Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 21:36:46 Player: Theragus Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (39) 195 Value Destroyed (1661) 1661 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6756 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun Remote Datajack > --- INVENTORY -------- (None) [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 2 | . . 1 . . . . 1 . . Propulsion 3 | . . . . 2 . . 1 . . Utility 2 | . . . 1 . . . . . 1 Weapon 3 | . . 1 1 . . . . . 1 Parts Attached 91 | 7 1 7 14 3 2 31 2 13 11 Power 11 | 1 1 1 2 . . 3 1 1 1 Engine 8 | 1 1 1 2 . . 1 1 1 . Core 3 | . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 26 | 3 . 2 3 2 2 5 . 5 4 Treads . | . . . . . . . . . . Leg 18 | 2 . 2 3 2 1 4 . 2 2 Wheel 1 | 1 . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 6 | . . . . . 1 1 . 2 2 Utility 22 | 1 . 1 4 1 . 8 1 2 4 Device 11 | . . 1 3 . . 3 1 1 2 Storage 3 | 1 . . . . . 2 . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 7 | . . . 1 1 . 3 . 1 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 . 3 5 . . 15 . 5 2 Energy Gun 14 | 2 . . 3 . . 3 . 4 2 Energy Cannon 4 | . . . 1 . . 3 . . . Ballistic Gun 3 | . . 1 1 . . 1 . . . Ballistic Cannon 2 | . . . . . . 2 . . . Launcher 4 | . . 1 . . . 3 . . . Special Weapon 2 | . . . . . . 1 . 1 . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 1 Parts Lost 72 | . 1 11 4 . 5 16 . 19 16 Power 10 | . 1 2 . . 1 2 . 3 1 Propulsion 18 | . . 2 1 . 1 2 . 5 7 Utility 16 | . . 2 2 . . 3 . 5 4 Weapon 28 | . . 5 1 . 3 9 . 6 4 Highest Loss Streak 15 | . 1 11 3 . 3 6 . 13 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 66 | . 84 68 86 92 68 52 80 54 25 Engine 7 | . 13 11 17 15 10 . 6 4 . Core 2 | . . . . . . 6 6 3 . Leg 12 | . 28 18 17 24 21 2 20 12 2 Flight 2 | . . . . . . 4 . 3 4 Device 10 | . . 3 16 15 13 9 20 9 3 Storage 2 | . 14 10 . . . 1 . . . Protection 4 | . . . 5 5 3 6 . . 1 Energy Gun 12 | . 28 18 18 23 14 5 . 3 4 Energy Cannon 3 | . . . 2 . . 4 13 5 . Ballistic Gun 2 | . . 4 7 7 3 . 6 2 . Ballistic Cannon 2 | . . . . . . 5 . . . Launcher 1 | . . . . . . 2 6 2 . Peak Build Rating 59 | 6 6 11 16 23 23 32 37 59 57 Average Rating 18 | 4 5 6 13 20 16 21 36 33 28 On Entrance 16 | . 6 6 . 14 23 7 29 37 42 Naked Turns 56 | . . 20 . . . 10 . 9 17 Heaviest Build 35 | 13 13 21 30 31 31 31 35 35 21 Greatest Support 78 | 10 20 20 20 50 50 42 42 78 36 Greatest Overweight (x) 8 | 2 1 1 2 1 . 8 . 5 4 Average Overweight (x) 1 | . . . . . . 2 . . . Largest Inventory Capacity 20 | 8 8 8 5 5 5 20 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 5 Most Carried 8 | 5 5 8 5 5 5 5 3 5 5 Average Carried 3 | 2 2 4 4 4 4 3 2 3 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 4 5 5 4 3 4 . Class Distribution -------------------- 32% | Mutant 18% | Scavenger-Tank 14% | Tank 13% | Scavenger-Gunner 12% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Matter Collected 1250 | 138 109 153 146 30 . 597 . 51 26 Remotely . | . . . . . . . . . . Salvage Created 1603 | . 109 223 398 . . 688 . 159 26 Parts 79 | . 2 12 24 . . 35 . 5 1 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 33 | . 2 6 7 . . 15 . 3 . Melee 2 | . . . . . . 2 . . . Guns 15 | . 2 5 5 . . 2 . 1 . Cannons 10 | . . . 2 . . 7 . 1 . AOE 6 | . . 1 . . . 4 . 1 . Classes Destroyed 11 | . 1 . 3 . . 6 . 1 . Worker 2 | . . . . . . 1 . . 1 Hauler 1 | . . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . . Grunt 20 | . 2 6 4 . . 8 . . . Duelist 1 | . . . 1 . . . . . . Sentry 5 | . . . 2 . . 3 . . . Specialist 3 | . . . . . . . . 3 . Hunter 3 | . . . . . . 3 . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 2 4 3 . . 8 . 2 1 Combat Bots Only 6 | . 2 4 2 . . 6 . 2 . Max Kills in Single Turn 2 | . 1 1 2 . . 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . 1 . 1 . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 716 | . 27 104 38 . 5 240 . 135 167 Missed 211 | . 6 26 10 . 1 72 . 44 52 Damage Taken 8816 | . 279 1202 459 10 176 2136 . 2216 2338 Core 2600 | . 61 358 41 . 87 488 . 561 1004 Absorbed by Shields 89 | . . . . . . . . 89 . Ignored by Resistances 8 | . . . . . . . . . 8 Regen/Repaired (Parts) 17 | . . . . . . 17 . . . Core Remaining (%) 54 | 100 75 10 92 . . 17 . 34 . Volleys Fired 111 | . 9 18 18 . 1 34 . 19 12 Largest 4 | . 2 3 4 . 4 4 . 4 1 Hottest 249 | . 90 110 195 . 195 249 . 243 81 Shots Fired 272 | . 18 49 50 . 3 94 . 46 12 Gun 166 | . 18 48 42 . 3 26 . 17 12 Cannon 89 | . . . 8 . . 58 . 23 . Launcher 17 | . . 1 . . . 10 . 6 . Special . | . . . . . . . . . . Kinetic 65 | . . 16 14 . 1 28 . 6 . Thermal 161 | . 18 32 17 . 2 49 . 34 9 Explosive 17 | . . 1 . . . 10 . 6 . Electromagnetic 29 | . . . 19 . . 7 . . 3 Robot Hit Streak 11 | . 11 11 10 . 2 7 . 8 6 Robot Miss Streak 4 | . 1 1 2 . 1 3 . 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 187 | . 15 45 32 . 2 58 . 27 8 Core Hits 102 | . 6 16 18 . . 39 . 12 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 3 . . . 2 . . 1 Burn 5 | . 1 3 . . . . . . 1 Blast 2 | . . . . . . 2 . . . Melee Attacks 17 | . . 6 . . . 11 . . . Impact 6 | . . 6 . . . . . . . Slashing 11 | . . . . . . 11 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4251 | . 192 721 570 . 26 1807 . 692 243 Guns 1735 | . 192 460 370 . 26 253 . 247 187 Cannons 1144 | . . . 184 . . 692 . 268 . Explosions 896 | . . 148 . . . 571 . 177 . Melee 404 | . . 113 . . . 291 . . . Ramming 72 | . . . 16 . . . . . 56 Kinetic 693 | . . 155 51 . 8 424 . 55 . Thermal 1768 | . 192 305 190 . 18 458 . 460 145 Explosive 896 | . . 148 . . . 571 . 177 . Electromagnetic 418 | . . . 313 . . 63 . . 42 Impact 113 | . . 113 . . . . . . . Slashing 291 | . . . . . . 291 . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . 20 22 . 1 5 Average Corruption 17 | . . . . . 9 21 . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 100 | . . . . . 12 85 . 2 1 Message Errors 26 | . . . . . 4 22 . . . Matter Fused 18 | . . . . . . 16 . 1 1 Heat Flow Errors 13 | . . . . . 3 9 . 1 . Energy Discharges 11 | . . . . . 2 9 . . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 11 | . . . . . . 11 . . . Data Loss (major) 3 | . . . . . . 3 . . . Misfires 5 | . . . . . . 5 . . . Alerts 2 | . . . . . . 2 . . . Misdirections 2 | . . . . . 2 . . . . Weapon Failures 6 | . . . . . 1 5 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 16 | . . 8 . . . 8 . . . Projectiles . | . . . . . . . . . . Explosions 16 | . . 8 . . . 8 . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 305 | . . 40 . . . 109 . 139 17 Shots 10 | . . 1 . . . 5 . 4 . Rammed 13 | . . . . . . . . . 13 Targets Rammed 30 | . . . 4 . . . . . 26 Kicked 17 | . . . 4 . . . . . 13 Crushed . | . . . . . . . . . . Highest Temperature 401 | . 321 298 337 . 238 217 . 401 165 Average Temperature 107 | . 181 104 154 . 93 47 . 98 59 Received Heat Transfer 2709 | . 180 390 297 . . 777 . 522 543 Effects 8 | . 3 . 4 . . . . 1 . Shutdowns 2 | . . . 1 . . . . 1 . Energy Bleed 2 | . 2 . . . . . . . . Interference 3 | . . . 3 . . . . . . Matter Decay 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 1 | . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 2 1 . . . 1 . . . Heat Transferred 4064 | . 582 1040 444 . 37 925 . 777 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Peak Influence 235 | . 40 141 235 6 2 165 68 121 105 Initial 68 | . . 16 43 6 2 . 68 47 42 Average 54 | . 4 70 77 6 . 63 68 60 68 Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 96 100 100 100 100 100 100 Level 1 . | . . . 3 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . 1 2 . . 8 . 2 3 Investigation 4 | . . . 1 . . 2 . . 1 Extermination 2 | . . . . . . 2 . . . Reinforcement 8 | . . 1 1 . . 2 . 2 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Distress Signals 2 | . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 3 14 10 . 6 26 . 14 19 Peak Tracking Total 11 | . 3 8 4 . 6 5 . 11 9 Tactical Retreats 10 | . . 1 1 . . 1 . 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Traps Triggered 7 | . . . 1 1 . 1 . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Machines Accessed 14 | . 1 . . 3 . 6 2 . 2 Terminals 11 | . 1 . . 1 . 5 2 . 2 Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 29 | . 4 . . 6 . 12 2 . 5 Successful 14 | . 3 . . 3 . 5 1 . 2 Failed 15 | . 1 . . 3 . 7 1 . 3 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 23 | . 4 . . 2 . 10 2 . 5 Fabricators 2 | . . . . 2 . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 3 . . 1 . 3 1 . 2 Record 4 | . . . . 1 . 2 . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 3 | . . . . . . 1 1 . 1 Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Network Status 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . . 3 . 5 1 . 2 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . 106 . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 88 | . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . Total Damage 21 | . . . . . 21 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Turns Passed 4791 | 95 321 340 977 385 241 1771 103 268 290 Spaces Moved 2495 | 57 161 161 449 247 189 707 75 175 274 Core 227 | 15 . 59 . . 8 48 . 14 83 Treads . | . . . . . . . . . . Legs 1554 | 42 161 102 449 247 181 184 75 72 41 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 714 | . . . . . . 475 . 89 150 Fastest Speed 35 | 50 120 50 120 122 50 35 123 37 37 Average Speed 155 | 139 180 111 181 137 120 214 123 88 70 Slowest Speed 450 | 190 190 190 260 190 130 450 123 300 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 5 29 18 30 11 83 18 1 90 10 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . . 9 . . . Terrain Destroyed 81 | . . 7 . . . 55 . 19 . Melee . | . . . . . . . . . . Projectile 7 | . . . . . . 7 . . . AOE 74 | . . 7 . . . 48 . 19 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Total 3157 | 74 174 271 575 292 199 878 85 252 357 Wait 296 | . 1 74 76 38 5 60 8 7 27 Move 2484 | 56 160 160 448 247 188 706 74 171 274 Hop 1 | . . . . . . . . 1 . Pick Up 89 | 9 3 6 14 4 2 28 1 15 7 Fast Attach . | . . . . . . . . . . Attach 89 | 7 1 5 14 3 2 31 2 13 11 Detach 6 | 1 . . . . . 5 . . . Swap 2 | . . 2 . . . . . . . Drop 7 | 1 . . 1 . 1 3 . 1 . Fire 111 | . 9 18 18 . 1 34 . 19 12 Melee 17 | . . 6 . . . 11 . . . Ram 13 | . . . . . . . . . 13 Kick 17 | . . . 4 . . . . . 13 Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 25 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 709 | -9/Materials | Core integrity fell below 50% 724 | -9/Materials | Core integrity fell below 20% 749 | -9/Materials | Discovered new exit (range 15) 757 | -9/Materials | Entered another Materials area 757 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 768 | -8/Materials | Lost 11 parts (2p2n2u5w) 887 | -8/Materials | Met 7R-MNS 1276 | -8/Materials | Build established: Scavenger-Tank 1493 | -8/Materials | Lost 3 parts (1n2u) 1698 | -8/Materials | Discovered new exit (range 16) 1734 | -8/Materials | Entered Factory 1734 | -7/Factory | Evolved 2 slots: Propulsion x2 1735 | -7/Factory | Caught up to 7R-MNS 1749 | -7/Factory | Build established: Scavenger-Gunner 2098 | -7/Factory | Discovered new exit (range 16) 2119 | -7/Factory | Build established: Scavenger-Tank 2119 | -7/Factory | Sucked down chute 2119 | -7/Factory | Entered Waste 2120 | -7/Waste | Met a frightened Derelict 2128 | -7/Waste | Spotted C-40 Crusher 2128 | -7/Waste | Spotted C-40 Crusher 2134 | -7/Waste | EMP discharged 2162 | -7/Waste | Spotted C-40 Crusher 2162 | -7/Waste | Spotted C-40 Crusher 2183 | -7/Waste | Spotted C-40 Crusher 2224 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2230 | -7/Waste | Spotted C-40 Crusher 2234 | -7/Waste | EMP discharged 2234 | -7/Waste | System corruption reached 10% 2240 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2271 | -7/Waste | Lost 3 parts (1n2w) 2290 | -7/Waste | Discovered new exit (range 12) 2320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2333 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2334 | -7/Waste | EMP discharged 2360 | -7/Waste | Entered Factory 2368 | -7/Factory | Identified exit to DSF 2468 | -7/Factory | Repaired Broken Cld. VTOL Module 2479 | -7/Factory | Core integrity fell below 50% 2507 | -7/Factory | Lost 6 parts (1p1n1u3w) 3662 | -7/Factory | Lost 5 parts (1n2u2w) 3926 | -7/Factory | Build established: Gunner 3990 | -7/Factory | Garrison activated, responded to threat 3998 | -7/Factory | Core integrity fell below 20% 4037 | -7/Factory | Lost 3 parts (1p2w) 4118 | -7/Factory | Discovered new exit (range 10) 4131 | -7/Factory | Entered another Factory area 4131 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4232 | -6/Factory | Identified exit to DSF 4234 | -6/Factory | Entered DSF 4255 | -6/DSF | Additional patrols routed to DSF 4419 | -6/DSF | Core integrity fell below 50% 4437 | -6/DSF | Lost 13 parts (2p5n3u3w) 4485 | -6/DSF | Discovered new exit (range 16) 4502 | -6/DSF | Entered Factory 4502 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4515 | -5/Factory | Lost 6 parts (1p2u3w) 4681 | -5/Factory | Build established: Mutant 4727 | -5/Factory | Core integrity fell below 50% 4761 | -5/Factory | Core integrity fell below 20% 4789 | -5/Factory | Lost 15 parts (7n4u4w) 4792 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04751_ Destabilizing: System interference. 04751_ Tesla Rifle temporarily disabled. 04752_ Slammed into G-50 Soldier. 04754_ Tesla Rifle destroyed. 04754_ Slammed into G-50 Soldier. 04758_ Imp. Hacking Suite destroyed. 04759_ Slammed into G-50 Soldier. 04763_ Slammed into U-05 Engineer. 04765_ Slammed into R-10 Processor. 04768_ Slammed into U-05 Engineer. 04774_ Acquired Neutrino Core. 04781_ Connecting with Terminal... >>Query(Archives) A decommissioned network hub formerly connected to [Complex 0b1]. It is now linked to the [Cetus Mainframe] and used as a backup. 04781_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 04788_ Slammed into G-50 Soldier. 04789_ Slug penetrates Wall. 04792_ Penetrated by Slug. 04792_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##?????????????#?????????????????? | | ????????????????# ????? #???? #?????????????????? | | ????????????????# ????? #???? #?????????????????? | | ????????????????# """ #??? #?????????????????? | | ????????????????# """ #??? #?????????????????? | | ????????????????# +?? #?????????????????? | | ????????????????# """ #?? +?????????????????? | | ????????????????# """ #? #?????????????????? | | ????????????????? """ ?? #?????????????????? | | ??????????????????? ?? #?????????????????? | | ???##################g####ph #?????????????????? | | ???# m gg@ h +?????????????????? | | ???# ############/##### #?????????????????? | | ???# #?# # g #????????????????????? | | #### #?# # #????????????????????? | | # ### "" #""" #????????????????????? | | # "" #"T #????????????????????? | | / """ #""" #????????????????????? | | # """ # #????????????????????? | | # """ ########????????????????????? | | ####### #???????????????????????????? | | #?????# "" #???????????????????????????? | | ##### +?????# "" #???????????????????????????? | | ????# #?????# """ #???????????????????????????? | | ????# #?????# """ #???????????????????????????? | | ????# #?????# """ #???????????????????????????? | | ????# #?????# #???????????????????????????? | | ????+ #?????########???????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 26 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Evasion (%) 63 Energy Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed AssaultTargetingInjector Manual? 0 Play Time 00:45:40 Cumulative 9.0 hours Start 2025.01.27 @ 20:47:43 End 2025.01.27 @ 21:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 6 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30cb7c0c-ba1a-4403-9588-7ac7dd93989c