalyzers 2 | . . 1 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 81 | . 4 21 7 12 7 29 1 Successful 47 | . 2 6 2 7 2 28 . Failed 34 | . 2 15 5 5 5 1 1 Catastrophic 8 | . 1 5 2 . . . . Database Lockouts . | . . . . . . . . Manual 22 | . . 13 5 2 2 . . Terminals 38 | . 4 17 6 4 7 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 6 . . . Recycling Units 6 | . . . . 2 . 3 1 Scanalyzers 5 | . . 4 1 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . 2 3 1 2 2 26 . Record 24 | . . . . . . 24 . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 5 | . 1 1 1 1 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Release Object 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 3 | . . . . 3 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 1 . 2 . Report Inventory 2 | . . . . 1 . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 4 | . . 3 1 . . . . Retrieve Study 4 | . . 3 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 22 | . 2 7 4 4 4 . 1 Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . 3 1 . . . . Parts Repaired 1 | . . . . 1 . . . Time 30 | . . . . 30 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Active Infowar (turns) 1828 | 21 244 188 . . . 841 534 Terrain 117 | . . . . . . . 117 Seismic 453 | 21 244 188 . . . . . Machine Analysis 1258 | . . . . . . 841 417 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Turns Passed 4754 | 117 362 857 306 431 604 1359 718 Spaces Moved 3542 | 68 241 546 306 831 454 721 375 Core 5 | 5 . . . . . . . Treads . | . . . . . . . . Legs 1268 | 63 241 277 . . 254 433 . Wheels 164 | . . . . . . . 164 Hover 1606 | . . 269 306 831 200 . . Flight 499 | . . . . . . 288 211 Fastest Speed 34 | 50 120 42 38 34 38 52 67 Average Speed 87 | 114 120 83 38 34 88 139 122 Slowest Speed 236 | 120 120 190 38 38 200 236 171 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 35 53 30 25 53 95 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . . 2 2 . . Melee . | . . . . . . . . Projectile 4 | . . . . 2 2 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total 4789 | 85 293 858 429 949 579 1071 525 Wait 731 | . 21 182 63 78 27 307 53 Move 3535 | 67 240 545 305 830 453 720 375 Hop . | . . . . . . . . Pick Up 51 | 1 8 10 9 6 8 5 4 Fast Attach 55 | 7 3 18 2 5 14 3 3 Attach 22 | . . 5 4 3 5 . 5 Detach 12 | . 2 4 . 1 2 . 3 Swap 21 | . 2 5 4 1 6 1 2 Drop 77 | . 4 25 8 7 7 25 1 Fire 263 | 10 13 60 34 11 54 10 71 Melee . | . . . . . . . . Ram 16 | . . . . 7 1 . 8 Kick 6 | . . 4 . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Lost 3 parts (1p1n1u) 868 | -9/Materials | Discovered new exit (range 15) 957 | -9/Materials | Identified exit to Mines 968 | -9/Materials | Build established: Scavenger-Mutant 1291 | -9/Materials | Identified exit to Materials 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -8/Materials | Build established: Mutant 1440 | -8/Materials | Discovered new exit (range 16) 1643 | -8/Materials | Entered Factory 1643 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1644 | -7/Factory | Identified exit to DSF 1743 | -7/Factory | Identified exit to Storage 1743 | -7/Factory | Identified exit to Lower Caves 1809 | -7/Factory | Repaired Aerolev Unit 2031 | -7/Factory | Build established: Gunner 2074 | -7/Factory | Entered Storage 2089 | -7/Storage | Identified exit to Recycling 2270 | -7/Storage | Lost 3 parts (1u2w) 2352 | -7/Storage | Lost 3 parts (2n1w) 2673 | -7/Storage | Used back door to open Recycling access 2678 | -7/Storage | Entered Recycling 2889 | -7/Recycling | Scanned before Scraplab entrance 2907 | -7/Recycling | Entered Scraplab 2922 | -7/Recycling | Angered Scraplab inhabitants 2923 | -7/Recycling | Found Prototype Device 2923 | -7/Recycling | Identified Scrap Engine 2944 | -7/Recycling | Build established: Tank 2966 | -7/Recycling | Core integrity fell below 50% 3464 | -7/Recycling | Build established: Construct 3864 | -7/Recycling | Discovered new exit (range 16) 4037 | -7/Recycling | Entered Factory 4037 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4625 | -5/Factory | Lost 5 parts (1p1u3w) 4712 | -5/Factory | Core integrity fell below 50% 4744 | -5/Factory | Core integrity fell below 20% 4753 | -5/Factory | System corruption reached 10% 4755 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04690_ Scrap Engine core remains intact and functional. 04694_ System corrupted: Component data lost. 04708_ Wheeled Compact-XBT Exoskeleton destroyed. 04708_ Wheeled Compact-XBT Exoskeleton core remains intact and functional. 04720_ <:/E7VOA%7B1YFUX 04737_ Wheeled Compact-XBT Exoskeleton destroyed. 04738_ Slammed into P-70 Sage. 04740_ TF Node disabled. 04740_ Imp. Sensor Array tumbles out of TF Node. 04740_ Unknown Processor tumbles out of TF Node. 04742_ Slammed into P-70 Sage. 04752_ S-27 Virus destroyed. 04752_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ???????? ## "" ## ?????? | | ????????? ?# """ ## ###+????? | | ?????????############ ?# """ ## #???????? | | ????????????????????# ?# """ ## #???????? | | ????????????????????# ## ## ^ #???????? | | ????????????????????# ###+##+## #???????? | | ????????????????????+ #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????+ #???????? | | ????????????????????#### #?????"T" | | ???????????????????????# #???????? | | ??????????????????????##/##+## #???????? | | ??????????????????????# # #???????? | | ??????????????????????# """ # ??????? | | ??????????????????????# """ +? ?????? | | ??????????????????????# """ #? ?????? | | ??????????????????????# #?###+###??????? | | ??????????????????????# ! #??????????????? | | ??????????????????????##/#####??????????????? | | ???????????????????????# #??????????????????? | | ????????##############?# #??????????????????? | | ????????# """ # % #?# #??????????????????? | | ????????# """ #ss% ### #??????????????????? | | ????????# """ + %=%%pb #??????????????????? | | ????????# # *! @### #??????????????????? | | ????????# #!s #?# #??????????????????? | | ????????# ! ! ## ##?# ??????????????????? | | ????????####+#### #??####?????????????????? | | ??????????? ???+ ??????????????????????? | | ?????????? ????# ###?????????????????????? | | ?????????"" ????+ #???????????????????????? | | ????????"""?????# #???????????????????????? | | ??????? """?????# #???????????????????????? | | ????????? ??????+ ???????????????????????? | | ????????????????#####???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 59 Targeting Accuracy 6 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 2% | -7/Factory Studied --------- Mining Laser | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed InertialBurstMegatreads Manual? 0 Play Time 00:57:45 Cumulative 51.5 hours Start 2025.12.13 @ 20:30:11 End 2025.12.13 @ 21:27:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3083bd35-bae9-491f-ba5f-ed76fbb744d6