Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.28 @ 00:30:26 Player: lsend Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (7) 35 Value Destroyed (150) 150 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 6642 Bonus ------- Pacifist 200 Follower Combat Kills 37 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Power Amplifier Small Storage Unit Advanced Sensor Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Maneuvering Thrusters Improved Power Shielding Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Cooled Deuterium Engine Power Amplifier Small Storage Unit Advanced Sensor Array CR-A16's Pointy Stick [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Light Armor Plating Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Beamcaster Ballistic Cannon Heavy Gauss Cannon Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . . . . 1 . . . . Utility 7 | . . 1 1 1 . . . . 1 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 44 | . 2 4 10 1 . . 1 4 3 7 4 5 . 3 Power 8 | . . . 1 . . . . 1 . 1 2 3 . . Engine 4 | . . . 1 . . . . . . . . 3 . . Core 2 | . . . . . . . . 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . 2 . . . Propulsion 17 | . 1 3 5 1 . . . 2 1 1 1 1 . 1 Treads 5 | . . 3 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 1 1 1 1 . . Flight 8 | . 1 . 3 1 . . . 2 . . . . . 1 Utility 14 | . 1 1 3 . . . 1 . 1 5 1 1 . . Device 5 | . 1 . . . . . . . . 3 . 1 . . Storage 1 | . . 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware 3 | . . . 1 . . . . . . 1 1 . . . Protection 4 | . . . 2 . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 5 | . . . 1 . . . . 1 1 . . . . 2 Energy Gun 1 | . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . Parts Lost 22 | . . 1 . 1 . . . 7 1 . 3 1 3 5 Power 3 | . . . . . . . . 1 . . 2 . . . Propulsion 10 | . . 1 . 1 . . . 4 1 . . . 1 2 Utility 8 | . . . . . . . . 2 . . 1 1 1 3 Weapon 1 | . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . 1 . 1 . . . 7 1 . 3 1 3 2 Average Slot Usage (%) 46 | . 9 31 55 61 61 61 61 59 33 54 55 48 41 16 Engine 3 | . . . 3 7 7 7 7 1 . . . 2 8 1 Treads 1 | . . 15 15 . . . . . . . . . . . Hover 3 | . . . . . . . . . 5 9 11 9 5 1 Flight 10 | . 2 5 13 23 23 23 23 26 5 . . . . . Device 7 | . 7 11 9 7 7 7 7 7 6 17 11 5 10 1 Processor 2 | . . . . . . . . . 4 5 5 5 5 3 Hackware 6 | . . . 3 7 7 7 7 7 6 5 11 11 5 3 Protection 7 | . . . 9 15 15 15 15 10 . 3 5 5 5 5 Slashing Weapon 1 | . . . 1 . . . . . 3 5 5 5 . . Naked Turns 30 | . 30 . . . . . . . . . . . . . Heaviest Build 29 | . 1 1 12 12 12 12 12 12 3 19 25 29 29 14 Greatest Support 60 | 3 4 60 12 12 12 12 12 18 4 30 30 40 40 20 Greatest Overweight (x) 4 | . . . . . . . . . . . 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | 1 3 3 4 4 4 5 5 4 4 3 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 3 5 4 5 5 5 5 5 3 3 5 5 5 Class Distribution -------------------- 39% | Mutant 39% | Sprinter 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Scout | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Matter Collected 552 | 132 . 33 149 . 23 . 10 35 30 . . 29 . 111 Remotely . | . . . . . . . . . . . . . . . Salvage Created 272 | . . 33 . . . . . . 198 . . 29 . 12 Parts 6 | . . 2 . . . . . . 2 . . 1 . 1 Haulers Intercepted 2 | . . . . . . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 2 . . . . . 3 Prevented 1 | . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Combat Hostiles Destroyed 5 | . . 3 . . . . . . . . . 1 . 1 Melee 4 | . . 3 . . . . . . . . . 1 . . Cannons 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 3 | . . 2 . . . . . . 1 . . . . . Hauler 2 | . . . . . . . . . 2 . . . . . Swarmer 4 | . . 2 . . . . . . . . . 1 . 1 Brawler 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 3 | . . 3 . . . . . . 1 . . 1 . 1 Combat Bots Only 3 | . . 3 . . . . . . . . . 1 . 1 Max Kills in Single Turn 1 | . . 1 . . . . . . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Damage Taken 3546 | . 88 381 112 93 29 170 . 552 27 125 130 296 182 1361 Core 1682 | . 77 132 31 22 . 6 . 136 15 20 43 37 23 1140 Absorbed by Shields 12 | . . . . . . . . . . 12 . . . . Core Remaining (%) 84 | 100 69 67 94 . . . . 76 98 . . 90 . . Volleys Fired 5 | . . . . . . . . 3 . . . . . 2 Largest 1 | . . . . . . . . 1 . . . . . 1 Hottest 75 | . . . . . . . . 75 . . . . . 61 Shots Fired 5 | . . . . . . . . 3 . . . . . 2 Gun 3 | . . . . . . . . 3 . . . . . . Cannon 2 | . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Thermal 3 | . . . . . . . . 3 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . 3 . . . . . 4 Robot Miss Streak 1 | . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 21 | . . . . . . . . 3 16 . . 1 . 1 Core Hits 6 | . . 1 . . . . . . 3 . . 1 . 1 Critical Hits 2 | . . . . . . . . . 2 . . . . . Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . Melee Attacks 29 | . . . . . . . . . 20 . . 8 . 1 Impact . | . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . 20 . . 8 . . Piercing 1 | . . . . . . . . . . . . . . 1 Sneak Attacks 2 | . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 824 | . . 4 . . . . . 64 680 . . 40 . 36 Guns 64 | . . . . . . . . 64 . . . . . . Cannons 36 | . . . . . . . . . . . . . . 36 Explosions . | . . . . . . . . . . . . . . . Melee 720 | . . . . . . . . . 680 . . 40 . . Ramming 4 | . . 4 . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . . . . . 36 Thermal 64 | . . . . . . . . 64 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 720 | . . . . . . . . . 680 . . 40 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . 5 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 5 | . . . . . . . . . 5 . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 7 | . . 6 . . . . . . . . . . . 1 Targets Rammed 10 | . . 9 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . . . . . Highest Temperature 64 | . . . . . . 9 . 64 . . . . . 16 Average Temperature 20 | . . . . . . 6 . 27 . . . . . 9 Received Heat Transfer 649 | . 42 120 54 30 9 63 . 30 . 13 . 18 9 261 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Peak Influence 247 | . 30 247 187 190 . . . . 187 161 71 117 51 . Initial 119 | . . 12 104 20 . . . . 119 86 56 39 51 . Average 80 | . 19 86 117 60 . . . . 147 111 54 47 46 . Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . Low Security (%) 98 | 100 100 88 100 100 . . . . 100 100 100 100 100 . Level 1 1 | . . 11 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . 4 . . 1 . . . . 1 . . . . . Investigation 1 | . . . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . 4 . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Distress Signals 3 | . . . 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 132 | . 13 17 6 16 4 5 . 22 6 5 5 7 5 21 Peak Tracking Total 10 | . 9 9 6 10 3 4 . 10 4 5 5 6 5 10 Tactical Retreats 18 | . . 3 1 2 1 1 . 3 . 2 . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Traps Triggered 5 | . 1 1 . . . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Machines Disabled 1 | . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Machines Accessed 19 | . 1 2 3 5 1 . . . 3 2 . 2 . . Terminals 14 | . 1 2 3 4 . . . . 1 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 34 | . 2 4 6 9 1 . . . 5 2 . 5 . . Successful 14 | . 1 . 4 2 1 . . . 2 . . 4 . . Failed 20 | . 1 4 2 7 . . . . 3 2 . 1 . . Catastrophic 7 | . . 2 1 3 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . 3 3 3 . . . . . . . . . . Terminals 27 | . 2 4 6 7 . . . . 2 1 . 5 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 . . . . 3 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 13 | . 1 . 4 1 1 . . . 2 . . 4 . . Prototype ID Bank 2 | . . . . . . . . . 1 . . 1 . . Open Door 1 | . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . 2 . . Zone Layout 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 3 5 . . . . 2 2 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Total Allies 3 | . . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . . 3 3 . . . . . . Highest-Rated Group 92 | . . . . . . . 92 92 . . . . . . Highest-Rated Ally 47 | . . . . . . . 47 47 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . . . . . . Total Damage 222 | . . . . . . . . 222 . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Turns Passed 2316 | 15 61 144 139 188 129 129 342 90 247 100 55 348 98 231 Spaces Moved 4971 | 25 121 277 299 606 368 404 868 237 476 161 85 524 121 399 Core 649 | 25 87 101 111 . . . . . 12 42 . . . 271 Treads 2 | . . 2 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 951 | . . . . . . . . . . 119 85 524 121 102 Flight 3369 | . 34 174 188 606 368 404 868 237 464 . . . . 26 Fastest Speed 27 | 50 40 40 30 30 32 32 32 27 40 50 56 56 56 50 Average Speed 41 | 50 47 44 37 30 32 32 32 32 40 54 56 58 80 54 Slowest Speed 250 | 50 50 160 50 32 32 32 32 40 50 56 110 60 110 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . 3 2 2 6 1 2 . 1 2 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 43 30 34 26 65 58 86 54 16 5 68 11 5 62 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . Known Exits Taken 5 | . . . 1 1 . . . . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 9 | . . . . . 2 1 1 2 . . . . . 3 Spaces Dug 6 | . . . . . . . . . . . . 5 . 1 Terrain Destroyed 7 | . . . . . . . . . . . . 5 . 2 Melee 6 | . . . . . . . . . . . . 5 . 1 Projectile 1 | . . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Fac Upp Total 5150 | 27 120 290 322 605 377 401 931 244 497 171 89 549 121 406 Wait 93 | . . . 6 5 10 . 61 . . 2 . 9 . . Move 4914 | 24 114 272 294 593 365 399 867 234 471 161 84 523 120 393 Hop 22 | . 3 2 2 6 1 2 . 1 2 . . . . 3 Pick Up 17 | 3 1 2 4 . 1 . 1 . 1 . 1 3 . . Fast Attach 26 | . 2 . 7 . . . . 3 2 4 2 4 . 2 Attach 16 | . . 4 3 1 . . . 1 1 3 1 1 . 1 Detach 5 | . . 1 1 . . . . 1 . 1 . . . 1 Swap 2 | . . . . . . . 1 . . . 1 . . . Drop 11 | . . . 5 . . . 1 1 . . . 1 1 2 Fire 5 | . . . . . . . . 3 . . . . . 2 Melee 29 | . . . . . . . . . 20 . . 8 . 1 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 9 | . . 9 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 14) 74 | -10/Materials | Discovered new exit (range 9) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 214 | -9/Materials | Discovered new exit (range 16) 221 | -9/Materials | Entered another Materials area 221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 343 | -8/Materials | Identified exit to Factory 360 | -8/Materials | Entered Factory 360 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 505 | -7/Factory | Identified exit to Lower Caves 548 | -7/Factory | Entered Lower Caves 583 | -7/Lower Caves | Build established: Sprinter 675 | -7/Lower Caves | Discovered new exit (range 5) 677 | -7/Lower Caves | Entered another Lower Caves area 677 | -7/Lower Caves | Discovered new exit (range 9) 719 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 795 | -7/Lower Caves | Spotted B-75 Beast 802 | -7/Lower Caves | Discovered new exit (range 14) 803 | -7/Lower Caves | Learned location of Zion (-7) 806 | -7/Lower Caves | Encountered a Warlord checkpoint 806 | -7/Lower Caves | Entered Zion 866 | -7/Zion | Gained Derelict followers 899 | -7/Zion | Found CR-A16's Pointy Stick 963 | -7/Zion | Learned location of Armory (-3) 974 | -7/Zion | Learned Factory emergency access door positions 1050 | -7/Zion | Given the Hacking Drone Bay 1066 | -7/Zion | Discovered new exit (range 11) 1148 | -7/Zion | Entered Proximity Caves 1148 | -6/Proximity Caves | Accompanied by 3 allies 1211 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1234 | -6/Proximity Caves | Discovered new exit (range 8) 1238 | -6/Proximity Caves | Entered Factory 1238 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1258 | -6/Factory | Lost 7 parts (1p4n2u) 1464 | -6/Factory | Discovered new exit (range 14) 1474 | -6/Factory | Identified exit to Factory 1485 | -6/Factory | Entered another Factory area 1485 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -5/Factory | Build established: Mutant 1585 | -5/Factory | Manually triggered Chute Trap 1585 | -5/Factory | Sucked down chute 1585 | -5/Factory | Entered Waste 1594 | -5/Waste | Spotted C-40 Crusher 1601 | -5/Waste | Spotted C-40 Crusher 1613 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1616 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1619 | -5/Waste | Crushed by Compactor (1 part destroyed) 1623 | -5/Waste | Spotted C-40 Crusher 1625 | -5/Waste | Spotted C-40 Crusher 1628 | -5/Waste | Spotted C-40 Crusher 1629 | -5/Waste | Discovered new exit (range 16) 1632 | -5/Waste | Spotted C-40 Crusher 1638 | -5/Waste | Identified exit to Factory 1640 | -5/Waste | Entered Factory 1650 | -5/Factory | Lost 3 parts (2p1u) 1901 | -5/Factory | Build established: Hacker-Mutant 1968 | -5/Factory | Discovered new exit (range 13) 1987 | -5/Factory | Identified exit to Factory 1988 | -5/Factory | Entered another Factory area 1988 | -4/Factory | Evolved 2 slots: Utility x2 1989 | -4/Factory | Identified exit to Extension 2026 | -4/Factory | Lost 3 parts (1n1u1w) 2084 | -4/Factory | Discovered new exit (range 4) 2085 | -4/Factory | Identified exit to Upper Caves 2086 | -4/Factory | Entered Upper Caves 2120 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2227 | -4/Upper Caves | Spotted B-86 Titan 2234 | -4/Upper Caves | Core integrity fell below 50% 2239 | -4/Upper Caves | Learned location of 1 exit from Research 2271 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2277 | -4/Upper Caves | Build established: Mutant 2300 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 2304 | -4/Upper Caves | Core integrity fell below 20% 2317 | -4/Upper Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 02255_ Searching scrap... 02255_ Found Mak. Flight Unit. 02255_ Found Mak. Transmission Jammer. 02255_ Found Drone Bay. 02255_ Found 36 Matter. 02256_ Acquired Mak. Flight Unit. 02257_ Acquired 36 matter. 02271_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 02271_ Mak. Flight Unit destroyed. 02275_ Y-72 Warden: "REQUESTING BACKUP." 02294_ S-27 Virus destroyed. 02295_ Acquired Hvy. Gauss Cannon. 02300_ 6A-S5O(M): "Sorry but these parts are key to ensuring the security of my future empire, and I can't risk letting you telling anyone about it." 02304_ S-27 Virus destroyed. 02308_ Dropped Hvy. Gauss Cannon. 02310_ Slammed into S-27 Virus. 02311_ S-27 Virus destroyed. 02313_ Slug penetrates Wall. 02317_ Acquired 28 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????##/[[]#?????????????????????? | | ?????????????????????#]%%=/#?????????????????????? | | ?????????????????????##"*=%##????????????????????? | | ?????????????????????##*#"#[#????????????????????? | | ?????????????????????# ;### #????????????????????? | | ?????????????????????# ## #??????###???????????# | | ?????????????????????# #????? #??????????# | | ?????????????????????# l #??? ##??????????# | | ?????????????????????# ##?# ?????????? | | ?????????????????????# ## ?????????? | | ?????????????????????## #????????????? | | ????????????????#####?## ####????????????? | | ???????????????## #??## ##???????????????? | | ???????????????# #???# ###????????????????? | | ???????????????# #####@ ##???#?????????????? | | ???????????????# ## #??# ?????????????? | | ???????????????## #?# ?????????????? | | ????????????????## Y ##? ????????????? | | ?????????????????## ### #?? ?????????????? | | ??????????????????###?## ###?? ????????###### | | ???????????????????????## #???? ??????### | | ????????????????????????## g#???? ?????? # | | ?????????????????????????# #????# ######## # ### | | ?????????????????????????# #???## #"""?""# # #?? | | ?????????????????????????# #???# # ?? "# #?? | | ?????????????????????????# #???# ## "#$ #?? | | ?????????????????????????# #???# # "# ##### | | ????????????????????????## #???# # "# | | ???????????????????????## #??## # "# # | | ??????????????????????## ##?# ### ### ###### | | ?????????????????????## ### #????# | | ?????????????????????# ## #??# | | ????????????????# #??? | | ????????????????# ##??? | | ????????????????## ##### ##???? | | ?????????????????#?????# ## ## #????? | | ?????????????????????? ### ## ???? | | ???????????????????? ?# ## #??? | | ??????????????????? # ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakVortexAutohacker Manual? 0 Play Time 00:49:17 Cumulative 577.0 hours Start 2021.02.10 @ 09:26:14 End 2021.02.28 @ 00:30:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 453 Adventurer 0 Explorer 0 Win Type - Total 153 Types 86/8/42/6/3/2/4/1/1 Lore% 98 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be8fdde5-48eb-4923-bee8-e9988e9e6482