Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 21:10:00

Player: Cacho

Result: Destroyed by H-66 Slayer with Gauss Rifle

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (7)        1400
Robots Destroyed (214)     1070
Value Destroyed (7259)     7259
Prototype IDs (22)         440
Alien Tech Used (0)        0
Bonus (1035)               1035
              TOTAL SCORE: 13704

 Bonus
-------
High Alert Combat Kills    827
Follower Combat Kills      282
Friendly Fire              -74

 Cogmind 
---------
Core Integrity             0/1000
Matter                     300/300
Energy                     765/765
System Corruption          16%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -5/Factory

 Parts 
-------
>            --- POWER (2) --------
             Neutrino Core
       Micro Fission Core
>            --- PROPULSION (5) ---
             Carbon-fiber Leg
             Carbon-fiber Leg
             Carbon-fiber Leg
             Flexi-carbon Leg
>            --- UTILITY (7) ------
    Advanced Heat Sink
       Large Storage Unit
    Improved Energy Well
    Advanced Targeting Computer
     Layered Light Armor Plating
  Long-range Tractor Beam
>            --- WEAPON (3) -------
    Improved Arc Projector
    Improved Arc Projector
    Advanced Plasma Cannon
>            --- INVENTORY (15) ---
       Heavy Insulated Plating
             Remote Shield
  Long-range Tractor Beam
    Improved Arc Projector
    Improved Arc Projector
       Heavy Laser
             Katana

 Peak State 
------------
>              --- POWER ------------
         Micro Nuclear Core
         Light Angular Momentum Engine
>              --- PROPULSION -------
      Improved Treads
               Carbon-fiber Leg
      Improved Carbon-fiber Leg
               Flexi-carbon Leg
               Wheel
>              --- UTILITY ----------
      Advanced Heat Sink
         Large Storage Unit
      Advanced Targeting Computer
      Improved Weapon Shielding
         Heavy Insulated Plating
      Improved Focal Shield
>              --- WEAPON -----------
  High-powered Shock Rifle
      Improved Arc Projector
      Advanced Plasma Cannon
>              --- INVENTORY --------
      Improved Ion Engine
               Neutrino Core
       Compact Wheel
               Antigrav System
      Advanced Heat Sink
      Improved Energy Well
         Heavy Insulated Plating
      Improved Focal Shield
    Long-range Tractor Beam
    Long-range Tractor Beam
      Improved Arc Projector
      Improved Arc Projector
      Improved Arc Projector
               Katana
[Rating: 76]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Improved Gravmag System
  Flight Unit              Cooled Field Propulsion Drive
Utility                    Cooling System
  Device                   Cooling System
  Storage                  Medium Storage Unit
  Processor                Targeting Computer
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Lightning Gun
  Energy Gun               Lightning Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Guided EMP Blaster
  Impact Weapon            Impact Mace
  Slashing Weapon          Katana
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -9  -8  -8  -7  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Slots Evolved              10   | .   .   2   2   .   2   2   2   
  Power                    1    | .   .   .   .   .   .   1   .   
  Propulsion               3    | .   .   .   1   .   1   .   1   
  Utility                  5    | .   .   2   1   .   .   1   1   
  Weapon                   1    | .   .   .   .   .   1   .   .   
Parts Attached             290  | .   16  22  8   22  97  61  64  
  Power                    37   | .   1   4   .   3   6   12  11  
    Engine                 24   | .   1   3   .   3   2   8   7   
    Core                   13   | .   .   1   .   .   4   4   4   
    Reactor                .    | .   .   .   .   .   .   .   .   
  Propulsion               82   | .   2   8   1   3   32  13  23  
    Treads                 22   | .   .   2   1   3   14  .   2   
    Leg                    42   | .   2   5   .   .   14  11  10  
    Wheel                  9    | .   .   .   .   .   3   .   6   
    Hover                  2    | .   .   .   .   .   .   .   2   
    Flight                 7    | .   .   1   .   .   1   2   3   
  Utility                  80   | .   6   5   3   3   27  17  19  
    Device                 40   | .   4   .   .   1   15  8   12  
    Storage                12   | .   2   1   1   .   3   2   3   
    Processor              5    | .   .   1   .   .   2   1   1   
    Hackware               1    | .   .   .   .   1   .   .   .   
    Protection             22   | .   .   3   2   1   7   6   3   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   91   | .   7   5   4   13  32  19  11  
    Energy Gun             27   | .   3   1   3   4   9   1   6   
    Energy Cannon          4    | .   .   2   .   .   .   .   2   
    Ballistic Gun          24   | .   1   2   .   4   14  3   .   
    Ballistic Cannon       14   | .   2   .   .   .   4   8   .   
    Launcher               10   | .   .   .   1   2   1   5   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   
    Impact Weapon          10   | .   .   .   .   3   4   2   1   
    Slashing Weapon        1    | .   .   .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   1   .   .   .   .   .   .   
  Unidentified Prototypes  21   | .   .   3   .   5   7   3   3   
  Corrupted Parts          4    | .   .   .   .   .   1   .   3   
    System Corruption      21   | .   .   .   .   .   9   .   12  
Parts Lost                 81   | .   .   1   1   4   26  21  28  
  Power                    13   | .   .   1   .   .   1   5   6   
  Propulsion               23   | .   .   .   .   1   8   4   10  
  Utility                  26   | .   .   .   1   3   7   7   8   
  Weapon                   19   | .   .   .   .   .   10  5   4   
  Highest Loss Streak      15   | .   .   1   1   1   9   6   15  
  To Critical Strikes      2    | .   .   .   .   .   1   1   .   
Average Slot Usage (%)     89   | .   98  99  98  97  92  79  66  
  Engine                   5    | .   14  4   9   9   2   4   5   
  Core                     3    | .   .   6   .   .   4   3   2   
  Treads                   10   | .   .   4   26  26  18  .   2   
  Leg                      12   | .   28  17  .   .   8   17  8   
  Flight                   1    | .   .   .   .   .   .   4   2   
  Device                   12   | .   9   11  9   8   12  18  11  
  Storage                  8    | .   16  15  9   9   6   3   2   
  Processor                6    | .   .   10  9   9   6   5   4   
  Hackware                 1    | .   .   .   .   6   1   .   .   
  Protection               6    | .   .   6   17  9   5   6   5   
  Energy Gun               9    | .   22  4   14  12  10  1   6   
  Energy Cannon            1    | .   .   10  1   .   .   .   3   
  Ballistic Gun            3    | .   .   7   1   4   6   1   .   
  Ballistic Cannon         1    | .   4   .   .   .   2   4   .   
Peak Build Rating          76   | .   11  19  26  28  62  72  76  
  Average Rating           37   | .   9   17  25  26  44  57  51  
  On Entrance              13   | 6   6   11  19  26  28  6   2   
Naked Turns                34   | .   .   .   .   .   17  9   8   
Heaviest Build             117  | 11  36  31  39  41  117 68  75  
  Greatest Support         131  | 20  20  46  69  69  131 80  65  
  Greatest Overweight (x)  18   | .   3   1   .   .   4   1   18  
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | .   15  10  10  10  25  15  15  
  Average Capacity         11   | .   13  9   10  10  16  9   9   
  Most Carried             23   | .   15  10  10  10  23  11  15  
  Average Carried          10   | .   10  9   9   9   14  5   7   
  Final Capacity           15   | 8   8   10  10  10  5   5   15  
  Final Carried            10   | 6   8   10  9   10  5   5   8   

 Class Distribution 
--------------------
 51% | Mutant
 11% | Scavenger-Tank
 10% | Tank
  6% | Commander-Mutant
  5% | Scavenger-Gunner
  4% | Gunner
  3% | Scavenger-Mutant
  3% | Commander-Gunner

 Dominant Class 
----------------
         Mutant | -10/Materials
         Mutant | -9/Materials
         Mutant | -8/Materials
         Mutant | -8/Storage
           Tank | -7/Factory
         Mutant | -6/Factory
 Scavenger-Tank | -5/Factory

 Resources                      | -11  -10  -9   -8   -8   -7   -6   -5   
-----------                Run  | Yrd  Mat  Mat  Mat  Sto  Fac  Fac  Fac  
Matter Collected           5373 | 200  402  339  108  365  1815 1382 762  
  Remotely                 210  | .    .    .    .    .    .    .    210  
Salvage Created            9379 | .    550  1099 389  1544 2341 2066 1390 
  Parts                    460  | .    38   56   20   64   127  97   58   
Haulers Intercepted        17   | .    2    3    1    6    2    1    2    
Recyclers Shooed           7    | .    .    .    .    1    .    4    2    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -8  -7  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Combat Hostiles Destroyed  147  | .   13  22  8   16  46  29  13  
  Melee                    2    | .   .   .   .   .   .   2   .   
  Guns                     75   | .   11  4   3   12  38  4   3   
  Cannons                  41   | .   2   18  .   .   5   9   7   
  AOE                      13   | .   .   .   4   .   3   5   1   
Classes Destroyed          16   | .   5   3   1   1   6   .   .   
  Worker                   16   | .   .   .   .   .   4   10  2   
  Builder                  9    | .   .   1   .   .   1   4   3   
  Tunneler                 5    | .   .   .   .   .   1   2   2   
  Hauler                   17   | .   2   3   1   6   2   1   2   
  Recycler                 10   | .   .   .   1   3   1   3   2   
  Mechanic                 2    | .   .   .   .   1   .   1   .   
  Operator                 2    | .   1   1   .   .   .   .   .   
  Watcher                  6    | .   3   1   .   1   1   .   .   
  Swarmer                  27   | .   6   6   3   .   6   6   .   
  Grunt                    64   | .   7   7   3   9   21  11  6   
  Brawler                  1    | .   .   .   .   .   1   .   .   
  Duelist                  3    | .   .   2   .   .   1   .   .   
  Sentry                   20   | .   .   7   2   7   2   .   2   
  Specialist               7    | .   .   .   .   .   5   2   .   
  Hunter                   12   | .   .   .   .   .   4   7   1   
  Programmer               13   | .   .   .   .   .   6   3   4   
Best Kill Streak           8    | .   4   5   5   3   8   5   5   
  Combat Bots Only         7    | .   3   5   3   3   7   5   3   
Max Kills in Single Turn   3    | .   1   1   3   2   2   2   3   
  Gunslinging              1    | .   .   .   .   .   1   .   .   
  Exploded                 2    | .   .   .   2   .   1   2   1   
  Melee                    1    | .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -8   -7   -6   -5   
--------                   Run   | Yrd  Mat  Mat  Mat  Sto  Fac  Fac  Fac  
Hostile Shots Fired        1301  | .    63   96   26   89   499  327  201  
  Missed                   405   | .    18   25   3    25   160  102  72   
Damage Taken               15068 | .    540  872  344  1057 4735 4243 3277 
  Core                     2984  | .    139  222  .    164  689  762  1008 
  Absorbed by Shields      697   | .    .    .    .    .    662  35   .    
  Redirected to Shielding  255   | .    .    .    .    .    .    149  106  
  Ignored by Resistances   56    | .    .    .    .    .    .    .    56   
  Regen/Repaired (Parts)   272   | .    .    .    .    113  159  .    .    
Core Remaining (%)         44    | 100  44   44   .    70   1    10   .    
Volleys Fired              589   | .    50   67   16   73   147  159  77   
  Largest                  3     | .    2    2    2    2    3    3    3    
  Hottest                  223   | .    112  124  110  110  138  147  223  
Shots Fired                1012  | .    100  131  29   137  325  191  99   
  Gun                      701   | .    86   70   26   131  285  56   47   
  Cannon                   264   | .    14   61   .    .    40   97   52   
  Launcher                 47    | .    .    .    3    6    .    38   .    
  Special                  .     | .    .    .    .    .    .    .    .    
  Kinetic                  416   | .    26   37   .    21   198  134  .    
  Thermal                  306   | .    73   94   .    20   67   .    52   
  Explosive                9     | .    .    .    3    6    .    .    .    
  Electromagnetic          281   | .    1    .    26   90   60   57   47   
  Robot Hit Streak         23    | .    9    12   20   23   17   13   14   
  Robot Miss Streak        9     | .    2    3    2    2    9    3    4    
  Penetration Max          1     | .    .    .    .    .    1    1    .    
  Secondary Targets        5     | .    .    .    .    1    4    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    1    1    .    .    
Shots Hit Robots           717   | .    66   87   20   106  229  127  82   
  Core Hits                368   | .    24   36   14   39   155  70   30   
  Critical Kills           7     | .    1    .    .    .    1    3    2    
  Critical Parts Destroyed 7     | .    .    1    .    .    .    5    1    
  Critical Strikes         39    | .    4    2    3    7    6    14   3    
    Burn                   7     | .    3    1    .    1    2    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    1    
    Destroy                3     | .    1    1    .    .    1    .    .    
    Blast                  6     | .    .    .    .    .    1    5    .    
    Corrupt                12    | .    .    .    3    6    2    1    .    
    Smash                  10    | .    .    .    .    .    .    8    2    
Melee Attacks              67    | .    .    .    .    27   5    25   10   
  Impact                   67    | .    .    .    .    27   5    25   10   
  Slashing                 .     | .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    
  Sneak Attacks            10    | .    .    .    .    .    .    5    5    
    Combat Hostiles        1     | .    .    .    .    .    .    1    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    
Damage Inflicted           18361 | .    950  1608 685  2204 4910 4986 3018 
  Guns                     8952  | .    773  621  383  2034 3735 790  616  
  Cannons                  4655  | .    176  987  .    .    494  1608 1390 
  Explosions               2962  | .    .    .    302  166  545  1510 439  
  Melee                    1660  | .    .    .    .    .    69   1026 565  
  Ramming                  132   | .    1    .    .    4    67   52   8    
  Kinetic                  5884  | .    280  317  .    300  2743 2244 .    
  Thermal                  5706  | .    651  1291 77   482  1371 5    1829 
  Explosive                528   | .    .    .    225  45   .    258  .    
  Electromagnetic          4451  | .    18   .    383  1373 660  1401 616  
  Impact                   1660  | .    .    .    .    .    69   1026 565  
  Slashing                 .     | .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    
Highest Corruption         16    | .    2    2    .    .    13   3    16   
  Average Corruption       3     | .    2    2    .    .    3    2    13   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    
  Effects                  103   | .    1    4    .    .    73   19   6    
    Message Errors         30    | .    .    1    .    .    22   5    2    
    Matter Fused           26    | .    .    1    .    .    22   2    1    
    Heat Flow Errors       10    | .    .    .    .    .    4    5    1    
    Energy Discharges      9     | .    .    .    .    .    5    4    .    
    Parts Rejected         2     | .    .    .    .    .    2    .    .    
    Parts Fused            2     | .    .    1    .    .    1    .    .    
    Data Loss (minor)      13    | .    .    1    .    .    8    2    2    
    Data Loss (major)      5     | .    1    .    .    .    4    .    .    
    Misfires               1     | .    .    .    .    .    1    .    .    
    Alerts                 2     | .    .    .    .    .    1    1    .    
    Weapon Failures        3     | .    .    .    .    .    3    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    
Overflow Damage            1114  | .    .    .    .    21   19   646  428  
  Projectiles              128   | .    .    .    .    .    3    54   71   
  Explosions               222   | .    .    .    .    21   12   99   90   
  Melee                    764   | .    .    .    .    .    4    493  267  
Knockbacks                 34    | .    5    .    .    .    11   17   1    
  Impact                   6     | .    .    .    .    .    1    4    1    
  Kinetic                  27    | .    5    .    .    .    10   12   .    
  Secondary                1     | .    .    .    .    .    .    1    .    
Self-Inflicted Damage      582   | .    .    .    73   56   145  113  195  
  Shots                    15    | .    .    .    2    2    3    5    3    
  Rammed                   4     | .    .    .    .    .    3    .    1    
Targets Rammed             14    | .    1    .    .    1    6    2    4    
  Kicked                   9     | .    1    .    .    .    3    2    3    
  Crushed                  1     | .    .    .    .    1    .    .    .    
Highest Temperature        621   | .    94   17   48   273  441  402  621  
  Average Temperature      116   | .    28   6    17   55   165  84   130  
  Received Heat Transfer   3679  | .    255  261  126  549  1281 679  528  
  Effects                  29    | .    .    .    .    .    16   5    8    
    Shutdowns              5     | .    .    .    .    .    2    .    3    
    Energy Bleed           6     | .    .    .    .    .    4    1    1    
    Interference           9     | .    .    .    .    .    4    4    1    
    Short Circuit          1     | .    .    .    .    .    1    .    .    
    Damage (minor)         2     | .    .    .    .    .    1    .    1    
    Damage (major)         4     | .    .    .    .    .    4    .    .    
    Damage (core)          2     | .    .    .    .    .    .    .    2    
Siege Activations          .     | .    .    .    .    .    .    .    .    
Robots Corrupted           23    | .    .    .    1    6    .    12   4    
  Combat Hostiles          15    | .    .    .    1    4    .    9    1    
  Parts Fried              45    | .    .    .    3    11   1    19   11   
  Impact Corruptions       22    | .    .    .    .    .    1    14   7    
Robots Melted              2     | .    1    .    .    .    .    .    1    
  Combat Hostiles          1     | .    .    .    .    .    .    .    1    
  Parts Melted             26    | .    6    9    .    2    4    .    5    
  Heat Transferred         10140 | .    1852 2627 50   977  2234 50   2350 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    
Power Chain Reactions      10    | .    .    .    1    2    4    .    3    

 Alert                          | -11 -10 -9  -8  -8  -7  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Peak Influence             947  | .   261 457 404 323 947 913 653 
  Initial                  442  | .   .   102 144 170 80  442 424 
  Average                  333  | .   95  307 253 189 449 388 442 
Maximum Alert Level        3    | .   1   2   2   1   3   3   2   
  Low Security (%)         32   | .   78  15  43  52  32  17  .   
  Level 1                  38   | .   21  77  44  47  21  38  41  
  Level 2                  15   | .   .   7   11  .   8   30  58  
  Level 3                  12   | .   .   .   .   .   37  13  .   
  Level 4                  .    | .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   
Squads Dispatched          39   | .   3   2   1   .   17  12  4   
  Investigation            5    | .   1   1   .   .   2   1   .   
  Extermination            11   | .   .   .   .   .   5   4   2   
  Reinforcement            19   | .   2   1   1   .   7   6   2   
  Assault                  1    | .   .   .   .   .   .   1   .   
  Garrison                 3    | .   .   .   .   .   3   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   
Searches Triggered         2    | .   .   .   .   .   .   .   2   
Construction Impeded       5    | .   .   .   .   .   1   2   2   
Haulers Reinforced         2    | .   .   .   .   .   .   2   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   1   .   .   

 Stealth                        | -11 -10 -9  -8  -8  -7  -6  -5  
---------                  Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Distress Signals           11   | .   .   6   1   1   3   .   .   
Communications Jammed      1    | .   .   .   .   .   1   .   .   
  Distress Signals         1    | .   .   .   .   .   1   .   .   
Times Spotted              277  | .   19  35  13  24  77  64  45  
  Peak Tracking Total      8    | .   3   6   5   2   6   6   8   
  Tactical Retreats        36   | .   1   2   .   2   6   13  12  

 Traps                          | -11 -10 -9  -8  -8  -7  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Traps Triggered            14   | .   4   2   .   .   6   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         13   | .   13  .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             1    | .   1   .   .   .   .   .   .   
  Reused                   1    | .   1   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                8    | .   1   .   .   .   6   1   .   

 Machines                       | -11 -10 -9  -8  -8  -7  -6  -5  
----------                 Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Machines Disabled          22   | .   1   1   .   6   2   12  .   
  Max in Single Turn       4    | .   1   1   .   1   1   4   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -7  -6  -5  
---------                  Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Machines Accessed          43   | .   6   6   .   12  7   12  .   
  Terminals                29   | .   5   5   .   9   3   7   .   
  Fabricators              2    | .   .   .   .   .   1   1   .   
  Repair Stations          4    | .   .   .   .   2   1   1   .   
  Recycling Units          3    | .   1   .   .   1   .   1   .   
  Scanalyzers              4    | .   .   1   .   .   2   1   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   
Total Hacks                114  | .   15  18  .   32  27  22  .   
  Successful               54   | .   6   7   .   15  15  11  .   
  Failed                   60   | .   9   11  .   17  12  11  .   
    Catastrophic           13   | .   .   3   .   5   3   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   
  Manual                   32   | .   7   9   .   13  2   1   .   
  Terminals                67   | .   11  13  .   26  5   12  .   
  Fabricators              6    | .   .   .   .   .   4   2   .   
  Repair Stations          11   | .   .   .   .   4   5   2   .   
  Recycling Units          8    | .   4   .   .   2   .   2   .   
  Scanalyzers              20   | .   .   5   .   .   13  2   .   
  Garrison Access          2    | .   .   .   .   .   .   2   .   
Terminal Hacks             22   | .   3   3   .   11  .   5   .   
  Record                   1    | .   1   .   .   .   .   .   .   
  Part Schematic           5    | .   1   1   .   3   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   1   .   .   .   .   .   
  Open Door                2    | .   .   .   .   1   .   1   .   
  Open DSF                 1    | .   .   .   .   .   .   1   .   
  Branch Access Points     1    | .   .   .   .   1   .   .   .   
  Emergency Access Points  1    | .   .   .   .   1   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   1   .   
  Unreport Threat          4    | .   .   .   .   2   .   2   .   
  Dispatch Records         1    | .   .   .   .   1   .   .   .   
  Patrol Status            1    | .   .   .   .   1   .   .   .   
  Hauler Manifests         2    | .   .   1   .   1   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   2   2   .   
  Network Status           1    | .   .   .   .   .   1   .   .   
  Load Schematic           2    | .   .   .   .   .   1   1   .   
  Build                    1    | .   .   .   .   .   .   1   .   
Repair Station Hacks       7    | .   .   .   .   3   4   .   .   
  Scan Component           4    | .   .   .   .   2   2   .   .   
  Repair                   3    | .   .   .   .   1   2   .   .   
Recycling Unit Hacks       5    | .   3   .   .   1   .   1   .   
  Report Inventory         1    | .   1   .   .   .   .   .   .   
  Retrieve Matter          1    | .   1   .   .   .   .   .   .   
  Retrieve Components      3    | .   1   .   .   1   .   1   .   
Scanalyzer                 15   | .   .   4   .   .   9   2   .   
  Insert Component         8    | .   .   2   .   .   5   1   .   
  Analyze                  7    | .   .   2   .   .   4   1   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   
Unauthorized Hacks         1    | .   .   .   .   .   .   1   .   
  Terminals                1    | .   .   .   .   .   .   1   .   
    Assimilate             1    | .   .   .   .   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   .   .   
Hacking Detections         34   | .   4   5   .   9   7   9   .   
  Full Trace Events        1    | .   .   .   .   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   12   | .   1   3   .   3   4   1   .   
  Parts Built              1    | .   .   .   .   .   .   1   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   99   | .   .   .   .   .   .   99  .   
  Total Part Build Rating  2    | .   .   .   .   .   .   2   .   
Parts Repaired             3    | .   .   .   .   1   2   .   .   
  Time                     70   | .   .   .   .   32  38  .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     21   | .   3   .   .   10  .   8   .   
Parts Scanalyzed           8    | .   .   2   .   .   5   1   .   
  Part Schematics Acquired 7    | .   .   2   .   .   4   1   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -7  -6  -5  
------------               Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -8  -7  -6  -5  
--------                   Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Total Allies               10   | .   .   .   .   10  .   .   .   
  Largest Group            10   | .   .   .   .   10  8   .   .   
  Highest-Rated Group      173  | .   .   .   .   173 141 .   .   
  Highest-Rated Ally       29   | .   .   .   .   29  29  .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   
Ally Attacks               68   | .   .   .   .   29  39  .   .   
  Total Damage             771  | .   .   .   .   303 468 .   .   
  Kills                    12   | .   .   .   .   5   7   .   .   
Allies Corrupted           1    | .   .   .   .   .   1   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -8  -7  -6  -5  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac Fac 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -8   -7   -6   -5   
-------------              Run   | Yrd  Mat  Mat  Mat  Sto  Fac  Fac  Fac  
Turns Passed               12989 | .    1455 1727 292  2042 3600 2334 1539 
Spaces Moved               7245  | 1    712  768  135  933  1646 1574 1476 
  Core                     104   | .    .    .    .    .    37   19   48   
  Treads                   2337  | .    .    229  135  933  1040 .    .    
  Legs                     3085  | 1    712  539  .    .    555  1099 179  
  Wheels                   423   | .    .    .    .    .    14   .    409  
  Hover                    .     | .    .    .    .    .    .    .    .    
  Flight                   1296  | .    .    .    .    .    .    456  840  
  Fastest Speed            28    | 120  120  120  160  155  50   37   28   
  Average Speed            132   | 120  166  181  160  157  160  101  73   
  Slowest Speed            950   | 120  330  240  160  160  240  190  950  
  Overloaded Moves         58    | .    .    .    .    .    .    .    58   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    
  Robots Hopped            11    | .    .    .    .    .    .    1    10   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    
Exploration Rate (%)       49    | 2    99   82   25   91   38   33   28   
  Regions Visited          7
    Branch Regions         1
  Pre-discovered Areas     1     | .    .    .    .    1    .    .    .    
  Known Exits Taken        .     | .    .    .    .    .    .    .    .    
  Unknown Exits Taken      7     | 1    1    1    1    1    1    1    .    
Scrap Searched             .     | .    .    .    .    .    .    .    .    
Spaces Dug                 19    | .    .    .    6    .    3    5    5    
Terrain Destroyed          167   | .    .    .    29   26   8    71   33   
  Melee                    13    | .    .    .    .    .    3    5    5    
  Projectile               23    | .    .    .    .    .    1    9    13   
  AOE                      131   | .    .    .    29   26   4    57   15   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -8   -7   -6   -5   
---------                  Run  | Yrd  Mat  Mat  Mat  Sto  Fac  Fac  Fac  
Total                      9620 | .    890  979  181  1324 2323 2128 1795 
  Wait                     1167 | .    61   85   18   256  347  265  135  
  Move                     7217 | .    711  767  134  932  1645 1571 1457 
  Hop                      10   | .    .    .    .    .    .    1    9    
  Pick Up                  100  | .    14   13   2    7    35   11   18   
  Fast Attach              112  | .    9    7    3    3    24   28   38   
  Attach                   80   | .    2    2    3    3    26   22   22   
  Detach                   45   | .    5    4    .    1    12   14   9    
  Swap                     98   | .    5    13   2    16   47   11   4    
  Drop                     108  | .    19   21   3    5    29   19   12   
  Fire                     589  | .    50   67   16   73   147  159  77   
  Melee                    67   | .    .    .    .    27   5    25   10   
  Ram                      1    | .    .    .    .    .    .    .    1    
  Kick                     9    | .    1    .    .    .    3    2    3    
  Crush                    4    | .    .    .    .    1    3    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    
  Trap                     13   | .    13   .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])
-8/Materials
-8/Storage (discovered 2 exits: *Fac / Rec)
-7/Factory (discovered 2 exits: *Fac / [*Low])
-6/Factory (discovered 3 exits: *Fac / [*Low] / [*Ext])
-5/Factory (discovered 1 exit: [*Fac])

 History 
---------
  Turn | Location      | Event
     1 | -11/Scrapyard | Discovered new exit (range 0)
     1 | -11/Scrapyard | Entered Materials
   333 | -10/Materials | Build established: Mutant
   672 | -10/Materials | Discovered new exit (range 8)
   865 | -10/Materials | Discovered new exit (range 14)
  1027 | -10/Materials | Discovered new exit (range 14)
  1038 | -10/Materials | Core integrity fell below 50%
  1256 | -10/Materials | Discovered new exit (range 15)
  1456 | -10/Materials | Entered another Materials area
  1456 | -9/Materials  | Evolved 2 slots: Utility x2
  1871 | -9/Materials  | Discovered new exit (range 4)
  2135 | -9/Materials  | Discovered new exit (range 6)
  2582 | -9/Materials  | Core integrity fell below 50%
  2621 | -9/Materials  | Discovered new exit (range 5)
  2889 | -9/Materials  | Discovered new exit (range 14)
  3183 | -9/Materials  | Entered another Materials area
  3183 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  3445 | -8/Materials  | Discovered new exit (range 8)
  3475 | -8/Materials  | Entered Storage
  4388 | -8/Storage    | Repaired Imp. Treads
  4400 | -8/Storage    | Identified exit to Recycling
  4620 | -8/Storage    | Learned location of Armory (-3)
  4742 | -8/Storage    | Assisted by bots powering up and referring to "LRC-V3"
  4964 | -8/Storage    | Discovered new exit (range 6)
  5038 | -8/Storage    | Build established: Commander-Mutant
  5517 | -8/Storage    | Entered Factory
  5517 | -7/Factory    | Accompanied by 8 allies
  5517 | -7/Factory    | Evolved 2 slots: Propulsion x1, Weapon x1
  5612 | -7/Factory    | Repaired Imp. Treads
  5635 | -7/Factory    | Repaired Lightning Gun
  5816 | -7/Factory    | Build established: Commander-Gunner
  6028 | -7/Factory    | Discovered new exit (range 9)
  6164 | -7/Factory    | Lost 3 allies
  6287 | -7/Factory    | Build established: Commander-Tank
  6369 | -7/Factory    | Lost 3 allies
  6745 | -7/Factory    | Build established: Tank
  6926 | -7/Factory    | Cargo convoy interrupted
  7455 | -7/Factory    | Garrison activated, responded to threat
  7496 | -7/Factory    | Lost 3 parts (2u1w)
  7727 | -7/Factory    | Destroyed 7 combat bots
  7729 | -7/Factory    | Lost 9 parts (1p3n2u3w)
  7739 | -7/Factory    | Core integrity fell below 50%
  7953 | -7/Factory    | Build established: Scavenger-Mutant
  8672 | -7/Factory    | Found Prototype Launcher
  8672 | -7/Factory    | Identified Tesla Bomb Launcher
  8696 | -7/Factory    | System corruption reached 10%
  8706 | -7/Factory    | Found Tesla Bomb Launcher
  8830 | -7/Factory    | Lost 3 parts (2n1w)
  8834 | -7/Factory    | Build established: Gunner
  9010 | -7/Factory    | Core integrity fell below 20%
  9052 | -7/Factory    | Discovered new exit (range 12)
  9095 | -7/Factory    | Released all parts (6)
  9117 | -7/Factory    | Entered another Factory area
  9117 | -6/Factory    | Evolved 2 slots: Power x1, Utility x1
  9124 | -6/Factory    | Lost 8 parts (1n3u4w)
  9273 | -6/Factory    | Identified exit to DSF
  9370 | -6/Factory    | Build established: Mutant
  9379 | -6/Factory    | Fabricated Imp. Flight Unit (x1)
  9931 | -6/Factory    | Discovered new exit (range 4)
 10274 | -6/Factory    | Discovered new exit (range 10)
 10329 | -6/Factory    | Build established: Tank
 10602 | -6/Factory    | Lost 3 parts (2p1n)
 10963 | -6/Factory    | Build established: Scavenger-Tank
 11217 | -6/Factory    | First assault squad dispatched
 11405 | -6/Factory    | Core integrity fell below 50%
 11442 | -6/Factory    | Released all parts (5)
 11444 | -6/Factory    | Discovered new exit (range 15)
 11446 | -6/Factory    | Core integrity fell below 20%
 11451 | -6/Factory    | Entered another Factory area
 11451 | -5/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 11456 | -5/Factory    | Lost 6 parts (1p3n1u1w)
 11522 | -5/Factory    | Found Hvy. Insulated Plating
 11676 | -5/Factory    | Build established: Mutant
 11705 | -5/Factory    | Found Prototype Launcher
 11705 | -5/Factory    | Identified Rocket Array
 11798 | -5/Factory    | Lost 8 parts (1p1n3u3w)
 11803 | -5/Factory    | Discovered new exit (range 6)
 11855 | -5/Factory    | Core integrity fell below 50%
 12051 | -5/Factory    | Search patrols dispatched
 12164 | -5/Factory    | Found Hvy. Insulated Plating
 12351 | -5/Factory    | Search patrols dispatched
 12379 | -5/Factory    | Found Hvy. Insulated Plating
 12397 | -5/Factory    | Build established: Scavenger-Tank
 12729 | -5/Factory    | Core integrity fell below 20%
 12831 | -5/Factory    | Lost 15 parts (3p7n4u1w)
 12854 | -5/Factory    | System corruption reached 10%
 12990 | -5/Factory    | Destroyed by H-66 Slayer with Gauss Rifle

 Last Messages 
---------------
12903_  BPRD0W27FJ E=0HGP6UAOOWFBEEY%X BD
12904_ U-05 Engineer builds a Wall.
12906_ Kicked U-05 Engineer out of the way.
12906_ ALERT: Construction progress impeded,
  dispatching reinforcements to local area.
12907_ U-05 Engineer builds a Wall.
12912_ Imp. Focal Shield destroyed.
12913_ U-05 Engineer builds a Wall.
12915_ Lgt. Ion Engine destroyed.
12916_ Hpw. Shock Rifle melted.
12916_ P-70 Sage destroyed.
12926_ System corrupted: Component data lost.
12926_ Acquired Mic. Fission Core.
12927_ Acquired 4 matter.
12927_ Acquired 6 matter.
12941_ Acquired Remote Shield.
12951_ Acquired Corrupted Hvy. Laser.
12959_ System corrupted: Component data lost.
12976_ UQRB>4ZD5W=OXF%I3MPB
12990_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
| ??????????????????#      ####???#+#????????#  """  |
| ??????????????????+          ???  #????????#       |
| ??????????????????#         #???# ###??????#  """  |
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|             #######         ##         #???#       |
|                             ##!        ########### |
|                           =%##[      ! #           |
|                          !=%##!!       #           |
| !                        ! =%+ |!      #           |
|                        #######%  %     #      [==  |
| !""" """ """ """ """   #??#=!#=!       #      %!=  |
|  """ """ """ """ """   #??####[        #     ##### |
|  """ """ """ """ """   #?###########+###     ##    |
|                   u    #?#                   ##    |
|                        #?#                   ##    |
| ###+###                ###                   ##    |
|      #### #   #                              ##    |
|      # "      #                              ##    |
|      # ""     +                #####+##########    |
|      # ""     #                #???#     #???##    |
|      # ""     #                #???# """ #??###    |
|      #        #                #???# """ #### #    |
|      #        #                #???# """ +    #    |
|      #        #      t         #???#     ######    |
|      ###### ###      h   @     #???# """ #????#    |
|      ########?#      #######+#+#???# """ #????#### |
|      #   ######      ##????   ?????# """ #???????? |
|      #               T#???""" ?????#     #???????? |
| ######   ######       #??"""" ?????#     ######### |
| ?????## ##????#      ##??"""" ?????#     +         |
| ??????# #?????#      #?? """" "????#|    ######### |
| ??????# #?????#      #?????    ????############### |
| ####### #?????#      #??????? "?????????#          |
|         #?????+      #??????? "?????????#          |
| ####### #?????#      #??????? "?????????#          |
| #####?# #?????#      #????????"?????????#          |
|     #?# #?????#      #???????? ?????????#          |
|  """### ###???#      #??????????????????#    !     |
|  """#     #####      ###############????#          |
|  """#                              ######          |
|     +  T   ^                            +          |
|     #                              ######          |
|  !  #     ############+#########+#+######          |
|     #######???#=              !#       ##          |
|     #?????????#                #       ########### |
| ###/#?????????#                #       #?????????? |
| ??# #?#########                #       #?????????# |
| ??# #?#       #                #       #?????????# |
| ??# #?#       #                #       #?????????# |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           78
Energy Generation          31
Energy Capacity            765
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         14
Terrain Scan Density       10
Jamming Range              12
Additional Mass Support    12
EM Shielding               2
Armor Coverage             600
Resistance: KI             25
Resistance: EM             30
Propulsion Shielding       66
Weapon Shielding           66
Weapon Cycling             15
Melee Speed Boost          20
Evasion (%)                64
Targeting Accuracy         8
Core Analysis              6
Recoil Reduction           4
Offensive Hacking          10

 Item Schematics 
-----------------
         Lrg. Storage Unit | -10/Materials | Hacked
          Imp. Flight Unit | -9/Materials  | Scanalyzed
          Adv. Beam Cannon | -9/Materials  | Scanalyzed
         Med. Storage Unit | -9/Materials  | Hacked
 Hrd. Medium Armor Plating | -8/Storage    | Hacked
               Cmb. Airjet | -8/Storage    | Hacked
          Hpw. Shock Rifle | -8/Storage    | Hacked
          Missile Launcher | -7/Factory    | Scanalyzed
               Hvy. Hammer | -7/Factory    | Scanalyzed
               Imp. Treads | -7/Factory    | Scanalyzed
        Lgt. Armor Plating | -7/Factory    | Scanalyzed
               Shock Rifle | -6/Factory    | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Imp. Flight Unit | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Ooh, Shiny!
True Hacker

 Challenges 
------------
None

 Game 
------
Seed              DataDisruptionRigger
  Manual?         0
Play Time         04:04:53
  Cumulative      41.0 hours
  Start           2024.11.05 @ 20:14:24
  End             2024.11.07 @ 21:10:00
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          26
  Rogue           25
  Adventurer      1
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             16
Gallery%          32
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 00316d10-fe03-4829-8ac3-3e437835039f