Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 18:20:03 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (488) 488 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 2263 Bonus ------- Follower Combat Kills 120 Aligned with FarCom 300 Cogmind --------- Core Integrity 125/250 Matter 291/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Wheel Compact Wheel Heat Sink Large Storage Unit Lightpack 2.0 Authchip [Storage] Medium Laser Medium Laser Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Light Treads Wheel Compact Wheel Heat Sink Large Storage Unit Lightpack 2.0 Authchip [Storage] Medium Laser Medium Laser Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 6 6 1 . . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 4 . . . Device 2 | . 2 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . 1 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 11 | 1 8 14 16 17 Power . | . 1 . . . Propulsion 3 | . 3 4 4 4 Utility 2 | . 1 3 3 4 Weapon 5 | . 2 6 8 9 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 91 99 77 71 Engine 13 | . 14 13 14 14 Treads 28 | . 28 28 28 28 Device 10 | . 6 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 2 | . 6 . . . Ballistic Gun 19 | . 21 28 5 . Peak Build Rating 11 | 6 10 10 11 11 Average Rating 8 | 4 7 9 9 11 On Entrance 7 | . 6 10 10 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 50 | 13 50 50 48 44 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 17 20 20 20 Most Carried 19 | 4 12 15 19 19 Average Carried 12 | 1 8 14 17 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 4 12 14 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 563 | 260 222 81 . . Remotely . | . . . . . Salvage Created 645 | . 531 114 . . Parts 38 | . 28 10 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 17 | . 12 5 . . Guns 17 | . 12 5 . . Classes Destroyed 3 | . 3 . . . Hauler 2 | . 2 . . . Swarmer 5 | . 2 3 . . Grunt 12 | . 10 2 . . Best Kill Streak 3 | . 3 3 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 71 | . 61 10 . . Missed 20 | . 15 5 . . Hits 51 | . 46 5 . . Projectile 51 | . 46 5 . . Damage Taken 568 | . 521 47 . . Core 125 | . 125 . . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 58 | . 49 9 . . Largest 2 | . 2 2 . . Hottest 70 | . 70 40 . . Shots Fired 117 | . 98 19 . . Gun 117 | . 98 19 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . 67 19 . . Thermal 31 | . 31 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 11 . . Robot Miss Streak 2 | . 2 2 . . Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 83 | . 72 11 . . Core Hits 33 | . 26 7 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 5 . . . Burn 3 | . 3 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1003 | . 859 144 . . Guns 1003 | . 859 144 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 691 | . 547 144 . . Thermal 312 | . 312 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 11 9 6 2 Message Errors 8 | . 2 4 2 . Matter Fused 6 | . 3 2 1 . Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 4 | . 2 . 2 . Data Loss (minor) 5 | . 3 1 1 . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 343 | . 343 198 . 202 Average Temperature 123 | . 125 114 . 103 Received Heat Transfer 282 | . 273 9 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1110 | . 1110 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 153 | . 153 130 . . Initial 33 | . . 33 . . Average 45 | . 60 35 . . Influence Increases 589 | . 371 218 . . Destroy 0b10 Robot/C 420 | . 240 180 . . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 84 | . 54 30 . . Allied During Kill 8 | . . 8 . . Successful Hack 6 | . 6 . . . Select Force Hacks 30 | . 30 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 589 | . 286 221 82 . Entered New Map 134 | . . 52 82 . Time Decay 445 | . 286 159 . . Lost Part 10 | . . 10 . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 23 10 . . Peak Tracking Total 4 | . 3 4 . . Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . 3 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 6 . 1 . Successful 5 | . 4 . 1 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 6 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Robot Analysis 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 1 Highest-Rated Group 62 | . . 62 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 125 | . . 125 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2226 | 99 916 637 516 58 Spaces Moved 919 | 56 375 249 215 24 Core 2 | 2 . . . . Treads 917 | 54 375 249 215 24 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 217 | 156 196 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 62 63 42 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1038 | 65 461 271 217 24 Wait 35 | . 25 10 . . Move 915 | 55 374 248 214 24 Hop . | . . . . . Pick Up 13 | 4 5 3 1 . Fast Attach 9 | 6 3 . . . Attach 1 | . . 1 . . Detach 3 | . 1 . 2 . Swap 3 | . 3 . . . Drop 1 | . 1 . . . Fire 58 | . 49 9 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 4) 700 | -10/Materials | Derelicts attacked the area 752 | -10/Materials | Discovered new exit (range 10) 989 | -10/Materials | Discovered new exit (range 7) 1016 | -10/Materials | Entered Mines 1064 | -10/Mines | Discovered new exit (range 5) 1175 | -10/Mines | Found a hidden stash of uninstalled traps 1210 | -10/Mines | Received a Mining Laser from a helpful Derelict 1430 | -10/Mines | Met a Derelict testing a Signal Generator 1583 | -10/Mines | Identified exit to Subcaves 1641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1643 | -10/Mines | Discovered new exit (range 5) 1653 | -10/Mines | Entered Exiles 1653 | -10/Exiles | Accompanied by 1 ally 1713 | -10/Exiles | Met 8R-AWN 1754 | -10/Exiles | Met EX-HEX 1822 | -10/Exiles | Met EX-BIN 1851 | -10/Exiles | Aligned with FarCom system 1854 | -10/Exiles | Given EX-Vault access code 1911 | -10/Exiles | Opened EX-Vault 1923 | -10/Exiles | Found Lightpack 2.0 1972 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2138 | -10/Exiles | Discovered new exit (range 14) 2169 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2169 | -10/Exiles | Entered Mines 2169 | -9/Mines | Accompanied by 1 ally 2211 | -9/Mines | Met a Derelict bent on vengeance 2227 | -9/Mines | Self-destructed Last Messages --------------- signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02009_ LNVE