Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 17:09:27 Player: Careless Squirrel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (1811) 1811 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (362) 362 TOTAL SCORE: 6118 Bonus ------- Follower Combat Kills 162 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ EM Shield Makeshift Hacking Suite > --- WEAPON (3) ------- Beamcaster Proton Cannon Bore Cannon > --- INVENTORY (5) ---- Barrage Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Heat Sink EM Shield Makeshift Hacking Suite > --- WEAPON ----------- Beamcaster Proton Cannon Bore Cannon > --- INVENTORY -------- Barrage Gun Rocket Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardlight Generator Device Hardlight Generator Storage Medium Matter Pod Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Slots Evolved 6 | . . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . . 1 . Utility 1 | . . . . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 64 | 5 2 7 6 1 . 8 2 7 8 7 11 Power 12 | 1 1 1 . . . 1 . 3 1 3 1 Engine 9 | 1 1 1 . . . . . 3 1 2 . Core 3 | . . . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 1 2 3 . . 5 . 1 3 1 . Treads . | . . . . . . . . . . . . Leg 18 | 2 1 2 3 . . 5 . 1 3 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 12 | . . 2 1 . . . 1 2 2 1 3 Device 4 | . . . . . . . . 2 . . 2 Storage 2 | . . 1 . . . . 1 . . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 5 | . . 1 1 . . . . . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 . 2 2 1 . 2 1 1 2 2 7 Energy Gun 10 | 2 . 1 2 . . 1 1 . 1 1 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 8 | . . 1 . . . 1 . 1 1 1 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 2 | . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 42 | . 3 3 . . . 7 . 6 9 1 13 Power 9 | . 1 1 . . . 1 . 2 1 . 3 Propulsion 14 | . 1 1 . . . 3 . 3 4 . 2 Utility 6 | . . . . . . 1 . . 1 1 3 Weapon 13 | . 1 1 . . . 2 . 1 3 . 5 Highest Loss Streak 8 | . 2 1 . . . 4 . 3 4 1 8 To Critical Strikes 2 | . . . . . . . . 1 . . 1 Average Backups 3 | 2 3 3 3 4 5 4 2 2 3 3 2 Power . | . . . . . . . . . . . . Propulsion . | . . 1 . . 1 . . . . . . Utility 1 | . 1 1 1 1 1 1 . . 1 1 . Weapon 1 | . 1 . 1 3 3 3 2 1 1 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 1 | . . . 1 . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 69 90 99 100 100 92 83 91 64 67 24 Engine 8 | . 13 13 11 11 11 1 . 10 6 12 . Core 1 | . . . . . . 7 9 3 . 1 3 Leg 25 | . 27 26 43 44 44 40 36 33 17 8 1 Device 4 | . . . . . . . . 14 12 7 5 Storage 2 | . . 10 3 . . . 8 3 . . . Protection 9 | . . 10 18 22 22 21 3 . 4 12 . Energy Gun 13 | . 28 25 14 13 11 18 18 4 5 14 2 Ballistic Gun 6 | . . 2 7 . . . 9 20 17 7 3 Launcher 1 | . . . . 8 11 2 . . . . 2 Peak Build Rating 28 | 5 5 7 13 13 12 16 18 20 21 24 28 Average Rating 11 | 3 4 6 10 12 12 12 16 17 15 16 9 On Entrance 11 | . 5 4 7 13 12 12 15 16 15 11 24 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 81 | . . . . . . . . . . . 81 Heaviest Build 35 | 7 7 10 15 15 15 18 25 28 23 35 33 Greatest Support 50 | 20 20 20 43 43 43 43 40 40 50 25 25 Greatest Overweight (x) 9 | 1 . . . . . . . 1 2 3 9 Average Overweight (x) . | . . . . . . . . . . 2 . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 7 6 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 4 5 5 5 5 Average Carried 3 | 2 3 3 3 4 5 4 2 2 3 3 2 Final Capacity 8 | 5 5 5 5 5 5 5 8 5 5 5 5 Final Carried 5 | 3 4 4 5 5 5 4 4 2 5 5 2 Class Distribution -------------------- 49% | Mutant 30% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Matter Collected 1468 | 205 60 164 52 10 . 164 . 338 288 131 56 Remotely . | . . . . . . . . . . . . Salvage Created 1710 | . 178 208 20 34 . 264 112 410 339 44 101 Parts 78 | . 10 3 2 1 . 11 2 19 20 4 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Combat Hostiles Destroyed 41 | . 4 7 1 2 . 6 2 6 8 2 3 Guns 38 | . 4 7 1 . . 6 2 6 8 2 2 AOE 3 | . . . . 2 . . . . . . 1 Classes Destroyed 9 | . 2 2 . . . 1 1 3 . . . Worker 1 | . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . 1 1 . . Swarmer 10 | . . 2 1 . . . . . 3 2 2 Grunt 19 | . 4 4 . 2 . 5 . 1 2 . 1 Sentry 9 | . . . . . . . 2 5 2 . . Hunter 2 | . . . . . . 1 . . 1 . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 4 | . 2 3 1 2 . 2 1 2 4 2 1 Combat Bots Only 4 | . 2 3 1 2 . 2 1 2 4 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Hostile Shots Fired 508 | . 57 48 14 17 . 73 8 46 103 23 119 Missed 147 | . 21 13 6 7 . 25 1 7 21 4 42 Hits 361 | . 36 35 8 10 . 48 7 39 82 19 77 Melee 14 | . . . . . . . . . . . 14 Projectile 347 | . 36 35 8 10 . 48 7 39 82 19 63 Critical Strikes 13 | . 2 . 1 . . . . 2 3 . 5 Actively Blocked 1 | . . . 1 . . . . . . . . Damage Taken 5332 | . 431 363 82 119 . 735 101 571 1018 286 1626 Core 1368 | . 68 69 16 26 . 126 . 124 229 60 650 Absorbed by Shields 56 | . . . . . . . . . 56 . . Redirected to Shielding 40 | . . 9 3 6 . 22 . . . . . Regen/Repaired (Parts) 110 | . . . . . . . . 110 . . . Core Remaining (%) 59 | 100 . 45 . . . 58 . . 35 . . Volleys Fired 204 | . 23 29 6 13 3 27 5 29 43 6 20 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 3 Hottest 198 | . 80 80 101 101 86 121 158 158 104 140 198 Shots Fired 401 | . 46 58 9 21 4 38 15 77 86 18 29 Gun 392 | . 46 58 9 17 3 37 15 77 86 18 26 Cannon 2 | . . . . . . . . . . . 2 Launcher 7 | . . . . 4 1 1 . . . . 1 Special . | . . . . . . . . . . . . Kinetic 169 | . . 4 2 . . 2 5 61 78 6 11 Thermal 217 | . 46 54 4 13 3 35 10 16 8 12 16 Explosive 7 | . . . . 4 1 1 . . . . 1 Electromagnetic 8 | . . . 3 4 . . . . . . 1 Robot Hit Streak 15 | . 4 10 8 5 . 15 4 7 6 4 10 Robot Miss Streak 7 | . 4 3 6 4 . 2 3 2 4 4 7 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 Shots Hit Robots 241 | . 24 41 4 13 . 33 6 50 49 6 15 Core Hits 108 | . 10 13 4 6 . 20 4 17 20 4 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 1 | . . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3655 | . 287 458 51 305 . 566 95 803 674 99 317 Guns 3274 | . 287 452 51 129 . 485 95 803 671 99 202 Cannons 32 | . . . . . . . . . . . 32 Explosions 284 | . . . . 176 . 63 . . . . 45 Melee . | . . . . . . . . . . . . Ramming 65 | . . 6 . . . 18 . . 3 . 38 Kinetic 1441 | . . 20 13 . . 40 17 649 627 42 33 Thermal 1780 | . 287 432 14 100 . 445 78 154 44 57 169 Explosive 284 | . . . . 176 . 63 . . . . 45 Electromagnetic 85 | . . . 24 29 . . . . . . 32 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 . . Average Corruption 2 | . . . . . . . . 2 2 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . . . . 4 9 . . Message Errors 6 | . . . . . . . . 1 5 . . Matter Fused 3 | . . . . . . . . 1 2 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 11 | . . . . 11 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 11 | . . . . 11 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . 21 . . . . 46 Shots 2 | . . . . . . 1 . . . . 1 Rammed 9 | . . . . . . . . . . . 9 Targets Rammed 18 | . . 1 . . . 7 . . 1 . 9 Kicked 9 | . . 1 . . . 7 . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 487 | . 226 198 90 206 40 486 246 404 209 487 377 Average Temperature 111 | . 94 72 40 104 22 133 109 124 57 247 179 Received Heat Transfer 1725 | . 270 111 12 66 . 279 27 198 321 . 441 Effects 11 | . 2 . . . . 2 2 3 . 1 1 Shutdowns 2 | . . . . . . . . 1 . . 1 Energy Bleed 2 | . 2 . . . . . . . . . . Interference 3 | . . . . . . . 2 1 . . . Matter Decay 2 | . . . . . . 1 . . . 1 . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . 2 . . . . . Heat Transferred 4227 | . 625 975 37 259 . 1110 185 370 111 148 407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 182 | . 40 60 69 111 . 60 74 75 182 95 . Initial 95 | . . . . 22 . . 19 26 26 95 . Average 47 | . 14 16 15 79 . 11 43 43 123 27 . Influence Increases 1575 | . 95 186 99 119 . 205 75 223 246 87 240 Destroy 0b10 Robot/C 940 | . 80 120 80 80 . 120 40 120 180 60 60 Destroy 0b10 Robot/NC 25 | . 5 . . . . . . 15 5 . . Destroy Leader 162 | . 10 20 . 20 . 20 20 52 10 10 . Allied During Kill 13 | . . 1 4 6 . . . . 1 1 . Successful Hack 4 | . . . . . . . . 4 . . . Disable Machine 75 | . . . 15 . . . 15 30 . 15 . Anti-Garrison Action 50 | . . . . . . . . . 50 . . Destroy Structure 21 | . . . . 13 . 5 . 2 . 1 . Lose Combat Pursuer 285 | . . 45 . . . 60 . . . . 180 Influence Decreases 1560 | . 95 186 40 97 81 155 61 247 104 269 225 Entered New Map 288 | . . . . 37 81 . 31 38 14 87 . Time Decay 942 | . 80 166 40 60 . 90 30 150 . 161 165 Lost Part 319 | . 15 20 . . . 65 . 59 90 10 60 Lost Ally 11 | . . . . . . . . . . 11 . Squads Dispatched 3 | . 1 . . . . . 1 1 . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Distress Signals 5 | . 1 1 1 . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 87 | . 10 10 6 4 . 12 3 8 11 4 19 Peak Tracking Total 10 | . 4 3 4 2 . 4 1 2 5 4 10 Tactical Retreats 12 | . . 3 . . . 3 . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Traps Triggered 7 | . . . . . . . 1 1 5 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Machines Disabled 6 | . . . 1 . . . 1 2 1 1 . Max in Single Turn 1 | . . . . . . . 1 1 1 1 . Garrison Relay 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Machines Accessed 5 | . . . . . 1 . . 2 1 . 1 Terminals 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 28 | . . . . . 23 . . 3 1 . 1 Successful 28 | . . . . . 23 . . 3 1 . 1 Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 25 | . . . . . 23 . . . 1 . 1 Record 23 | . . . . . 23 . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 44 | . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Total Allies 2 | . . 1 . . . . . . 1 . . Largest Group 1 | . . 1 1 1 1 . . . 1 1 . Highest-Rated Group 31 | . . 31 31 31 31 . . . 25 25 . Highest-Rated Ally 31 | . . 31 31 31 31 . . . 25 25 . Total Orders . | . . . . . . . . . . . . Ally Attacks 38 | . . 2 11 19 . . . . 2 4 . Total Damage 560 | . . 22 82 249 . . . . 79 128 . Kills 8 | . . 1 3 2 . . . . 1 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Active Infowar (turns) 30 | . . . . . . . . 30 . . . ECM 30 | . . . . . . . . 30 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Turns Passed 3871 | 68 223 534 209 124 427 321 73 318 673 462 439 Spaces Moved 2117 | 57 86 331 149 70 342 130 41 112 275 147 377 Core 392 | 21 . . . . . . . . . . 371 Treads . | . . . . . . . . . . . . Legs 1725 | 36 86 331 149 70 342 130 41 112 275 147 6 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 190 50 Average Speed 130 | 97 120 120 120 120 120 120 120 123 152 276 94 Slowest Speed 500 | 120 120 120 120 120 120 120 120 190 260 330 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 17 68 21 27 77 30 5 18 31 4 44 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 37 | . . . . 17 6 5 . 1 . . 8 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . . AOE 36 | . . . . 17 6 5 . . . . 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Total 2895 | 69 160 410 173 89 354 255 53 238 466 190 438 Wait 402 | . 47 37 . 4 10 79 4 77 110 25 9 Move 2106 | 56 85 330 148 69 341 129 40 111 274 146 377 Hop . | . . . . . . . . . . . . Pick Up 57 | 8 3 5 6 1 . 3 2 7 10 4 8 Fast Attach 4 | . . 1 . . . 3 . . . . . Attach 60 | 5 2 6 5 1 . 4 2 10 7 5 13 Detach 6 | . . 1 1 . . . . 1 . 1 2 Swap 6 | . . . 2 . . 1 . . 1 2 . Drop 13 | . . . 5 1 . 2 . 3 1 1 . Fire 204 | . 23 29 6 13 3 27 5 29 43 6 20 Melee . | . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . 9 Kick 9 | . . 1 . . . 7 . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 19 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Entered Mines 293 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 355 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 492 | -10/Mines | Learned Materials terminal intel 581 | -10/Mines | Escorted by a lone wolf Derelict 637 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 813 | -10/Mines | Discovered new exit (range 5) 826 | -10/Mines | Entered Materials 826 | -9/Materials | Accompanied by 1 ally 826 | -9/Materials | Evolved 2 slots: Propulsion x2 827 | -9/Materials | Loaded intel: 12 terminal locations 1017 | -9/Materials | Discovered new exit (range 10) 1035 | -9/Materials | Entered Mines 1035 | -9/Mines | Accompanied by 1 ally 1062 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1111 | -9/Mines | Found a hidden stash of uninstalled traps 1153 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1153 | -9/Mines | Discovered new exit (range 5) 1159 | -9/Mines | Entered Exiles 1159 | -9/Exiles | Accompanied by 1 ally 1220 | -9/Exiles | Discovered new exit (range 14) 1236 | -9/Exiles | Met 8R-AWN 1253 | -9/Exiles | Met EX-HEX 1300 | -9/Exiles | Met EX-DEC 1306 | -9/Exiles | Learned location of Zion (-7) 1367 | -9/Exiles | Visited The Gauntlet 1570 | -9/Exiles | Discovered new exit (range 14) 1586 | -9/Exiles | Entered Mines 1790 | -8/Mines | Discovered new exit (range 6) 1895 | -8/Mines | Lost 4 parts (3n1w) 1907 | -8/Mines | Entered Materials 1907 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1909 | -8/Materials | Discovered new exit (range 7) 1980 | -8/Materials | Entered Storage 2121 | -8/Storage | Lost 3 parts (1p1n1w) 2235 | -8/Storage | Repaired Gauss Rifle 2266 | -8/Storage | Garrison activated, responded to threat 2292 | -8/Storage | Identified exit to Garrison 2298 | -8/Storage | Entered Garrison 2313 | -8/Garrison | Lost 3 parts (1p2n) 2474 | -8/Garrison | Lost 4 parts (1p1n2w) 2489 | -8/Garrison | Core integrity fell below 50% 2520 | -8/Garrison | Triggered checkpoint 2550 | -8/Garrison | Garrison Relay disabled 2844 | -8/Garrison | Rescued a captive Derelict 2886 | -8/Garrison | Triggered checkpoint 2897 | -8/Garrison | Build established: Scavenger-Tank 2950 | -8/Garrison | Discovered new exit (range 10) 2971 | -8/Garrison | Entered Factory 2971 | -7/Factory | Accompanied by 1 ally 2971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3418 | -7/Factory | Discovered new exit (range 9) 3433 | -7/Factory | Entered Lower Caves 3444 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3494 | -7/Lower Caves | Lost 8 parts (2p2n2u2w) 3514 | -7/Lower Caves | Core integrity fell below 50% 3549 | -7/Lower Caves | Learned 4 Factory zone layouts 3598 | -7/Lower Caves | Core integrity fell below 20% 3741 | -7/Lower Caves | Build established: Mutant 3872 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03669_ Acquired Barrage Gun. 03672_ S-27 Virus destroyed. 03678_ Acquired 14 matter. 03681_ Acquired Lgt. Nuclear Core. 03683_ VTOL Module fries itself beyond repair. 03690_ Acquired 42 matter. 03773_ Connecting with WAR.Sys... 03773_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 03780_ Acquired Bore Cannon. 03784_ Acquired Beamcaster. 03792_ Acquired Proton Cannon. 03796_ Acquired EM Shield. 03799_ Acquired Mak. Hacking Suite. 03837_ Critical hit (Burn: +37). 03841_ HV Slug penetrates Wall. 03843_ Heat Sink destroyed. 03849_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ??????????????????????????### ##?????????????????? | | ??????????????????????????#X# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# # ##?????????????????? | | ??????????????????????????# ###??????????????????? | | ??????????????????????????## #???????????????????? | | ????????????????????????#### ###?????????????????? | | ??????????????????????### # # ############??????? | | ???????????????????#### #??????? | | ?????????????????### gg## ###?????? | | ?????????????????# ### ###### ????? | | ?????????????????## ### #???? ?????? | | ??????????????????# ##### #???? ?????? | | ??????????????????## #???? #???? #?????? | | ??????????????????## @ ##???? #????# #?????? | | ??????????????????# ##????#????# #?????? | | ??????????????????# ### ##????????# #???### | | ??????????????????###??## ##???????# #??# # | | ???????????????????????## #??????## ### | | ??????????????????????## g##????## | | ?????????????????????## g ###### # | | ?????????????????????# ## # | | ????????????????????# # | | ????????????????????# ## #? | | ????????????????????# #?## #### ##? | | ???????????????????# ???## #??# ### ##?# | | ??????????????????# ?????# ??# #?## #?## | | ??????????????????## ?????# ####?## #??# ### | | ???????????????????#?????# #?????# #??# | | ?????????????????????????## ?????# #??## | | ??????????????????????????#### ?????# #???## | | ?????????????????????????????# ????# #????# | | ?????????????????????????????# ????? #???## | | ????????????????????????????? ?????##??## # | | ????????????????????????????? ?????????# # | | ????????????????????????????? ?????????# # | | ????????????????????????????? ??????????# | | ????????????????????????????? ????????????# # | | ?????????????????????????????????????????## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 25 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: EM 25 Core Shielding 20 Evasion (%) 55 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 21% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Librarian Please Form A Line You Again Challenges ------------ None Game ------ Seed PowerMicroBallwheel Manual? 0 Play Time 00:33:53 Cumulative 6.4 hours Start 2025.12.17 @ 16:03:53 End 2025.12.17 @ 17:09:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90b2533b-7222-4c8c-b4e7-923fd1d647db