Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.23 @ 11:40:24 // Winter2019/RPGLIKE Player: Rev Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (357) 1785 Value Destroyed (13135) 13135 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1193) 1193 TOTAL SCORE: 22733 Bonus ------- High Alert Combat Kills 892 Follower Combat Kills 33 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -332 Cogmind --------- Core Integrity 0/800 Matter 58/450 Energy 411/590 System Corruption 2% Temperature Cool (1) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (3) -------- Heavy Deuterium Engine Heavy Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ Improved Cryofiber Web Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Targeting Computer Improved Kinecellerator Force Field Improved Field Recycling Unit > --- WEAPON (5) ------- Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver > --- INVENTORY (5) ---- Weapon Cycler Makeshift Armor Plating Improved Component Analysis Suite Recalibrator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Targeting Computer Improved Kinecellerator Force Field Improved Field Recycling Unit > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Weapon Cycler Makeshift Armor Plating Improved Component Analysis Suite Recalibrator [Rating: 103] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Makeshift Leg Flight Unit Improved VTOL Module Utility Terrain Scanner Device Terrain Scanner Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 17 | 3 . 3 3 . . 2 2 1 1 . . . . 1 1 Power 2 | . . 1 . . . . 1 . . . . . . . . Propulsion 3 | 1 . . . . . . 1 . . . . . . . 1 Utility 8 | 1 . 2 2 . . . . 1 1 . . . . 1 . Weapon 4 | 1 . . 1 . . 2 . . . . . . . . . Parts Attached 106 | 5 7 4 19 . 3 3 12 18 2 . 1 . 10 14 8 Power 14 | 1 1 3 3 . . 1 1 3 . . . . . 1 . Engine 10 | 1 1 1 3 . . 1 . 3 . . . . . . . Core 3 | . . 2 . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 22 | 2 . . 2 . . . 8 1 1 . . . 1 3 4 Treads 16 | 2 . . . . . . 4 1 1 . . . 1 3 4 Leg 2 | . . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 4 . . . . . . . . Utility 29 | . 4 1 6 . 2 . 2 3 1 . 1 . 3 6 . Device 21 | . 3 1 2 . 2 . 2 1 1 . 1 . 3 5 . Storage . | . . . . . . . . . . . . . . . . Processor 4 | . 1 . 1 . . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . 3 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 2 . 8 . 1 2 1 11 . . . . 6 4 4 Energy Gun 9 | 1 2 . 5 . . . . 1 . . . . . . . Energy Cannon 9 | . . . 2 . . 2 . 2 . . . . 2 1 . Ballistic Gun 9 | 1 . . 1 . . . 1 2 . . . . 2 2 . Ballistic Cannon 14 | . . . . . 1 . . 6 . . . . 2 1 4 Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 2 . 2 4 . . . . 2 2 1 Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 95 97 100 90 82 75 93 100 100 100 100 99 100 93 Engine 13 | . 14 4 14 15 15 13 11 15 15 15 15 15 15 11 9 Core 1 | . . 16 1 . . . 2 . . . . . . . . Treads 11 | . 28 21 . . . . 6 16 15 15 15 15 14 15 10 Leg 3 | . . . 15 15 15 10 . . . . . . . . . Device 28 | . 16 21 26 30 30 26 25 27 30 31 31 31 31 32 33 Processor 9 | . 10 10 7 7 7 6 5 10 10 10 10 10 10 10 9 Protection 2 | . . . 6 7 7 6 2 . . . . . . 2 . Energy Gun 3 | . 21 21 5 . . . . . . . . . . . . Energy Cannon 3 | . . . 10 15 5 10 6 2 . . . . . . . Ballistic Gun 4 | . 6 . 5 7 2 . 3 1 5 5 5 5 6 9 1 Ballistic Cannon 10 | . . . . . 4 6 5 15 21 21 21 21 18 15 22 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 111 | 9 14 20 41 41 90 99 102 111 72 72 75 75 77 95 107 Greatest Support 145 | 40 40 40 40 45 45 45 71 71 79 79 79 79 79 87 145 Greatest Overweight (x) 8 | 1 . . 1 1 1 3 8 1 1 . . . . 1 1 Average Overweight (x) . | . . . . . . 2 2 . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 4 4 3 5 5 5 5 4 5 5 5 5 5 5 Average Carried 3 | 1 3 2 3 3 4 3 4 4 2 4 5 5 4 4 4 Final Capacity 5 | 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 2 3 3 5 3 5 3 4 5 5 5 5 5 4 Class Distribution -------------------- 56% | Generator-Skirmisher 28% | Skirmisher 7% | Scavenger-Skirmisher 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Generator-Skirmisher | -8/Materials Generator-Skirmisher | -7/Factory Generator-Skirmisher | -6/Factory Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Data Miner Generator-Skirmisher | -5/Proximity Caves Generator-Skirmisher | -5/Factory Generator-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 6406 | 250 448 40 343 120 . 60 237 617 645 514 571 . 1244 906 411 Remotely 154 | . 154 . . . . . . . . . . . . . . Salvage Created 11777 | . 574 490 1901 630 . 463 1395 1006 785 184 616 . 944 1869 920 Parts 581 | . 39 22 130 20 . 35 61 53 37 3 20 . 54 64 43 Haulers Intercepted 13 | . 1 . 6 . . . . 1 2 . . . . 2 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . Parts Field Recycled 82 | . . . . . . . . . . . . . . 34 48 Retrieved Matter 1538 | . . . . . . . . . . . . . . 422 1116 Parts Self-Destructed 79 | . . . . . . . . . . 3 20 . 56 . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 268 | . 10 10 42 13 . 22 35 24 6 6 16 . 31 31 22 Guns 53 | . 9 10 12 1 . . 4 1 1 . 2 . 9 4 . Cannons 193 | . . . 21 7 . 21 31 21 5 6 14 . 21 24 22 AOE 20 | . 1 . 9 4 . 1 . 2 . . . . . 3 . Classes Destroyed 17 | . 6 1 4 . . . 1 1 1 1 . . . 2 . Worker 19 | . . . 1 . . . 3 1 6 . . . . 5 3 Builder 11 | . 1 . 3 . . . 1 1 3 . . . . . 2 Tunneler 3 | . . 1 1 . . . . . 1 . . . . . . Hauler 13 | . 1 . 6 . . . . 1 2 . . . . 2 1 Recycler 11 | . 1 2 . . . . 3 . 3 . . . . . 2 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 6 | . . . 1 . . . . 1 2 . . . . 1 1 Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 23 | . 3 . 4 . . . 5 4 3 . . . . 1 3 Swarmer 72 | . 6 . 18 3 . 10 7 6 . . 3 . 14 . 5 Grunt 121 | . 4 10 14 10 . 11 21 9 2 4 8 . 7 15 6 Brawler 5 | . . . . . . . . . . 1 . . 3 1 . Duelist 9 | . . . 2 . . 1 1 . . . 1 . 3 1 . Sentry 32 | . . . 8 . . . 6 6 1 1 1 . 1 7 1 Hunter 10 | . . . . . . . . . 1 . 2 . 3 . 4 Programmer 17 | . . . . . . . . 3 2 . 1 . . 6 5 Behemoth 2 | . . . . . . . . . . . . . . 1 1 Thug 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | . 5 3 9 4 . 5 12 6 12 4 9 . 8 9 9 Combat Bots Only 9 | . 4 2 7 4 . 5 6 5 3 4 9 . 8 7 6 Max Kills in Single Turn 5 | . 2 1 4 2 . 2 3 3 4 1 1 . 2 5 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 2 . 1 . 2 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Damage Taken 5139 | . 282 211 701 153 . 263 165 250 299 42 358 . 730 439 1246 Core 3888 | . 223 163 501 104 . 200 127 185 235 31 269 . 562 325 963 Absorbed by Shields 2728 | . . . 78 62 . 102 62 96 116 20 381 . 567 458 786 Redirected to Core 3414 | . 166 155 408 76 . 139 95 185 196 25 238 . 518 303 910 Core Remaining (%) 97 | 100 . 100 . . . 97 93 100 . . . . 94 100 . Volleys Fired 487 | . 37 23 77 40 . 24 41 40 28 7 20 . 45 57 48 Largest 5 | . 2 2 3 3 . 2 2 5 5 5 5 . 5 5 5 Hottest 285 | . 90 90 135 135 . 112 112 261 220 220 220 . 222 222 285 Shots Fired 1787 | . 74 46 206 120 . 68 161 151 116 34 100 . 217 284 210 Gun 541 | . 74 46 106 40 . . 39 10 28 6 20 . 61 111 . Cannon 1246 | . . . 100 80 . 68 122 141 88 28 80 . 156 173 210 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1361 | . 26 . 51 40 . 37 118 134 116 34 100 . 211 284 210 Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 426 | . 48 46 155 80 . 31 43 17 . . . . 6 . . Robot Hit Streak 58 | . 22 14 56 40 . 50 58 25 39 27 24 . 33 55 56 Robot Miss Streak 3 | . 3 2 2 1 . 1 3 2 1 1 2 . 2 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 1 1 Secondary Targets 10 | . 5 2 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Autonomous 147 | . . . . . . 37 79 31 . . . . . . . Shots Hit Robots 1231 | . 53 36 127 89 . 66 133 82 77 25 70 . 143 195 135 Core Hits 556 | . 24 17 80 38 . 30 59 41 39 13 28 . 51 81 55 Critical Hits 61 | . . . . . . 1 6 9 4 1 7 . 11 17 5 Critical Kills 26 | . . . . . . . 2 4 . 1 2 . 6 8 3 Critical Parts Destroyed 30 | . . . . . . 1 4 4 3 . 5 . 4 7 2 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 44927 | . 779 663 3254 1812 . 3470 7508 4434 2745 707 1738 . 3291 7867 6659 Guns 8304 | . 746 583 963 281 . . 400 129 502 133 396 . 1074 3097 . Cannons 31907 | . . . 1241 1312 . 3290 7070 3800 1427 574 1342 . 2217 3930 5704 Explosions 4710 | . 33 80 1050 219 . 180 38 505 816 . . . . 840 949 Melee . | . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . . . 6 Kinetic 33978 | . 273 . 293 281 . 2657 6671 3560 1929 707 1738 . 3138 7027 5704 Thermal 3314 | . 33 80 473 219 . 180 38 505 104 . . . . 840 842 Explosive 819 | . . . . . . . . . 712 . . . . . 107 Electromagnetic 6810 | . 473 583 2488 1312 . 633 799 369 . . . . 153 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 2 2 2 2 2 7 2 Average Corruption 2 | . . . . . . . . . 1 2 2 2 2 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . . 10 19 7 2 18 40 9 Message Errors 24 | . . . . . . . . . 4 8 1 . 5 4 2 Matter Fused 7 | . . . . . . . . . . . . . . 7 . Heat Flow Errors 13 | . . . . . . . . . 1 4 1 1 2 4 . Energy Discharges 14 | . . . . . . . . . . 2 1 . 4 5 2 Data Loss (minor) 16 | . . . . . . . . . 1 3 1 1 3 5 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Targeting Errors 27 | . . . . . . . . . 3 1 3 . 4 13 3 Weapon Failures 3 | . . . . . . . . . 1 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3220 | . . . 138 36 . 467 1279 527 171 16 46 . 25 170 345 Projectiles 2789 | . . . 60 36 . 467 1279 463 13 16 46 . 25 131 253 Explosions 431 | . . . 78 . . . . 64 158 . . . . 39 92 Melee . | . . . . . . . . . . . . . . . . Knockbacks 135 | . . . . . . 8 29 23 11 5 13 . 10 21 15 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 123 | . . . . . . 8 26 19 11 3 13 . 10 19 14 Secondary 11 | . . . . . . . 3 4 . 2 . . . 2 . Self-Inflicted Damage 442 | . . 15 49 32 . 48 . 135 62 . . . . 44 57 Shots 12 | . . 1 3 1 . 1 . 2 2 . . . . 1 1 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 468 | . 150 183 311 . . . . 38 187 115 183 101 112 62 468 Average Temperature 99 | . 50 51 171 . . . . 26 95 64 45 70 74 24 179 Received Heat Transfer 1288 | . 114 138 199 76 . 66 90 44 58 22 65 . 96 138 182 Effects 3 | . . . . . . . . . . . . . . . 3 Interference 2 | . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 . . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . . 1 . . Parts Fried 20 | . 3 2 11 2 . 1 . 1 . . . . . . . Impact Corruptions 4 | . . . . . . 1 2 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 2600 | . 50 100 400 250 . 200 50 250 100 . . . . 600 600 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 2 3 4 . 2 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Peak Influence 837 | . 236 195 708 220 . 271 731 668 498 . . . . 642 837 Average Influence 257 | . 62 47 423 144 . 118 353 363 294 . . . . 299 393 Maximum Alert Level 3 | . 1 . 3 1 . 1 3 2 2 . . . . 2 3 Low Security (%) 49 | 100 92 100 24 82 . 85 39 16 21 . . . . 28 6 Level 1 25 | . 7 . 14 17 . 14 13 43 57 . . . . 42 53 Level 2 24 | . . . 54 . . . 44 40 20 . . . . 29 36 Level 3 1 | . . . 6 . . . 3 . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 2 . . . 8 8 5 . . . 1 6 5 Investigation 2 | . . . . . . . . 1 . . . . . 1 . Extermination 10 | . . . . . . . . 3 2 . . . . 2 3 Reinforcement 9 | . . . 2 . . . 4 . 1 . . . . 1 1 Assault 5 | . . . . . . . 1 1 1 . . . 1 . 1 Garrison 9 | . . . . . . . 3 3 1 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 1 . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 9 | . 1 . 2 . . . 3 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 324 | . 14 11 53 18 . 22 55 28 11 6 16 . 33 26 31 Peak Tracking Total 9 | . 4 2 5 4 . 5 9 4 2 4 9 . 6 4 8 Tactical Retreats 27 | . . 1 . 6 . 2 6 5 . . 1 . 4 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . 1 . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 76 | . 2 . 12 9 . 1 3 8 7 . . . 1 6 27 Max in Single Turn 18 | . 1 . 3 9 . 1 1 6 3 . . . 1 3 18 Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 25 | . 4 1 4 . 4 . 1 1 1 1 . 4 . 3 1 Terminals 12 | . 4 1 3 . . . 1 . . 1 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . . 2 . Total Hacks 109 | . 6 1 8 . 48 . 2 2 1 2 . 28 . 10 1 Successful 103 | . 6 1 8 . 48 . 2 . 1 2 . 28 . 6 1 Failed 6 | . . . . . . . . 2 . . . . . 4 . Catastrophic 2 | . . . . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . Terminals 23 | . 6 1 6 . . . 2 . . 2 . . . 5 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 1 . . . . 5 . Terminal Hacks 99 | . 6 1 6 . 48 . 2 . . 2 . 28 . 5 1 Record 66 | . . . 1 . 48 . . . . 2 . 11 . 3 1 Part Schematic 8 | . . . . . . . . . . . . 8 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . 3 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Maintenance Status 2 | . . . 1 . . . 1 . . . . . . . . Transport Status 2 | . . . 1 . . . . . . . . . . 1 . Investigation Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . 1 1 Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 7 | . 1 1 2 . . . . 1 . . . . . 1 1 Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . 3 . . . . . . . . . . 1 . . Largest Group 3 | . . 3 2 . . . . . . . . . 1 . . Highest-Rated Group 94 | . . 76 45 . . . . . . . . . 94 . . Highest-Rated Ally 94 | . . 31 31 . . . . . . . . . 94 . . Total Orders 2 | . . . . . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . . . . . 1 1 Ally Attacks 10 | . . 4 4 . . . . . . . . . 2 . . Total Damage 214 | . . 38 84 . . . . . . . . . 92 . . Kills 1 | . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 3 1 . 1 . . Drone Launches 11 | . . . . . . . . . . . . . . 3 8 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 18799 | 82 1292 1177 2057 1256 543 1490 922 1845 761 1776 835 146 2052 1471 1094 Spaces Moved 9575 | 47 716 655 1088 632 340 634 316 946 351 1079 463 92 1140 612 464 Core 3 | 3 . . . . . . . . . . . . . . . Treads 6854 | 44 716 655 39 . . . 253 946 351 1079 463 92 1140 612 464 Legs 2712 | . . . 1049 632 340 634 57 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 6 . . . . . . . . Fastest Speed 50 | 50 160 160 140 140 140 170 183 163 160 160 160 160 160 160 160 Average Speed 167 | 155 160 160 154 150 156 213 218 173 180 160 160 160 160 179 171 Slowest Speed 605 | 160 160 160 170 170 170 230 605 183 183 160 160 160 160 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 97 99 95 99 61 99 31 31 17 98 70 78 99 16 19 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . 1 . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . 2 . 1 . . . 5 3 . 3 . . Spaces Dug 72 | . . . . . . . . 2 31 . . . . 33 6 Terrain Destroyed 714 | . 4 9 34 53 . 27 6 61 116 12 46 . 79 166 101 Melee . | . . . . . . . . . . . . . . . . Projectile 311 | . . . . . . 3 4 20 23 12 46 . 79 83 41 AOE 403 | . 4 9 34 53 . 24 2 41 93 . . . . 83 60 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Total 11191 | 54 789 738 1298 844 351 741 481 1071 409 1109 502 91 1245 826 642 Wait 668 | . 15 34 59 160 . 68 91 24 26 8 3 . 3 80 97 Move 9558 | 46 715 654 1085 631 339 633 315 945 350 1078 462 91 1139 611 464 Hop 1 | . . . 1 . . . . . . . . . . . . Pick Up 43 | 3 5 . 5 . 4 . 4 10 2 1 . . 3 6 . Fast Attach 58 | 4 4 2 9 . 1 1 10 8 1 . 1 . 4 5 8 Attach 17 | 1 . 2 2 . . 2 . 4 1 . . . 3 2 . Detach 1 | . . . . . . . . . . . . . 1 . . Swap 31 | . 3 . 8 . 2 . 2 6 . . . . 3 7 . Drop 81 | . 6 2 11 . 5 1 9 19 1 . 1 . 4 12 10 Fire 487 | . 37 23 77 40 . 24 41 40 28 7 20 . 45 57 48 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 243 | . 4 21 41 11 . 12 9 15 . 15 15 . 40 46 14 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 420 | -10/Materials | Identified exit to Mines 611 | -10/Materials | Identified exit to Materials 1375 | -10/Materials | Entered Mines 1377 | -10/Mines | Reached level 2 1397 | -10/Mines | Upgraded with Power slot (x1) 1397 | -10/Mines | Upgraded with Utility slot (x1) 1421 | -10/Mines | Discovered exit to Materials (range 12) 1696 | -10/Mines | Build established: Skirmisher 1923 | -10/Mines | Discovered exit to Materials (range 14) 2025 | -10/Mines | Build established: Scavenger-Skirmisher 2043 | -10/Mines | Reached level 3 2056 | -10/Mines | Upgraded with Utility slot (x1) 2104 | -10/Mines | Received a Mining Laser from a helpful Derelict 2366 | -10/Mines | Learned location of Storage (-8) 2552 | -10/Mines | Entered Materials 2552 | -9/Materials | Accompanied by 2 allies 2554 | -9/Materials | Reached level 4 2557 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2557 | -9/Materials | Upgraded with Utility slot (x1) 2620 | -9/Materials | Discovered new exit (range 9) 2637 | -9/Materials | Identified exit to Mines 2899 | -9/Materials | Reached level 5 2937 | -9/Materials | Upgraded with Weapon slot (x1) 2987 | -9/Materials | Discovered exit to Mines (range 13) 3271 | -9/Materials | Build established: Skirmisher 3272 | -9/Materials | Discovered new exit (range 3) 3291 | -9/Materials | Reached level 6 3323 | -9/Materials | Identified exit to Materials 3427 | -9/Materials | Destroyed 7 combat bots 3436 | -9/Materials | Reached level 7 3624 | -9/Materials | Discovered exit to Materials (range 10) 3651 | -9/Materials | Upgraded with Utility slot (x1) 4023 | -9/Materials | Reached level 8 4047 | -9/Materials | Discovered exit to Materials (range 12) 4609 | -9/Materials | Entered Mines 4778 | -9/Mines | Learned Materials emergency access door positions 4842 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5051 | -9/Mines | Discovered exit to Materials (range 14) 5152 | -9/Mines | Reached level 9 5397 | -9/Mines | Assembled infested the area 5667 | -9/Mines | Discovered exit to Materials (range 15) 5811 | -9/Mines | Discovered new exit (range 14) 5862 | -9/Mines | Identified exit to Exiles 5865 | -9/Mines | Entered Exiles 5907 | -9/Exiles | Met 8R-AWN 5927 | -9/Exiles | Met EX-HEX 5972 | -9/Exiles | Met EX-BIN 5998 | -9/Exiles | Aligned with FarCom system 6000 | -9/Exiles | Given EX-Vault access code 6063 | -9/Exiles | Opened EX-Vault 6071 | -9/Exiles | Found Prototype Device 6072 | -9/Exiles | Identified Trap Reconfigurator 6080 | -9/Exiles | Found Prototype Ballistic Cannon 6080 | -9/Exiles | Identified AWS/Autocannon 6121 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6167 | -9/Exiles | Met EX-DEC 6340 | -9/Exiles | Learned location of Zion (-7) 6393 | -9/Exiles | Discovered new exit (range 11) 6406 | -9/Exiles | Identified exit to Mines 6408 | -9/Exiles | Left Exiles lab with AWS/Autocannon 6408 | -9/Exiles | Entered Mines 6412 | -8/Mines | Reached level 10 6453 | -8/Mines | Upgraded with Weapon slot (x1) 6854 | -8/Mines | Discovered exit to Materials (range 14) 6938 | -8/Mines | Reached level 11 6980 | -8/Mines | Upgraded with Weapon slot (x1) 7023 | -8/Mines | Discovered exit to Materials (range 11) 7898 | -8/Mines | Entered Materials 7899 | -8/Materials | Identified exit to Factory 7900 | -8/Materials | Reached level 12 7901 | -8/Materials | Upgraded with Power slot (x1) 7901 | -8/Materials | Upgraded with Propulsion slot (x1) 8195 | -8/Materials | Build established: Generator-Skirmisher 8315 | -8/Materials | Garrison activated, responded to threat 8387 | -8/Materials | Reached level 13 8698 | -8/Materials | First assault squad dispatched 8782 | -8/Materials | Discovered exit to Factory (range 16) 8820 | -8/Materials | Entered Factory 8822 | -7/Factory | Reached level 14 8833 | -7/Factory | Upgraded with Utility slot (x1) 9260 | -7/Factory | Discovered new exit (range 18) 9724 | -7/Factory | Garrison activated, responded to threat 9776 | -7/Factory | Reached level 15 10491 | -7/Factory | Discovered new exit (range 12) 10508 | -7/Factory | Identified exit to Factory 10665 | -7/Factory | Entered another Factory area 10667 | -6/Factory | Reached level 16 10687 | -6/Factory | Upgraded with Utility slot (x1) 10737 | -6/Factory | Discovered new exit (range 7) 10748 | -6/Factory | Identified exit to Factory 10799 | -6/Factory | Reached level 17 10856 | -6/Factory | Discovered exit to Factory (range 9) 11248 | -6/Factory | Garrison activated, responded to threat 11365 | -6/Factory | First assault squad dispatched 11417 | -6/Factory | Discovered new exit (range 7) 11424 | -6/Factory | Identified exit to Lower Caves 11426 | -6/Factory | Entered Lower Caves 11580 | -6/Lower Caves | Reached level 18 11629 | -6/Lower Caves | Learned Factory emergency access door positions 12075 | -6/Lower Caves | Discovered new exit (range 9) 12093 | -6/Lower Caves | Identified exit to Lower Caves 12197 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13202 | -6/Lower Caves | Entered another Lower Caves area 13243 | -6/Lower Caves | Discovered exit to Factory (range 15) 13417 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13460 | -6/Lower Caves | Learned Factory stockpile data 13488 | -6/Lower Caves | Destroyed 9 combat bots 14009 | -6/Lower Caves | Discovered new exit (range 14) 14035 | -6/Lower Caves | Identified exit to Data Miner 14037 | -6/Lower Caves | Entered Data Miner 14037 | -6/Data Miner | Discovered new exit (range 6) 14039 | -6/Data Miner | Reached level 19 14063 | -6/Data Miner | Met Data Miner 14114 | -6/Data Miner | Learned location of Section 7 (-2) 14114 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14143 | -6/Data Miner | Received God Mode back door access code from Data Miner 14181 | -6/Data Miner | Identified exit to Proximity Caves 14183 | -6/Data Miner | Entered Proximity Caves 14195 | -5/Proximity Caves | Escorted by Enhanced Grunt 14218 | -5/Proximity Caves | Learned location of 1 exit from Factory 14629 | -5/Proximity Caves | Reached level 20 14769 | -5/Proximity Caves | Found Prototype Device 14770 | -5/Proximity Caves | Identified Exp. Thermal Shield 15309 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15377 | -5/Proximity Caves | Destroyed 8 combat bots 15448 | -5/Proximity Caves | Reached level 21 15601 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16235 | -5/Proximity Caves | Entered Factory 16236 | -5/Factory | Identified exit to Extension 16277 | -5/Factory | Upgraded with Utility slot (x1) 16482 | -5/Factory | Spotted B-75 Beast 16493 | -5/Factory | Destroyed B-75 Beast 16540 | -5/Factory | Reached level 22 16826 | -5/Factory | Destroyed 7 combat bots 17598 | -5/Factory | Discovered new exit (range 13) 17603 | -5/Factory | Garrison activated, responded to threat 17704 | -5/Factory | Identified exit to Factory 17706 | -5/Factory | Entered another Factory area 17708 | -4/Factory | Reached level 23 18092 | -4/Factory | Upgraded with Propulsion slot (x1) 18224 | -4/Factory | Reached level 24 18456 | -4/Factory | First assault squad dispatched 18483 | -4/Factory | Spotted B-86 Titan 18587 | -4/Factory | Incoming assault squad redirected 18742 | -4/Factory | Core integrity fell below 50% 18758 | -4/Factory | Core integrity fell below 20% 18764 | -4/Factory | Reached level 25 18779 | -4/Factory | Destroyed B-86 Titan 18800 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Power failure averted by Imp. Cryofiber Web. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-10 Processor collects Wheel. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 54 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates H-77 Assassin. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ?????????????????????? | | ??????????????# ???????????????????? | | ?????????????# u =????????????????? | | ??#?????????### =!!??????????????? | | ##???????????## % =!! +???????????? | | ?##?????####### #???????????? | | ?#?#????##?#### #???????????? | | ??#######?##### #???????????? | | ############### #???????????? | | ####????????? | | ????????? | | * ???????? | | % u ???????? | | k %= [ u ???????? | | ! k k u !! ??????? | | !=! ! !! ??????? | | ######### * !u ! ?????? | | ######### % h?????? | | ######### % @ ?????? | | ######### % % %A% % ?????? | | ######### A R ! h?????? | | ######### % "T" t###;;;??????? | | #### % "" #???????????? | | ## t #???????????? | | / #???????????? | | ## ######## ;##???????????? | | ## # ###### ##????????????? | | ## " # #########?????????????? | | ## #######?#???????????????? | | ## #######?????????????????? | | ## #######?????????????????? | | " ## ############ ?????????????????? | | " ## % # # ????????????????? | | " ## = # # ?????????????????? | | ## # #??????????????????? | | #### #]]= """ # ?????????????????? | | #]= """ # ?????????????????? | | """ #]= """ # ?????????????????? | | """ # #??????????????????? | | """ + """ """ #??????????????????? | | !! # """ """ #??????????????????? | | !! # """ """ ???????????????????? | | !! # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 57 Energy Capacity 590 Matter Stores 450 Matter Capacity 450 Sight Range 19 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 510 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Levels Raised 24 | . . 2 5 1 . 2 2 2 2 1 . 1 2 1 3 XP Earned 40160 | 4000 1470 1765 7921 1451 169 2848 2987 3857 2449 756 1084 294 3369 2246 3494 XP Spent 36435 | 4000 . 2960 7270 1770 . 2810 1600 2950 4625 1400 . 1550 . 4400 1100 Upgrades 66 | 7 . 11 15 5 . 4 2 4 7 3 . 3 . 4 1 Power Slot 2 | . . 1 . . . . 1 . . . . . . . . Propulsion Slot 3 | 1 . . . . . . 1 . . . . . . . 1 Utility Slot 8 | 1 . 2 2 . . . . 1 1 . . . . 1 . Weapon Slot 4 | 1 . . 1 . . 2 . . . . . . . . . Core Integrity 4 | . . 2 2 . . . . . . . . . . . . Heat Dissipation 10 | . . 5 5 . . . . . . . . . . . . Energy Generation 2 | . . . 2 . . . . . . . . . . . . Matter Storage 3 | . . . . . . . . . 3 . . . . . . Mass Support 1 | . . . . 1 . . . . . . . . . . . Inventory Capacity 5 | 4 . . 1 . . . . . . . . . . . . Sight Range 3 | . . . . . . 1 . 2 . . . . . . . Terrain Scan Density 5 | . . 1 2 1 . 1 . . . . . . . . . Ranged Accuracy 8 | . . . . 3 . . . . 2 1 . 1 . 1 . KI Resistance % 2 | . . . . . . . . 1 . 1 . . . . . TH Resistance % 2 | . . . . . . . . . 1 . . 1 . . . EX Resistance % 2 | . . . . . . . . . . 1 . 1 . . . KI Damage % 2 | . . . . . . . . . . . . . . 2 . Protomatter Created 2879 | . 36 225 520 237 . 225 240 160 73 106 140 . 375 404 138 Integrity Restored 4428 | . 72 409 717 181 . 196 149 252 . 317 269 . 817 859 190 Core 3083 | . 72 314 487 118 . 176 99 237 . 266 129 . 656 371 158 Parts 1345 | . . 95 230 63 . 20 50 15 . 51 140 . 161 488 32 Protomatter Decayed 1338 | . . 74 257 250 . 156 187 57 51 . 45 . 95 102 64 Game ------ Seed CoolingArchitectBoosters Manual? 0 Play Time 02:29:44 Cumulative 85.4 hours Start 2020.01.22 @ 16:28:52 End 2020.01.23 @ 11:40:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 12 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc174431-b249-416e-b034-0b700167f548