Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.24 @ 14:31:17 Player: Voldy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (160) 800 Value Destroyed (4869) 4869 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1098) 1098 TOTAL SCORE: 11727 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 1124 Friendly Fire -161 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 83/100 System Corruption 9% Temperature Cool (0) Movement Rolling (90) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel (fused) Armored Huge Wheel > --- UTILITY (9) ------ Advanced Heat Sink Kinecellerator Improved Weapon Cycler Point Defense System System Shield > --- WEAPON (2) ------- Heavy Laser Coil Gun > --- INVENTORY (5) ---- Large Storage Unit Heavy Reflective Plating Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Matter Filter Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating Point Defense System Hacking Suite System Shield > --- WEAPON ----------- Advanced Plasma Cannon Coil Gun > --- INVENTORY -------- Heavy Reflective Plating Heavy Laser Magnetic Acceleration Cannon [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Weapon Cycler Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun High-powered Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 7 | . . . 2 . 1 . . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 87 | . 7 3 5 20 9 1 . 2 20 1 19 Power 14 | . 1 1 . 4 . 1 . . 4 . 3 Engine 8 | . 1 . . 3 . . . . 1 . 3 Core 5 | . . 1 . 1 . . . . 3 . . Reactor 1 | . . . . . . 1 . . . . . Propulsion 26 | . 3 1 2 7 6 . . . 5 . 2 Treads 1 | . . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel 21 | . . . 2 7 5 . . . 5 . 2 Hover 4 | . 3 1 . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | . 1 . 2 6 2 . . 2 6 1 10 Device 13 | . . . . 2 . . . 1 3 1 6 Storage 3 | . 1 . 1 . . . . . . . 1 Processor 6 | . . . . 1 1 . . 1 3 . . Hackware 4 | . . . . 1 1 . . . . . 2 Protection 4 | . . . 1 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 17 | . 2 1 1 3 1 . . . 5 . 4 Energy Gun 11 | . 2 1 1 2 1 . . . 3 . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . 1 . . . . 2 . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 . . System Corruption 3 | . . . . . . . . . 3 . . Parts Lost 57 | . 3 1 . 15 3 . . . 25 . 10 Power 11 | . 1 . . 1 1 . . . 5 . 3 Propulsion 17 | . . 1 . 7 2 . . . 7 . . Utility 15 | . . . . 4 . . . . 6 . 5 Weapon 14 | . 2 . . 3 . . . . 7 . 2 Highest Loss Streak 11 | . 3 1 . 8 1 . . . 11 . 4 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 6 | . 7 7 7 6 7 7 7 6 4 1 2 Power 1 | . 1 1 2 1 1 2 2 2 1 . . Propulsion . | . 2 1 1 . 1 1 1 1 . . . Utility 1 | . . 1 1 1 1 2 2 1 . . . Weapon 2 | . 3 2 2 2 3 2 2 2 2 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 3 3 2 11 6 1 3 3 . . 4 Power 10 | . . . 1 3 1 1 1 2 . . 1 Propulsion 7 | . 3 . . 3 . . 1 . . . . Utility 7 | . . 1 . 2 . . 1 1 . . 2 Weapon 12 | . . 2 1 3 5 . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 87 94 93 100 100 99 82 3 57 Engine 5 | . 14 7 . 8 9 5 . . . . 2 Core 5 | . . 6 11 9 4 7 7 6 4 1 3 Reactor 1 | . . . . . . 1 7 6 3 . . Wheel 17 | . . . 20 24 23 30 30 26 16 . 10 Hover 4 | . 26 28 1 . . . . . . . . Device 5 | . . . . 6 . . . 6 5 1 18 Storage 11 | . 27 28 22 14 7 7 7 6 4 . 1 Processor 5 | . . . . 3 11 7 7 12 20 . . Hackware 6 | . . . . 3 10 15 15 13 9 . 6 Protection 5 | . . . 10 6 7 7 7 5 3 . 3 Energy Gun 9 | . 17 28 22 14 7 7 7 6 4 . . Ballistic Gun 1 | . 10 . . . . . . . . . 1 Ballistic Cannon 3 | . . . . 3 7 7 7 6 4 . 2 Peak Build Rating 76 | . 10 13 18 25 35 39 39 47 61 14 76 Average Rating 32 | . 9 10 15 19 30 36 39 46 48 5 57 On Entrance 19 | 6 6 10 12 18 24 35 39 39 47 . 2 Avg Prop Armor Cover (%) 9 | . . . . . 9 . . . . . . Naked Turns 101 | . . . . . . . . . 39 40 22 Heaviest Build 59 | 14 15 14 32 37 33 44 44 46 47 9 59 Greatest Support 56 | 20 20 14 20 42 56 56 56 56 56 3 56 Greatest Overweight (x) 4 | . 4 . 1 1 1 . . 1 4 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | . 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 4 5 Average Carried 6 | . 7 7 7 6 7 7 7 7 4 2 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 7 8 7 7 8 8 8 1 3 4 Class Distribution -------------------- 45% | Scavenger-Mutant 32% | Hacker-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Matter Collected 2966 | 200 192 10 163 306 312 39 152 186 309 . 1097 Remotely 10 | . . . . 10 . . . . . . . Salvage Created 5788 | . 590 86 598 1525 473 . 264 397 449 . 1406 Parts 296 | . 29 4 45 91 22 . 16 15 36 . 38 Haulers Intercepted 7 | . 1 . 1 2 2 . . . . . 1 Recyclers Shooed 6 | . 1 . . 1 1 . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 105 | . 10 2 10 31 8 . 7 7 11 . 19 Guns 57 | . 10 2 9 23 3 . 1 4 1 . 4 Cannons 41 | . . . . 4 5 . 6 3 10 . 13 AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 17 | . 4 . 5 2 2 . . 3 1 . . Worker 14 | . . . 1 4 1 . . . 5 . 3 Builder 5 | . . . 3 2 . . . . . . . Tunneler 5 | . . . 1 1 . . 1 . . . 2 Hauler 7 | . 1 . 1 2 2 . . . . . 1 Recycler 8 | . 1 . . 2 2 . . . . . 3 Mechanic 2 | . . . . . 1 . . . 1 . . Operator 3 | . . . . 1 1 . . . . . 1 Watcher 10 | . 1 . 1 5 1 . 1 . 1 . . Swarmer 28 | . . . 3 17 2 . 2 1 3 . . Grunt 49 | . 10 2 5 6 2 . 1 3 5 . 15 Brawler 1 | . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 13 | . . . 2 5 2 . 4 . . . . Demolisher 1 | . . . . . . . . . 1 . . Hunter 8 | . . . . 3 1 . . . 2 . 2 Programmer 3 | . . . . . 1 . . . . . 2 Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 18 | . 6 2 6 18 5 . 2 2 8 . 9 Combat Bots Only 9 | . 3 2 5 8 2 . 1 2 5 . 9 Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 2 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 941 | . 55 15 45 152 79 . 142 61 201 . 191 Missed 330 | . 7 4 16 43 32 . 59 34 62 . 73 Hits 611 | . 48 11 29 109 47 . 83 27 139 . 118 Projectile 611 | . 48 11 29 109 47 . 83 27 139 . 118 AOE 10 | . . . . . . . . . 10 . . Critical Strikes 21 | . 2 1 1 1 2 . . 1 6 . 7 Damage Taken 7551 | . 490 159 286 955 434 . 534 315 2619 . 1759 Core 1504 | . 146 33 32 141 60 . 65 16 772 . 239 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2136 | . 148 41 85 291 124 . 171 86 716 . 474 Regen/Repaired (Parts) 783 | . 20 . . 41 24 75 344 158 121 . . Core Remaining (%) 79 | 100 . 28 92 74 . . 82 98 . . . Volleys Fired 393 | . 37 7 44 100 38 . 21 26 43 . 77 Largest 2 | . 2 2 2 2 2 . 2 2 2 . 2 Hottest 138 | . 90 80 85 108 107 . 107 107 138 . 128 Shots Fired 714 | . 74 14 84 179 76 . 41 51 84 . 111 Gun 487 | . 74 14 84 150 38 . 20 25 33 . 49 Cannon 227 | . . . . 29 38 . 21 26 51 . 62 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 264 | . 29 . . 29 38 . 21 26 51 . 70 Thermal 295 | . 45 14 35 49 38 . 20 25 28 . 41 Explosive . | . . . . . . . . . . . . Electromagnetic 155 | . . . 49 101 . . . . 5 . . Robot Hit Streak 45 | . 39 13 23 40 18 . 32 21 45 . 25 Robot Miss Streak 4 | . 2 1 1 4 3 . 2 3 3 . 2 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 5 | . 1 . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Shots Hit Robots 591 | . 65 13 68 140 56 . 37 45 72 . 95 Core Hits 385 | . 30 5 28 85 62 . 35 38 62 . 40 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Critical Strikes 29 | . 3 . . 5 2 . 3 1 5 . 10 Burn 16 | . 3 . . 3 2 . 3 1 3 . 1 Meltdown 2 | . . . . . . . . . . . 2 Destroy 3 | . . . . . . . . . . . 3 Blast 6 | . . . . . . . . . 2 . 4 Corrupt 2 | . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14164 | . 792 167 863 2661 1443 . 1012 1145 1906 . 4175 Guns 6899 | . 792 145 863 2000 562 . 409 516 605 . 1007 Cannons 6863 | . . . . 461 846 . 594 619 1213 . 3130 Explosions 275 | . . . . 187 . . . . 88 . . Melee . | . . . . . . . . . . . . Ramming 127 | . . 22 . 13 35 . 9 10 . . 38 Kinetic 7090 | . 284 . . 461 846 . 594 619 1213 . 3073 Thermal 4992 | . 508 145 291 928 562 . 409 516 569 . 1064 Explosive . | . . . . . . . . . . . . Electromagnetic 1955 | . . . 572 1259 . . . . 124 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 2 2 3 . 4 8 9 Average Corruption 5 | . . . . . 1 2 2 . 3 6 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . . . . 1 3 7 . 2 1 33 Message Errors 4 | . . . . . . . 1 . . . 3 Matter Fused 18 | . . . . . . 2 3 . . . 13 Heat Flow Errors 4 | . . . . . 1 . 1 . . . 2 Energy Discharges 5 | . . . . . . 1 1 . 1 . 2 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . 1 . . . 4 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . 1 . 2 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 361 | . . . . 14 . . . . 90 . 257 Projectiles 266 | . . . . 5 . . . . 4 . 257 Explosions 95 | . . . . 9 . . . . 86 . . Melee . | . . . . . . . . . . . . Knockbacks 80 | . . . . 13 26 . 9 10 11 . 11 Impact 1 | . . . . . 1 . . . . . . Kinetic 71 | . . . . 12 23 . 8 8 10 . 10 Secondary 8 | . . . . 1 2 . 1 2 1 . 1 Self-Inflicted Damage 119 | . . 11 . 6 16 . 4 5 59 . 18 Shots 1 | . . . . . . . . . 1 . . Rammed 12 | . . 1 . 1 4 . 1 1 . . 4 Targets Rammed 12 | . . 1 . 1 4 . 1 1 . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 404 | . 320 211 222 404 322 . 334 19 315 . 386 Average Temperature 86 | . 91 93 66 58 121 . 103 3 85 . 95 Received Heat Transfer 2649 | . 393 108 129 270 108 . 159 186 405 . 891 Effects 13 | . 3 . . 3 3 . 3 . . . 1 Shutdowns 2 | . . . . 1 . . . . . . 1 Energy Bleed 6 | . 1 . . 1 3 . 1 . . . . Interference 4 | . 2 . . . . . 2 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . . Parts Fried 5 | . . . 1 3 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 27 | . 5 . 5 1 1 . 1 9 1 . 4 Heat Transferred 10135 | . 1620 325 650 1889 1110 . 888 834 1086 . 1733 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . . 2 . . 2 2 2 . 1 Low Security (%) 60 | . 100 100 100 24 100 100 27 57 . 100 66 Level 1 28 | . . . . 71 . . 22 17 71 . 33 Level 2 10 | . . . . 3 . . 49 25 27 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 678 | . 111 40 166 416 128 25 557 678 625 141 293 Initial 273 | . . . . 52 90 25 . 166 273 141 74 Average 169 | . 28 13 40 244 69 7 337 282 358 131 107 Influence Increases 5393 | . 312 50 330 1050 309 . 915 995 792 . 640 Destroy 0b10 Robot/C 2800 | . 200 40 200 620 160 . 400 460 340 . 380 Destroy 0b10 Robot/NC 310 | . 15 . 35 85 40 . 40 10 35 . 50 Destroy Leader 678 | . 54 10 44 154 66 . 104 92 72 . 82 Allied During Kill 416 | . . . . . . . 250 135 31 . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . Successful Hack 348 | . 43 . 12 49 28 . 72 94 50 . . Disable Machine 117 | . . . 9 . . . 9 9 72 . 18 Anti-Garrison Action 150 | . . . . . . . . 150 . . . Destroy Structure 234 | . . . . 12 . . 40 . 162 . 20 Lose Combat Pursuer 330 | . . . 30 120 15 . . 45 30 . 90 Influence Decreases 5160 | . 312 50 184 964 452 89 520 742 955 364 528 Entered New Map 1295 | . . . . 94 142 64 . 229 375 344 47 Time Decay 2646 | . 292 50 184 570 280 25 270 304 270 20 381 Lost Part 550 | . 20 . . 150 30 . . . 250 . 100 Lost Ally 230 | . . . . . . . 100 70 60 . . Purge Threat 439 | . . . . 150 . . 150 139 . . . Squads Dispatched 39 | . 2 . 2 8 2 . 6 5 6 . 8 Investigation 11 | . 2 . 1 2 . . 3 . 1 . 2 Extermination 5 | . . . . . 1 . 1 1 . . 2 Reinforcement 14 | . . . 1 3 1 . 2 1 2 . 4 Assault 1 | . . . . . . . . 1 . . . Garrison 8 | . . . . 3 . . . 2 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Distress Signals 13 | . 1 . 2 2 . . 1 2 5 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 220 | . 18 2 23 48 17 . 20 25 34 3 30 Peak Tracking Total 13 | . 4 2 5 7 5 . 4 5 13 4 6 Tactical Retreats 11 | . . . 1 3 1 . . 2 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Traps Triggered 6 | . 2 1 . . 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed 12 | . . . . 12 . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Machines Disabled 14 | . . . 1 . . . 1 2 8 . 2 Max in Single Turn 8 | . . . 1 . . . . . 8 . 1 Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Machines Accessed 46 | . 9 1 5 9 4 . 5 6 4 . 3 Terminals 27 | . 7 . 3 6 2 . 3 3 2 . 1 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 7 | . 1 . . 2 1 . . 1 1 . 1 Recycling Units 2 | . 1 . . . . . . . . . 1 Scanalyzers 7 | . . . 2 1 . . 2 1 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 149 | . 22 1 14 29 13 . 21 31 11 . 7 Successful 85 | . 12 1 8 15 8 . 11 21 7 . 2 Failed 62 | . 10 . 5 14 5 . 9 10 4 . 5 Catastrophic 9 | . 2 . 1 1 . . 1 2 1 . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . Manual 56 | . 11 . 8 8 5 . 10 9 3 . 2 Terminals 99 | . 18 . 8 19 8 . 16 21 6 . 3 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 21 | . 3 . . 5 4 . . 4 2 . 3 Recycling Units 2 | . 1 . . . . . . . . . 1 Scanalyzers 23 | . . . 6 5 . . 5 4 3 . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 50 | . 8 1 3 8 5 . 7 15 2 . 1 Record 12 | . . . . . 1 . . 9 1 . 1 Part Schematic 3 | . . . . . . . 1 1 1 . . Robot Analysis 4 | . . . . 1 1 . 2 . . . . Prototype ID Bank 5 | . 2 . . 2 . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 7 | . 1 . 1 1 2 . 1 1 . . . Scanalyzer Index 3 | . . . 1 1 . . 1 . . . . Unreport Threat 4 | . 1 . . 1 . . 1 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 13 | . 3 . . 4 2 . . 2 2 . . Scan Component 7 | . 2 . . 2 1 . . 1 1 . . Repair 6 | . 1 . . 2 1 . . 1 1 . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . 1 Scanalyzer 17 | . . . 5 3 . . 4 2 3 . . Insert Component 2 | . . . . . . . 1 . 1 . . Analyze 2 | . . . . . . . 1 . 1 . . Retrieve Study 13 | . . . 5 3 . . 2 2 1 . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 1 | . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 8 . 3 8 3 . 4 5 4 . 2 Full Trace Events 6 | . . . . 1 . . 2 . 1 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 1 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 12 | . . . 4 3 . . 2 2 1 . . Parts Repaired 5 | . 1 . . 1 1 . . 1 1 . . Time 203 | . 32 . . 76 38 . . 19 38 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Total Allies 20 | . . . . . . 20 . . . . . Largest Group 20 | . . . . . . 20 19 11 4 . . Highest-Rated Group 535 | . . . . . . 535 515 320 124 . . Highest-Rated Ally 35 | . . . . . . 35 35 31 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 319 | . . . . . . . 135 135 49 . . Total Damage 4819 | . . . . . . . 2242 2052 525 . . Kills 43 | . . . . . . . 19 18 6 . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Active Infowar (turns) 2927 | . . . . 464 637 116 582 632 496 . . Optics 2927 | . . . . 464 637 116 582 632 496 . . Machine Analysis 1127 | . . . . . . . . 631 496 . . Robot Analysis Total 4 | . . . . 1 1 . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Turns Passed 6266 | . 809 155 532 1159 637 116 582 632 542 57 1045 Spaces Moved 4930 | 1 659 202 399 854 497 107 512 578 419 85 617 Core 220 | . 4 . . . . . . . 91 85 40 Treads . | . . . . . . . . . . . . Legs 8 | 1 7 . . . . . . . . . . Wheels 3824 | . . . 371 854 497 107 512 578 328 . 577 Hover 878 | . 648 202 28 . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 56 56 56 80 80 90 85 85 50 50 50 Average Speed 85 | 120 91 56 92 86 88 90 85 85 80 61 87 Slowest Speed 250 | 120 250 56 95 100 95 90 90 101 250 150 105 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 93 43 47 69 12 80 22 20 19 83 12 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 122 | . . . . 12 . . . . 100 . 10 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . 10 AOE 112 | . . . . 12 . . . . 100 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Total 6301 | . 793 231 483 1106 627 127 615 669 543 89 1018 Wait 682 | . 68 10 17 80 50 16 75 51 39 . 276 Move 4921 | . 658 201 398 853 497 106 511 577 419 84 617 Hop . | . . . . . . . . . . . . Pick Up 133 | . 14 5 10 35 17 2 3 7 16 2 22 Fast Attach . | . . . . . . . . . . . . Attach 96 | . 7 3 6 20 11 1 . 3 23 2 20 Detach 8 | . 2 . 1 . 1 1 . . 2 1 . Swap . | . . . . . . . . . . . . Drop 56 | . 7 4 7 17 9 1 4 4 1 . 2 Fire 393 | . 37 7 44 100 38 . 21 26 43 . 77 Melee . | . . . . . . . . . . . . Ram 12 | . . 1 . 1 4 . 1 1 . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 418 | -10/Materials | Repaired Imp. Hover Unit 538 | -10/Materials | Discovered new exit (range 4) 645 | -10/Materials | Core integrity fell below 50% 677 | -10/Materials | Lost 3 parts (1p2w) 692 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Discovered new exit (range 14) 810 | -10/Materials | Entered Mines 885 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 959 | -10/Mines | Discovered new exit (range 10) 961 | -10/Mines | Assembled infested the area 965 | -10/Mines | Entered Materials 965 | -9/Materials | Evolved 2 slots: Utility x2 1046 | -9/Materials | Discovered new exit (range 12) 1071 | -9/Materials | Discovered new exit (range 15) 1232 | -9/Materials | Discovered new exit (range 16) 1275 | -9/Materials | Build established: Scavenger-Mutant 1301 | -9/Materials | Central database locked down 1398 | -9/Materials | Discovered new exit (range 8) 1497 | -9/Materials | Entered another Materials area 1497 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1570 | -8/Materials | Garrison activated, responded to threat 1640 | -8/Materials | Discovered new exit (range 15) 1792 | -8/Materials | Discovered new exit (range 3) 2013 | -8/Materials | Destroyed 8 combat bots 2014 | -8/Materials | Lost 4 parts (2n1u1w) 2275 | -8/Materials | Lost 8 parts (3n3u2w) 2311 | -8/Materials | Repaired Lgt. Nuclear Core+ 2544 | -8/Materials | Discovered new exit (range 10) 2656 | -8/Materials | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -7/Factory | Repaired Lgt. Deuterium Engine 3129 | -7/Factory | Identified exit to Lower Caves 3293 | -7/Factory | Sucked down chute 3293 | -7/Factory | Entered Waste 3294 | -7/Waste | Joined by Warlord forces that had cleared the area 3359 | -7/Waste | Discovered new exit (range 11) 3369 | -7/Waste | Build established: Hacker-Mutant 3409 | -7/Waste | Entered Factory 3409 | -7/Factory | Accompanied by 19 allies 3491 | -7/Factory | Central database locked down 3554 | -7/Factory | Lost 3 allies 3674 | -7/Factory | Discovered new exit (range 7) 3991 | -7/Factory | Entered another Factory area 3991 | -6/Factory | Accompanied by 11 allies 3991 | -6/Factory | Evolved 2 slots: Utility x2 4028 | -6/Factory | Identified exit to Lower Caves 4169 | -6/Factory | Garrison activated, responded to threat 4221 | -6/Factory | Repaired Hrd. Medium Armor Plating 4281 | -6/Factory | Build established: Scavenger-Mutant 4452 | -6/Factory | Garrison activated, responded to threat 4607 | -6/Factory | Discovered new exit (range 7) 4623 | -6/Factory | Entered another Factory area 4623 | -5/Factory | Accompanied by 4 allies 4623 | -5/Factory | Evolved 2 slots: Utility x2 4684 | -5/Factory | Discovered new exit (range 10) 4738 | -5/Factory | Repaired Flak Cannon+ 4961 | -5/Factory | Garrison activated, responded to threat 5022 | -5/Factory | Lost 3 allies 5062 | -5/Factory | Lost 9 parts (3p1n2u3w) 5119 | -5/Factory | Released all parts (7) 5138 | -5/Factory | Core integrity fell below 50% 5146 | -5/Factory | Lost 11 parts (1p4n2u4w) 5165 | -5/Factory | Sucked down chute 5165 | -5/Factory | Entered Waste 5169 | -5/Waste | Spotted C-40 Crusher 5180 | -5/Waste | EMP discharged 5186 | -5/Waste | Spotted C-40 Crusher 5189 | -5/Waste | Spotted C-40 Crusher 5208 | -5/Waste | Spotted C-40 Crusher 5215 | -5/Waste | Discovered new exit (range 16) 5216 | -5/Waste | Spotted C-40 Crusher 5222 | -5/Waste | Entered Factory 5677 | -5/Factory | Build established: Hacker-Mutant 5785 | -5/Factory | Core integrity fell below 20% 5794 | -5/Factory | Found Hvy. Reflective Plating 5880 | -5/Factory | Destroyed 9 combat bots 6172 | -5/Factory | Lost 4 parts (1p2u1w) 6267 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06180_ System corrupted: Matter fused (-10). 06180_ T-07 Excavator destroyed. 06180_ Slug penetrates G-50 Soldier. 06180_ G-50 Soldier suffers critical hit (Destroy). 06180_ Destroyed Lgt. Angular Momentum Engine. 06181_ Hacking Suite destroyed. 06190_ Adv. Heat Sink melted. 06190_ G-50 Soldier destroyed. 06192_ Acquired 11 matter. 06195_ Acquired 32 matter. 06226_ System corrupted: Component data lost. 06253_ System corrupted: Energy discharge (-62). 06258_ Slug penetrates P-70 Sage. 06261_ Imp. Ion Engine destroyed. 06261_ Slug penetrates P-70 Sage. 06264_ Imp. Heat Sink destroyed. 06266_ Slug penetrates P-70 Sage. 06266_ P-70 Sage suffers critical hit (Destroy). 06266_ Destroyed Tesla Rifle. 06266_ K-01 Serf collects debris. 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""" ?? | | ??????????? ????????????# #?????? """ """ | | ????????? ???????????? #????# """ """ | | ???????? ???????????####????# "" "" | | ??????? ???????????????????#?? "" "" | | ??????""" """ ""?????????????????????? ? ??? | | ???????"" """ ""????????????????????? ?? ???? | | ????????"???" ""???????????????????????? ?????? | | ?????????????#??????????????????????????##???????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 38 Energy Capacity 385 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Coolant Injector | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Hvy. Disruptor Cannon | -5/Factory | Hacked Hpw. Shock Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 42% | -10/Materials Lgt. Nuclear Core | 18% | -8/Materials Lgt. Deuterium Engine | 52% | -7/Factory Hrd. Medium Armor Plating | 39% | -6/Factory Flak Cannon | 19% | -5/Factory Studied --------- EM Pulse Gun | -9/Materials | Hacked Lgt. Nuclear Core | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Antimatter Reactor | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hpw. Shock Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed PersonalPhysicsTether Manual? 0 Play Time 01:43:11 Cumulative 18.1 hours Start 2026.02.20 @ 14:17:47 End 2026.02.24 @ 14:31:17 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 28 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65198c66-74e6-49ab-abb6-6bb3b10eb5a8