Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 21:25:15 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1615) 1615 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 5732 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Cogmind --------- Core Integrity 822/850 Matter 256/300 Energy 200/200 System Corruption 5% Temperature Cool (0) Movement Rolling (135) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Scrap Suit Cargo Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Barrage Gun Heavy Flail > --- INVENTORY (30) --- Light Angular Momentum Engine Light Angular Momentum Engine Armored Treads Armored Treads Compact Wheel Scrap Suit High-capacity Matter Pod (0) Gravity Neutralizer Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip Authchip [Armor] Authchip [Armor] A0-MCA's Component Scanner System Guard Plasma Cannon Ion Burst Cannon Powered Cannon Gauss Cannon Missile Launcher Long-range Missile Launcher Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Scrap Suit Cargo Storage Unit Gravity Neutralizer Improved Heavy Armor Plating > --- WEAPON ----------- Barrage Gun Heavy Flail > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Scrap Suit High-capacity Matter Pod Deep Structural Scanner Experimental Sensor Array Surveybot 17 Chip Hardlight Generator Hacking Suite Authchip [Armor] Authchip [Armor] A0-MCA's Component Scanner System Guard Plasma Cannon Powered Cannon Barrage Gun Gauss Cannon Missile Launcher Long-range Missile Launcher Vortex Trap DRS Beacon [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Cargo Storage Unit Device Structural Scanner Storage Cargo Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Barrage Gun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Gauss Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 127 | 7 9 56 12 11 32 Power 9 | 1 . 5 . 2 1 Engine 9 | 1 . 5 . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 . 5 2 5 6 Treads 10 | 2 . 3 1 2 2 Leg . | . . . . . . Wheel 10 | . . 2 1 3 4 Hover . | . . . . . . Flight . | . . . . . . Utility 53 | 2 2 19 9 4 17 Device 29 | 1 . 9 6 2 11 Storage 5 | 1 1 . 1 2 . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 18 | . 1 10 2 . 5 Artifact . | . . . . . . Weapon 45 | 2 7 27 1 . 8 Energy Gun 2 | 1 . 1 . . . Energy Cannon 3 | . . 3 . . . Ballistic Gun 14 | 1 4 7 . . 2 Ballistic Cannon 2 | . . . . . 2 Launcher 11 | . 2 8 . . 1 Special Weapon . | . . . . . . Impact Weapon 12 | . . 8 1 . 3 Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . . 11 . 2 4 Power 1 | . . 1 . . . Propulsion 5 | . . 4 . . 1 Utility 6 | . . 2 . 2 2 Weapon 5 | . . 4 . . 1 Highest Loss Streak 4 | . . 4 . 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 100 99 100 79 76 Engine 11 | . 14 14 14 9 13 Treads 8 | . 28 16 4 2 8 Wheel 15 | . . 11 23 17 14 Device 7 | . 9 7 11 6 13 Storage 13 | . 14 14 14 13 6 Protection 2 | . 4 6 2 . 3 Energy Cannon 1 | . . 6 . . . Ballistic Gun 14 | . 25 12 14 14 7 Impact Weapon 10 | . . 6 14 14 2 Peak Build Rating 59 | 9 10 20 22 30 59 Average Rating 21 | 5 8 14 19 22 53 On Entrance 13 | . 9 9 18 20 27 Naked Turns . | . . . . . . Heaviest Build 184 | 15 32 40 99 155 184 Greatest Support 52 | 40 40 40 40 40 52 Greatest Overweight (x) 17 | . . 1 6 9 17 Average Overweight (x) 3 | . . . 3 5 6 Largest Inventory Capacity 30 | 8 15 15 25 30 30 Average Capacity 23 | 7 14 15 23 26 30 Most Carried 30 | 2 15 15 22 30 29 Average Carried 19 | . 6 14 19 23 23 Final Capacity 30 | 8 15 15 25 30 30 Final Carried 30 | 1 15 14 22 30 25 Class Distribution -------------------- 63% | Mutant 33% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2843 | 274 411 1068 254 187 649 Remotely . | . . . . . . Salvage Created 1846 | 117 506 452 222 . 549 Parts 106 | 11 33 26 4 . 32 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 37 | . 10 19 . . 8 Melee 1 | . . . . . 1 Guns 10 | . 5 3 . . 2 Cannons 9 | . . 7 . . 2 AOE 16 | . 5 9 . . 2 Classes Destroyed 12 | 2 5 2 . . 3 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 4 | 3 1 . . . . Hauler 2 | . 2 . . . . Recycler 6 | 1 1 . 3 . 1 Mechanic 1 | . 1 . . . . Watcher 4 | . 2 . . . 2 Swarmer 7 | . 3 4 . . . Grunt 16 | . 7 4 . . 5 Sentry 2 | . . 1 . . 1 Programmer 2 | . . . . . 2 Subdweller 10 | . . 10 . . . Best Kill Streak 4 | 4 4 4 3 . 4 Combat Bots Only 4 | . 3 4 . . 3 Max Kills in Single Turn 3 | 1 3 2 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 194 | . 45 87 . . 62 Missed 50 | . 11 25 . . 14 Damage Taken 2602 | . 407 1383 . . 812 Core 269 | . 11 230 . . 28 Absorbed by Shields 136 | . . . . . 136 Redirected to Shielding 12 | . . 12 . . . Regen/Repaired (Parts) 601 | . . . . 587 14 Core Remaining (%) 51 | 100 . . . 3 . Volleys Fired 165 | 5 65 65 . . 30 Largest 2 | 2 2 2 . . 2 Hottest 96 | 70 70 96 . . 76 Shots Fired 275 | 10 118 87 . . 60 Gun 190 | 10 108 29 . . 43 Cannon 58 | . . 41 . . 17 Launcher 27 | . 10 17 . . . Special . | . . . . . . Kinetic 213 | 5 106 42 . . 60 Thermal 48 | 5 2 41 . . . Explosive 14 | . 10 4 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 2 12 9 . . 12 Robot Miss Streak 4 | 1 4 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 183 | 6 77 52 3 . 45 Core Hits 90 | 5 28 34 2 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 2 1 . . 4 Burn 1 | . 1 . . . . Destroy 2 | . 1 1 . . . Blast 4 | . . . . . 4 Melee Attacks 50 | . 3 35 3 . 9 Impact 47 | . . 35 3 . 9 Slashing 3 | . 3 . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 3 . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 5630 | 73 1570 1997 312 . 1678 Guns 1942 | 73 971 305 . . 593 Cannons 926 | . . 533 . . 393 Explosions 2197 | . 599 1159 . . 439 Melee 565 | . . . 312 . 253 Ramming . | . . . . . . Kinetic 3393 | 35 959 1413 . . 986 Thermal 1022 | 38 12 533 . . 439 Explosive 650 | . 599 51 . . . Electromagnetic . | . . . . . . Impact 565 | . . . 312 . 253 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 380 | . 27 70 82 . 201 Projectiles 37 | . . . . . 37 Explosions 222 | . 27 70 . . 125 Melee 121 | . . . 82 . 39 Knockbacks 7 | . . . 1 . 6 Impact 3 | . . . 1 . 2 Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 391 | . . 155 . . 236 Shots 9 | . . 6 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | 36 23 32 . . 265 Average Temperature 48 | 16 8 12 . . 70 Received Heat Transfer 674 | . 231 285 . . 158 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 3 | . . . 1 . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1434 | 111 111 962 . . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 224 | 20 187 . 93 . 224 Initial 74 | . 13 . 74 . . Average 50 | 5 53 . 29 . 84 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 . 100 . 96 Level 1 . | . . . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 25 22 . . 18 Peak Tracking Total 10 | . 5 5 . . 10 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 2 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 10 | . . 5 . . 5 Max in Single Turn 5 | . . 3 . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 32 | . 4 2 14 7 5 Terminals 12 | . 4 . 6 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . 6 . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 133 | . 10 13 53 46 11 Successful 107 | . 3 13 42 46 3 Failed 26 | . 7 . 11 . 8 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 25 | . 8 . 11 . 6 Terminals 33 | . 10 . 20 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 12 | . . . 9 . 3 Scanalyzers 3 | . . . . . 3 Garrison Access 2 | . . . . . 2 Terminal Hacks 91 | . 2 13 30 46 . Record 81 | . . 12 24 45 . Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Disarm Traps 1 | . . . 1 . . Security Status 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Derelict Proto ID Bank 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 9 | . . . 9 . . Report Inventory 6 | . . . 6 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 . 3 . 1 Terminals 4 | . 1 . 3 . . Botnet 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 . 6 . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . 4 . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . . . 5 Largest Group 5 | . . . . . 5 Highest-Rated Group 143 | . . . . . 143 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 176 | . . . . . 176 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 7 | . . 3 . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 11636 | 120 1130 2310 1303 5967 806 Spaces Moved 6315 | 59 533 1477 799 3135 312 Core 1 | 1 . . . . . Treads 1166 | 58 533 557 . 11 7 Legs . | . . . . . . Wheels 5148 | . . 920 799 3124 305 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 110 100 135 Average Speed 167 | 158 160 131 156 187 192 Slowest Speed 730 | 160 160 160 190 730 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 5 71 83 98 96 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . 2 . 3 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 16 | . . 10 . 6 . Spaces Dug 18 | . 2 11 . . 5 Terrain Destroyed 271 | . 63 141 . . 67 Melee 10 | . 2 3 . . 5 Projectile 4 | . . . . . 4 AOE 257 | . 61 138 . . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6968 | 73 685 1681 845 3246 438 Wait 136 | . 51 19 19 10 37 Move 6310 | 58 532 1476 798 3134 312 Hop . | . . . . . . Pick Up 120 | 3 19 18 9 65 6 Fast Attach 13 | 5 . 1 1 3 3 Attach 27 | 2 . 11 . 3 11 Detach 7 | . . . . 4 3 Swap 87 | . 9 44 11 5 18 Drop 45 | . 6 12 4 22 1 Fire 165 | 5 65 65 . . 30 Melee 50 | . 3 35 3 . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 12) 740 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Discovered new exit (range 11) 1251 | -10/Materials | Entered Subcaves 1373 | -10/Subcaves | Lost 4 parts (2n1u1w) 1645 | -10/Subcaves | Learned location of Storage (-8) 2010 | -10/Subcaves | Learned location of Zion (-7) 2021 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2026 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2389 | -10/Subcaves | Learned Materials emergency access door positions 2528 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2528 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2736 | -10/Subcaves | Core integrity fell below 50% 2743 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2823 | -10/Subcaves | Discovered new exit (range 5) 2879 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2885 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3024 | -10/Subcaves | Core integrity fell below 20% 3170 | -10/Subcaves | Visited 4L-MR0's lab 3189 | -10/Subcaves | Found Powered Cannon 3328 | -10/Subcaves | Visited Clippyterm 3331 | -10/Subcaves | Identified exit to Materials 3331 | -10/Subcaves | Identified exit to Recycling 3561 | -10/Subcaves | Entered Recycling 3562 | -8/Recycling | Met a Zionite searching for Scraptown 4371 | -8/Recycling | Discovered new exit (range 11) 4812 | -8/Recycling | Scanned before Scraplab entrance 4831 | -8/Recycling | Discovered new exit (range 11) 4836 | -8/Recycling | Entered Scraplab 4864 | -8/Recycling | Entered Scraptown 5802 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5806 | -8/Scraptown | Learned Research terminal intel 5807 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 5809 | -8/Scraptown | Learned Factory terminal intel 5811 | -8/Scraptown | Learned Factory machine intel 5889 | -8/Scraptown | Visited Cave Peace 5955 | -8/Scraptown | Visited TADAMA 5973 | -8/Scraptown | Visited Awakened 6014 | -8/Scraptown | Visited Assassins FH 6090 | -8/Scraptown | Visited Shadow of the Wyrm 6122 | -8/Scraptown | Visited CR-KLE's Repair Center 6157 | -8/Scraptown | Visited Fellowship of the Rings 6267 | -8/Scraptown | Discovered new exit (range 11) 6429 | -8/Scraptown | Visited UFD Registry 6429 | -8/Scraptown | Registered with UFD as "Nukehead" 6855 | -8/Scraptown | Visited LU-1G1's Boring Crew 6963 | -8/Scraptown | Visited Supply Room 7024 | -8/Scraptown | Visited A0-MCA Data Center 7034 | -8/Scraptown | Given a B rating by A0-MCA 7040 | -8/Scraptown | Found A0-MCA's Component Scanner 7125 | -8/Scraptown | Discovered new exit (range 3) 7251 | -8/Scraptown | Visited Cartography Club 7274 | -8/Scraptown | Visited Abandonware Association 7305 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7342 | -8/Scraptown | Visited Infowarlord's Domain 7431 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7712 | -8/Scraptown | Visited Science Guys 7801 | -8/Scraptown | Visited Derelict Rescue Squad 7815 | -8/Scraptown | Found DRS Beacon 7825 | -8/Scraptown | Build established: Hauler-Mutant 7861 | -8/Scraptown | Visited Observation Area 8160 | -8/Scraptown | Found Exp. Sensor Array 8286 | -8/Scraptown | Found Surveybot 17 Chip 8775 | -8/Scraptown | CR-KLE repaired 6 parts 9284 | -8/Scraptown | Learned location of Hub_04(d) (-6) 9284 | -8/Scraptown | Learned 12 Research zone layouts 9284 | -8/Scraptown | Learned 16 Lower Caves zone layouts 9284 | -8/Scraptown | Learned 20 Upper Caves zone layouts 9284 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 9284 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 9284 | -8/Scraptown | Learned 24 Upper Caves zone layouts 9284 | -8/Scraptown | Learned location of 1 exit from Factory 9284 | -8/Scraptown | Learned location of 2 exits from Lower Caves 9284 | -8/Scraptown | Learned location of 1 exit from Upper Caves 9327 | -8/Scraptown | Found Deep Structural Scanner 9487 | -8/Scraptown | Found Scrap Suit 9490 | -8/Scraptown | Found Scrap Suit 9678 | -8/Scraptown | Visited Curators Association 10831 | -8/Scraptown | Entered Factory 10831 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 10832 | -6/Factory | Identified exit to Factory 10833 | -6/Factory | Loaded intel: 289 machine locations 10834 | -6/Factory | Loaded intel: 28 terminal locations 11156 | -6/Factory | Lost 3 parts (1n1u1w) 11310 | -6/Factory | Garrison activated, responded to threat 11435 | -6/Factory | Garrison activated, responded to threat 11598 | -6/Factory | Scrapoid reinforcements arrived 11627 | -6/Factory | Cargo convoy interrupted 11637 | -6/Factory | Self-destructed Last Messages --------------- 11615_ Scrap Suit cannibalized Corrupted Lgt. Angular Momentum Engine to repair Lgt. Angular Momentum Engine. 11626_ C-30 ARC bursts open, deploying its payload. 11626_ H-66 Slayer unfolds itself. 11626_ P-60 Hacker unfolds itself. 11626_ H-66 Slayer unfolds itself. 11626_ P-60 Hacker unfolds itself. 11626_ E-15 Imp unfolds itself. 11626_ Slug penetrates Assembly Bed. 11627_ ALERT: Cargo convoy interrupted, initiating access lockdown. 11627_ K-01 Serf collects debris. 11632_ 06F01-D destroyed. 11632_ Slug penetrates 06F04-D. 11632_ 06F04-D destroyed. 11635_ K-01 Serf collects debris. 11635_ Slug penetrates Wall. 11635_ 06F02-D destroyed. 11637_ Slug penetrates Wall. 11637_ Hardlight Generator destroyed. 11637_ Slug penetrates Wall. 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"""""" ????????????????? | | ??""?????????# """""" #???????????????? | | ???????"?????????+ *"""""" #???????????????? | | ???????????????????# """""" #???????"""?????? | | ????????????????????# ??? #???????"Y"?????? | | ????????????????????# " """"""??????????"?"?"""?? | | ????????????????????#"%"?""""""??????????????"""?? | | ????????????????????# " ?""""""??????????????"""?? | | ????????????????????# ??""""""??????????????????? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????"""?"""?? | | ?????????????????????????????????????????"""?"""?? | | ??????????????????"""????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed CoordinationInsulatedFocus Manual? 0 Play Time 01:37:59 Cumulative 130.9 hours Start 2024.08.06 @ 14:34:13 End 2024.08.06 @ 21:25:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc9ba270-5082-460b-879f-a1b2246b5cf3