Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 17:56:22 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1432) 1432 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 6132 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 850/850 Matter 130/300 Energy 125/160 System Corruption 0% Temperature Cool (15) Movement Flying (28) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (7) ------ Small Storage Unit Improved Signal Interpreter Transmission Jammer Relay Coupler [NC] (22) Relay Coupler [Grunt] (29) > --- WEAPON (2) ------- Enhanced Autogun Maul > --- INVENTORY (8) ---- Advanced Weight Redist. System Advanced Targeting Computer Improved Shield Generator High-powered Shock Rifle Proton Cannon Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Enhanced Autogun Maul > --- INVENTORY -------- Advanced Weight Redist. System Advanced Targeting Computer Improved Shield Generator High-powered Shock Rifle Proton Cannon Enhanced Autogun [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 5 | . . . 2 . . 1 . 2 Weapon . | . . . . . . . . . Parts Attached 61 | 6 5 2 7 . 25 3 7 6 Power 10 | 1 . 1 1 . 6 . . 1 Engine 6 | 1 . 1 1 . 3 . . . Core 4 | . . . . . 3 . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 3 . 2 . 8 1 1 2 Treads . | . . . . . . . . . Leg 8 | 2 3 . 2 . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . . . 7 1 1 2 Utility 17 | 1 1 1 2 . 5 1 4 2 Device 8 | . 1 1 1 . 3 . . 2 Storage 1 | 1 . . . . . . . . Processor 2 | . . . 1 . 1 . . . Hackware 3 | . . . . . . 1 2 . Protection 3 | . . . . . 1 . 2 . Artifact . | . . . . . . . . . Weapon 15 | 2 1 . 2 . 6 1 2 1 Energy Gun 5 | 1 1 . 1 . 2 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 6 | 1 . . . . 3 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 . . . Parts Lost 16 | . . 1 . . 6 . 8 1 Power 4 | . . 1 . . 2 . 1 . Propulsion 6 | . . . . . 3 . 3 . Utility 5 | . . . . . 1 . 3 1 Weapon 1 | . . . . . . . 1 . Highest Loss Streak 8 | . . 1 . . 3 . 8 1 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 90 | . 85 98 88 88 91 94 87 86 Engine 8 | . 14 12 11 11 4 7 4 . Core 1 | . . . . . 3 . . 6 Leg 16 | . 28 28 22 22 11 . . . Flight 11 | . . . . . 17 38 33 33 Device 10 | . 1 14 11 11 16 15 4 6 Storage 10 | . 14 14 11 11 9 7 7 6 Processor 6 | . . . 11 11 9 7 7 6 Hackware 1 | . . . . . . 1 8 13 Energy Gun 10 | . 16 28 12 11 4 . . . Energy Cannon 1 | . . . 9 11 . . . . Ballistic Gun 7 | . 10 . . . 12 5 4 12 Peak Build Rating 37 | 6 7 15 20 20 32 31 31 37 Average Rating 19 | 4 6 10 19 20 28 29 23 33 On Entrance 16 | . 6 7 15 20 20 28 31 20 Naked Turns . | . . . . . . . . . Heaviest Build 23 | 14 14 14 22 22 23 19 20 18 Greatest Support 35 | 20 20 20 20 20 35 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 1 . . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 8 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 8 7 6 6 Class Distribution -------------------- 41% | Mutant 32% | Scavenger-Mutant 26% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Matter Collected 1025 | 231 87 71 70 . 565 . 1 . Remotely . | . . . . . . . . . Salvage Created 1322 | . 192 85 103 . 853 . 89 . Parts 95 | . 20 1 4 . 65 . 5 . Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 39 | . 9 2 2 . 22 . 4 . Guns 33 | . 9 2 1 . 21 . . . Cannons 1 | . . . 1 . . . . . AOE 4 | . . . . . . . 4 . Classes Destroyed 9 | . 2 1 . . 6 . . . Worker 1 | . . . . . 1 . . . Hauler 2 | . . . . . 2 . . . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 4 | . 3 . . . 1 . . . Swarmer 24 | . 9 . . . 15 . . . Grunt 12 | . . 2 2 . 5 . 3 . Sentry 2 | . . . . . 1 . 1 . Hunter 1 | . . . . . 1 . . . Best Kill Streak 8 | . 3 1 2 . 8 . 4 . Combat Bots Only 8 | . 3 1 2 . 8 . 4 . Max Kills in Single Turn 2 | . 1 1 1 . 2 . 2 . Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Hostile Shots Fired 367 | . 49 22 20 . 102 . 172 2 Missed 140 | . 15 4 5 . 27 . 88 1 Damage Taken 2166 | . 287 217 168 . 778 . 702 14 Core 498 | . 29 34 56 . 173 . 206 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 106 | . . . . . 20 . 86 . Core Remaining (%) 79 | 100 . 74 . 86 68 . 70 . Volleys Fired 122 | . 27 13 8 . 64 . 9 1 Largest 2 | . 2 2 2 . 2 . 1 2 Hottest 133 | . 90 90 133 . 95 . 36 50 Shots Fired 232 | . 54 26 16 . 125 . 9 2 Gun 216 | . 54 26 8 . 125 . 1 2 Cannon 8 | . . . 8 . . . . . Launcher 8 | . . . . . . . 8 . Special . | . . . . . . . . . Kinetic 130 | . 24 . . . 103 . 1 2 Thermal 94 | . 30 26 16 . 22 . . . Explosive 8 | . . . . . . . 8 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 6 11 9 . 12 . 10 . Robot Miss Streak 4 | . 3 1 4 . 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 156 | . 31 20 9 . 84 . 12 . Core Hits 71 | 1 12 5 4 . 39 . 10 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Critical Strikes 6 | . 3 2 . . . . 1 . Burn 4 | . 2 2 . . . . . . Destroy 1 | . 1 . . . . . . . Smash 1 | . . . . . . . 1 . Melee Attacks 20 | . . . . . 8 . 12 . Impact 20 | . . . . . 8 . 12 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2751 | 2 401 235 138 . 1436 . 539 . Guns 2121 | . 397 235 56 . 1433 . . . Cannons 82 | . . . 82 . . . . . Explosions 421 | . . . . . . . 421 . Melee 118 | . . . . . . . 118 . Ramming 9 | 2 4 . . . 3 . . . Kinetic 1299 | . 135 . . . 1164 . . . Thermal 904 | . 262 235 138 . 269 . . . Explosive 421 | . . . . . . . 421 . Electromagnetic . | . . . . . . . . . Impact 118 | . . . . . . . 118 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 24 | . . . . . . . 24 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 24 | . . . . . . . 24 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 4 | 2 1 . . . 1 . . . Kicked 4 | 2 1 . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . 63 288 255 . 126 1 6 5 Average Temperature 51 | . 27 119 96 . 27 1 4 5 Received Heat Transfer 594 | . . 126 75 . 153 . 240 . Effects 4 | . . 4 . . . . . . Interference 4 | . . 4 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 7 | . 3 3 . . 1 . . . Heat Transferred 2512 | . 913 756 273 . 570 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Peak Influence 573 | . 334 170 146 56 573 256 420 272 Initial 256 | . . 130 66 56 21 256 179 220 Average 206 | . 155 164 105 56 274 256 327 240 Maximum Alert Level 2 | . 1 . . . 2 1 2 1 Low Security (%) 55 | 100 57 100 100 100 40 . 6 . Level 1 31 | . 42 . . . 25 100 88 100 Level 2 12 | . . . . . 33 . 5 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . 2 . 2 . . 1 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 2 . 2 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Distress Signals 8 | . 1 . 2 . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 14 2 9 . 42 . 20 2 Peak Tracking Total 15 | . 4 2 8 . 8 . 15 1 Tactical Retreats 9 | . 2 . . . 5 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Disabled 2 | . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Accessed 19 | . 3 . 3 . 4 1 2 6 Terminals 13 | . 2 . 2 . 3 . 2 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 50 | . 8 . 9 . 15 2 2 14 Successful 22 | . 4 . 3 . 5 1 2 7 Failed 28 | . 4 . 6 . 10 1 . 7 Catastrophic 5 | . 1 . 1 . . . . 3 Database Lockouts . | . . . . . . . . . Manual 31 | . 7 . 7 . 11 . . 6 Terminals 36 | . 7 . 7 . 13 . 2 7 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . 2 . . 4 Recycling Units 4 | . 1 . . . . . . 3 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 8 | . 2 . 1 . 1 . 2 2 Record 1 | . . . . . . . . 1 Part Schematic 2 | . 2 . . . . . . . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 1 . . 1 Scan Component 2 | . . . . . 1 . . 1 Recycling Unit Hacks 4 | . 1 . . . . . . 3 Recycle Component 1 | . . . . . . . . 1 Process 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 6 | . 1 . 1 . 3 . . 1 Terminals 6 | . 1 . 1 . 3 . . 1 Assimilate 1 | . . . . . 1 . . . Botnet 5 | . 1 . 1 . 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 14 | . 2 . 3 . 3 . 1 5 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 Recycled Matter 142 | . . . . . . . . 142 Retrieved Matter 142 | . . . . . . . . 142 Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 . Machine Destruction 9 | . . . . . . . 9 . Attached 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total Allies 5 | . . . . 3 1 . 1 . Largest Group 3 | . . . . 3 3 . 1 . Highest-Rated Group 40 | . . . . 40 40 . 20 . Highest-Rated Ally 20 | . . . . 16 16 . 20 . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . 14 . 4 . Total Damage 334 | . . . . . 192 . 142 . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Turns Passed 1941 | 52 363 240 229 67 679 47 175 89 Spaces Moved 1761 | 38 175 155 133 36 571 112 276 265 Core 9 | 9 . . . . . . . . Treads . | . . . . . . . . . Legs 688 | 29 175 155 133 36 160 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1064 | . . . . . 411 112 276 265 Fastest Speed 28 | 50 120 120 120 190 31 28 28 28 Average Speed 69 | 103 120 120 138 190 60 28 30 28 Slowest Speed 190 | 120 120 120 190 190 190 28 34 28 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . . . 2 2 4 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 29 41 16 9 53 3 41 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 9 | . . . . . 8 . 1 . Terrain Destroyed 51 | . . . . . 8 . 43 . Melee 9 | . . . . . 8 . 1 . Projectile . | . . . . . . . . . AOE 42 | . . . . . . . 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total 2229 | 47 275 183 164 35 798 125 325 277 Wait 219 | . 53 12 10 . 111 11 22 . Move 1737 | 37 174 154 132 35 566 108 268 263 Hop 8 | . . . . . 2 2 3 1 Pick Up 29 | 2 9 1 1 . 8 . 2 6 Fast Attach 24 | 6 3 1 1 . 9 1 3 . Attach 23 | . 1 1 2 . 9 2 3 5 Detach 4 | . . . 1 . 2 1 . . Swap 16 | . 1 . 4 . 7 . 3 1 Drop 23 | . 6 1 5 . 11 . . . Fire 122 | . 27 13 8 . 64 . 9 1 Melee 20 | . . . . . 8 . 12 . Ram . | . . . . . . . . . Kick 4 | 2 1 . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Entered Mines 536 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 539 | -10/Mines | Found Prototype Device 539 | -10/Mines | Identified Exp. Sensor Array 649 | -10/Mines | Discovered new exit (range 8) 656 | -10/Mines | Entered Materials 656 | -9/Materials | Evolved 2 slots: Utility x2 855 | -9/Materials | Discovered new exit (range 12) 883 | -9/Materials | Identified exit to Mines 885 | -9/Materials | Entered Mines 901 | -9/Mines | Discovered new exit (range 15) 927 | -9/Mines | Identified exit to Materials 941 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 952 | -9/Mines | Entered Materials 952 | -8/Materials | Accompanied by 3 allies 952 | -8/Materials | Evolved 2 slots: Propulsion x2 1107 | -8/Materials | Lost 3 allies 1110 | -8/Materials | Build established: Scavenger-Mutant 1341 | -8/Materials | Destroyed 8 combat bots 1346 | -8/Materials | Lost 3 parts (2n1u) 1587 | -8/Materials | Identified exit to Factory 1631 | -8/Materials | Entered Factory 1631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1678 | -7/Factory | Identified exit to Garrison 1678 | -7/Factory | Entered Garrison 1690 | -7/Garrison | Triggered checkpoint 1733 | -7/Garrison | Garrison Relay disabled 1775 | -7/Garrison | Installed Relay Interface Framework 1804 | -7/Garrison | Rescued a captive Derelict 1818 | -7/Garrison | Garrison Relay disabled 1837 | -7/Garrison | Triggered checkpoint 1839 | -7/Garrison | Triggered checkpoint 1851 | -7/Garrison | Discovered new exit (range 8) 1853 | -7/Garrison | Identified exit to Factory 1853 | -7/Garrison | Entered Factory 1853 | -6/Factory | Evolved 2 slots: Utility x2 1854 | -6/Factory | Lost 8 parts (1p3n3u1w) 1942 | -6/Factory | Self-destructed Last Messages --------------- be one of the remaining nearby [Derelict] communities. Perhaps a few interrogations there will yield more specific information. >>Traps(Locate) Found 4 traps in 1 array: 4x Ambush Trap Map updated. 01926_ K-01 Serf cleans the Assembly Bed. 01932_ Acquired Med. Storage Unit. 01934_ Connecting with Recycling Unit... >>Recycle(Med. Storage Unit) Accepting Med. Storage Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Adv. Plasma Cannon (17) Med. Storage Unit (125) >>Retrieve(Matter) Matter ejected: 142 01942_ Broken Exp. Sensor Array destroyed. 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"""#?????????????????????????? | | #???# """ ####?????????????????????????? | | #???# #????????????????????????????? | | #???# ! #????????????????????????????? | | #???# ########????????????????????????????? | | ######## #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ^ #???????????????????????????????????? | | #???????????????????????????????????? | | " " " " " " #???????????????????????????????????? | | " " " " " " #???????????????????????????????????? | | " " " " " " #???????????????????????????????????? | | " " " " " " #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 72 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 51 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommHeartImmobilizer Manual? 0 Play Time 01:07:35 Cumulative 39.4 hours Start 2025.02.28 @ 16:45:55 End 2025.02.28 @ 17:56:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 502e7a23-f80e-48ad-86cb-b0fd09c5c287