Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.11 @ 03:55:18 // AFD2020/Player2 Player: Minty Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (103) 515 Value Destroyed (5051) 5051 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (4875) 4875 TOTAL SCORE: 17281 Bonus ------- High Alert Combat Kills 624 Follower Combat Kills 3040 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2148 Friendly Fire -2237 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 80/1100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Warlord Parts ------- > --- POWER (1) -------- Hybrid Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Vortex Rifle (35) Vortex Rifle (35) Vortex Cannon (25) Dirty Datajack (20) Multitool Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Hacking Suite Advanced System Shield > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Matter Neutralizer Vortex Cannon Vortex Cannon Vortex Catalyst Activator > --- INVENTORY -------- Vortex Rifle Vortex Rifle Dirty Datajack Multitool [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 4 2 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 6 | . . . 2 . 1 2 . . . . 1 . . . Weapon 5 | . . . 1 2 1 . . . . . 1 . . . Parts Attached 239 | . 7 21 33 25 22 27 22 1 7 16 20 5 15 18 Power 28 | . 2 1 4 2 2 4 6 . . 2 2 . 2 1 Engine 8 | . 2 1 3 1 1 . . . . . . . . . Core 14 | . . . 1 1 1 4 6 . . . 1 . . . Reactor 6 | . . . . . . . . . . 2 1 . 2 1 Propulsion 39 | . 2 5 6 6 1 3 4 1 4 . 3 . 2 2 Treads 7 | . . . . 6 1 . . . . . . . . . Leg 10 | . 2 3 . . . . . 1 . . . . 2 2 Wheel 1 | . . . . . . . 1 . . . . . . . Hover 7 | . . . 2 . . . . . 4 . 1 . . . Flight 14 | . . 2 4 . . 3 3 . . . 2 . . . Utility 68 | . 1 2 8 8 7 10 6 . 3 7 8 2 2 4 Device 31 | . 1 1 4 3 3 4 4 . 1 3 4 1 1 1 Storage 2 | . . 1 1 . . . . . . . . . . . Processor 19 | . . . 1 1 2 4 1 . . 1 4 1 1 3 Hackware 6 | . . . 1 1 . 2 . . 1 1 . . . . Protection 10 | . . . 1 3 2 . 1 . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 104 | . 2 13 15 9 12 10 6 . . 7 7 3 9 11 Energy Gun 26 | . . . 8 1 2 1 2 . . 3 1 2 4 2 Energy Cannon 20 | . . 3 . . 2 3 . . . . 1 1 3 7 Ballistic Gun 24 | . . . 4 3 1 3 4 . . 4 4 . 1 . Ballistic Cannon 4 | . . . . . 3 . . . . . . . 1 . Launcher 2 | . . 1 . . . . . . . . . . . 1 Special Weapon 11 | . . 5 2 1 2 1 . . . . . . . . Impact Weapon 4 | . 2 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . 2 . . . . . . . . . . . . Special Melee Weapon 10 | . . . 1 4 2 1 . . . . 1 . . 1 Unidentified Prototypes 14 | . 1 . 4 . . 1 . . 3 1 1 . . 3 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . System Corruption 4 | . . . . . . . . . . . . . 4 . Parts Lost 56 | . . . 2 5 9 1 4 3 . 2 9 1 10 10 Power 8 | . . . 1 1 1 . 1 1 . . 1 . 1 1 Propulsion 13 | . . . . . 2 . 2 . . . 3 . 2 4 Utility 16 | . . . . 3 1 1 . 1 . 1 4 1 3 1 Weapon 19 | . . . 1 1 5 . 1 1 . 1 1 . 4 4 Highest Loss Streak 6 | . . . 1 3 6 1 2 3 . 1 4 1 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 93 97 72 94 83 62 62 64 58 75 69 56 49 65 Engine 3 | . 14 14 7 4 3 . . . . . . . . . Core 1 | . . . 1 2 2 4 4 3 . . 1 5 1 . Treads 5 | . . . . 21 19 . . . . . . . . . Leg 6 | . 28 27 1 . . . . 4 2 . . . 3 11 Hover 2 | . . . 3 . . . . . 8 17 12 5 1 . Flight 3 | . . . 19 . . 14 12 . . . . 10 5 . Device 5 | . 7 13 6 6 7 4 3 . 2 . 1 . 1 4 Storage 2 | . 14 13 4 . . . . . . . . . . . Processor 11 | . . . 2 3 12 18 14 17 14 16 20 19 16 15 Hackware 9 | . . . 7 8 6 10 17 17 17 17 14 10 10 10 Protection 1 | . . . . 6 3 . 1 3 2 2 . . . . Energy Gun 4 | . . . 10 20 1 . 2 3 . 4 2 5 4 4 Energy Cannon 4 | . . 16 2 . 2 1 . . . . 2 . 1 10 Ballistic Gun 3 | . 16 . 3 8 4 2 2 5 5 9 5 . 1 . Ballistic Cannon 1 | . . . . . 8 . . . . . . . . . Special Weapon 1 | . . 6 . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 7 10 . . . . . 1 . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 14 19 27 32 40 43 18 19 19 9 35 34 15 28 90 Greatest Support 68 | 20 26 26 26 68 68 20 28 28 33 38 48 12 50 65 Greatest Overweight (x) 5 | . . 1 5 1 . 3 1 . . 1 2 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 7 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 5 7 6 4 4 4 4 5 4 4 4 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 5 5 5 5 4 5 5 3 5 Class Distribution -------------------- 22% | Hacker-Mutant 20% | Mutant 12% | Scavenger-Mutant 10% | Tank 6% | Scavenger-Sprinter 5% | Hacker-Gunner 3% | Sprinter 3% | Skirmisher 3% | Scavenger-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 4419 | 200 40 309 453 248 1099 260 363 202 . 474 394 70 137 170 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5311 | . 16 224 471 126 1152 322 241 408 . 449 791 198 219 694 Parts 199 | . . 13 27 8 27 15 11 11 . 16 37 6 5 23 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . 5 . . . . 12 12 . 19 . 1 . . Prevented 9 | . . . . . . . . 2 . 2 . 1 4 . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 83 | . . 7 9 3 16 6 5 6 . 6 8 . 3 14 Guns 39 | . . . 7 3 . 5 5 6 . 6 6 . 1 . Cannons 29 | . . 4 . . 14 1 . . . . 2 . 1 7 AOE 12 | . . 1 2 . 2 . . . . . . . . 7 Classes Destroyed 20 | . 1 2 6 . 3 . . . . 1 3 1 . 3 Worker 3 | . . . . . 1 . . . . . 2 . . . Builder 2 | . . . . . . . . . . . 2 . . . Tunneler 2 | . . . 1 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 6 | . . . 1 . 4 . . . . . 1 . . . Operator 2 | . 1 . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . Swarmer 13 | . . 2 3 . 2 1 1 1 . 1 2 . . . Grunt 37 | . . . 4 3 10 2 2 2 . 1 3 . . 10 Brawler 5 | . . . 1 . . 1 1 2 . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . 1 1 1 1 . 1 . . 1 . Specialist 3 | . . . . . . . . . . . . . . 3 Hunter 8 | . . . 1 . 2 1 . . . 1 2 . 1 . Programmer 4 | . . . . . 1 . . . . 2 . . . 1 Behemoth 2 | . . . . . . . . . . . 1 . 1 . Executioner 2 | . . . . . . . . . . . . . . 2 Subdweller 5 | . . 5 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . . . . 2 . 1 . . Tinkerer 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 1 2 4 1 7 4 2 3 . 3 5 . 1 10 Combat Bots Only 10 | . . 2 3 1 4 4 2 3 . 3 4 . 1 10 Max Kills in Single Turn 5 | . 1 2 2 1 2 1 1 1 . 1 2 1 1 5 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . Exploded 4 | . . 1 1 . 1 . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 626 | . . 30 57 29 110 29 34 32 . 64 97 . 76 68 Missed 203 | . . 10 22 5 32 12 12 9 . 18 34 . 29 20 Damage Taken 8875 | . . 344 515 770 1666 308 475 559 . 823 1146 48 894 1327 Core 1883 | . . 94 86 51 171 67 165 92 . 269 322 . 211 355 Absorbed by Shields 366 | . . . . . . . . . . . 144 . . 222 Redirected to Shielding 155 | . . . . . . . . . . 155 . . . . Ignored by Resistances 67 | . . . . . 41 . . 26 . . . . . . Regen/Repaired (Parts) 380 | . . . . . 279 . . . . . . . . 101 Core Remaining (%) 54 | 100 . 4 81 88 44 . . . . 12 . . . . Volleys Fired 360 | . 2 28 30 15 55 25 32 29 . 36 48 16 23 21 Largest 6 | . 2 2 3 4 3 2 2 2 . 4 3 1 3 6 Hottest 397 | . 40 180 157 212 163 90 81 98 . 150 163 70 180 397 Shots Fired 662 | . 4 48 59 42 112 44 35 40 . 84 104 16 32 42 Gun 449 | . 4 . 57 42 22 39 35 40 . 84 84 16 24 2 Cannon 189 | . . 34 1 . 90 1 . . . . 20 . 8 35 Launcher 9 | . . 3 1 . . . . . . . . . . 5 Special 15 | . . 11 . . . 4 . . . . . . . . Kinetic 364 | . 4 . 22 23 102 39 18 29 . 61 57 . 9 . Thermal 176 | . . 45 21 12 2 5 17 . . 15 27 . 17 15 Explosive 4 | . . 3 1 . . . . . . . . . . . Electromagnetic 97 | . . . 15 7 8 . . 11 . 8 20 16 6 6 Entropic 21 | . . . . . . . . . . . . . . 21 Robot Hit Streak 14 | . 1 10 9 12 8 8 7 12 . 6 14 6 6 9 Robot Miss Streak 9 | . 3 5 6 2 9 2 4 3 . 7 4 2 3 3 Penetration Max 1 | . . . . . 1 . . 1 . 1 . . 1 . Secondary Targets 5 | . . . 2 . . . . . . . 3 . . . Max Gunslinging Chain 2 | . . . 1 . . . . . . . 2 . . . Shots Hit Robots 423 | . 3 29 38 38 67 33 19 28 . 46 60 16 24 22 Core Hits 216 | . 2 7 18 14 27 14 13 13 . 24 32 19 7 26 Critical Kills 6 | . . 2 . . . 1 . 1 . 1 1 . . . Critical Parts Destroyed 6 | . . . . . 1 1 . . . . 2 . 2 . Critical Strikes 38 | . . 4 1 2 15 2 . 1 . 1 3 . 3 6 Burn 5 | . . 2 1 1 . . . . . . . . 1 . Meltdown 2 | . . 2 . . . . . . . . . . . . Destroy 10 | . . . . . 1 2 . 1 . 1 3 . 2 . Blast 13 | . . . . . 13 . . . . . . . . . Corrupt 3 | . . . . 1 1 . . . . . . . . 1 Sunder 5 | . . . . . . . . . . . . . . 5 Melee Attacks 41 | . 13 8 . 10 9 . . . . . 1 . . . Impact 14 | . 13 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 17 | . . 7 . 7 3 . . . . . . . . . Sneak Attacks 13 | . 2 1 . 3 6 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14143 | . 150 778 809 525 3110 447 405 674 . 1094 1663 233 579 3676 Guns 5999 | . 26 . 694 514 319 388 404 674 . 1094 1268 183 416 19 Cannons 4639 | . . 422 . . 2629 34 . . . . 395 . 163 996 Explosions 3138 | . . 158 115 . 154 . . . . . . 50 . 2661 Melee 264 | . 124 121 . 11 8 . . . . . . . . . Ramming 5 | . . . . . . 4 1 . . . . . . . Kinetic 6260 | . 26 . 236 290 2714 388 208 565 . 872 819 . 142 . Thermal 2573 | . . 499 276 143 192 55 196 . . 157 449 50 307 249 Explosive 201 | . . 158 43 . . . . . . . . . . . Electromagnetic 1464 | . . . 254 81 196 . . 109 . 65 395 183 130 51 Impact 214 | . 124 90 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 50 | . . 31 . 11 8 . . . . . . . . . Entropic 3376 | . . . . . . . . . . . . . . 3376 Highest Corruption 4 | . 3 3 3 2 1 . . . . . . . 4 4 Average Corruption 2 | . 3 3 2 2 1 . . . . . . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . 7 2 . . . Effects 53 | . 4 18 5 7 14 . . . . . . . 2 3 Message Errors 16 | . 1 7 1 1 4 . . . . . . . 1 1 Matter Fused 16 | . 3 4 . 2 5 . . . . . . . . 2 Heat Flow Errors 3 | . . 2 . . 1 . . . . . . . . . Energy Discharges 6 | . . 1 . 2 3 . . . . . . . . . Data Loss (minor) 6 | . . 2 2 1 . . . . . . . . 1 . Data Loss (major) 3 | . . . 2 1 . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . Weapon Failures 2 | . . 1 . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 640 | . 74 32 . . 220 . . . . . 19 13 8 274 Projectiles 256 | . . . . . 220 . . . . . 19 . 8 9 Explosions 280 | . . 2 . . . . . . . . . 13 . 265 Melee 104 | . 74 30 . . . . . . . . . . . . Knockbacks 17 | . 1 1 . . 15 . . . . . . . . . Impact 2 | . 1 1 . . . . . . . . . . . . Kinetic 15 | . . . . . 15 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 395 | . . . 19 . 33 . . . . . . 49 . 294 Shots 5 | . . . 1 . 1 . . . . . . 1 . 2 Rammed 2 | . . . . . . 1 1 . . . . . . . Targets Rammed 2 | . . . . . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 458 | . . 145 458 90 224 2 258 12 . 293 150 12 214 324 Average Temperature 72 | . . 55 162 30 28 2 106 5 . 79 47 12 58 147 Received Heat Transfer 1692 | . . 33 155 189 646 9 144 126 . 111 35 . 21 223 Effects 2 | . . . 1 . . . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 8 | . 1 . 1 . . . . . . . 4 1 1 . Impact Corruptions 3 | . 2 1 . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . Parts Melted 7 | . . 3 1 1 . . . . . 1 . . 1 . Heat Transferred 5064 | . . 1488 668 370 135 112 296 . . 333 742 . 661 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 1298 | . 27 . 788 569 1298 1125 . . . . 432 . . . Initial 620 | . . . 296 289 278 620 . . . . 18 . . . Average 492 | . 16 . 493 343 617 812 . . . . 263 . . . Maximum Alert Level 4 | . . . 3 2 4 4 . . . . 2 . . . Low Security (%) 14 | . 100 . . 10 9 . . . . . 26 . . . Level 1 36 | . . . 44 55 29 . . . . . 68 . . . Level 2 20 | . . . 36 33 21 11 . . . . 5 . . . Level 3 24 | . . . 18 . 31 83 . . . . . . . . Level 4 3 | . . . . . 7 5 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 5 13 1 . 1 . . 3 . . . Investigation 5 | . . . 1 . 4 . . . . . . . . . Extermination 2 | . . . . 1 1 . . . . . . . . . Reinforcement 9 | . 1 . . 1 4 1 . . . . 2 . . . Assault 4 | . . . . . 3 . . 1 . . . . . . Garrison 5 | . . . . 3 1 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 3 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 8 | . . . 1 1 1 . . . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 220 | . 1 35 15 18 37 16 11 11 . 12 32 . 4 28 Peak Tracking Total 9 | . . 6 3 7 6 4 4 5 . 3 8 . 2 9 Tactical Retreats 9 | . . 2 . 1 1 1 2 . . . . . 1 1 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 7 | . . . 3 1 1 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 74 | . . . 28 25 21 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . Reprogrammed 11 | . . . 5 3 3 . . . . . . . . . Reused 6 | . . . 1 . . . 2 . . 1 2 . . . Traps Extracted 4 | . . . 3 1 . . . . . . . . . . Installed 11 | . . . 1 . 2 . 3 . . 3 2 . . . Triggered 23 | . . . 1 . . . 2 . . 1 2 . . 17 Most Traps Carried 5 | . . 2 4 5 5 3 3 . . 4 4 1 1 1 Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 37 | . . 4 1 2 15 9 . 1 . . 3 1 . 1 Max in Single Turn 6 | . . 2 1 . 6 . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 21 | . . . 3 2 5 . 1 . 5 . 3 . . 2 Terminals 4 | . . . 3 . 1 . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . 2 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Total Hacks 64 | . . . 11 8 16 . 1 . 18 . 5 . . 5 Successful 48 | . . . 7 8 8 . 1 . 18 . 1 . . 5 Failed 16 | . . . 4 . 8 . . . . . 4 . . . Catastrophic 2 | . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . . . 7 1 7 . . . . . . . . 1 Terminals 13 | . . . 11 . 2 . . . . . . . . . Fabricators 6 | . . . . . 6 . . . . . . . . . Repair Stations 9 | . . . . . 5 . . . . . 4 . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . 1 . . . Terminal Hacks 29 | . . . 4 . 1 . 1 . 18 . . . . 5 Record 7 | . . . . . . . 1 . 6 . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . 1 . . . . . 4 . . . . . Prototype ID Bank 9 | . . . 1 . . . . . 4 . . . . 4 Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . 1 . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . 3 1 1 . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 2 2 4 . . . . . 2 . . . Full Trace Events 6 | . . . 2 . 4 . . . . . . . . . Feedback Events 2 | . . . 1 . 1 . . . . . . . . . Corruption 2 | . . . 1 . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 3 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 82 | . . . . . 82 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 3 3 1 . . . . . . . . Non-combat 6 | . . . . 3 3 . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . Robot Hacks Applied 7 | . . . . 3 4 . . . . . . . . . no_distress 4 | . . . . 2 2 . . . . . . . . . find_recycling 3 | . . . . 1 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 3 3 3 1 1 1 1 1 Autooverrided 1 | . . . . . . 1 . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 9 | . 1 . . . 1 1 . 1 . . . . . 5 Largest Group 6 | . 1 1 1 1 2 2 1 2 2 2 1 1 1 6 Highest-Rated Group 422 | . 61 64 87 95 125 116 99 147 157 157 148 142 149 422 Highest-Rated Ally 162 | . 61 64 87 95 105 116 99 117 127 137 148 142 149 162 Total Orders 2 | . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . Ally Attacks 314 | . . 50 11 34 78 20 8 14 . 12 43 . 20 24 Total Damage 13980 | . 30 785 384 1426 4088 839 488 1149 . 741 2107 . 687 1256 Kills 111 | . 1 7 5 17 33 6 4 7 . 4 18 . 1 8 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 5 | . . . 1 . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 3 . 3 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 8840 | . 224 1343 447 780 1440 534 619 702 192 584 563 257 365 790 Spaces Moved 7039 | 1 132 789 457 396 614 410 869 588 156 610 626 376 486 529 Core 83 | . . . . . 25 46 . . . . . . 2 10 Treads 989 | . . . . 387 589 13 . . . . . . . . Legs 1532 | 1 132 779 13 . . . . . . . . . 88 519 Wheels 741 | . . . . . . . 53 588 100 . . . . . Hover 1336 | . . . 68 . . . . . 56 610 602 . . . Flight 2358 | . . 10 376 9 . 351 816 . . . 24 376 396 . Fastest Speed 29 | 120 120 55 29 29 50 29 29 100 42 38 30 37 37 50 Average Speed 87 | 120 120 150 51 163 161 49 35 100 79 46 53 37 52 125 Slowest Speed 360 | 120 120 190 360 250 170 200 109 100 100 92 150 102 120 260 Overloaded Moves 53 | . . . . . . . . . . 6 47 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . 6 . . 3 3 . . . 1 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 2 18 66 36 10 18 9 72 74 60 71 12 68 61 70 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . . . . . 1 3 1 . . . . Known Exits Taken 10 | . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . Scrap Searched 15 | . . 3 . . . . 3 1 . 3 . 2 3 . Spaces Dug 3 | . 1 2 . . . . . . . . . . . . Terrain Destroyed 216 | . 1 14 13 . 93 . 1 4 . 4 1 10 7 68 Melee 3 | . 1 2 . . . . . . . . . . . . Projectile 63 | . . 2 . . 36 . 1 4 . 4 1 . 7 8 AOE 150 | . . 10 13 . 57 . . . . . . 10 . 60 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 9056 | . 179 877 612 500 917 698 1147 662 222 838 755 472 563 614 Wait 1042 | . 1 3 37 15 174 215 203 21 54 162 49 74 33 1 Move 6993 | . 131 788 444 395 613 403 862 587 155 609 623 371 483 529 Hop 16 | . . . 6 . . 3 3 . . . 1 2 1 . Pick Up 47 | . 12 7 3 2 5 3 3 . 1 1 2 . 1 7 Fast Attach 163 | . 3 14 25 12 14 21 15 1 6 10 17 5 9 11 Attach 32 | . 2 . 2 4 3 4 3 . 1 3 1 . 5 4 Detach 28 | . 1 1 2 2 2 6 3 . 1 2 2 1 4 1 Swap 46 | . 2 7 6 9 5 2 4 . 1 4 2 . 1 3 Drop 146 | . 14 21 27 11 13 14 15 1 3 8 7 3 3 6 Fire 360 | . 2 28 30 15 55 25 32 29 . 36 48 16 23 21 Melee 39 | . 11 8 . 10 9 . . . . . 1 . . . Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . . 23 . . . . . 31 Trap 85 | . . . 29 25 23 . 3 . . 3 2 . . . Miscellaneous 3 | . . . 1 . 1 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 3) 225 | -10/Materials | Entered Subcaves 239 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 328 | -10/Subcaves | Build established: Mutant 561 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1063 | -10/Subcaves | Discovered new exit (range 16) 1073 | -10/Subcaves | Disturbed a concealed Subdweller 1093 | -10/Subcaves | Disturbed a concealed Subdweller 1230 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1365 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1395 | -10/Subcaves | Ambushed by Subdweller buried in earth 1415 | -10/Subcaves | Core integrity fell below 50% 1462 | -10/Subcaves | Learned location of Zion (-7) 1462 | -10/Subcaves | Met a Zionite searching for "candidates" 1525 | -10/Subcaves | Discovered new exit (range 9) 1538 | -10/Subcaves | Learned 8 Materials zone layouts 1556 | -10/Subcaves | Core integrity fell below 20% 1568 | -10/Subcaves | Entered Materials 1568 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1664 | -8/Materials | Identified exit to Factory 1996 | -8/Materials | Build established: Sprinter 2015 | -8/Materials | Entered Factory 2015 | -7/Factory | Evolved 2 slots: Weapon x2 2371 | -7/Factory | Build established: Tank 2498 | -7/Factory | Garrison activated, responded to threat 2680 | -7/Factory | Discovered new exit (range 16) 2720 | -7/Factory | Lost 3 parts (2u1w) 2795 | -7/Factory | Entered another Factory area 2795 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2928 | -6/Factory | Repaired Imp. Medium Armor Plating 2968 | -6/Factory | Repaired Pulse Rifle 3249 | -6/Factory | Identified exit to Factory 3583 | -6/Factory | Garrison activated, responded to threat 3807 | -6/Factory | Build established: Skirmisher 3845 | -6/Factory | First assault squad dispatched 4110 | -6/Factory | Build established: Scavenger-Skirmisher 4168 | -6/Factory | Core integrity fell below 50% 4190 | -6/Factory | Lost 6 parts (2n4w) 4235 | -6/Factory | Entered another Factory area 4235 | -5/Factory | Evolved 2 slots: Utility x2 4707 | -5/Factory | Discovered new exit (range 10) 4709 | -5/Factory | Identified exit to Upper Caves 4769 | -5/Factory | Entered Upper Caves 4873 | -5/Upper Caves | Build established: Scavenger-Sprinter 4928 | -5/Upper Caves | Identified exit to Upper Caves 5151 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5388 | -5/Upper Caves | Entered another Upper Caves area 5388 | -5/Upper Caves | Learned location of 1 exit from Factory 5400 | -5/Upper Caves | Discovered new exit (range 9) 5504 | -5/Upper Caves | Build established: Hacker-Mutant 5787 | -5/Upper Caves | Learned location of Warlord (-4) 5873 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5880 | -5/Upper Caves | Core integrity fell below 50% 5916 | -5/Upper Caves | Lost 3 parts (1p1u1w) 6057 | -5/Upper Caves | Discovered new exit (range 12) 6068 | -5/Upper Caves | Identified exit to Zhirov 6090 | -5/Upper Caves | Entered Zhirov 6090 | -5/Zhirov | Accompanied by 1 ally 6090 | -5/Zhirov | Discovered new exit (range 3) 6108 | -5/Zhirov | Met Zhirov 6128 | -5/Zhirov | Learned location of Testing (-3) 6128 | -5/Zhirov | Learned location of Quarantine (-2) 6128 | -5/Zhirov | Learned location of Command (-1) 6137 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6164 | -5/Zhirov | Found Alien Artifact 6164 | -5/Zhirov | Identified Integrated Reactor 6164 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6178 | -5/Zhirov | Found Alien Artifact 6282 | -5/Zhirov | Identified exit to Proximity Caves 6282 | -5/Zhirov | Entered Proximity Caves 6282 | -4/Proximity Caves | Accompanied by 1 ally 6362 | -4/Proximity Caves | Learned 4 Research zone layouts 6577 | -4/Proximity Caves | Learned 4 Research zone layouts 6682 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6692 | -4/Proximity Caves | Core integrity fell below 20% 6823 | -4/Proximity Caves | Identified Transdimensional Reconstructor 6823 | -4/Proximity Caves | Warped through subspace 6832 | -4/Proximity Caves | Discovered new exit (range 5) 6833 | -4/Proximity Caves | Identified exit to Factory 6866 | -4/Proximity Caves | Entered Factory 6866 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6867 | -4/Factory | Identified exit to Upper Caves 6868 | -4/Factory | Identified exit to Research 6921 | -4/Factory | Spotted B-86 Titan 7043 | -4/Factory | Garrison activated, responded to threat 7080 | -4/Factory | Destroyed B-86 Titan 7265 | -4/Factory | Lost 3 parts (2n1u) 7423 | -4/Factory | Lost 4 parts (1n3u) 7429 | -4/Factory | Entered Upper Caves 7624 | -4/Upper Caves | Encountered a Warlord checkpoint 7624 | -4/Upper Caves | Discovered new exit (range 4) 7625 | -4/Upper Caves | Identified exit to Upper Caves 7686 | -4/Upper Caves | Entered another Upper Caves area 7688 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7719 | -4/Upper Caves | Encountered a Warlord checkpoint 7721 | -4/Upper Caves | Spotted B-86 Titan 7765 | -4/Upper Caves | Core integrity fell below 50% 7784 | -4/Upper Caves | Destroyed B-86 Titan 7798 | -4/Upper Caves | Discovered exit to Research (range 9) 7814 | -4/Upper Caves | Lost 3 parts (1p1n1u) 7925 | -4/Upper Caves | Lost 6 parts (1n2u3w) 7962 | -4/Upper Caves | Learned location of 1 exit from Research 8011 | -4/Upper Caves | Discovered new exit (range 17) 8028 | -4/Upper Caves | Identified exit to Warlord 8051 | -4/Upper Caves | Entered Warlord 8092 | -4/Warlord | System corruption cleaned by Quarantine Array 8197 | -4/Warlord | Build established: Scavenger-Mutant 8246 | -4/Warlord | Met Warlord 8271 | -4/Warlord | Warlord's base attacked by MAIN.C 8606 | -4/Warlord | Found Prototype Energy Gun 8606 | -4/Warlord | Identified Vortex Rifle 8608 | -4/Warlord | Found Vortex Rifle 8615 | -4/Warlord | Found Prototype Energy Cannon 8620 | -4/Warlord | Found Prototype Energy Cannon 8621 | -4/Warlord | Warlord forces counterattacked 8624 | -4/Warlord | Identified Vortex Cannon (x2) 8626 | -4/Warlord | Found Prototype Launcher 8750 | -4/Warlord | Spotted Executioner 8751 | -4/Warlord | Spotted Executioner 8753 | -4/Warlord | Identified Vortex Catalyst Activator 8766 | -4/Warlord | Destroyed Executioner 8766 | -4/Warlord | Destroyed Executioner 8768 | -4/Warlord | Spotted Executioner 8781 | -4/Warlord | Spotted Striker 8782 | -4/Warlord | Core integrity fell below 20% 8785 | -4/Warlord | Allies destroyed Executioner 8812 | -4/Warlord | Lost 7 allies 8814 | -4/Warlord | Lost 5 parts (2n3w) 8816 | -4/Warlord | Destroyed 10 combat bots 8835 | -4/Warlord | Spotted Striker 8841 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 08828_ Myomer Leg destroyed. 08829_ System corrupted: Matter fused (-8). 08829_ Vortex Cannon implodes. 08829_ G-67 Veteran destroyed. 08829_ Player 2 removes Corrupted Flexi-carbon Leg. 08829_ Player 2 attaches Myomer Leg. 08831_ Matter Neutralizer destroyed. 08831_ Player 2 swaps in Myomer Leg. 08833_ Player 2 attaches Biomechanical Wings. 08833_ G-67 Veteran suffers critical hit (Sunder). 08833_ G-67 Veteran Lgt. Antimatter Reactor ripped off. 08833_ G-67 Veteran Adv. Heat Sink ripped off. 08833_ G-67 Veteran destroyed. 08834_ Player 2 swaps in Myomer Leg. 08835_ Myomer Leg destroyed. 08835_ Player 2 attaches Hvy. Treads. 08836_ Player 2 swaps in Corrupted Flexi-carbon Leg. 08837_ Acquired 65 matter. 08840_ Acquired 105 matter. 08841_ Acquired Hyb. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?#""""""" #?????????????# ""? 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""" #???? | | ???????????# ## # ? ## ? #???? | | ???????????###??# # ## ? ##???? | | ################# # ## ? #????? | | ##############?########## ?????? | | ################# #???????????????????????? ?????? | | #######?????????# #??????????????????????????????? | | # X#?????????# #??????????????????????????????? | | # "?????????#+#??????????????????????????????? | | # "???????? #?????????????????????????????? | | # "???????# #?????????????????????????????? | | # #???????# #?????????????????????????????? | | # ########?# #?????????????????????????????? | | # """"""""## +?????????????????????????????? | | # "## #?????????????????????????????? | | # "## #?????????????????????????????? | | + "## #?????????????????????????????? | | + ""## #?????????????????????????????? | | + "#######?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Containment 12 Corruption Block 30 Armor Coverage 600 Resistance: TH 20 Power Shielding 33 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 9 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 50 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 25 Trap Extractor Capacity 4 Item Schematics ----------------- Multitool | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 4 2 2 2 . . . . 2 . . . . Power 1 | . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 . 2 . . . . . 1 . . . . Utility 4 | . . 1 1 . 1 . . . . 1 . . . . Weapon 3 | . . 1 1 . 1 . . . . . . . . . Parts Attached 141 | . 8 7 10 6 20 17 1 10 4 5 34 3 2 14 Parts Lost 63 | . . 4 . 2 16 7 1 6 . 1 17 . 1 8 Damage Taken 8539 | . 14 599 30 291 2436 746 513 1235 . 139 1638 . 169 729 Core 1032 | . 14 130 16 29 299 152 37 77 . 9 207 . 36 26 Player 2/Cogmind (%) 35 | . 100 58 15 36 63 69 18 45 . 3 39 . 14 6 Absorbed by Shields 374 | . . . 8 72 264 . . . . . . . . 30 Damage Inflicted 13105 | . 30 785 384 1426 4070 805 488 1149 . 567 2107 . 687 607 Player 2/Cogmind (%) 48 | . 16 50 32 73 56 64 54 63 . 34 55 . 54 14 Combat Hostiles Destroyed 78 | . . 5 5 10 21 5 4 7 . 3 10 . 1 7 Player 2/Cogmind (%) 48 | . . 41 35 76 56 45 44 53 . 33 55 . 25 33 Game ------ Seed ShadePoweredGreatsword Manual? 0 Play Time 01:10:08 Cumulative 652.1 hours Start 2024.02.11 @ 02:45:23 End 2024.02.11 @ 03:55:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 645 Rogue 372 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcecce93-566e-44f7-bda6-4a44a3861d29