Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 19:14:58 Player: Bearly Playable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (626) 626 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 1957 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 25 Cogmind --------- Core Integrity 140/400 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Improved Heat Sink Machine Analyzer ECM Suite ECM Suite Beam Rifle Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink ECM Suite ECM Suite Light Assault Rifle Light Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 22 | 7 2 3 10 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 1 . 5 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 85 85 81 Engine 12 | . 14 14 9 Leg 28 | . 28 28 30 Storage 13 | . 14 14 11 Energy Gun 4 | . 1 . 16 Ballistic Gun 11 | . 14 14 6 Launcher 11 | . 12 14 4 Naked Turns . | . . . . Heaviest Build 36 | 14 30 34 36 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 3 | 3 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 12 | 2 5 12 12 Average Carried 7 | 1 4 8 10 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 2 5 12 10 Class Distribution -------------------- 88% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 570 | 180 . 141 249 Remotely . | . . . . Salvage Created 716 | . . 153 563 Parts 47 | . . 11 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . . 6 16 Guns 13 | . . 3 10 AOE 7 | . . 3 4 Classes Destroyed 7 | . . 2 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Swarmer 10 | . . 3 7 Grunt 9 | . . 3 6 Sentry 3 | . . . 3 Best Kill Streak 10 | . . 3 10 Combat Bots Only 7 | . . 3 7 Max Kills in Single Turn 3 | . . 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 151 | . 1 25 125 Missed 50 | . 1 7 42 Damage Taken 1197 | . . 204 993 Core 294 | . . 34 260 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 62 | . . 16 46 Largest 3 | . . 2 3 Hottest 142 | . . 50 142 Shots Fired 122 | . . 17 105 Gun 112 | . . 16 96 Cannon . | . . . . Launcher 10 | . . 1 9 Special . | . . . . Kinetic 38 | . . 16 22 Thermal 74 | . . . 74 Explosive 10 | . . 1 9 Electromagnetic . | . . . . Robot Hit Streak 16 | . . 3 16 Robot Miss Streak 4 | . . 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 73 | . . 8 65 Core Hits 45 | . . 11 34 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . . 1 9 Burn 9 | . . . 9 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1606 | . 13 203 1390 Guns 1035 | . . 95 940 Cannons . | . . . . Explosions 530 | . . 87 443 Melee . | . . . . Ramming 41 | . 13 21 7 Kinetic 311 | . . 95 216 Thermal 724 | . . . 724 Explosive 530 | . . 87 443 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 10 | . 1 5 4 Kicked 10 | . 1 5 4 Crushed . | . . . . Highest Temperature 374 | . . . 374 Average Temperature 119 | . . . 119 Received Heat Transfer 492 | . . 96 396 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 12 | . . . 12 Heat Transferred 2553 | . . . 2553 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 510 | . 25 81 510 Initial 9 | . . 9 . Average 94 | . 10 43 279 Maximum Alert Level 2 | . . . 2 Low Security (%) 81 | 100 100 100 25 Level 1 11 | . . . 45 Level 2 7 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 5 8 22 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 . 5 Successful 4 | . 3 . 1 Failed 5 | . 1 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 84 | . . 84 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1802 | 96 354 896 456 Spaces Moved 938 | 69 201 444 224 Core 10 | 10 . . . Treads . | . . . . Legs 928 | 59 201 444 224 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 166 | 121 172 189 130 Slowest Speed 260 | 200 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 33 66 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 31 | . . 2 29 Melee . | . . . . Projectile . | . . . . AOE 31 | . . 2 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1050 | 77 208 476 289 Wait 1 | . . . 1 Move 935 | 68 200 443 224 Hop . | . . . . Pick Up 18 | 2 4 8 4 Fast Attach 6 | 6 . . . Attach 6 | . . . 6 Detach . | . . . . Swap 10 | 1 2 3 4 Drop 2 | . 1 1 . Fire 62 | . . 16 46 Melee . | . . . . Ram . | . . . . Kick 10 | . 1 5 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 5) 413 | -10/Materials | Discovered new exit (range 12) 451 | -10/Materials | Entered Mines 454 | -10/Mines | Met a Derelict bent on vengeance 512 | -10/Mines | Found a hidden stash of uninstalled traps 604 | -10/Mines | Discovered new exit (range 15) 798 | -10/Mines | Learned location of Zion (-6) 968 | -10/Mines | Met a Derelict testing a Signal Generator 1347 | -10/Mines | Entered Materials 1347 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1497 | -9/Materials | Destroyed 7 combat bots 1780 | -9/Materials | Core integrity fell below 50% 1797 | -9/Materials | Lost 4 parts (1p2n1w) 1803 | -9/Materials | Self-destructed Last Messages --------------- 01725_ K-01 Serf cleans the Neutrino Reactor. 01726_ R-06 Scavenger collects Ion Engine. 01727_ M-13 Machinist destroyed. 01728_ K-01 Serf collects debris. 01732_ Acquired Machine Analyzer. 01734_ K-01 Serf collects debris. 01739_ Carbon-fiber Leg destroyed. 01755_ Kicked G-34 Mercenary. 01755_ Ion Engine destroyed. 01755_ Beam Rifle destroyed. 01757_ Kicked G-34 Mercenary. 01759_ Kicked G-34 Mercenary out of the way. 01762_ R-06 Scavenger collects Wheel. 01766_ Aluminum Leg destroyed. 01766_ R-06 Scavenger collects Recalibrator. 01770_ R-06 Scavenger collects Aluminum Leg. 01771_ R-06 Scavenger collects Wheel. 01795_ G-34 Mercenary suffers critical hit (Burn). 01800_ Med. Laser destroyed. 01803_ K-01 Serf cleans the Fusion Modulator. 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