Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:29:36 Player: Millea Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (136) 136 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-164) -164 TOTAL SCORE: 592 Bonus ------- Friendly Fire -164 Cogmind --------- Core Integrity 0/250 Matter 59/450 Energy 96/100 System Corruption 3% Temperature Cool (2) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Matter Pod > --- WEAPON (2) ------- Light Cannon Mining Laser > --- INVENTORY (15) --- Ion Engine Light Ion Engine Spiked Treads Small Storage Unit Medium Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Subdweller Optics Gun Armor EM Pulse Gun Riot Gun Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Spiked Treads Small Storage Unit Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod Gun Armor EM Pulse Gun Riot Gun Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 5 4 10 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 3 | . 1 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 93 87 Engine 8 | . 8 8 Treads 27 | . 28 27 Storage 19 | . 14 22 Processor 5 | . 13 . Ballistic Gun 13 | . 21 8 Ballistic Cannon 5 | . . 8 Special Weapon 8 | . 6 10 Naked Turns . | . . . Heaviest Build 33 | 8 26 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 3 11 15 Average Carried 11 | 1 9 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 3 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 279 | 155 . 124 Remotely . | . . . Salvage Created 61 | . 19 42 Parts 6 | . 4 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 3 | . . 3 Guns 1 | . . 1 Cannons 2 | . . 2 Classes Destroyed 3 | . 1 2 Watcher 1 | . 1 . Artisan 1 | . . 1 Subdweller 3 | . . 3 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 30 | . . 30 Missed 7 | . . 7 Damage Taken 1075 | . . 1075 Core 272 | . . 272 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 21 54 Largest 2 | . 2 2 Hottest 135 | . 100 135 Shots Fired 96 | . 22 74 Gun 18 | . 2 16 Cannon 19 | . . 19 Launcher . | . . . Special 59 | . 20 39 Kinetic 37 | . 2 35 Thermal 59 | . 20 39 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 1 12 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | . 1 39 Core Hits 7 | . 1 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 761 | . 41 720 Guns 155 | . 13 142 Cannons 290 | . . 290 Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 445 | . 13 432 Thermal 312 | . 24 288 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 4 | . . 4 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles 16 | . . 16 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 181 | . 108 181 Average Temperature 49 | . 47 93 Received Heat Transfer 84 | . . 84 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 650 | . 50 600 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 12 | . 12 . Initial . | . . . Average 3 | . 4 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 4 | . 1 3 Peak Tracking Total 1 | . . 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 2 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 8 8 Successful 13 | . 5 8 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 2 8 Record 7 | . . 7 Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1977 | 66 738 1173 Spaces Moved 787 | 38 173 576 Core 4 | 4 . . Treads 783 | 34 173 576 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 162 | 148 160 164 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 26 | 4 40 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 12 | . 7 5 Terrain Destroyed 12 | . 7 5 Melee . | . . . Projectile 12 | . 7 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1260 | 45 570 645 Wait 365 | . 365 . Move 786 | 37 173 576 Hop . | . . . Pick Up 15 | 3 7 5 Fast Attach 7 | 5 1 1 Attach 3 | . 1 2 Detach . | . . . Swap 9 | . 2 7 Drop . | . . . Fire 75 | . 21 54 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 797 | -10/Materials | Discovered new exit (range 4) 805 | -10/Materials | Entered Subcaves 899 | -10/Subcaves | Visited 4L-MR0's lab 993 | -10/Subcaves | Found Gun Armor 1115 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1454 | -10/Subcaves | Ambushed by Subdweller buried in earth 1494 | -10/Subcaves | Crushed by falling debris 1494 | -10/Subcaves | Core integrity fell below 50% 1494 | -10/Subcaves | Core integrity fell below 20% 1681 | -10/Subcaves | Visited Clippyterm 1741 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1951 | -10/Subcaves | Learned 8 Materials zone layouts 1978 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- queries and responses. --DD-NU8 01693_ System corrupted: Energy discharge (-39). 01735_ System corrupted: Component data lost. A swath of the cavern ceiling suddenly collapses. 01761_ System corrupted: Substantial component data lost. 01784_ System corrupted: Component data lost. 01806_ System corrupted: Matter fused (-9). 01828_ System corrupted: Component data lost. 01900_ System corrupted: Heat flow error (+226). 01912_ Acquired 3 matter. 01928_ Acquired 9 matter. 01951_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x8). 01952_ System corrupted: Matter fused (-8). 01978_ Triggered Shrapnel Trap. 01978_ An expanding cloud of shrapnel blasts out in all directions. 01978_ Lgt. Treads destroyed. 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