Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 21:06:15 Player: Gabe+Kate4EVR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3071) 3071 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-286) -286 TOTAL SCORE: 5975 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 126 Friendly Fire -423 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 280/280 System Corruption 8% Temperature Cool (10) Movement Hovering (440) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Improved Hover Unit Gravmag System > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit System Shield Corruption Screen Tractor Beam > --- WEAPON (2) ------- Heavy EM Shotgun Mini Assault Cannon > --- INVENTORY (20) --- Cooled Ion Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Treads ECM Suite Corruption Screen Improved EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Pulse Rifle Gatling Laser Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Gauss Cannon Mini Assault Cannon Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Target Analyzer Matter Filter Hardened Medium Armor Plating Corruption Screen > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Improved Titanium Leg ECM Suite Hardened Medium Armor Plating System Shield Corruption Screen Improved EM Shotgun Improved EM Shotgun Pulse Rifle Gatling Laser Enhanced Autogun Enhanced Autogun Gauss Cannon Mini Assault Cannon Grenade Launcher Remote Datajack [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Reactive Plating Weapon Mini Assault Cannon Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 116 | 6 9 23 6 22 50 Power 16 | 1 1 3 . 3 8 Engine 14 | 1 1 2 . 2 8 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 43 | 2 . 10 2 7 22 Treads 2 | . . . . . 2 Leg 22 | 2 . 7 . . 13 Wheel 16 | . . 3 2 7 4 Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 33 | 1 4 3 2 9 14 Device 16 | . 4 2 . 5 5 Storage 5 | 1 . . . 2 2 Processor 4 | . . . 2 1 1 Hackware 1 | . . . . . 1 Protection 7 | . . 1 . 1 5 Artifact . | . . . . . . Weapon 24 | 2 4 7 2 3 6 Energy Gun 12 | 2 4 2 . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 7 | . . 5 2 . . Ballistic Cannon 5 | . . . . 2 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 1 . 4 Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 29 | . . 4 2 5 18 Power 3 | . . 1 . . 2 Propulsion 12 | . . . 1 3 8 Utility 11 | . . 2 1 2 6 Weapon 3 | . . 1 . . 2 Highest Loss Streak 9 | . . 2 2 2 9 To Critical Strikes 2 | . . 1 1 . . Average Slot Usage (%) 94 | . 98 96 87 95 92 Engine 7 | . 14 7 9 7 6 Leg 16 | . 28 21 . . 19 Wheel 7 | . . . 28 27 3 Device 20 | . 13 23 10 22 19 Storage 9 | . 14 11 9 7 7 Processor 5 | . . . 12 10 8 Protection 3 | . . 7 . 2 3 Energy Gun 6 | . 27 6 . 2 1 Ballistic Gun 6 | . . 14 18 10 . Ballistic Cannon 5 | . . . . 2 12 Naked Turns . | . . . . . . Heaviest Build 70 | 13 20 31 20 41 70 Greatest Support 80 | 20 20 20 40 42 80 Greatest Overweight (x) 6 | . . 2 . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 11 | 7 8 8 8 8 16 Most Carried 20 | 4 8 8 8 8 20 Average Carried 10 | 2 7 7 7 7 15 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 20 | 4 8 8 8 8 20 Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3739 | 202 155 560 113 773 1936 Remotely 336 | . . . . . 336 Salvage Created 3877 | . 414 941 234 802 1486 Parts 238 | . 32 76 16 43 71 Haulers Intercepted 8 | . 1 1 1 . 5 Recyclers Shooed 5 | . . 3 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 71 | . 8 23 3 9 28 Melee 1 | . . . . . 1 Guns 42 | . 8 23 3 7 1 Cannons 25 | . . . . 2 23 AOE 3 | . . . . . 3 Classes Destroyed 13 | . 6 4 1 1 1 Worker 7 | . . 1 1 2 3 Builder 4 | . 1 . 1 1 1 Tunneler 2 | . 1 1 . . . Hauler 8 | . 1 1 1 . 5 Recycler 11 | . . 2 . 4 5 Operator 1 | . . 1 . . . Watcher 9 | . 2 4 1 . 2 Swarmer 21 | . 3 11 . 3 4 Grunt 27 | . 5 9 2 . 11 Brawler 2 | . . . 1 1 . Sentry 13 | . . 3 . 2 8 Hunter 2 | . . . . . 2 Programmer 7 | . . . . 3 4 Best Kill Streak 8 | . 4 4 5 6 8 Combat Bots Only 4 | . 4 4 3 3 4 Max Kills in Single Turn 3 | . 2 1 2 2 3 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 777 | . 29 149 16 74 509 Missed 232 | . 11 45 4 16 156 Damage Taken 5612 | . 176 987 183 727 3539 Core 864 | . 31 115 15 148 555 Absorbed by Shields 17 | . . . . . 17 Ignored by Resistances 90 | . . 90 . . . Regen/Repaired (Parts) 71 | . 30 41 . . . Core Remaining (%) 88 | 100 87 71 97 . . Volleys Fired 318 | . 18 78 9 83 130 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 90 126 46 128 98 Shots Fired 598 | . 36 142 18 164 238 Gun 374 | . 36 142 18 161 17 Cannon 224 | . . . . 3 221 Launcher . | . . . . . . Special . | . . . . . . Kinetic 514 | . . 116 18 159 221 Thermal 39 | . 8 26 . 5 . Explosive . | . . . . . . Electromagnetic 45 | . 28 . . . 17 Robot Hit Streak 27 | . 14 27 4 10 8 Robot Miss Streak 5 | . 1 3 2 5 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 372 | . 28 104 11 92 137 Core Hits 164 | . 20 43 8 30 63 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 18 | . . . . 3 15 Destroy 3 | . . . . 3 . Blast 15 | . . . . . 15 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8411 | . 423 1610 466 1737 4175 Guns 4091 | . 423 1605 221 1682 160 Cannons 3630 | . . . . 55 3575 Explosions 644 | . . . 245 . 399 Melee . | . . . . . . Ramming 46 | . . 5 . . 41 Kinetic 6776 | . . 1298 221 1682 3575 Thermal 1073 | . 67 307 245 55 399 Explosive . | . . . . . . Electromagnetic 516 | . 356 . . . 160 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 . 3 7 8 Average Corruption 6 | . 1 . 2 6 7 Corruption Purged . | . . . . . . Corruption Blocked 4 | . . . . . 4 Effects 100 | . 1 . 4 24 71 Message Errors 23 | . . . 3 7 13 Matter Fused 24 | . 1 . . 4 19 Heat Flow Errors 15 | . . . . 6 9 Energy Discharges 13 | . . . . 3 10 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 10 | . . . . 1 9 Data Loss (major) 6 | . . . 1 1 4 Alerts 4 | . . . . . 4 Weapon Failures 4 | . . . . 2 2 Overload Shots . | . . . . . . Overflow Damage 174 | . . . 105 . 69 Projectiles 60 | . . . . . 60 Explosions 114 | . . . 105 . 9 Melee . | . . . . . . Knockbacks 30 | . . . . . 30 Impact 1 | . . . . . 1 Kinetic 28 | . . . . . 28 Secondary 1 | . . . . . 1 Self-Inflicted Damage 75 | . . . . . 75 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 7 | . . 3 . . 4 Kicked 6 | . . 3 . . 3 Crushed . | . . . . . . Highest Temperature 516 | . 119 469 . 283 516 Average Temperature 129 | . 41 110 . 100 157 Received Heat Transfer 1386 | . 54 297 90 54 891 Effects 22 | . . 6 . . 16 Shutdowns 8 | . . 2 . . 6 Energy Bleed 6 | . . 1 . . 5 Interference 4 | . . 3 . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . . 1 4 Heat Transferred 1489 | . 174 666 124 125 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 419 | . 144 327 211 200 419 Initial 95 | . . 51 53 95 47 Average 117 | . 64 121 176 115 132 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 88 | 100 100 85 51 96 86 Level 1 11 | . . 14 48 3 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 2 4 3 4 10 Investigation 3 | . 1 2 . . . Extermination 8 | . . . . 3 5 Reinforcement 10 | . 1 2 1 1 5 Assault 1 | . . . 1 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 3 | . . . . . 3 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 10 | . 1 4 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 12 31 6 22 41 Peak Tracking Total 5 | . 4 4 3 3 5 Tactical Retreats 11 | . 1 4 . 3 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 9 | . . . 3 . 6 Max in Single Turn 3 | . . . 3 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 14 | . 2 3 2 4 3 Terminals 8 | . . 2 2 2 2 Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 1 . . . Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 5 8 4 7 8 Successful 16 | . 3 4 2 2 5 Failed 16 | . 2 4 2 5 3 Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 16 | . . 5 4 2 5 Terminals 20 | . . 6 4 4 6 Fabricators 1 | . . . . 1 . Repair Stations 6 | . 4 2 . . . Recycling Units 5 | . 1 . . 2 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 2 2 1 3 Open Door 1 | . . . . . 1 Alert Level 4 | . . 1 2 . 1 Unreport Threat 2 | . . 1 . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 4 | . 1 . . 1 2 Report Inventory 3 | . 1 . . 1 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . 1 2 4 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 64 | . 32 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked 1 | . . . . 1 . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 11 | . . . . 1 10 Largest Group 10 | . . . . 1 10 Highest-Rated Group 173 | . . . . 20 173 Highest-Rated Ally 29 | . . . . 20 29 Total Orders 3 | . . . . 3 . STAY 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . Ally Attacks 25 | . . . . 1 24 Total Damage 349 | . . . . 27 322 Kills 4 | . . . . 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 6055 | 75 778 1772 260 1038 2132 Spaces Moved 3126 | 54 385 709 226 818 934 Core 6 | 6 . . . . . Treads 86 | . . . . . 86 Legs 1682 | 48 385 662 . . 587 Wheels 1337 | . . 47 226 818 246 Hover 15 | . . . . . 15 Flight . | . . . . . . Fastest Speed 50 | 50 120 80 80 80 82 Average Speed 126 | 112 120 159 80 80 156 Slowest Speed 440 | 120 120 260 80 95 440 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 54 39 17 15 63 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 124 | . . . 25 1 98 Melee . | . . . . . . Projectile 77 | . . . . 1 76 AOE 47 | . . . 25 . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 4702 | 65 669 1213 288 1096 1371 Wait 969 | 2 232 372 44 133 186 Move 3121 | 53 384 708 225 817 934 Hop . | . . . . . . Pick Up 65 | 4 13 9 2 13 24 Fast Attach 66 | 6 5 11 3 14 27 Attach 17 | . . 4 2 2 9 Detach 10 | . . 1 . 1 8 Swap 33 | . 4 8 1 6 14 Drop 90 | . 13 19 2 24 32 Fire 318 | . 18 78 9 83 130 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . 3 . . 3 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 6 | . . . . 3 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 462 | -10/Materials | Repaired EM Shotgun 573 | -10/Materials | Discovered new exit (range 11) 752 | -10/Materials | Discovered new exit (range 14) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Utility x2 1448 | -9/Materials | Repaired Imp. Ion Engine 1591 | -9/Materials | Discovered new exit (range 13) 1964 | -9/Materials | Discovered new exit (range 12) 2571 | -9/Materials | Build established: Scavenger-Mutant 2626 | -9/Materials | Entered another Materials area 2626 | -8/Materials | Evolved 2 slots: Propulsion x2 2690 | -8/Materials | Met 7R-MNS 2719 | -8/Materials | Discovered new exit (range 20) 2845 | -8/Materials | Garrison activated, responded to threat 2886 | -8/Materials | Build established: Mutant 2886 | -8/Materials | Entered Factory 2886 | -7/Factory | Evolved 2 slots: Utility x2 3219 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4a 3388 | -7/Factory | Build established: Scavenger-Mutant 3861 | -7/Factory | Discovered new exit (range 6) 3924 | -7/Factory | Entered Storage 4010 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4121 | -7/Storage | Lost 3 allies 4538 | -7/Storage | Lost 4 allies 5407 | -7/Storage | Core integrity fell below 50% 5501 | -7/Storage | Build established: Mutant 5522 | -7/Storage | Lost 9 parts (2p3n3u1w) 5833 | -7/Storage | Core integrity fell below 20% 5876 | -7/Storage | Build established: Scavenger-Mutant 6056 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05989_ Chain reaction triggered in Lgt. Ion Engine. 05989_ Destroyed Wheel. 05989_ Sensor Array destroyed. 05989_ Destroyed Sensor Array. 05989_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05990_ Acquired 1 matter. 05990_ K-01 Serf collects debris. 06004_ System corrupted: Heat flow error (+164). 06005_ Dropped Imp. Deuterium Engine. 06005_ Acquired Prototype Engine. 06005_ Identified Cld. Ion Engine. 06006_ Acquired 10 matter. 06028_ R-06 Scavenger collects Com. Wheel. 06030_ R-06 Scavenger collects Tractor Beam. 06035_ R-06 Scavenger collects Shock Rifle. 06038_ Dropped Lgt. Nuclear Core. 06038_ Acquired Cld. Ion Engine. 06039_ R-06 Scavenger collects Prototype Energy Gun. 06049_ System corrupted: Heat flow error (+113). 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