Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 18:12:47 Player: puppuppit Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (236) 1180 Value Destroyed (5812) 5812 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2015) 2015 TOTAL SCORE: 12127 Bonus ------- High Alert Combat Kills 1901 Follower Combat Kills 184 Friendly Fire -70 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Heat Sink High-capacity Matter Pod (18) High-capacity Matter Pod (0) Structural Scanner Active Sensor Suite System Restoration Module Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Wheel Compact Wheel Disposable Heat Sink High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Active Sensor Suite Matter Filter Powered Armor Powered Armor System Restoration Module Heavy Assault Rifle Heavy Missile Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 2 . . Parts Attached 136 | 7 5 3 1 11 47 54 8 Power 12 | 1 1 . . 1 5 4 . Engine 8 | 1 . . . 1 3 3 . Core 4 | . 1 . . . 2 1 . Reactor . | . . . . . . . . Propulsion 26 | 2 . . . 4 5 13 2 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 24 | . . . . 4 5 13 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 45 | 2 2 2 1 3 17 14 4 Device 18 | 1 . 1 . 1 8 6 1 Storage 8 | 1 1 1 1 . 4 . . Processor 4 | . . . . . 1 2 1 Hackware 4 | . . . . . 2 2 . Protection 11 | . 1 . . 2 2 4 2 Artifact . | . . . . . . . . Weapon 53 | 2 2 1 . 3 20 23 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 30 | 1 1 1 . 2 19 6 . Ballistic Cannon 10 | . 1 . . 1 . 8 . Launcher 12 | . . . . . 1 9 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 . Parts Lost 45 | . 1 . . 6 10 18 10 Power 4 | . . . . . 1 2 1 Propulsion 16 | . . . . 3 4 6 3 Utility 8 | . 1 . . 1 1 2 3 Weapon 17 | . . . . 2 4 8 3 Highest Loss Streak 11 | . 1 . . 2 4 11 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 99 98 90 64 Engine 4 | . 11 . . 2 6 5 3 Core 6 | . 2 14 14 11 2 . . Treads 10 | . 28 28 28 5 . . . Wheel 15 | . . . . 21 25 26 18 Device 6 | . 9 12 14 5 4 2 4 Storage 10 | . 14 14 14 14 9 7 7 Processor 4 | . . . . . 7 9 9 Hackware 2 | . . . . . 2 7 1 Protection 3 | . 4 1 . 8 3 1 3 Ballistic Gun 24 | . 19 23 28 21 35 13 . Ballistic Cannon 4 | . 5 4 . 6 . 11 13 Peak Build Rating 47 | 9 10 12 14 17 35 47 46 Average Rating 22 | 6 8 11 13 13 30 35 33 On Entrance 17 | . 9 10 12 14 17 35 42 Naked Turns . | . . . . . . . . Heaviest Build 66 | 15 21 51 50 56 66 58 56 Greatest Support 60 | 40 40 40 40 40 36 60 60 Greatest Overweight (x) 3 | . . 1 1 2 3 2 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 15 15 Average Capacity 16 | 7 9 17 20 20 15 15 15 Most Carried 20 | 1 8 16 20 20 19 15 15 Average Carried 14 | . 5 13 19 18 14 14 12 Final Capacity 20 | 8 10 20 20 20 15 15 15 Final Carried 20 | 1 8 16 20 20 15 15 10 Class Distribution -------------------- 48% | Mutant 33% | Scavenger-Gunner 10% | Hacker-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 6813 | 330 353 288 20 376 2329 2861 256 Remotely . | . . . . . . . . Salvage Created 8073 | 215 665 610 . 598 3044 2580 361 Parts 435 | 21 41 37 . 29 158 135 14 Haulers Intercepted 9 | . 2 . . . 4 3 . Recyclers Shooed 14 | 1 5 1 . 1 1 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 129 | . 14 . . 13 47 45 10 Guns 75 | . 8 . . 10 46 11 . Cannons 30 | . 6 . . 3 . 16 5 AOE 24 | . . . . . 1 18 5 Classes Destroyed 19 | 3 4 . . 1 8 3 . Worker 36 | 2 1 7 . 3 10 12 1 Builder 22 | . 1 1 . . 6 12 2 Tunneler 11 | 4 1 4 . . 2 . . Hauler 9 | . 2 . . . 4 3 . Recycler 27 | 1 3 6 . 3 2 11 1 Mechanic 3 | . . . . . 1 2 . Operator 2 | . . . . . 2 . . Watcher 6 | . . . . . 5 1 . Swarmer 19 | . 6 . . 5 8 . . Grunt 70 | . 8 . . 5 25 25 7 Brawler 4 | . . . . . 3 1 . Duelist 6 | . . . . . 1 5 . Protector 3 | . . . . . . 3 . Sentry 14 | . . . . . 7 4 3 Specialist 4 | . . . . . . 4 . Hunter 3 | . . . . . 2 1 . Programmer 1 | . . . . . . 1 . Heavy 2 | . . . . . 1 1 . Assembled 3 | . . . . 3 . . . Best Kill Streak 14 | 3 5 3 . 5 9 14 7 Combat Bots Only 10 | . 4 . . 3 6 10 5 Max Kills in Single Turn 4 | 2 2 2 . 1 3 4 3 Gunslinging 2 | . . . . . 2 1 . Exploded 4 | . . . . . 1 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 779 | . 51 . . 50 136 251 291 Missed 268 | . 14 . . 17 36 82 119 Damage Taken 6251 | . 370 . . 414 1667 2347 1453 Core 1128 | . 55 . . 68 301 364 340 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 118 | . 7 . . 9 40 62 . Regen/Repaired (Parts) 17 | . . . . . 17 . . Core Remaining (%) 65 | 100 . . . 50 45 . . Volleys Fired 445 | 15 58 37 . 47 135 134 19 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 183 | 70 70 55 . 55 112 183 183 Shots Fired 1310 | 30 116 74 . 94 538 404 54 Gun 1031 | 30 88 62 . 75 536 240 . Cannon 250 | . 28 12 . 19 . 146 45 Launcher 29 | . . . . . 2 18 9 Special . | . . . . . . . . Kinetic 1247 | 15 97 74 . 94 536 386 45 Thermal 34 | 15 19 . . . . . . Explosive 29 | . . . . . 2 18 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 6 18 5 . 13 13 13 6 Robot Miss Streak 7 | 2 4 4 . 3 4 7 2 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 9 | . . . . . 7 2 . Max Gunslinging Chain 2 | . . . . . 2 1 . Shots Hit Robots 742 | 16 76 37 . 64 297 227 25 Core Hits 426 | 8 31 21 . 27 149 162 28 Critical Kills 5 | . . . . 1 4 . . Critical Parts Destroyed 8 | 1 . . . 1 5 1 . Critical Strikes 26 | 1 3 1 . 3 9 7 2 Burn 2 | . 2 . . . . . . Destroy 15 | 1 . . . 2 9 3 . Blast 9 | . 1 1 . 1 . 4 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17662 | 220 1100 512 . 870 5101 8328 1531 Guns 9614 | 220 710 376 . 627 4827 2854 . Cannons 3949 | . 384 136 . 243 . 2414 772 Explosions 4093 | . . . . . 274 3060 759 Melee . | . . . . . . . . Ramming 6 | . 6 . . . . . . Kinetic 13274 | 107 918 512 . 870 4827 5268 772 Thermal 484 | 113 176 . . . . 195 . Explosive 3898 | . . . . . 274 2865 759 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 1 1 2 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . 6 . 3 . Message Errors 3 | . . . . 3 . . . Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 1 | . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 237 | . . . . . 81 124 32 Projectiles 96 | . . . . . . 96 . Explosions 141 | . . . . . 81 28 32 Melee . | . . . . . . . . Knockbacks 21 | . 3 1 . 2 . 14 1 Impact . | . . . . . . . . Kinetic 20 | . 2 1 . 2 . 14 1 Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 104 | . . . . . 59 43 2 Shots 4 | . . . . . 1 2 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 449 | 54 54 . . 36 208 320 449 Average Temperature 61 | 21 15 . . 13 53 79 163 Received Heat Transfer 2160 | . 135 . . 102 540 900 483 Effects 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . Heat Transferred 1149 | 333 666 . . . . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 1372 | 35 378 151 . 140 1286 1372 1042 Initial 624 | . 22 121 . . 23 555 624 Average 456 | 14 227 40 . 30 746 806 924 Maximum Alert Level 4 | . 2 . . . 4 4 3 Low Security (%) 42 | 100 22 100 . 100 8 . . Level 1 10 | . 77 . . . 16 . . Level 2 9 | . . . . . 19 16 11 Level 3 26 | . . . . . 24 74 88 Level 4 11 | . . . . . 30 8 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 39 | . 4 . . 1 16 15 3 Investigation 18 | . 2 . . 1 11 4 . Extermination 2 | . . . . . . 2 . Reinforcement 13 | . 2 . . . 4 5 2 Assault 5 | . . . . . 1 4 . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 11 | . 2 2 . . 6 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 17 1 . 18 73 68 14 Peak Tracking Total 9 | . 4 2 . 4 6 9 7 Tactical Retreats 7 | . 2 . . 1 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 25 | . 1 . . . 9 9 6 Max in Single Turn 4 | . 1 . . . 4 2 2 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 36 | . 3 1 1 2 14 13 2 Terminals 23 | . 3 1 . . 9 8 2 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . 1 2 . Recycling Units 3 | . . . . . 2 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 139 | . 13 3 23 2 59 37 2 Successful 89 | . 8 2 23 2 35 18 1 Failed 48 | . 4 1 . . 23 19 1 Catastrophic 6 | . . . . . 5 1 . Database Lockouts 2 | . 1 . . . 1 . . Manual 61 | . 11 2 . . 33 15 . Terminals 82 | . 13 3 . . 41 23 2 Fabricators 5 | . . . . . . 5 . Repair Stations 10 | . . . . . 5 5 . Recycling Units 5 | . . . . . 3 2 . Scanalyzers 8 | . . . . . 8 . . Garrison Access 4 | . . . . . 2 2 . Terminal Hacks 52 | . 5 1 23 2 11 9 1 Record 23 | . . . 23 . . . . Part Schematic 1 | . . . . . . 1 . Robot Analysis 10 | . 2 . . . 7 1 . Prototype ID Bank 3 | . 1 . . . 1 1 . Open Door 3 | . . . . 2 . . 1 Branch Access Points 2 | . 1 . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . Locate Traps 1 | . . . . . . 1 . Reprogram Traps 1 | . . . . . 1 . . Recall Assault 1 | . . . . . . 1 . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . . . 4 1 . Scan Component 4 | . . . . . 3 1 . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 8 | . . . . . 8 . . Insert Component 4 | . . . . . 4 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 20 | . 3 1 . . 11 5 . Terminals 17 | . 3 1 . . 9 4 . Botnet 17 | . 3 1 . . 9 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 2 1 . Tunnel 3 | . . . . . 2 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 3 1 . . 11 12 1 Full Trace Events 13 | . 2 . . . 8 3 . Feedback Events 2 | . . . . . 1 1 . Corruption 2 | . . . . . 1 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 44 | . . . . . . 44 . Total Robot Build Rating 8 | . . . . . . 8 . Part Schematics Acquired 4 | . . . . . 3 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 9 | . . . . . 6 3 . Largest Group 2 | . . . . . 2 2 . Highest-Rated Group 80 | . . . . . 30 80 . Highest-Rated Ally 40 | . . . . . 18 40 . Total Orders 8 | . . . . . 4 4 . EXPLORE 7 | . . . . . 3 4 . RETURN 1 | . . . . . 1 . . Ally Attacks 63 | . . . . . 38 25 . Total Damage 677 | . . . . . 252 425 . Kills 8 | . . . . . 5 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total 10 | . 2 . . . 7 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 47 | . . . . . 36 11 . Drone Recoveries 41 | . . . . . 33 8 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 7882 | 128 515 1696 614 948 2105 1717 159 Spaces Moved 4416 | 47 195 730 254 596 1308 1219 67 Core 2 | 2 . . . . . . . Treads 1290 | 45 195 730 254 66 . . . Legs . | . . . . . . . . Wheels 3124 | . . . . 530 1308 1219 67 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 105 86 80 90 Average Speed 130 | 155 160 215 240 128 93 93 99 Slowest Speed 240 | 160 160 240 240 240 125 110 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 33 93 61 80 95 33 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . . 1 1 1 2 1 . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 17 | . . . . . . . 17 Terrain Destroyed 343 | . . . . 1 22 216 104 Melee . | . . . . . . . . Projectile 45 | . . . . 1 4 30 10 AOE 298 | . . . . . 18 186 94 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 5591 | 69 281 776 263 686 1917 1481 118 Wait 441 | . 17 . . 21 368 15 20 Move 4409 | 46 194 729 253 595 1307 1218 67 Hop . | . . . . . . . . Pick Up 83 | 1 6 6 6 6 29 28 1 Fast Attach 32 | 7 1 1 . 2 5 16 . Attach 39 | . . . . 7 12 13 7 Detach 16 | . . 1 . 3 2 8 2 Swap 65 | . 4 2 1 2 30 25 1 Drop 60 | . . . 3 3 29 24 1 Fire 445 | 15 58 37 . 47 135 134 19 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Central database locked down 637 | -10/Materials | Identified exit to Mines 644 | -10/Materials | Entered Mines 709 | -10/Mines | Assembled infested the area 714 | -10/Mines | Assisted by a Guerilla fighting off Assembled 812 | -10/Mines | Learned location of Storage (-7) 861 | -10/Mines | Discovered new exit (range 5) 888 | -10/Mines | Discovered new exit (range 8) 902 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 902 | -10/Mines | Discovered new exit (range 5) 1583 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2340 | -10/Mines | Entered Exiles 2403 | -10/Exiles | Met 8R-AWN 2442 | -10/Exiles | Met EX-HEX 2562 | -10/Exiles | Met EX-DEC 2619 | -10/Exiles | Met EX-BIN 2691 | -10/Exiles | Learned location of Zion (-6) 2925 | -10/Exiles | Discovered new exit (range 14) 2954 | -10/Exiles | Entered Mines 3008 | -9/Mines | Excavation squad dispatched 3008 | -9/Mines | A large section of the Mines collapsed 3022 | -9/Mines | Met a Derelict bent on vengeance 3258 | -9/Mines | Excavation squad dispatched 3402 | -9/Mines | Found the Drone Emporium 3407 | -9/Mines | Found Prototype Device 3407 | -9/Mines | Identified Splice Drone Bay 3504 | -9/Mines | Discovered new exit (range 9) 3693 | -9/Mines | Met a Derelict shopkeep closing up shop 3902 | -9/Mines | Entered Materials 3902 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4332 | -8/Materials | Discovered new exit (range 14) 4494 | -8/Materials | Build established: Scavenger-Gunner 4502 | -8/Materials | Repaired Recoil Stabilizer 4702 | -8/Materials | First assault squad dispatched 4767 | -8/Materials | Lost 4 parts (2n2w) 4798 | -8/Materials | Found Prototype Device 4890 | -8/Materials | Lost 3 parts (1p2w) 4983 | -8/Materials | Discovered new exit (range 15) 5001 | -8/Materials | Identified Active Sensor Suite 5237 | -8/Materials | Central database locked down 5355 | -8/Materials | Discovered new exit (range 12) 5383 | -8/Materials | Core integrity fell below 50% 5683 | -8/Materials | Sterilization system engaged 5683 | -8/Materials | Non-combat units ordered to evacuate 5783 | -8/Materials | Combat units ordered to evacuate 5983 | -8/Materials | Ambient heat levels rising (+10) 6007 | -8/Materials | Entered Factory 6007 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6008 | -7/Factory | Identified exit to Lower Caves 6026 | -7/Factory | Discovered new exit (range 31) 6165 | -7/Factory | Destroyed 8 combat bots 6170 | -7/Factory | Lost 11 parts (1p3n2u5w) 6434 | -7/Factory | Found Powered Armor 6859 | -7/Factory | Identified exit to Storage 7076 | -7/Factory | Found Powered Armor 7116 | -7/Factory | Build established: Hacker-Gunner 7207 | -7/Factory | First assault squad dispatched 7237 | -7/Factory | Fabricated X-62 Marksman? 7472 | -7/Factory | Core integrity fell below 50% 7493 | -7/Factory | Destroyed 10 combat bots 7724 | -7/Factory | Entered Storage 7808 | -7/Storage | Garrison activated, responded to threat 7845 | -7/Storage | Lost 5 parts (1p1n1u2w) 7859 | -7/Storage | Core integrity fell below 20% 7883 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07814_ Adv. Assault Cannon destroyed. 07817_ The unstable cave ceiling collapses. 07824_ Acquired 5 matter. 07827_ The unstable cave ceiling collapses. 07849_ Powered Armor destroyed. 07849_ U-05 Engineer builds a Wall. 07851_ Adv. Assault Cannon destroyed. 07852_ U-05 Engineer lays Concrete. 07852_ Arm. Huge Wheel destroyed. 07853_ U-05 Engineer lays Concrete. 07856_ U-05 Engineer builds a Wall. 07856_ U-05 Engineer lays Concrete. 07858_ Connecting with Terminal... 07858_ Acquired 49 matter. 07858_ Wheel destroyed. 07858_ U-05 Engineer lays Concrete. 07861_ U-05 Engineer builds a Wall. 07872_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Map ----- +----------------------------------------------------+ | ??????????????????#########???#########??????????? | | ?????????????????? #### ##?????????? | | ?????????????????#? # # ## ########### | | ?????????????????# """ """ * ## # | | ?????????????????# """ """ # = | | ?????????????????# """ " | | ?????????????????# | | ?????????????????# # # | | ?????????????????# ### ##"" ## | | ?????????????????####### ### #* T"###? | | ???????????????????????#### # = ??? | | ??????????????????#####??# "" !#% ?? | | ??????????????????#!!!#??#""" %=!# "" #? | | ??????????????????#!!!#??#"T %%% " #? | | ?????????????????## #??#""" =% ""%# % "" #? | | ?????????????????#T #??# "" % "" # ? #? | | ?????????????########+####### " " # ????? | | ?????? / ## ?????? | | ?????????????########+###########+#######????????? | | ???????????????# # ??????????? | | ???????????????# """ + ??????????? | | ???????????????# """ # ??????????? | | ???????????????# """ # ########?????????????? | | ???????????????# + #????????????????????? | | ???????????????# """ #p #????????????????????? | | ???????????????# """ #@ #????????????????????? | | ???????????????# """ # #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????########## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ +????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryActiveTerrabomb Manual? 0 Play Time 01:00:01 Cumulative 224.1 hours Start 2025.04.13 @ 17:13:01 End 2025.04.13 @ 18:12:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 69 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0f1c0e20-7191-46bd-ad98-14e02a4e37af