Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.02 @ 18:40:15 Player: Megumi Haze Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (457) 457 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1482 Bonus ------- None Cogmind --------- Core Integrity 287/400 Matter 274/300 Energy 369/375 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Huge Storage Unit Improved Terrain Scanner High-powered Tractor Beam Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Treads Huge Storage Unit High-capacity Battery High-powered Tractor Beam Assault Rifle Datajack Improved Datajack [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 9 12 8 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 4 2 2 Treads 2 | 2 . . Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 10 | 3 4 3 Device 3 | 2 1 . Storage 6 | 1 3 2 Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 8 | 1 5 2 Energy Gun 7 | 1 5 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 87 95 Engine 2 | . 3 . Core 10 | . 10 10 Wheel 28 | . 28 30 Device 11 | . 12 10 Storage 13 | . 12 15 Hackware 1 | . . 7 Energy Gun 19 | . 19 20 Naked Turns . | . . . Heaviest Build 34 | 11 30 34 Greatest Support 40 | 40 26 38 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 8 | 6 8 7 Average Carried 5 | 2 6 5 Final Capacity 15 | 5 15 15 Final Carried 7 | 4 7 6 Class Distribution -------------------- 86% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 455 | 290 120 45 Remotely 49 | 49 . . Salvage Created 709 | 153 255 301 Parts 63 | 8 31 24 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 8 7 Guns 14 | . 7 7 AOE 1 | . 1 . Classes Destroyed 8 | 2 3 3 Worker 1 | . . 1 Tunneler 3 | 3 . . Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 4 | . 3 1 Swarmer 9 | . 6 3 Grunt 4 | . 2 2 Sentry 2 | . . 2 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 645 | . 83 562 Core 118 | . 5 113 Absorbed by Shields . | . . . Core Remaining (%) 99 | 100 98 . Volleys Fired 54 | 10 18 26 Largest 2 | 1 2 2 Hottest 80 | 40 80 80 Shots Fired 86 | 10 32 44 Gun 86 | 10 32 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 7 | . . 7 Thermal . | . . . Explosive . | . . . Electromagnetic 79 | 10 32 37 Robot Hit Streak 13 | 3 9 13 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | 8 15 35 Core Hits 33 | 5 14 14 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Destroy 1 | . . 1 Corrupt 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 863 | 169 264 430 Guns 768 | 126 212 430 Cannons . | . . . Explosions 95 | 43 52 . Melee . | . . . Ramming . | . . . Kinetic 82 | . . 82 Thermal 95 | 43 52 . Explosive . | . . . Electromagnetic 686 | 126 212 348 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 122 | 20 72 122 Average Temperature 32 | 20 28 36 Received Heat Transfer 240 | . 18 222 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . . 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 177 | 20 170 177 Initial 11 | . 11 . Average 77 | 9 76 107 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 11 15 Peak Tracking Total 8 | . 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 10 3 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 21 5 Successful 17 | . 12 5 Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 21 | . 17 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 4 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 9 4 Record 5 | . 3 2 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Machine Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . . 2 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 3 1 Report Inventory 3 | . 2 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 10 | . 8 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1416 | 147 914 355 Spaces Moved 1272 | 120 858 294 Core 29 | 29 . . Treads 4 | 4 . . Legs . | . . . Wheels 1239 | 87 858 294 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 86 Average Speed 94 | 83 96 91 Slowest Speed 160 | 160 105 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 7 96 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | 6 6 . Melee . | . . . Projectile . | . . . AOE 12 | 6 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1408 | 157 914 337 Wait 14 | 5 9 . Move 1270 | 119 857 294 Hop . | . . . Pick Up 26 | 11 8 7 Fast Attach 3 | 1 2 . Attach 20 | 8 6 6 Detach 5 | 1 4 . Swap 6 | . 4 2 Drop 10 | 2 6 2 Fire 54 | 10 18 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 11) 532 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Discovered new exit (range 5) 622 | -10/Materials | Identified exit to Mines 771 | -10/Materials | Discovered new exit (range 7) 1062 | -10/Materials | Entered another Materials area 1062 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1278 | -9/Materials | Discovered new exit (range 9) 1417 | -9/Materials | Self-destructed Last Messages --------------- Y-45 Defender destroyed. K-01 Serf collects debris. Acquired Imp. Datajack. Dropped Datajack. Acquired Imp. Datajack. Lgt. Nuclear Core destroyed. EM Pulse Gun destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. EM Pulse Gun destroyed. S-10 Pest suffers critical hit (Destroy). S-10 Pest destroyed. Acquired Lgt. Ion Engine. Y-45 Defender misfires. Wheel destroyed. S-10 Pest destroyed. Com. Wheel destroyed. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Assault Rifle destroyed. 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