Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 11:38:41 Player: morimori Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2531) 2531 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 6009 Bonus ------- Follower Combat Kills 118 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Storage Unit Huge Storage Unit Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit Airjet Airjet > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine High-capacity Storage Unit Huge Storage Unit Structural Scanner Visual Processing Unit Improved Terrain Scanner Seismic Detector Hacking Suite Hacking Suite Plasma Cannon Improved Assault Rifle Rocket Launcher Katana [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 78 | 8 18 . 13 6 14 18 1 Power 12 | 2 2 . 1 3 1 2 1 Engine 7 | 2 2 . 1 2 . . . Core 4 | . . . . 1 1 2 . Reactor 1 | . . . . . . . 1 Propulsion 18 | 2 6 . 2 1 2 5 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 13 | 2 6 . 2 1 2 . . Hover 5 | . . . . . . 5 . Flight . | . . . . . . . . Utility 20 | 2 3 . 2 2 5 6 . Device 7 | 1 1 . . 1 3 1 . Storage 4 | 1 2 . . . . 1 . Processor 3 | . . . . . . 3 . Hackware 2 | . . . . . 1 1 . Protection 4 | . . . 2 1 1 . . Artifact . | . . . . . . . . Weapon 28 | 2 7 . 8 . 6 5 . Energy Gun 6 | 1 3 . 2 . . . . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 18 | 1 4 . 6 . 4 3 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 4 | . . . . . 4 . . Parts Lost 22 | . 4 . 3 1 1 13 . Power 2 | . . . . 1 . 1 . Propulsion 9 | . 2 . 2 . . 5 . Utility 6 | . . . 1 . 1 4 . Weapon 5 | . 2 . . . . 3 . Highest Loss Streak 6 | . 1 . 2 1 1 6 . To Critical Strikes . | . . . . . . . . Average Backups 19 | 4 11 18 24 25 24 12 5 Power 2 | 1 2 3 3 3 2 1 . Propulsion 2 | 1 2 3 3 4 3 . . Utility 7 | . 4 8 8 9 8 6 5 Weapon 6 | . 2 4 9 9 10 4 . Tool/Special . | . . . . . . . . Unused Backups 29 | . 3 . 8 4 3 8 3 Power 9 | . 2 . . 3 2 2 . Propulsion 2 | . . . 2 . . . . Utility 7 | . . . . 1 1 2 3 Weapon 11 | . 1 . 6 . . 4 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 99 100 90 99 98 72 . Engine 8 | . 14 14 11 10 . . . Core 2 | . . . . . 8 5 . Wheel 23 | . 28 28 21 22 35 . . Hover 2 | . . . . . . 22 . Device 10 | . 13 14 7 11 13 5 . Storage 10 | . 14 14 11 11 9 5 . Hackware 1 | . . . . . . 12 . Protection 9 | . . . 17 22 12 . . Energy Gun 8 | . 12 . 7 22 2 . . Ballistic Gun 12 | . 15 28 14 . 13 7 . Peak Build Rating 37 | 7 11 10 21 21 29 37 7 Average Rating 17 | 5 9 9 16 19 26 26 . On Entrance 11 | . 7 9 10 20 20 29 . Naked Turns 117 | . . . . . . 39 78 Heaviest Build 106 | 15 88 88 104 106 106 33 . Greatest Support 54 | 20 20 20 22 22 54 35 3 Greatest Overweight (x) 9 | . 4 4 9 4 1 9 . Average Overweight (x) 2 | . 1 4 4 4 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 Average Capacity 21 | 7 13 25 25 25 25 13 5 Most Carried 25 | 7 17 19 25 25 25 25 5 Average Carried 19 | 4 11 18 24 25 24 12 5 Final Capacity 25 | 8 25 25 25 25 25 5 5 Final Carried 25 | 7 17 19 25 25 25 5 5 Class Distribution -------------------- 55% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Matter Collected 2194 | 316 593 26 309 60 478 412 . Remotely . | . . . . . . . . Salvage Created 3148 | 121 724 . 900 318 481 604 . Parts 182 | 13 49 . 54 16 25 25 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Combat Hostiles Destroyed 59 | . 20 . 15 6 9 9 . Guns 55 | . 20 . 12 6 9 8 . AOE 4 | . . . 3 . . 1 . Classes Destroyed 13 | 2 6 . 3 . . 2 . Worker 2 | . 1 . 1 . . . . Builder 1 | . 1 . . . . . . Tunneler 6 | 3 . . 1 1 . 1 . Recycler 3 | 1 . . 1 . . 1 . Operator 5 | . 2 . 2 . 1 . . Watcher 5 | . 1 . 2 . 1 1 . Swarmer 7 | . 7 . . . . . . Grunt 37 | . 13 . 8 5 7 4 . Brawler 2 | . . . 1 . . 1 . Duelist 1 | . . . 1 . . . . Sentry 9 | . . . 5 1 2 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | 2 5 . 4 3 3 4 . Combat Bots Only 4 | . 4 . 4 3 2 4 . Max Kills in Single Turn 2 | 1 1 . 2 1 2 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Hostile Shots Fired 386 | . 102 1 48 17 33 184 1 Missed 145 | . 41 . 12 1 8 83 . Hits 241 | . 61 1 36 16 25 101 1 Melee 4 | . . . 1 . . 2 1 Projectile 237 | . 61 1 35 16 25 99 . AOE 1 | . . . . . . 1 . Critical Strikes 10 | . 2 . 2 . 2 3 1 Damage Taken 3529 | . 736 11 506 202 474 1543 57 Core 1047 | . 94 . 92 25 81 698 57 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 72 | . 27 . . . 45 . . Core Remaining (%) 79 | 100 . 62 . 70 85 . . Volleys Fired 251 | 12 70 1 49 17 46 56 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 90 | 70 90 40 90 90 90 69 . Shots Fired 493 | 24 137 3 98 34 91 106 . Gun 489 | 24 137 3 98 34 90 103 . Cannon 3 | . . . . . 1 2 . Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 380 | 12 118 3 56 . 88 103 . Thermal 22 | 12 9 . . . 1 . . Explosive 1 | . . . . . . 1 . Electromagnetic 90 | . 10 . 42 34 2 2 . Robot Hit Streak 13 | 6 11 2 9 8 9 13 . Robot Miss Streak 5 | 3 5 . 5 3 2 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 6 | . 1 . 3 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . Shots Hit Robots 335 | 17 81 1 71 27 60 78 . Core Hits 164 | 5 44 . 42 18 26 29 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 3 | 2 . . . . . 1 . Burn 2 | 2 . . . . . . . Destroy 1 | . . . . . . 1 . Melee Attacks 12 | . . . . . 5 7 . Impact . | . . . . . . . . Slashing 12 | . . . . . 5 7 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5332 | 214 1034 . 1104 394 1071 1515 . Guns 4845 | 214 1034 . 876 394 1017 1310 . Cannons 48 | . . . . . . 48 . Explosions 360 | . . . 228 . 54 78 . Melee 73 | . . . . . . 73 . Ramming 6 | . . . . . . 6 . Kinetic 3743 | 114 872 . 440 . 1007 1310 . Thermal 436 | 100 54 . 228 . 54 . . Explosive 78 | . . . . . . 78 . Electromagnetic 996 | . 108 . 436 394 10 48 . Impact . | . . . . . . . . Slashing 73 | . . . . . . 73 . Piercing . | . . . . . . . . Highest Corruption 12 | . 3 3 . . 4 7 12 Average Corruption 3 | . 2 3 . . 4 4 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . 18 13 . . . 8 4 Message Errors 10 | . 5 2 . . . 3 . Matter Fused 7 | . 2 4 . . . 1 . Heat Flow Errors 2 | . 1 . . . . . 1 Energy Discharges 8 | . 2 4 . . . 1 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . 3 2 . . . 1 . Data Loss (major) 2 | . 1 . . . . . 1 Misfires 2 | . 1 1 . . . . . Alerts 2 | . 1 . . . . 1 . Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . 2 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . . 11 7 . Projectiles . | . . . . . . . . Explosions 11 | . . . . . 11 . . Melee 7 | . . . . . . 7 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 62 | . . . 23 . 36 3 . Shots 2 | . . . 1 . 1 . . Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | 72 278 . 384 225 54 20 188 Average Temperature 57 | 30 67 . 73 86 12 6 103 Received Heat Transfer 1098 | . 288 6 219 111 252 222 . Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 3 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 3 1 . . 1 . . . Heat Transferred 992 | 444 148 . 300 . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 4 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 88 | 100 36 100 100 100 100 100 100 Level 1 11 | . 63 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 324 | 10 324 95 176 75 96 73 11 Initial 95 | . . 95 . 55 . 7 11 Average 58 | 2 196 25 49 14 26 23 2 Influence Increases 2164 | 20 721 74 490 166 342 351 . Destroy 0b10 Robot/C 1260 | . 400 60 300 140 180 180 . Destroy 0b10 Robot/NC 110 | 20 25 . 35 5 10 15 . Destroy Leader 310 | . 82 10 104 20 32 62 . Allied During Kill 5 | . . 4 . 1 . . . Successful Hack 138 | . 79 . 24 . 23 12 . Disable Machine 60 | . . . 15 . 45 . . Destroy Structure 26 | . . . 12 . 7 7 . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 240 | . 120 . . . 45 75 . Influence Decreases 2164 | 20 475 320 347 309 324 337 32 Entered New Map 271 | . . 151 . 88 . 11 21 Time Decay 1616 | 20 435 169 309 196 276 200 11 Lost Part 186 | . 40 . . 10 10 126 . Lost Ally 15 | . . . . 15 . . . Purge Threat 76 | . . . 38 . 38 . . Squads Dispatched 13 | . 4 . 3 . 1 5 . Investigation 4 | . 2 . 1 . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 2 . 2 . . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Distress Signals 10 | . 2 . 2 . 3 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 35 2 21 6 18 28 4 Peak Tracking Total 8 | . 8 2 3 3 3 5 4 Tactical Retreats 12 | . 6 . . . 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Traps Triggered 10 | . 5 . . . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Machines Disabled 4 | . . . 1 . 3 . . Max in Single Turn 1 | . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Machines Accessed 25 | . 5 . 7 . 8 5 . Terminals 19 | . 4 . 6 . 6 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 71 | . 21 . 18 . 20 12 . Successful 34 | . 13 . 7 . 11 3 . Failed 37 | . 8 . 11 . 9 9 . Catastrophic 8 | . 3 . 2 . . 3 . Database Lockouts . | . . . . . . . . Manual 33 | . 12 . 11 . 6 4 . Terminals 60 | . 19 . 16 . 17 8 . Fabricators . | . . . . . . . . Repair Stations 7 | . 2 . . . 2 3 . Recycling Units 3 | . . . 2 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 18 | . 7 . 5 . 6 . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . Alert Level 2 | . . . 1 . 1 . . Unreport Threat 2 | . . . 1 . 1 . . Locate Traps 3 | . 1 . 1 . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 5 | . 3 . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . . . 2 1 . Scan Component 3 | . 1 . . . 1 1 . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 9 | . 4 . 2 . 2 1 . Terminals 9 | . 4 . 2 . 2 1 . Botnet 4 | . 2 . 1 . 1 . . Disrupt 3 | . 1 . . . 1 1 . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used . | . . . . . . . . Hacking Detections 21 | . 5 . 6 . 6 4 . Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 45 | . 13 . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Total Allies 3 | . . 1 . 2 . . . Largest Group 2 | . . 1 . 2 . . . Highest-Rated Group 45 | . . 31 . 45 . . . Highest-Rated Ally 31 | . . 31 . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . 17 . 7 . . . Total Damage 416 | . . 270 . 146 . . . Kills 4 | . . 3 . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Active Infowar (turns) 3963 | 13 779 761 180 625 1058 547 . Optics 10 | . . . . . . 10 . Sensors 334 | . . . . . . 334 . Structural 139 | . . . . . 1 138 . Seismic 3480 | 13 779 761 180 625 1057 65 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Turns Passed 6370 | 111 1144 761 1189 1094 1269 723 79 Spaces Moved 4057 | 57 671 531 600 689 678 700 131 Core 318 | 1 . . . . . 186 131 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3225 | 56 671 531 600 689 678 . . Hover 514 | . . . . . . 514 . Flight . | . . . . . . . . Fastest Speed 44 | 50 80 140 140 145 107 44 50 Average Speed 111 | 79 96 140 146 145 107 62 50 Slowest Speed 500 | 80 140 140 215 145 107 500 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 4 88 99 52 99 49 23 43 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 5 | . . . . . 4 1 . Terrain Destroyed 19 | . . . 10 . 5 4 . Melee 5 | . . . . . 4 1 . Projectile . | . . . . . . . . AOE 14 | . . . 10 . 1 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Total 5437 | 94 1038 547 826 755 1143 890 144 Wait 857 | 12 233 14 126 35 372 54 11 Move 4051 | 56 670 530 599 688 677 700 131 Hop . | . . . . . . . . Pick Up 67 | 6 19 2 17 3 11 9 . Fast Attach 19 | 7 3 . 2 1 1 4 1 Attach 23 | . 5 . 3 . 3 12 . Detach 2 | . 1 . . . . 1 . Swap 75 | 1 19 . 15 5 17 18 . Drop 78 | . 18 . 15 6 11 27 1 Fire 251 | 12 70 1 49 17 46 56 . Melee 12 | . . . . . 5 7 . Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 712 | -10/Materials | Derelicts attacked the area 910 | -10/Materials | Discovered new exit (range 17) 1059 | -10/Materials | Discovered new exit (range 16) 1083 | -10/Materials | Repaired Heat Sink 1207 | -10/Materials | Discovered new exit (range 13) 1256 | -10/Materials | Entered Mines 1288 | -10/Mines | Build established: Scavenger-Mutant 1298 | -10/Mines | Received a Mining Laser from a helpful Derelict 1562 | -10/Mines | Learned Materials trap positions 1636 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1651 | -10/Mines | Discovered new exit (range 6) 1684 | -10/Mines | Discovered new exit (range 16) 2000 | -10/Mines | Discovered new exit (range 6) 2017 | -10/Mines | Entered Materials 2017 | -9/Materials | Evolved 2 slots: Utility x2 2018 | -9/Materials | Loaded intel: 15 trap records 2515 | -9/Materials | Discovered new exit (range 3) 2861 | -9/Materials | Discovered new exit (range 9) 3074 | -9/Materials | Build established: Mutant 3206 | -9/Materials | Entered Mines 3228 | -9/Mines | Discovered new exit (range 12) 3424 | -9/Mines | Learned location of Storage (-8) 3536 | -9/Mines | Discovered new exit (range 15) 3880 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3881 | -9/Mines | Discovered new exit (range 5) 3987 | -9/Mines | Found a hidden stash of uninstalled traps 4300 | -9/Mines | Entered Materials 4300 | -8/Materials | Evolved 2 slots: Propulsion x2 4301 | -8/Materials | Identified exit to Storage 4405 | -8/Materials | Garrison activated, responded to threat 4530 | -8/Materials | Repaired Arm. Wheel 4737 | -8/Materials | Discovered new exit (range 7) 5488 | -8/Materials | Build established: Scavenger-Mutant 5569 | -8/Materials | Entered Factory 5569 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6162 | -7/Factory | Lost 6 parts (3n2u1w) 6220 | -7/Factory | Core integrity fell below 50% 6260 | -7/Factory | Core integrity fell below 20% 6288 | -7/Factory | Lost 3 parts (2u1w) 6292 | -7/Factory | Manually triggered Chute Trap 6292 | -7/Factory | Sucked down chute 6292 | -7/Factory | Entered Waste 6296 | -7/Waste | Spotted C-40 Crusher 6307 | -7/Waste | EMP discharged 6307 | -7/Waste | System corruption reached 10% 6335 | -7/Waste | Spotted C-40 Crusher 6335 | -7/Waste | Spotted C-40 Crusher 6336 | -7/Waste | Spotted C-40 Crusher 6371 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06270_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 06271_ G#2ESN%N VA 6R,%C5VKQNJACW 2XRA58GBPG&KB 06279_ K-01 Serf cleans the Assembly Bed. 06282_ K-01 Serf cleans the Neutrino Reactor. 06287_ W-25 Informer sends out distress signal. 06289_ Connecting with Terminal... 06292_ Triggered Chute Trap. 06292_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06297_ ALERT: Foreign system detected. Charging EMP. 06307_ Adv. Particle Charger fried beyond repair. 06307_ System corrupted (+5). 06308_ System corrupted: Heat flow error (+222). 06339_ System corrupted: Substantial component data lost. 06351_ Acquired Hyb. Antimatter Reactor. 06352_ Dropped Hyb. Antimatter Reactor. 06354_ System corrupted: Energy discharge (-28). 06357_ Broken Mass Driver crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######??????######????????????????????? | | ???????????# #??????# @CC#????????????????????? | | ???????????# #??????#CCCC#????????????????????? | | ???????????# #??????#CC #????????????????????? | | ???????????# #??????# CC #????????????????????? | | ?????????### #??????# CC #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????### #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ?????????### ######## #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# | #????????????????????? | | ?????????### ######## #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #### ######## ##???????????????????? | | ???????????????????? | | ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 56 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 10% | -10/Materials Arm. Wheel | 55% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictUltimateLoader Manual? 0 Play Time 00:50:11 Cumulative 353.1 hours Start 2025.05.20 @ 21:21:35 End 2025.05.21 @ 11:38:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02d1a20e-0437-48cd-a72d-4505813a97ac