Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 21:10:00 Player: Cacho Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (214) 1070 Value Destroyed (7259) 7259 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 13704 Bonus ------- High Alert Combat Kills 827 Follower Combat Kills 282 Friendly Fire -74 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 765/765 System Corruption 16% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Improved Energy Well Advanced Targeting Computer Layered Light Armor Plating Long-range Tractor Beam > --- WEAPON (3) ------- Improved Arc Projector Improved Arc Projector Advanced Plasma Cannon > --- INVENTORY (15) --- Heavy Insulated Plating Remote Shield Long-range Tractor Beam Improved Arc Projector Improved Arc Projector Heavy Laser Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Weapon Shielding Heavy Insulated Plating Improved Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Improved Arc Projector Advanced Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Neutrino Core Compact Wheel Antigrav System Advanced Heat Sink Improved Energy Well Heavy Insulated Plating Improved Focal Shield Long-range Tractor Beam Long-range Tractor Beam Improved Arc Projector Improved Arc Projector Improved Arc Projector Katana [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Field Propulsion Drive Utility Cooling System Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . 1 Utility 5 | . . 2 1 . . 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 290 | . 16 22 8 22 97 61 64 Power 37 | . 1 4 . 3 6 12 11 Engine 24 | . 1 3 . 3 2 8 7 Core 13 | . . 1 . . 4 4 4 Reactor . | . . . . . . . . Propulsion 82 | . 2 8 1 3 32 13 23 Treads 22 | . . 2 1 3 14 . 2 Leg 42 | . 2 5 . . 14 11 10 Wheel 9 | . . . . . 3 . 6 Hover 2 | . . . . . . . 2 Flight 7 | . . 1 . . 1 2 3 Utility 80 | . 6 5 3 3 27 17 19 Device 40 | . 4 . . 1 15 8 12 Storage 12 | . 2 1 1 . 3 2 3 Processor 5 | . . 1 . . 2 1 1 Hackware 1 | . . . . 1 . . . Protection 22 | . . 3 2 1 7 6 3 Artifact . | . . . . . . . . Weapon 91 | . 7 5 4 13 32 19 11 Energy Gun 27 | . 3 1 3 4 9 1 6 Energy Cannon 4 | . . 2 . . . . 2 Ballistic Gun 24 | . 1 2 . 4 14 3 . Ballistic Cannon 14 | . 2 . . . 4 8 . Launcher 10 | . . . 1 2 1 5 1 Special Weapon . | . . . . . . . . Impact Weapon 10 | . . . . 3 4 2 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 21 | . . 3 . 5 7 3 3 Corrupted Parts 4 | . . . . . 1 . 3 System Corruption 21 | . . . . . 9 . 12 Parts Lost 81 | . . 1 1 4 26 21 28 Power 13 | . . 1 . . 1 5 6 Propulsion 23 | . . . . 1 8 4 10 Utility 26 | . . . 1 3 7 7 8 Weapon 19 | . . . . . 10 5 4 Highest Loss Streak 15 | . . 1 1 1 9 6 15 To Critical Strikes 2 | . . . . . 1 1 . Average Slot Usage (%) 89 | . 98 99 98 97 92 79 66 Engine 5 | . 14 4 9 9 2 4 5 Core 3 | . . 6 . . 4 3 2 Treads 10 | . . 4 26 26 18 . 2 Leg 12 | . 28 17 . . 8 17 8 Flight 1 | . . . . . . 4 2 Device 12 | . 9 11 9 8 12 18 11 Storage 8 | . 16 15 9 9 6 3 2 Processor 6 | . . 10 9 9 6 5 4 Hackware 1 | . . . . 6 1 . . Protection 6 | . . 6 17 9 5 6 5 Energy Gun 9 | . 22 4 14 12 10 1 6 Energy Cannon 1 | . . 10 1 . . . 3 Ballistic Gun 3 | . . 7 1 4 6 1 . Ballistic Cannon 1 | . 4 . . . 2 4 . Peak Build Rating 76 | . 11 19 26 28 62 72 76 Average Rating 37 | . 9 17 25 26 44 57 51 On Entrance 13 | 6 6 11 19 26 28 6 2 Naked Turns 34 | . . . . . 17 9 8 Heaviest Build 117 | 11 36 31 39 41 117 68 75 Greatest Support 131 | 20 20 46 69 69 131 80 65 Greatest Overweight (x) 18 | . 3 1 . . 4 1 18 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 15 10 10 10 25 15 15 Average Capacity 11 | . 13 9 10 10 16 9 9 Most Carried 23 | . 15 10 10 10 23 11 15 Average Carried 10 | . 10 9 9 9 14 5 7 Final Capacity 15 | 8 8 10 10 10 5 5 15 Final Carried 10 | 6 8 10 9 10 5 5 8 Class Distribution -------------------- 51% | Mutant 11% | Scavenger-Tank 10% | Tank 6% | Commander-Mutant 5% | Scavenger-Gunner 4% | Gunner 3% | Scavenger-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Mutant | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 5373 | 200 402 339 108 365 1815 1382 762 Remotely 210 | . . . . . . . 210 Salvage Created 9379 | . 550 1099 389 1544 2341 2066 1390 Parts 460 | . 38 56 20 64 127 97 58 Haulers Intercepted 17 | . 2 3 1 6 2 1 2 Recyclers Shooed 7 | . . . . 1 . 4 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 147 | . 13 22 8 16 46 29 13 Melee 2 | . . . . . . 2 . Guns 75 | . 11 4 3 12 38 4 3 Cannons 41 | . 2 18 . . 5 9 7 AOE 13 | . . . 4 . 3 5 1 Classes Destroyed 16 | . 5 3 1 1 6 . . Worker 16 | . . . . . 4 10 2 Builder 9 | . . 1 . . 1 4 3 Tunneler 5 | . . . . . 1 2 2 Hauler 17 | . 2 3 1 6 2 1 2 Recycler 10 | . . . 1 3 1 3 2 Mechanic 2 | . . . . 1 . 1 . Operator 2 | . 1 1 . . . . . Watcher 6 | . 3 1 . 1 1 . . Swarmer 27 | . 6 6 3 . 6 6 . Grunt 64 | . 7 7 3 9 21 11 6 Brawler 1 | . . . . . 1 . . Duelist 3 | . . 2 . . 1 . . Sentry 20 | . . 7 2 7 2 . 2 Specialist 7 | . . . . . 5 2 . Hunter 12 | . . . . . 4 7 1 Programmer 13 | . . . . . 6 3 4 Best Kill Streak 8 | . 4 5 5 3 8 5 5 Combat Bots Only 7 | . 3 5 3 3 7 5 3 Max Kills in Single Turn 3 | . 1 1 3 2 2 2 3 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . 2 . 1 2 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 1301 | . 63 96 26 89 499 327 201 Missed 405 | . 18 25 3 25 160 102 72 Damage Taken 15068 | . 540 872 344 1057 4735 4243 3277 Core 2984 | . 139 222 . 164 689 762 1008 Absorbed by Shields 697 | . . . . . 662 35 . Redirected to Shielding 255 | . . . . . . 149 106 Ignored by Resistances 56 | . . . . . . . 56 Regen/Repaired (Parts) 272 | . . . . 113 159 . . Core Remaining (%) 44 | 100 44 44 . 70 1 10 . Volleys Fired 589 | . 50 67 16 73 147 159 77 Largest 3 | . 2 2 2 2 3 3 3 Hottest 223 | . 112 124 110 110 138 147 223 Shots Fired 1012 | . 100 131 29 137 325 191 99 Gun 701 | . 86 70 26 131 285 56 47 Cannon 264 | . 14 61 . . 40 97 52 Launcher 47 | . . . 3 6 . 38 . Special . | . . . . . . . . Kinetic 416 | . 26 37 . 21 198 134 . Thermal 306 | . 73 94 . 20 67 . 52 Explosive 9 | . . . 3 6 . . . Electromagnetic 281 | . 1 . 26 90 60 57 47 Robot Hit Streak 23 | . 9 12 20 23 17 13 14 Robot Miss Streak 9 | . 2 3 2 2 9 3 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 5 | . . . . 1 4 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 717 | . 66 87 20 106 229 127 82 Core Hits 368 | . 24 36 14 39 155 70 30 Critical Kills 7 | . 1 . . . 1 3 2 Critical Parts Destroyed 7 | . . 1 . . . 5 1 Critical Strikes 39 | . 4 2 3 7 6 14 3 Burn 7 | . 3 1 . 1 2 . . Meltdown 1 | . . . . . . . 1 Destroy 3 | . 1 1 . . 1 . . Blast 6 | . . . . . 1 5 . Corrupt 12 | . . . 3 6 2 1 . Smash 10 | . . . . . . 8 2 Melee Attacks 67 | . . . . 27 5 25 10 Impact 67 | . . . . 27 5 25 10 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . . 5 5 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18361 | . 950 1608 685 2204 4910 4986 3018 Guns 8952 | . 773 621 383 2034 3735 790 616 Cannons 4655 | . 176 987 . . 494 1608 1390 Explosions 2962 | . . . 302 166 545 1510 439 Melee 1660 | . . . . . 69 1026 565 Ramming 132 | . 1 . . 4 67 52 8 Kinetic 5884 | . 280 317 . 300 2743 2244 . Thermal 5706 | . 651 1291 77 482 1371 5 1829 Explosive 528 | . . . 225 45 . 258 . Electromagnetic 4451 | . 18 . 383 1373 660 1401 616 Impact 1660 | . . . . . 69 1026 565 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . 2 2 . . 13 3 16 Average Corruption 3 | . 2 2 . . 3 2 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 103 | . 1 4 . . 73 19 6 Message Errors 30 | . . 1 . . 22 5 2 Matter Fused 26 | . . 1 . . 22 2 1 Heat Flow Errors 10 | . . . . . 4 5 1 Energy Discharges 9 | . . . . . 5 4 . Parts Rejected 2 | . . . . . 2 . . Parts Fused 2 | . . 1 . . 1 . . Data Loss (minor) 13 | . . 1 . . 8 2 2 Data Loss (major) 5 | . 1 . . . 4 . . Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 1 1 . Weapon Failures 3 | . . . . . 3 . . Overload Shots . | . . . . . . . . Overflow Damage 1114 | . . . . 21 19 646 428 Projectiles 128 | . . . . . 3 54 71 Explosions 222 | . . . . 21 12 99 90 Melee 764 | . . . . . 4 493 267 Knockbacks 34 | . 5 . . . 11 17 1 Impact 6 | . . . . . 1 4 1 Kinetic 27 | . 5 . . . 10 12 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 582 | . . . 73 56 145 113 195 Shots 15 | . . . 2 2 3 5 3 Rammed 4 | . . . . . 3 . 1 Targets Rammed 14 | . 1 . . 1 6 2 4 Kicked 9 | . 1 . . . 3 2 3 Crushed 1 | . . . . 1 . . . Highest Temperature 621 | . 94 17 48 273 441 402 621 Average Temperature 116 | . 28 6 17 55 165 84 130 Received Heat Transfer 3679 | . 255 261 126 549 1281 679 528 Effects 29 | . . . . . 16 5 8 Shutdowns 5 | . . . . . 2 . 3 Energy Bleed 6 | . . . . . 4 1 1 Interference 9 | . . . . . 4 4 1 Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 1 . 1 Damage (major) 4 | . . . . . 4 . . Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 23 | . . . 1 6 . 12 4 Combat Hostiles 15 | . . . 1 4 . 9 1 Parts Fried 45 | . . . 3 11 1 19 11 Impact Corruptions 22 | . . . . . 1 14 7 Robots Melted 2 | . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 26 | . 6 9 . 2 4 . 5 Heat Transferred 10140 | . 1852 2627 50 977 2234 50 2350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . 1 2 4 . 3 Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 947 | . 261 457 404 323 947 913 653 Initial 442 | . . 102 144 170 80 442 424 Average 333 | . 95 307 253 189 449 388 442 Maximum Alert Level 3 | . 1 2 2 1 3 3 2 Low Security (%) 32 | . 78 15 43 52 32 17 . Level 1 38 | . 21 77 44 47 21 38 41 Level 2 15 | . . 7 11 . 8 30 58 Level 3 12 | . . . . . 37 13 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 39 | . 3 2 1 . 17 12 4 Investigation 5 | . 1 1 . . 2 1 . Extermination 11 | . . . . . 5 4 2 Reinforcement 19 | . 2 1 1 . 7 6 2 Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . . 2 Construction Impeded 5 | . . . . . 1 2 2 Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 11 | . . 6 1 1 3 . . Communications Jammed 1 | . . . . . 1 . . Distress Signals 1 | . . . . . 1 . . Times Spotted 277 | . 19 35 13 24 77 64 45 Peak Tracking Total 8 | . 3 6 5 2 6 6 8 Tactical Retreats 36 | . 1 2 . 2 6 13 12 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 14 | . 4 2 . . 6 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts 13 | . 13 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . 1 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 8 | . 1 . . . 6 1 . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 22 | . 1 1 . 6 2 12 . Max in Single Turn 4 | . 1 1 . 1 1 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 43 | . 6 6 . 12 7 12 . Terminals 29 | . 5 5 . 9 3 7 . Fabricators 2 | . . . . . 1 1 . Repair Stations 4 | . . . . 2 1 1 . Recycling Units 3 | . 1 . . 1 . 1 . Scanalyzers 4 | . . 1 . . 2 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 114 | . 15 18 . 32 27 22 . Successful 54 | . 6 7 . 15 15 11 . Failed 60 | . 9 11 . 17 12 11 . Catastrophic 13 | . . 3 . 5 3 2 . Database Lockouts . | . . . . . . . . Manual 32 | . 7 9 . 13 2 1 . Terminals 67 | . 11 13 . 26 5 12 . Fabricators 6 | . . . . . 4 2 . Repair Stations 11 | . . . . 4 5 2 . Recycling Units 8 | . 4 . . 2 . 2 . Scanalyzers 20 | . . 5 . . 13 2 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 22 | . 3 3 . 11 . 5 . Record 1 | . 1 . . . . . . Part Schematic 5 | . 1 1 . 3 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 2 | . . . . 1 . 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . . 1 . Unreport Threat 4 | . . . . 2 . 2 . Dispatch Records 1 | . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . 1 . 1 . . . Fabricator Hacks 4 | . . . . . 2 2 . Network Status 1 | . . . . . 1 . . Load Schematic 2 | . . . . . 1 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . . . . 3 4 . . Scan Component 4 | . . . . 2 2 . . Repair 3 | . . . . 1 2 . . Recycling Unit Hacks 5 | . 3 . . 1 . 1 . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 3 | . 1 . . 1 . 1 . Scanalyzer 15 | . . 4 . . 9 2 . Insert Component 8 | . . 2 . . 5 1 . Analyze 7 | . . 2 . . 4 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 34 | . 4 5 . 9 7 9 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . 1 3 . 3 4 1 . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 99 | . . . . . . 99 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired 3 | . . . . 1 2 . . Time 70 | . . . . 32 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 21 | . 3 . . 10 . 8 . Parts Scanalyzed 8 | . . 2 . . 5 1 . Part Schematics Acquired 7 | . . 2 . . 4 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 8 . . Highest-Rated Group 173 | . . . . 173 141 . . Highest-Rated Ally 29 | . . . . 29 29 . . Total Orders . | . . . . . . . . Ally Attacks 68 | . . . . 29 39 . . Total Damage 771 | . . . . 303 468 . . Kills 12 | . . . . 5 7 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 12989 | . 1455 1727 292 2042 3600 2334 1539 Spaces Moved 7245 | 1 712 768 135 933 1646 1574 1476 Core 104 | . . . . . 37 19 48 Treads 2337 | . . 229 135 933 1040 . . Legs 3085 | 1 712 539 . . 555 1099 179 Wheels 423 | . . . . . 14 . 409 Hover . | . . . . . . . . Flight 1296 | . . . . . . 456 840 Fastest Speed 28 | 120 120 120 160 155 50 37 28 Average Speed 132 | 120 166 181 160 157 160 101 73 Slowest Speed 950 | 120 330 240 160 160 240 190 950 Overloaded Moves 58 | . . . . . . . 58 Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . . . . 1 10 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 99 82 25 91 38 33 28 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 19 | . . . 6 . 3 5 5 Terrain Destroyed 167 | . . . 29 26 8 71 33 Melee 13 | . . . . . 3 5 5 Projectile 23 | . . . . . 1 9 13 AOE 131 | . . . 29 26 4 57 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 9620 | . 890 979 181 1324 2323 2128 1795 Wait 1167 | . 61 85 18 256 347 265 135 Move 7217 | . 711 767 134 932 1645 1571 1457 Hop 10 | . . . . . . 1 9 Pick Up 100 | . 14 13 2 7 35 11 18 Fast Attach 112 | . 9 7 3 3 24 28 38 Attach 80 | . 2 2 3 3 26 22 22 Detach 45 | . 5 4 . 1 12 14 9 Swap 98 | . 5 13 2 16 47 11 4 Drop 108 | . 19 21 3 5 29 19 12 Fire 589 | . 50 67 16 73 147 159 77 Melee 67 | . . . . 27 5 25 10 Ram 1 | . . . . . . . 1 Kick 9 | . 1 . . . 3 2 3 Crush 4 | . . . . 1 3 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 13 | . 13 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / [*Low] / [*Ext]) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Discovered new exit (range 14) 1027 | -10/Materials | Discovered new exit (range 14) 1038 | -10/Materials | Core integrity fell below 50% 1256 | -10/Materials | Discovered new exit (range 15) 1456 | -10/Materials | Entered another Materials area 1456 | -9/Materials | Evolved 2 slots: Utility x2 1871 | -9/Materials | Discovered new exit (range 4) 2135 | -9/Materials | Discovered new exit (range 6) 2582 | -9/Materials | Core integrity fell below 50% 2621 | -9/Materials | Discovered new exit (range 5) 2889 | -9/Materials | Discovered new exit (range 14) 3183 | -9/Materials | Entered another Materials area 3183 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3445 | -8/Materials | Discovered new exit (range 8) 3475 | -8/Materials | Entered Storage 4388 | -8/Storage | Repaired Imp. Treads 4400 | -8/Storage | Identified exit to Recycling 4620 | -8/Storage | Learned location of Armory (-3) 4742 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4964 | -8/Storage | Discovered new exit (range 6) 5038 | -8/Storage | Build established: Commander-Mutant 5517 | -8/Storage | Entered Factory 5517 | -7/Factory | Accompanied by 8 allies 5517 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5612 | -7/Factory | Repaired Imp. Treads 5635 | -7/Factory | Repaired Lightning Gun 5816 | -7/Factory | Build established: Commander-Gunner 6028 | -7/Factory | Discovered new exit (range 9) 6164 | -7/Factory | Lost 3 allies 6287 | -7/Factory | Build established: Commander-Tank 6369 | -7/Factory | Lost 3 allies 6745 | -7/Factory | Build established: Tank 6926 | -7/Factory | Cargo convoy interrupted 7455 | -7/Factory | Garrison activated, responded to threat 7496 | -7/Factory | Lost 3 parts (2u1w) 7727 | -7/Factory | Destroyed 7 combat bots 7729 | -7/Factory | Lost 9 parts (1p3n2u3w) 7739 | -7/Factory | Core integrity fell below 50% 7953 | -7/Factory | Build established: Scavenger-Mutant 8672 | -7/Factory | Found Prototype Launcher 8672 | -7/Factory | Identified Tesla Bomb Launcher 8696 | -7/Factory | System corruption reached 10% 8706 | -7/Factory | Found Tesla Bomb Launcher 8830 | -7/Factory | Lost 3 parts (2n1w) 8834 | -7/Factory | Build established: Gunner 9010 | -7/Factory | Core integrity fell below 20% 9052 | -7/Factory | Discovered new exit (range 12) 9095 | -7/Factory | Released all parts (6) 9117 | -7/Factory | Entered another Factory area 9117 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9124 | -6/Factory | Lost 8 parts (1n3u4w) 9273 | -6/Factory | Identified exit to DSF 9370 | -6/Factory | Build established: Mutant 9379 | -6/Factory | Fabricated Imp. Flight Unit (x1) 9931 | -6/Factory | Discovered new exit (range 4) 10274 | -6/Factory | Discovered new exit (range 10) 10329 | -6/Factory | Build established: Tank 10602 | -6/Factory | Lost 3 parts (2p1n) 10963 | -6/Factory | Build established: Scavenger-Tank 11217 | -6/Factory | First assault squad dispatched 11405 | -6/Factory | Core integrity fell below 50% 11442 | -6/Factory | Released all parts (5) 11444 | -6/Factory | Discovered new exit (range 15) 11446 | -6/Factory | Core integrity fell below 20% 11451 | -6/Factory | Entered another Factory area 11451 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11456 | -5/Factory | Lost 6 parts (1p3n1u1w) 11522 | -5/Factory | Found Hvy. Insulated Plating 11676 | -5/Factory | Build established: Mutant 11705 | -5/Factory | Found Prototype Launcher 11705 | -5/Factory | Identified Rocket Array 11798 | -5/Factory | Lost 8 parts (1p1n3u3w) 11803 | -5/Factory | Discovered new exit (range 6) 11855 | -5/Factory | Core integrity fell below 50% 12051 | -5/Factory | Search patrols dispatched 12164 | -5/Factory | Found Hvy. Insulated Plating 12351 | -5/Factory | Search patrols dispatched 12379 | -5/Factory | Found Hvy. Insulated Plating 12397 | -5/Factory | Build established: Scavenger-Tank 12729 | -5/Factory | Core integrity fell below 20% 12831 | -5/Factory | Lost 15 parts (3p7n4u1w) 12854 | -5/Factory | System corruption reached 10% 12990 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12903_ BPRD0W27FJ E=0HGP6UAOOWFBEEY%X BD 12904_ U-05 Engineer builds a Wall. 12906_ Kicked U-05 Engineer out of the way. 12906_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12907_ U-05 Engineer builds a Wall. 12912_ Imp. Focal Shield destroyed. 12913_ U-05 Engineer builds a Wall. 12915_ Lgt. Ion Engine destroyed. 12916_ Hpw. Shock Rifle melted. 12916_ P-70 Sage destroyed. 12926_ System corrupted: Component data lost. 12926_ Acquired Mic. Fission Core. 12927_ Acquired 4 matter. 12927_ Acquired 6 matter. 12941_ Acquired Remote Shield. 12951_ Acquired Corrupted Hvy. Laser. 12959_ System corrupted: Component data lost. 12976_ UQRB>4ZD5W=OXF%I3MPB 12990_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????# ####???#+#????????# """ | | ??????????????????+ ??? #????????# | | ??????????????????# #???# ###??????# """ | | ??????????????????# #??## # #??????# """ | | #############?????# #####+######???# """ | | ####### ## #???# | | ##! ########### | | =%##[ ! # | | !=%##!! # | | ! ! =%+ |! # | | #######% % # [== | | !""" """ """ """ """ #??#=!#=! # %!= | | """ """ """ """ """ #??####[ # ##### | | """ """ """ """ """ #?###########+### ## | | u #?# ## | | #?# ## | | ###+### ### ## | | #### # # ## | | # " # ## | | # "" + #####+########## | | # "" # #???# #???## | | # "" # #???# """ #??### | | # # #???# """ #### # | | # # #???# """ + # | | # # t #???# ###### | | ###### ### h @ #???# """ #????# | | ########?# #######+#+#???# """ #????#### | | # ###### ##???? ?????# """ #???????? | | # T#???""" ?????# #???????? | | ###### ###### #??"""" ?????# ######### | | ?????## ##????# ##??"""" ?????# + | | ??????# #?????# #?? """" "????#| ######### | | ??????# #?????# #????? ????############### | | ####### #?????# #??????? "?????????# | | #?????+ #??????? "?????????# | | ####### #?????# #??????? "?????????# | | #####?# #?????# #????????"?????????# | | #?# #?????# #???????? ?????????# | | """### ###???# #??????????????????# ! | | """# ##### ###############????# | | """# ###### | | + T ^ + | | # ###### | | ! # ############+#########+#+###### | | #######???#= !# ## | | #?????????# # ########### | | ###/#?????????# # #?????????? | | ??# #?######### # #?????????# | | ??# #?# # # #?????????# | | ??# #?# # # #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: EM 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked Hrd. Medium Armor Plating | -8/Storage | Hacked Cmb. Airjet | -8/Storage | Hacked Hpw. Shock Rifle | -8/Storage | Hacked Missile Launcher | -7/Factory | Scanalyzed Hvy. Hammer | -7/Factory | Scanalyzed Imp. Treads | -7/Factory | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed Shock Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Ooh, Shiny! True Hacker Challenges ------------ None Game ------ Seed DataDisruptionRigger Manual? 0 Play Time 04:04:53 Cumulative 41.0 hours Start 2024.11.05 @ 20:14:24 End 2024.11.07 @ 21:10:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00316d10-fe03-4829-8ac3-3e437835039f