Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 17:51:29 Player: AshCrow Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1001) 1001 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3265 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Carbon-fiber Leg Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Enhanced Autogun Enhanced Autogun Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Parts Attached 27 | 4 5 4 8 3 3 Power 5 | 1 1 . . 2 1 Engine 4 | 1 1 . . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | . 2 2 4 1 1 Treads 2 | . . 2 . . . Leg 8 | . 2 . 4 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 1 . 1 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 2 3 . . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 13 | . 1 . . 2 10 Power 2 | . . . . . 2 Propulsion 5 | . . . . 1 4 Utility 2 | . . . . 1 1 Weapon 4 | . 1 . . . 3 Highest Loss Streak 9 | . 1 . . 2 9 To Critical Strikes 1 | . . . . 1 . Average Backups 6 | 3 7 7 8 5 3 Power 1 | . 1 1 1 . . Propulsion 3 | 2 4 4 3 3 1 Utility . | . . . . . . Weapon 2 | . 1 1 3 2 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . 1 2 1 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon 2 | . . . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 75 100 95 96 84 Engine 11 | . 14 14 11 11 8 Core 1 | . . . . . 3 Treads 6 | . . 26 4 . . Leg 21 | . 8 1 34 42 33 Device 2 | . . . . . 8 Storage 11 | . 14 14 11 11 9 Processor 6 | . 10 14 4 . . Hackware 2 | . . . 6 8 . Energy Gun 3 | . 2 13 . . . Ballistic Gun 18 | . 24 9 20 22 17 Launcher 1 | . . . 1 . 3 Special Weapon 1 | . . 5 . . . Peak Build Rating 28 | 4 9 9 28 28 23 Average Rating 15 | 3 7 9 23 23 21 On Entrance 11 | . 4 9 9 28 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 25 | 12 16 16 19 16 25 Greatest Support 60 | 3 20 40 60 60 50 Greatest Overweight (x) 4 | 3 4 . . . . Average Overweight (x) . | 2 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 4 Average Carried 6 | 4 7 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 4 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1084 | 227 91 60 349 155 202 Remotely . | . . . . . . Salvage Created 1213 | . 225 . 603 155 230 Parts 89 | . 15 . 43 14 17 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 3 . 19 6 7 Guns 26 | . 3 . 11 6 6 AOE 9 | . . . 8 . 1 Classes Destroyed 11 | . 4 . 5 1 1 Worker 2 | . 1 . 1 . . Builder 2 | . . . 2 . . Hauler 1 | . 1 . . . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 16 | . . . 9 4 3 Grunt 15 | . 3 . 9 1 2 Brawler 1 | . . . . 1 . Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 4 . 7 9 4 Combat Bots Only 7 | . 2 . 6 7 4 Max Kills in Single Turn 3 | . 1 . 3 1 2 Gunslinging 1 | . . . 1 . 1 Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 249 | . 26 . 78 14 131 Missed 78 | . 6 . 30 2 40 Hits 171 | . 20 . 48 12 91 Melee 1 | . . . . 1 . Projectile 170 | . 20 . 48 11 91 Critical Strikes 4 | . 1 . 1 1 1 Damage Taken 2250 | . 255 . 541 115 1339 Core 730 | . 86 . 76 10 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 65 . 78 . Volleys Fired 99 | . 23 4 43 9 20 Largest 2 | . 2 1 2 2 2 Hottest 100 | . 40 100 55 50 50 Shots Fired 176 | . 43 4 73 18 38 Gun 162 | . 43 . 65 18 36 Cannon . | . . . . . . Launcher 10 | . . . 8 . 2 Special 4 | . . 4 . . . Kinetic 162 | . 43 . 65 18 36 Thermal 4 | . . 4 . . . Explosive 10 | . . . 8 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 5 . 8 3 5 Robot Miss Streak 5 | . 5 . 3 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 96 | . 27 . 38 8 23 Core Hits 69 | . 15 . 33 7 14 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2134 | . 226 . 1237 128 543 Guns 1500 | . 226 . 728 128 418 Cannons . | . . . . . . Explosions 634 | . . . 509 . 125 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1500 | . 226 . 728 128 418 Thermal . | . . . . . . Explosive 634 | . . . 509 . 125 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 . Average Corruption 7 | . . . . 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles . | . . . . . . Explosions 1 | . . . 1 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 192 | . 30 24 65 192 41 Average Temperature 20 | . 7 10 24 68 14 Received Heat Transfer 963 | . 159 . 237 . 567 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 82 | 100 100 100 42 5 100 Level 1 16 | . . . 49 94 . Level 2 1 | . . . 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 445 | . 49 3 445 261 163 Initial 171 | . . 3 . 171 97 Average 81 | . 12 . 207 244 77 Influence Increases 995 | . 89 3 560 140 203 Destroy 0b10 Robot/C 700 | . 60 . 380 120 140 Destroy 0b10 Robot/NC 45 | . 15 . 30 . . Destroy Leader 146 | . 14 . 72 20 40 Disable Machine 45 | . . . 30 . 15 Destroy Structure 59 | . . 3 48 . 8 Influence Decreases 990 | . 80 12 120 329 449 Entered New Map 429 | . . 6 . 269 154 Time Decay 431 | . 70 6 120 40 195 Lost Part 130 | . 10 . . 20 100 Squads Dispatched 5 | . 1 . 2 . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 8 . 26 5 19 Peak Tracking Total 9 | . 3 . 6 3 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful . | . . . . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 1 | . . . 1 . . Total Damage 20 | . . . 20 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 405 | . . . . . 405 Sensors 405 | . . . . . 405 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1559 | 84 316 325 330 93 411 Spaces Moved 690 | 42 135 186 153 48 126 Core 109 | 42 67 . . . . Treads 207 | . . 174 33 . . Legs 374 | . 68 12 120 48 126 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 147 | 175 184 157 128 120 120 Slowest Speed 250 | 200 250 160 160 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 26 46 20 13 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 53 | . . 4 43 . 6 Melee . | . . . . . . Projectile 4 | . . 4 . . . AOE 49 | . . . 43 . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1089 | 51 165 204 233 74 362 Wait 243 | . 1 7 18 8 209 Move 685 | 41 134 185 152 47 126 Hop . | . . . . . . Pick Up 12 | 6 2 2 2 . . Fast Attach 14 | 4 3 . 2 1 4 Attach 3 | . 1 . . 1 1 Detach 2 | . . . . 1 1 Swap 21 | . 1 5 13 2 . Drop 10 | . . 1 3 5 1 Fire 99 | . 23 4 43 9 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Identified exit to Mines 401 | -10/Materials | Entered Mines 402 | -10/Mines | Assembled infested the area 406 | -10/Mines | Learned location of Zion (-6) 523 | -10/Mines | Received a Mining Laser from a helpful Derelict 641 | -10/Mines | Learned 4 Materials zone layouts 716 | -10/Mines | Discovered new exit (range 6) 722 | -10/Mines | Identified exit to Materials 726 | -10/Mines | Entered Materials 726 | -9/Materials | Accompanied by 1 ally 726 | -9/Materials | Evolved 2 slots: Propulsion x2 727 | -9/Materials | Identified exit to Materials 991 | -9/Materials | Discovered new exit (range 13) 1056 | -9/Materials | Entered Mines 1088 | -9/Mines | Destroyed 7 combat bots 1111 | -9/Mines | Discovered exit to Materials (range 7) 1149 | -9/Mines | Entered Materials 1149 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1554 | -8/Materials | Core integrity fell below 50% 1558 | -8/Materials | Core integrity fell below 20% 1560 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01437_ K-01 Serf collects debris. 01450_ K-01 Serf cleans the Electrolysis Chamber. 01459_ W-25 Informer sends out distress signal. 01460_ K-01 Serf cleans the Electrolysis Chamber. 01498_ Electrolysis Chamber disabled. 01509_ Aluminum Leg destroyed. 01521_ Triggered Alarm Trap. 01521_ An alarm sounds. 01521_ ALERT: Alarm triggered, dispatching investigation squad. 01541_ Aluminum Leg destroyed. 01542_ Enh. Autogun destroyed. 01545_ Carbon-fiber Leg destroyed. 01545_ Aluminum Leg destroyed. 01545_ Grenade Launcher destroyed. 01546_ Lgt. Nuclear Core destroyed. 01550_ Enh. Autogun destroyed. 01551_ Ion Engine destroyed. 01551_ U-05 Engineer lays Concrete. 01554_ Critical hit (Burn: +37). 01560_ Imp. Sensor Array destroyed. 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""?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????#? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricBehemothDerivative Manual? 0 Play Time 00:35:39 Cumulative 49.6 hours Start 2026.10.07 @ 09:08:57 End 2026.10.07 @ 17:51:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 94 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bca9458-8474-4082-ab3c-d71a3767ad88