Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 12:56:39 Player: hoganstuff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (680) 680 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 3161 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 143 Cogmind --------- Core Integrity 515/550 Matter 190/300 Energy 88/160 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (4) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (5) ---- Light Armored Exoskeleton Improved Assault Rifle Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Beamcaster > --- INVENTORY -------- Light Armored Exoskeleton Light Assault Rifle Mini Grenade Launcher Remote Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Light Armored Exoskeleton Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 59 | 7 4 6 21 11 10 Power 8 | 2 . 1 3 1 1 Engine 4 | 2 . . 2 . . Core 4 | . . 1 1 1 1 Reactor . | . . . . . . Propulsion 19 | 2 1 3 10 . 3 Treads 4 | 2 1 1 . . . Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 12 | . . 2 10 . . Utility 9 | 1 3 . 3 . 2 Device 4 | . 2 . 1 . 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 23 | 2 . 2 5 10 4 Energy Gun 6 | 1 . . 1 2 2 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 . 2 4 5 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 1 1 Parts Lost 21 | . . 6 8 5 2 Power 3 | . . 1 1 1 . Propulsion 11 | . . 2 6 3 . Utility 2 | . . 1 . . 1 Weapon 5 | . . 2 1 1 1 Highest Loss Streak 6 | . . 6 4 4 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 99 64 84 78 56 Engine 7 | . 14 5 2 6 . Core 3 | . . 5 7 3 . Treads 9 | . 28 10 . . . Leg 1 | . . . . . 14 Flight 16 | . . 11 37 26 . Device 9 | . 13 5 2 11 18 Storage 9 | . 14 6 9 9 . Energy Gun 7 | . 14 5 2 3 7 Ballistic Gun 15 | . 14 15 18 15 7 Peak Build Rating 30 | 6 8 8 14 18 30 Average Rating 10 | 4 7 5 10 13 24 On Entrance 6 | . 6 8 7 14 4 Naked Turns 16 | . . 16 . . . Heaviest Build 29 | 13 29 29 15 18 9 Greatest Support 60 | 40 40 40 18 18 60 Greatest Overweight (x) 2 | 2 . 1 1 1 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 8 8 5 Average Capacity 9 | 7 14 9 7 7 5 Most Carried 9 | 2 9 9 8 8 5 Average Carried 6 | 1 5 6 6 7 4 Final Capacity 15 | 8 15 5 8 5 5 Final Carried 9 | 2 9 5 8 5 5 Class Distribution -------------------- 79% | Mutant 12% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 798 | 258 115 50 200 175 . Remotely . | . . . . . . Salvage Created 946 | . 183 . 345 368 50 Parts 68 | . 6 . 25 31 6 Haulers Intercepted 4 | . . . 1 3 . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 24 | . 4 . 10 9 1 Guns 17 | . 4 . 10 2 1 AOE 7 | . . . . 7 . Classes Destroyed 7 | . 1 . 3 2 1 Hauler 4 | . . . 1 3 . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 11 | . . . 7 4 . Grunt 8 | . 4 . . 4 . Sentry 4 | . . . 3 1 . Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 2 . 8 9 1 Combat Bots Only 8 | . 2 . 8 6 1 Max Kills in Single Turn 5 | . 1 . 2 5 1 Gunslinging 1 | . . . 1 . . Exploded 5 | . . . . 5 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 200 | . 18 25 70 54 33 Missed 53 | . 5 5 20 15 8 Damage Taken 2370 | . 176 657 620 507 410 Core 577 | . 48 145 165 184 35 Absorbed by Shields . | . . . . . . Core Remaining (%) 44 | 100 . 22 . 12 . Volleys Fired 80 | . 15 . 34 20 11 Largest 2 | . 2 . 2 2 2 Hottest 105 | . 70 . 65 105 95 Shots Fired 149 | . 30 . 67 34 18 Gun 144 | . 30 . 67 29 18 Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special 2 | . . . . 2 . Kinetic 110 | . 15 . 64 21 10 Thermal 29 | . 15 . . 6 8 Explosive 3 | . . . . 3 . Electromagnetic 7 | . . . 3 4 . Robot Hit Streak 22 | . 8 . 22 7 2 Robot Miss Streak 7 | . 3 . 3 6 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 98 | . 19 . 52 21 6 Core Hits 52 | . 9 . 24 16 3 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 1 . 1 Burn 2 | . 1 . . . 1 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1603 | . 200 . 451 862 90 Guns 1011 | . 197 . 425 299 90 Cannons . | . . . . . . Explosions 573 | . . . 26 547 . Melee . | . . . . . . Ramming 19 | . 3 . . 16 . Kinetic 652 | . 73 . 381 171 27 Thermal 299 | . 124 . 26 86 63 Explosive 547 | . . . . 547 . Electromagnetic 86 | . . . 44 42 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . 3 8 . Projectiles . | . . . . . . Explosions 11 | . . . 3 8 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . . . 37 6 . Shots 1 | . . . 1 . . Rammed 8 | . 1 . . 7 . Targets Rammed 8 | . 1 . . 7 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 138 | . 96 . 72 138 68 Average Temperature 24 | . 37 . 14 29 25 Received Heat Transfer 579 | . 84 . 165 222 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 827 | . 444 . 50 148 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 951 | . 250 97 664 951 449 Initial 384 | . . 97 20 280 384 Average 284 | . 77 64 333 585 398 Maximum Alert Level 3 | . 1 . 2 3 2 Low Security (%) 43 | 100 78 100 26 . . Level 1 26 | . 21 . 33 24 73 Level 2 22 | . . . 39 42 26 Level 3 7 | . . . . 32 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . 4 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault 2 | . . . . 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . 2 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 15 11 32 35 10 Peak Tracking Total 10 | . 7 9 10 10 10 Tactical Retreats 17 | . 3 3 8 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 15 | . 4 . 4 7 . Terminals 12 | . 2 . 4 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 10 . 12 15 . Successful 14 | . 7 . 2 5 . Failed 23 | . 3 . 10 10 . Catastrophic 6 | . . . 2 4 . Database Lockouts . | . . . . . . Manual 22 | . 5 . 11 6 . Terminals 28 | . 6 . 12 10 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 4 . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 2 3 . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Reinforcement Status 1 | . . . 1 . . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 4 . . 2 . Report Inventory 3 | . 2 . . 1 . Retrieve Components 3 | . 2 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 13 | . 3 . 4 6 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 7 . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 21 | . . . . 21 . Total Damage 295 | . . . . 295 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 1303 | 81 375 107 296 317 127 Spaces Moved 1573 | 48 184 156 483 627 75 Core 148 | 10 . 27 . 41 70 Treads 247 | 38 184 25 . . . Legs 5 | . . . . . 5 Wheels . | . . . . . . Hover . | . . . . . . Flight 1173 | . . 104 483 586 . Fastest Speed 31 | 50 160 37 31 34 50 Average Speed 58 | 146 160 61 33 36 110 Slowest Speed 240 | 160 160 240 117 117 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . 2 2 6 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 33 45 48 83 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . 4 33 . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . . 4 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1792 | 55 236 164 559 675 103 Wait 33 | . 24 . 9 . . Move 1549 | 47 183 151 478 615 75 Hop 9 | . . 2 2 5 . Pick Up 28 | 1 7 2 8 6 4 Fast Attach 22 | 6 2 4 7 . 3 Attach 13 | . . 2 5 . 6 Detach 3 | . 1 . 1 . 1 Swap 24 | 1 2 . 9 11 1 Drop 23 | . 1 3 6 11 2 Fire 80 | . 15 . 34 20 11 Melee . | . . . . . . Ram 7 | . . . . 7 . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 457 | -10/Materials | Entered Mines 458 | -10/Mines | Assembled infested the area 463 | -10/Mines | Assisted by a Guerilla fighting off Assembled 505 | -10/Mines | Core integrity fell below 50% 530 | -10/Mines | Lost 6 parts (1p2n1u2w) 559 | -10/Mines | Discovered new exit (range 5) 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Propulsion x2 626 | -9/Materials | Discovered new exit (range 12) 697 | -9/Materials | Destroyed 8 combat bots 700 | -9/Materials | Lost 4 parts (4n) 704 | -9/Materials | Discovered new exit (range 10) 800 | -9/Materials | Discovered new exit (range 20) 835 | -9/Materials | Lost 4 parts (1p2n1w) 839 | -9/Materials | Discovered new exit (range 12) 860 | -9/Materials | Entered Storage 908 | -9/Storage | Met a pair of Derelict thieves 1076 | -9/Storage | Garrison activated, responded to threat 1127 | -9/Storage | Core integrity fell below 50% 1157 | -9/Storage | Core integrity fell below 20% 1173 | -9/Storage | Discovered new exit (range 9) 1177 | -9/Storage | Entered Materials 1177 | -8/Materials | Evolved 2 slots: Utility x2 1190 | -8/Materials | Lost 4 parts (1p2n1w) 1304 | -8/Materials | Self-destructed Last Messages --------------- Exoskeleton (-382). 01218_ Dropped Faulty Adv. Beam Rifle. 01219_ Dropped Lgt. Armored Exoskeleton. 01230_ Acquired Lgt. Armored Exoskeleton. 01236_ R-06 Scavenger collects Faulty Adv. Beam Rifle. 01256_ Acquired Imp. Assault Rifle. 01270_ Penetrated by Slug. 01276_ Slug penetrates Wall. 01284_ H-55 Commando suffers critical hit (Burn). 01284_ H-55 Commando destroyed. 01290_ K-01 Serf collects debris. 01300_ M-13 Machinist suffers critical hit (Burn). 01302_ Lgt. Assault Rifle destroyed. 01303_ Acquired Lgt. Nuclear Core. 01303_ M-13 Machinist repairs Weight Redist. System. 01303_ Weight Redist. System destroyed. 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