Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.02 @ 19:55:07 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (683) 683 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3848 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 265/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Improved Targeting Computer Powered Armor Trap Reconfigurator > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (10) --- Reinforced Ion Engine Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Signal Interpreter Improved Medium Armor Plating Improved EM Pulse Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Powered Armor Trap Reconfigurator > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Signal Interpreter Improved Medium Armor Plating Improved EM Pulse Cannon Rocket Launcher [Rating: 75] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Powered Armor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 25 | 6 6 . 5 . 6 2 Power 3 | 1 1 . . . 1 . Engine 3 | 1 1 . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 1 . 2 . . 2 Treads 3 | 2 1 . . . . . Leg 4 | . . . 2 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 . 1 . 5 . Device 4 | . 1 . 1 . 2 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 6 | 2 2 . 2 . . . Energy Gun 3 | 1 2 . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 93 | . 97 100 93 85 86 92 Engine 14 | . 14 14 14 14 17 15 Treads 17 | . 28 28 17 . . . Leg 8 | . . . 10 28 18 30 Device 14 | . 12 14 14 14 17 15 Storage 12 | . 14 14 14 14 9 7 Processor 2 | . . . . . 8 7 Protection 2 | . . . . . 8 7 Energy Gun 16 | . 26 28 16 . . . Energy Cannon 4 | . . . 5 14 9 7 Naked Turns . | . . . . . . . Heaviest Build 66 | 11 31 31 45 45 66 66 Greatest Support 96 | 40 40 40 60 60 60 96 Greatest Overweight (x) 1 | . . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 4 7 10 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 9 Average Carried 7 | 2 6 9 9 9 6 8 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 2 9 10 10 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 451 | 206 140 10 . 9 86 . Remotely . | . . . . . . . Salvage Created 627 | . 358 . . 49 220 . Parts 38 | . 26 . . 3 9 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 16 | . 7 . . 2 7 . Guns 5 | . 5 . . . . . Cannons 3 | . . . . 2 1 . AOE 8 | . 2 . . . 6 . Classes Destroyed 6 | . 4 . . 1 1 . Hauler 1 | . 1 . . . . . Watcher 4 | . 3 . . . 1 . Swarmer 4 | . 3 . . . 1 . Grunt 9 | . 4 . . . 5 . Demolisher 2 | . . . . 2 . . Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 3 . . 2 4 . Combat Bots Only 4 | . 3 . . 2 4 . Max Kills in Single Turn 3 | . 3 . . 1 2 . Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 755 | . 283 . . 223 249 . Core 103 | . 19 . . 78 6 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . . . 61 98 . Volleys Fired 35 | . 23 . . 2 10 . Largest 2 | . 2 . . 1 1 . Hottest 100 | . 80 . . 100 100 . Shots Fired 58 | . 46 . . 2 10 . Gun 46 | . 46 . . . . . Cannon 12 | . . . . 2 10 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 12 | . 12 . . . . . Thermal 12 | . . . . 2 10 . Explosive . | . . . . . . . Electromagnetic 34 | . 34 . . . . . Robot Hit Streak 6 | . 6 . . 2 5 . Robot Miss Streak 5 | . 3 . . . 5 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 35 | . 29 . . 2 4 . Core Hits 27 | . 15 . . 3 9 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2262 | . 566 . . 291 1405 . Guns 453 | . 453 . . . . . Cannons 918 | . . . . 239 679 . Explosions 891 | . 113 . . 52 726 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 102 | . 102 . . . . . Thermal 1809 | . 113 . . 291 1405 . Explosive . | . . . . . . . Electromagnetic 351 | . 351 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 226 | . . . . . 226 . Projectiles 218 | . . . . . 218 . Explosions 8 | . . . . . 8 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 111 | . 22 . . 45 44 . Shots 3 | . 1 . . 1 1 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 94 | . 54 . . 94 63 . Average Temperature 31 | . 26 . . 55 27 . Received Heat Transfer 168 | . 96 . . . 72 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 4 . Heat Transferred 1460 | . 100 . . 240 1120 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 276 | . 201 . . 50 276 125 Initial 125 | . . . . . 19 125 Average 59 | . 93 . . 11 65 125 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 97 | 100 97 100 . 100 97 100 Level 1 2 | . 2 . . . 2 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . 13 . . 2 9 . Peak Tracking Total 3 | . 3 . . 2 3 . Tactical Retreats 4 | . 1 . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Reconfigurated 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 8 | . 7 . . 1 . . Terminals 7 | . 7 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 19 . . 1 . . Successful 9 | . 8 . . 1 . . Failed 11 | . 11 . . . . . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 9 . 1 . . . Terminals 19 | . 19 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 8 . . 1 . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 3 | . 3 . . . . . Investigation Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 7 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2803 | 67 950 450 432 131 764 9 Spaces Moved 1706 | 44 510 271 335 132 408 6 Core 14 | 14 . . . . . . Treads 971 | 30 510 271 160 . . . Legs 721 | . . . 175 132 408 6 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 105 Average Speed 137 | 125 160 160 123 90 122 105 Slowest Speed 180 | 160 160 160 180 90 130 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 79 60 69 24 25 . Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 124 | . 3 . . 18 103 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 120 | . 3 . . 18 99 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2087 | 54 602 287 355 139 642 8 Wait 268 | . 42 13 . . 213 . Move 1700 | 43 509 270 334 131 407 6 Hop . | . . . . . . . Pick Up 34 | 4 14 2 7 3 4 . Fast Attach 7 | 5 . . 1 . 1 . Attach 12 | 1 3 . 1 . 5 2 Detach 1 | . . . . . 1 . Swap 6 | . 3 . 3 . . . Drop 23 | 1 8 1 9 3 1 . Fire 35 | . 23 . . 2 10 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 9) 505 | -10/Materials | Discovered new exit (range 12) 594 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered new exit (range 15) 1018 | -10/Materials | Entered Mines 1113 | -10/Mines | Discovered new exit (range 10) 1179 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1282 | -10/Mines | Discovered new exit (range 5) 1371 | -10/Mines | Learned location of 1 exit from Materials 1468 | -10/Mines | Entered Exiles 1505 | -10/Exiles | Met 8R-AWN 1534 | -10/Exiles | Met EX-HEX 1593 | -10/Exiles | Met EX-DEC 1643 | -10/Exiles | Met EX-BIN 1667 | -10/Exiles | Aligned with FarCom system 1668 | -10/Exiles | Given EX-Vault access code 1710 | -10/Exiles | Opened EX-Vault 1717 | -10/Exiles | Found Prototype Device 1717 | -10/Exiles | Identified Trap Reconfigurator 1729 | -10/Exiles | Found Prototype Energy Cannon 1730 | -10/Exiles | Identified YOLO Cannon 1733 | -10/Exiles | Found Prototype Leg 1734 | -10/Exiles | Identified Potential Leg 1737 | -10/Exiles | Found Potential Leg 1767 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1891 | -10/Exiles | Discovered new exit (range 10) 1900 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, YOLO Cannon, Potential Leg 1900 | -10/Exiles | Entered Mines 1915 | -9/Mines | Discovered new exit (range 5) 1928 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1936 | -9/Mines | Found Powered Armor 1983 | -9/Mines | Assembled infested the area 1987 | -9/Mines | Learned Materials terminal intel 2031 | -9/Mines | Entered Materials 2031 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2032 | -8/Materials | Identified exit to Storage 2033 | -8/Materials | Loaded intel: 12 terminal locations 2746 | -8/Materials | Discovered new exit (range 8) 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Propulsion x2 2797 | -7/Factory | FarCom data flow suspended 2804 | -7/Factory | Self-destructed Last Messages --------------- EXIT=FOUND Acquired Imp. Carbon-fiber Leg. Imp. Heat Sink melted. G-47 Trooper destroyed. Lgt. Angular Momentum Engine melted. G-50 Soldier destroyed. K-01 Serf collects debris. Penetrated by Slug. H-55 Commando destroyed. K-01 Serf collects debris. Dropped Imp. Heat Sink. Acquired Adv. Heat Sink. K-01 Serf collects debris. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... FARCOM_MSG: Not cool, anonymous tester bot. We've taken inventory and discovered your thievery. Let's see how you like having parts stolen! FarCom data flow suspended. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ????????????? | | ???????????????????????? +???????????? | | ???????????????????????? #???????????? | | ???????????????????????? #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????+ #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????##### #???????????? | | ???????????????????? #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ???????????????????######+##+####????????? | | ???????????????????# #????????? | | ???????????????????# """ """ #????????? | | ???????????????????# """@""" !#????????? | | ???????????????????# """ """ #????????? | | ???????????????????# #????????? | | ???????????????????# """ """ #????????? | | ???????????????????# """ """ #????????? | | ???????????????????# """ """ #????????? | | ???????????????????# #????????? | | ???????????????????#?? ?? #????????? | | ??????????????????????? ?????????????? | | ???????????????????????? ??????????????? | | ???????????????????????#####?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualDamperScreen Manual? 0 Play Time 00:31:20 Cumulative 25.0 hours Start 2021.12.02 @ 19:19:17 End 2021.12.02 @ 19:55:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ff80d4b-ff42-4f45-905c-7d43ea7107d2