Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.30 @ 10:24:10 Player: Sylvia Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2249) 2249 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 7575 Bonus ------- Follower Combat Kills 488 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -232 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transport Network Coupler Improved Targeting Computer Bomb Factory No. 2 > --- WEAPON ----------- Advanced Beam Cannon Autogun Autogun > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Hardened Light Armor Plating Hardened Heavy Armor Plating Precision Beam Rifle Rocket Launcher Makeshift Hammer [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 91 | . 13 . . 2 29 17 5 5 3 17 Power 7 | . 1 . . . 3 2 . . . 1 Engine 6 | . 1 . . . 2 2 . . . 1 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | . 5 . . . 7 2 4 . . 9 Treads 24 | . 2 . . . 7 2 4 . . 9 Leg 3 | . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | . 3 . . . 6 6 . 1 3 2 Device 9 | . 1 . . . 4 2 . 1 1 . Storage 2 | . 2 . . . . . . . . . Processor 3 | . . . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 7 | . . . . . 1 3 . . 2 1 Artifact . | . . . . . . . . . . . Weapon 36 | . 4 . . 2 13 7 1 4 . 5 Energy Gun 6 | . 1 . . . 3 1 . . . 1 Energy Cannon 7 | . 1 . . 1 3 . . 1 . 1 Ballistic Gun 15 | . 2 . . . 6 4 1 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . 1 1 2 . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 . . 1 . Parts Lost 21 | . 3 . . . 2 1 1 . . 14 Power 2 | . . . . . 1 . . . . 1 Propulsion 4 | . 1 . . . . . . . . 3 Utility 5 | . . . . . . . . . . 5 Weapon 10 | . 2 . . . 1 1 1 . . 5 Highest Loss Streak 13 | . 2 . . . 1 1 1 . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 93 100 100 100 98 99 100 100 99 96 Engine 9 | . 14 14 14 14 5 7 7 7 7 6 Treads 22 | . 9 28 28 28 27 22 23 23 23 22 Leg 2 | . 18 . . . . . . . . . Device 9 | . 8 14 14 14 12 7 7 7 7 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 8 | . . . . . 9 15 15 15 15 15 Protection 8 | . . . . . 5 14 15 15 14 13 Energy Gun 4 | . 11 . . . 4 6 7 4 . . Energy Cannon 6 | . 2 14 14 11 8 . . 2 7 6 Ballistic Gun 14 | . 14 14 14 14 12 14 15 15 15 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 13 30 30 30 31 39 61 61 63 63 63 Greatest Support 66 | 20 40 40 40 40 66 63 66 66 66 66 Greatest Overweight (x) 1 | . 1 . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 10 14 14 15 13 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 38% | Scavenger-Tank 31% | Mutant 14% | Skirmisher 9% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1723 | 150 222 16 . . 402 304 247 105 40 237 Remotely . | . . . . . . . . . . . Salvage Created 2882 | . 637 106 . 19 1046 389 301 67 . 317 Parts 143 | . 32 5 . 5 43 23 14 5 . 16 Haulers Intercepted 7 | . 2 . . . 5 . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 13 5 . 29 Prevented 4 | . . . . . . . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 62 | . 13 3 . 2 11 17 5 5 . 6 Guns 41 | . 13 . . . 6 13 5 2 . 2 Cannons 9 | . . 3 . . 4 . . . . 2 AOE 11 | . . . . 2 . 4 . 3 . 2 Classes Destroyed 16 | . 5 . . . 4 3 3 . . 1 Worker 2 | . . . . . 2 . . . . . Builder 1 | . 1 . . . . . . . . . Hauler 7 | . 2 . . . 5 . . . . . Recycler 3 | . . . . . 3 . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 15 | . 3 1 . 2 . 4 . 5 . . Grunt 24 | . 10 2 . . 8 . 2 . . 2 Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . 1 . . . . 1 Protector 1 | . . . . . . . . . . 1 Sentry 4 | . . . . . 2 2 . . . . Demolisher 1 | . . . . . . 1 . . . . Hunter 2 | . . . . . . . 1 . . 1 Programmer 3 | . . . . . . 2 . . . 1 Behemoth 1 | . . . . . . . 1 . . . Assembled 8 | . . . . . . 8 . . . . Savage 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 5 2 . 2 3 9 3 3 . 5 Combat Bots Only 9 | . 5 2 . 2 2 9 3 3 . 5 Max Kills in Single Turn 2 | . 2 1 . 2 1 2 2 1 . 1 Gunslinging 1 | . . . . . . 1 1 . . . Exploded 2 | . . . . 2 . 2 . 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 5439 | . 475 223 . 86 783 1052 744 133 . 1943 Core 950 | . 73 43 . 16 95 143 138 . . 442 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 47 82 . . . . . Volleys Fired 225 | . 52 16 . 2 62 42 24 8 . 19 Largest 3 | . 2 2 . 1 3 3 3 3 . 3 Hottest 152 | . 60 80 . 33 149 106 109 104 . 152 Shots Fired 572 | . 104 32 . 2 179 114 72 18 . 51 Gun 427 | . 104 16 . . 80 108 72 15 . 32 Cannon 130 | . . 16 . . 98 . . . . 16 Launcher 15 | . . . . 2 1 6 . 3 . 3 Special . | . . . . . . . . . . . Kinetic 298 | . 52 16 . . 69 72 48 10 . 31 Thermal 224 | . 17 16 . . 109 36 24 5 . 17 Explosive 15 | . . . . 2 1 6 . 3 . 3 Electromagnetic 35 | . 35 . . . . . . . . . Robot Hit Streak 25 | . 9 10 . 5 18 10 25 6 . 8 Robot Miss Streak 5 | . 3 5 . . 4 4 2 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . . . 4 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . Shots Hit Robots 390 | . 69 17 . 1 121 79 61 8 . 34 Core Hits 169 | . 34 9 . 2 37 43 20 6 . 18 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . Critical Strikes 8 | . 2 . . . 2 1 2 1 . . Burn 3 | . . . . . . 1 2 . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 3 | . 1 . . . 1 . . 1 . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7398 | . 908 224 . 253 1888 1622 886 398 . 1219 Guns 3760 | . 772 62 . . 470 1125 886 79 . 366 Cannons 1817 | . . 156 . . 1418 . . . . 243 Explosions 1815 | . 136 . . 253 . 497 . 319 . 610 Melee . | . . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . . Kinetic 2065 | . 250 62 . . 305 611 462 28 . 347 Thermal 3294 | . 304 156 . . 1583 514 424 51 . 262 Explosive 1679 | . . . . 253 . 497 . 319 . 610 Electromagnetic 354 | . 354 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 74 | . . . . 8 16 5 . 45 . . Projectiles 16 | . . . . . 16 . . . . . Explosions 58 | . . . . 8 . 5 . 45 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 150 | . 41 . . 44 . 65 . . . . Shots 4 | . 1 . . 1 . 2 . . . . Rammed 2 | . . 2 . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 291 | . 114 104 . . 291 164 208 64 . 158 Average Temperature 63 | . 41 49 . . 82 63 88 31 . 50 Received Heat Transfer 1425 | . 201 126 . . 396 144 159 . . 399 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 8 | . . . . . 5 . . . . 3 Heat Transferred 6889 | . 525 333 . . 3293 1147 1036 111 . 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 415 | . 415 151 . 181 283 225 . . . . Initial 81 | . . 81 . . 70 55 . . . . Average 170 | . 260 114 . 45 160 136 . . . . Maximum Alert Level 2 | . 2 . . . 1 1 . . . . Low Security (%) 62 | 100 18 100 . 100 76 66 . . . . Level 1 35 | . 73 . . . 23 33 . . . . Level 2 2 | . 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . 2 2 . . . 1 Investigation 3 | . 2 . . . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 27 3 . 4 26 29 5 6 . 21 Peak Tracking Total 9 | . 8 2 . 4 4 9 3 3 . 9 Tactical Retreats 6 | . 4 . . . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . 2 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . 1 . . 2 . . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 13 | . 5 . 1 1 2 3 1 . . . Terminals 10 | . 5 . . 1 1 2 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 25 | . 11 . 1 1 6 5 1 . . . Successful 17 | . 8 . 1 . 3 4 1 . . . Failed 8 | . 3 . . 1 3 1 . . . . Catastrophic 2 | . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 4 . 1 1 . 3 . . . . Terminals 21 | . 11 . . 1 4 4 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 11 | . 6 . 1 . 2 1 1 . . . Record 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 4 | . 2 . . . . 2 . . . . Terminals 4 | . 2 . . . . 2 . . . . Track 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . Operators 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 5 . . . 1 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 13 | . . . . 3 . . . . 10 . Largest Group 10 | . . . . 3 3 . . . 10 10 Highest-Rated Group 220 | . . . . 70 70 . . . 220 220 Highest-Rated Ally 31 | . . . . 31 31 . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 104 | . . . . 5 32 . . . . 67 Total Damage 2502 | . . . . 43 1182 . . . . 1277 Kills 20 | . . . . 2 9 . . . . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8058 | 3 1292 409 642 398 1398 851 689 494 1343 539 Spaces Moved 4342 | 3 736 218 399 228 632 370 368 285 819 284 Core . | . . . . . . . . . . . Treads 3844 | . 241 218 399 228 632 370 368 285 819 284 Legs 498 | 3 495 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 163 160 163 163 160 Average Speed 160 | 120 137 160 160 160 162 189 165 163 163 160 Slowest Speed 246 | 120 190 160 160 160 166 246 243 163 163 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 2 90 48 90 53 44 9 61 49 85 53 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 2 . . . . 2 1 3 . Spaces Dug 20 | . . . . . 10 . . . . 10 Terrain Destroyed 135 | . 13 . . 19 10 48 . 17 . 28 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 135 | . 13 . . 19 10 48 . 17 . 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5060 | 2 931 249 404 258 891 451 402 305 829 338 Wait 282 | . 97 12 . 27 126 7 1 1 3 8 Move 4332 | 2 735 217 398 227 631 369 367 284 818 284 Hop . | . . . . . . . . . . . Pick Up 51 | . 19 1 3 . 13 6 3 2 1 3 Fast Attach 15 | . 2 . . . 6 2 . . 3 2 Attach 29 | . 3 . . . 9 5 1 . . 11 Detach 10 | . 1 . . . 8 1 . . . . Swap 47 | . 8 . . 2 14 10 4 5 . 4 Drop 67 | . 14 1 3 . 22 9 2 5 4 7 Fire 225 | . 52 16 . 2 62 42 24 8 . 19 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Discovered new exit (range 7) 672 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Build established: Scavenger-Mutant 935 | -10/Materials | Discovered new exit (range 7) 1024 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Build established: Mutant 1296 | -10/Materials | Entered Mines 1381 | -10/Mines | Discovered new exit (range 14) 1391 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1554 | -10/Mines | Identified exit to Materials 1697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1699 | -10/Mines | Discovered new exit (range 5) 1705 | -10/Mines | Entered Exiles 1729 | -10/Exiles | Discovered new exit (range 15) 1745 | -10/Exiles | Met 8R-AWN 1773 | -10/Exiles | Met EX-HEX 1851 | -10/Exiles | Met EX-DEC 1886 | -10/Exiles | Visited The Gauntlet 2057 | -10/Exiles | Met EX-BIN 2083 | -10/Exiles | Aligned with FarCom system 2085 | -10/Exiles | Given EX-Vault access code 2157 | -10/Exiles | Opened EX-Vault 2168 | -10/Exiles | Found Deploy-a-Sentry 2172 | -10/Exiles | Found Deploy-a-Sentry 2175 | -10/Exiles | Found Deploy-a-Sentry 2208 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2334 | -10/Exiles | Discovered new exit (range 10) 2347 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2347 | -10/Exiles | Entered Mines 2646 | -9/Mines | Core integrity fell below 50% 2686 | -9/Mines | Discovered new exit (range 5) 2695 | -9/Mines | Received a Mining Laser from a helpful Derelict 2745 | -9/Mines | Entered Materials 2745 | -8/Materials | Accompanied by 3 allies 2745 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2750 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3111 | -8/Materials | DAS Turret deployed 3402 | -8/Materials | Build established: Skirmisher 3716 | -8/Materials | Discovered new exit (range 8) 4143 | -8/Materials | Entered Factory 4143 | -7/Factory | Evolved 2 slots: Utility x2 4224 | -7/Factory | Assembled infested ambush trap array 4298 | -7/Factory | Destroyed 9 combat bots 4349 | -7/Factory | Discovered new exit (range 16) 4457 | -7/Factory | Build established: Tank 4588 | -7/Factory | Identified exit to Lower Caves 4989 | -7/Factory | Build established: Scavenger-Tank 4994 | -7/Factory | Entered Lower Caves 5173 | -7/Lower Caves | Learned 12 Factory zone layouts 5175 | -7/Lower Caves | Learned Factory garrison access intel 5464 | -7/Lower Caves | Spotted B-75 Beast 5597 | -7/Lower Caves | Destroyed B-75 Beast 5670 | -7/Lower Caves | Discovered new exit (range 7) 5683 | -7/Lower Caves | Entered another Lower Caves area 5726 | -7/Lower Caves | Discovered new exit (range 9) 6006 | -7/Lower Caves | Learned Factory terminal intel 6156 | -7/Lower Caves | Discovered new exit (range 15) 6177 | -7/Lower Caves | Entered Zion 6261 | -7/Zion | Discovered new exit (range 13) 6269 | -7/Zion | Given the Hacking Drone Bay 6487 | -7/Zion | Gained Derelict followers 6637 | -7/Zion | Found Prototype Device 6637 | -7/Zion | Identified Bomb Factory No. 2 6857 | -7/Zion | Rebuked by Imprinter 7310 | -7/Zion | Gained Derelict followers 7520 | -7/Zion | Entered Proximity Caves 7520 | -6/Proximity Caves | Accompanied by 10 allies 7542 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7978 | -6/Proximity Caves | Spotted B-75 Beast 8000 | -6/Proximity Caves | Core integrity fell below 50% 8028 | -6/Proximity Caves | Core integrity fell below 20% 8059 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08009_ Acquired 4 matter. 08009_ Lgt. Treads destroyed. 08012_ Imp. Medium Armor Plating destroyed. 08014_ Acquired 10 matter. 08015_ Imp. Treads destroyed. 08015_ Hvy. Ion Engine destroyed. 08018_ Imp. Heat Sink destroyed. 08018_ Autogun destroyed. 08021_ Adv. Beam Cannon destroyed. 08022_ Lgt. Treads severed. 08023_ Prc. Beam Rifle destroyed. 08024_ Transport Network Coupler destroyed. 08024_ Lgt. Treads blasted off. 08027_ B-75 Beast heat damages Hvy. Machine Gun. 08027_ G-50 Soldier knocked back. 08029_ B-75 Beast heat damages Dynamic Insulation System, Lyr. Medium Armor Plating, Magnetic Acceleration Cannon, Rnf. Deuterium Engine. 08032_ B-75 Beast heat damages core (-23). 08051_ Lgt. Treads destroyed. 08053_ Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###???????????????????##?????????????????????????? | | #??????????????????? ?????????????????????????? | | #?????????????###??? #????????????????????????? | | " #???????????? ??? ????????????????????????? | | " ###?????????? ??? ????????????????????????? | | " # ###????????# #??? ????????????????????????? | | # ##???????# #??? #????????????????????????? | | " ##?????## #???# #????????? ??????????????? | | " #????## ##??# #??????? ?????????????? | | ### %###### #??# ###### #???????????????? | | #?## ### #### l@ #????????????????? | | ###?##!#?# # ####????????????????? | | ####[%### ### gg %## #???????????????????? | | ## %%%=! ## % #??#???????????????????? | | ?# != % % g ###??????????????????????? | | ?# = = ## ##????????????????????????? | | ?# = #### #?????????????????????????? | | ?# % #??# #?????????????????????????? | | ?# ###??###### #?????????????????????????? | | ?#### ###?????????# #????????????????????????? | | ????###???????????#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombZioniteCanceller Manual? 0 Play Time 01:00:46 Cumulative 88.0 hours Start 2022.07.30 @ 09:11:01 End 2022.07.30 @ 10:24:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 55 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a760759f-da7b-4c4c-a39e-1efd044e155f