Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 05:45:46 Player: ned_arb Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (3991) 3991 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 10937 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1450 Matter 134/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Phase Cannon Enhanced Hardcell Cannon Proton Missile Launcher Fusion Bomb Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced ECM Suite Improved Propulsion Shielding Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Improved Propulsion Shielding Heavy Phase Cannon Proton Missile Launcher Fusion Bomb Launcher Powered Hammer Power Maul [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 . 2 2 2 2 2 2 Power 2 | . . . . . 1 . . . 1 . Propulsion 4 | . . . 2 . . . 1 . 1 . Utility 10 | . . 2 . . 1 2 1 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 115 | 7 10 38 9 2 25 8 6 5 . 5 Power 17 | 1 1 3 . . 6 2 1 2 . 1 Engine 10 | 1 1 3 . . 3 1 . . . 1 Core 5 | . . . . . 3 1 1 . . . Reactor 2 | . . . . . . . . 2 . . Propulsion 35 | 2 4 14 6 . 4 1 3 . . 1 Treads 8 | . . 3 5 . . . . . . . Leg 4 | . . 3 1 . . . . . . . Wheel 13 | 2 4 7 . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . 1 . . 4 1 3 . . 1 Utility 36 | 2 2 12 3 1 7 3 1 3 . 2 Device 14 | 1 1 4 1 . 4 1 . 1 . 1 Storage 3 | 1 1 . . . 1 . . . . . Processor 5 | . . 2 1 . . . 1 . . 1 Hackware 3 | . . . . . . 2 . 1 . . Protection 11 | . . 6 1 1 2 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 3 9 . 1 8 2 1 . . 1 Energy Gun 5 | 1 . 4 . . . . . . . . Energy Cannon 10 | . 2 2 . . 3 1 1 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 4 | . 1 1 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . 1 . 1 3 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . . . . 1 Parts Lost 30 | . . 7 . . 2 1 . 1 . 19 Power 8 | . . . . . 2 1 . . . 5 Propulsion 9 | . . 3 . . . . . . . 6 Utility 10 | . . 2 . . . . . 1 . 7 Weapon 3 | . . 2 . . . . . . . 1 Highest Loss Streak 11 | . . 5 . . 1 1 . 1 . 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 8 13 14 14 10 8 9 8 8 7 Power 1 | . 1 1 2 2 . . 1 2 2 1 Propulsion 2 | . 1 3 5 4 . 1 1 . . . Utility 3 | . 3 4 3 4 5 4 3 2 2 . Weapon 3 | . 2 4 3 4 4 2 3 3 4 5 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 1 7 1 2 6 . . . . 3 Power 3 | . . 2 . . 1 . . . . . Propulsion 4 | . . 2 1 1 . . . . . . Utility 8 | . 1 3 . 1 2 . . . . 1 Weapon 5 | . . . . . 3 . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 99 99 94 97 99 94 88 48 Engine 8 | . 14 11 9 9 5 1 5 4 4 2 Core 2 | . . . . . 7 11 5 2 2 2 Treads 10 | . . 3 23 35 6 . . . . . Leg 2 | . . 4 12 . . . . . . . Wheel 6 | . 27 13 . . . . . . . . Flight 8 | . . . . . 23 25 28 26 28 13 Device 12 | . 14 14 14 8 15 13 11 14 14 7 Storage 8 | . 14 10 9 9 7 6 5 4 4 2 Processor 6 | . . 7 3 9 7 6 11 10 9 8 Hackware 2 | . . . . . . 12 11 13 9 4 Protection 7 | . . 10 9 9 6 5 5 5 4 1 Energy Cannon 12 | . 22 18 18 17 3 . . . . . Impact Weapon 2 | . . . . . 8 7 5 2 . . Peak Build Rating 82 | 7 10 24 34 34 42 51 65 75 73 82 Average Rating 31 | 4 8 17 31 33 38 47 61 68 72 45 On Entrance 36 | . 7 8 24 34 33 41 51 63 66 73 Naked Turns 152 | . . . . . . . . . . 152 Heaviest Build 56 | 15 32 44 44 41 56 34 31 41 43 48 Greatest Support 88 | 20 20 43 88 88 88 31 38 38 43 43 Greatest Overweight (x) 14 | . 1 13 14 . 1 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 Average Capacity 12 | 7 12 14 15 15 11 10 10 9 10 8 Most Carried 15 | 4 11 15 15 15 15 10 10 10 9 10 Average Carried 11 | 1 8 13 14 14 10 8 9 8 8 7 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 5 Final Carried 15 | 3 10 15 15 15 10 10 10 10 8 5 Class Distribution -------------------- 65% | Mutant 11% | Sprinter 6% | Hacker-Ninja 6% | Scavenger-Mutant 3% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Matter Collected 2316 | 278 181 666 119 338 445 10 155 114 . 10 Remotely . | . . . . . . . . . . . Salvage Created 5170 | 34 518 1702 310 1284 870 96 45 203 . 108 Parts 277 | 5 47 76 14 69 40 11 4 9 . 2 Haulers Intercepted 14 | . 2 5 . 3 3 . . . . 1 Recyclers Shooed 4 | . 1 . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 80 | . 7 27 5 26 9 4 . 2 . . Melee 1 | . . . . . 1 . . . . . Guns 5 | . 2 3 . . . . . . . . Cannons 41 | . 2 15 5 18 1 . . . . . AOE 28 | . 3 6 . 6 7 4 . 2 . . Classes Destroyed 12 | 1 8 2 . . 1 . . . . . Worker 8 | . 1 3 1 1 1 1 . . . . Builder 5 | . 2 2 . . 1 . . . . . Tunneler 7 | 2 . 3 . . 2 . . . . . Hauler 14 | . 2 5 . 3 3 . . . . 1 Recycler 4 | . 2 . . . 2 . . . . . Mechanic 1 | . 1 . . . . . . . . . Operator 4 | . . . . . 3 1 . . . . Watcher 20 | . 3 5 1 1 4 . 2 4 . . Swarmer 21 | . 3 . . 4 8 4 . 2 . . Grunt 34 | . 4 14 3 13 . . . . . . Brawler 4 | . . 3 . 1 . . . . . . Sentry 21 | . . 10 2 8 1 . . . . . Best Kill Streak 9 | 2 8 9 2 5 7 4 1 2 . 1 Combat Bots Only 5 | . 3 5 2 5 4 4 . 2 . . Max Kills in Single Turn 6 | 1 4 6 1 4 3 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 2 . 4 2 4 . 1 . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Hostile Shots Fired 491 | . 14 118 28 57 59 11 . 10 4 190 Missed 163 | . 6 19 9 14 27 5 . 5 2 76 Hits 328 | . 8 99 19 43 32 6 . 5 2 114 Melee 6 | . . 4 . 1 . 1 . . . . Projectile 322 | . 8 95 19 42 32 5 . 5 2 114 Critical Strikes 24 | . . 4 4 2 1 . . . . 13 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 5991 | . 98 1462 296 659 498 243 . 94 48 2593 Core 2008 | . 33 253 14 60 87 85 . 22 . 1454 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 210 | . . . . . 49 57 . 11 16 77 Regen/Repaired (Parts) 483 | . 21 169 . 155 15 36 . 87 . . Core Remaining (%) 87 | 100 86 36 . 86 87 90 100 98 100 . Volleys Fired 258 | 6 36 96 22 51 20 14 2 3 . 8 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 Hottest 136 | 70 120 136 136 136 133 85 81 39 . 90 Shots Fired 465 | 12 71 190 44 97 24 14 2 3 . 8 Gun 66 | 12 16 38 . . . . . . . . Cannon 376 | . 54 148 44 92 15 13 2 . . 8 Launcher 23 | . 1 4 . 5 9 1 . 3 . . Special . | . . . . . . . . . . . Kinetic 21 | 6 8 7 . . . . . . . . Thermal 419 | 6 62 179 44 92 15 13 . . . 8 Explosive 10 | . 1 4 . 5 . . . . . . Electromagnetic 15 | . . . . . 9 1 2 3 . . Robot Hit Streak 16 | 2 6 16 11 16 9 . . 6 . . Robot Miss Streak 10 | 1 2 10 2 3 2 . . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 306 | 6 41 123 28 64 28 3 4 7 1 1 Core Hits 168 | 2 21 56 13 45 18 5 1 5 . 2 Critical Kills 3 | . . 1 . 2 . . . . . . Critical Parts Destroyed 4 | . . . . . 3 . . 1 . . Critical Strikes 16 | 1 1 8 . 2 3 . . 1 . . Burn 9 | 1 1 7 . . . . . . . . Meltdown 3 | . . 1 . 2 . . . . . . Smash 4 | . . . . . 3 . . 1 . . Melee Attacks 94 | . . 2 . 2 46 14 10 10 2 8 Impact 63 | . . 2 . 2 46 9 3 1 . . Slashing 31 | . . . . . . 5 7 9 2 8 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . 1 6 2 . 2 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . 1 . . . . . Damage Inflicted 9572 | 70 864 2770 595 1885 1862 712 208 413 103 90 Guns 632 | 70 141 421 . . . . . . . . Cannons 4261 | . 544 1731 595 1251 140 . . . . . Explosions 2328 | . 158 525 . 500 597 455 . 93 . . Melee 2216 | . . . . 115 1125 257 208 320 103 88 Ramming 135 | . 21 93 . 19 . . . . . 2 Kinetic 150 | 32 52 66 . . . . . . . . Thermal 5145 | 38 633 2086 595 1251 154 388 . . . . Explosive 1183 | . 158 525 . 500 . . . . . . Electromagnetic 743 | . . . . . 583 67 . 93 . . Impact 1611 | . . . . 115 1125 195 75 101 . . Slashing 605 | . . . . . . 62 133 219 103 88 Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . 6 . 2 2 3 . . . 17 Average Corruption 4 | . . 4 . 2 1 2 . . . 9 Corruption Purged 5 | . . . . . 2 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . . 27 . 8 1 . . . . 8 Message Errors 18 | . . 13 . . 1 . . . . 4 Matter Fused 8 | . . 4 . . . . . . . 4 Heat Flow Errors 3 | . . 1 . 2 . . . . . . Energy Discharges 6 | . . 4 . 2 . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . Misfires 2 | . . 2 . . . . . . . . Alerts 3 | . . 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1008 | . 21 . . 55 552 177 49 101 53 . Projectiles 21 | . 21 . . . . . . . . . Explosions 184 | . . . . . 7 177 . . . . Melee 803 | . . . . 55 545 . 49 101 53 . Knockbacks 5 | . . . . . 3 . 1 1 . . Impact 5 | . . . . . 3 . 1 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 180 | . 10 94 . 18 . 57 . . . 1 Shots 5 | . . 2 . 2 . 1 . . . . Rammed 12 | . 1 7 . 3 . . . . . 1 Targets Rammed 13 | . 1 8 . 3 . . . . . 1 Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 414 | 45 180 414 198 195 308 240 92 11 205 340 Average Temperature 85 | 20 41 119 54 60 86 122 8 1 128 132 Received Heat Transfer 1218 | . 51 567 216 333 6 9 . 9 . 27 Effects 11 | . . 10 . . . 1 . . . . Shutdowns 2 | . . 2 . . . . . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . Interference 4 | . . 4 . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 5 . 1 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 18 | . . . . 1 14 . . 3 . . Impact Corruptions 22 | . . . . 1 17 . 1 3 . . Robots Melted 5 | . . 3 . 2 . . . . . . Combat Hostiles 5 | . . 3 . 2 . . . . . . Parts Melted 31 | 1 1 20 2 7 . . . . . . Heat Transferred 10388 | 185 1480 4921 1073 2257 272 200 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . 1 . 2 . 2 . . . . Low Security (%) 68 | 100 100 22 100 62 100 6 100 100 100 100 Level 1 27 | . . 77 . 36 . 28 . . . . Level 2 3 | . . . . 1 . 64 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 440 | 5 109 340 155 405 182 440 178 111 55 105 Initial 182 | . 3 29 102 . 182 56 178 53 55 24 Average 131 | 1 23 229 57 139 69 385 131 32 52 33 Influence Increases 4049 | 10 294 1059 213 818 499 549 93 207 . 307 Destroy 0b10 Robot/C 1600 | . 140 540 100 520 180 80 . 40 . . Destroy 0b10 Robot/NC 315 | 10 55 90 10 25 80 10 10 20 . 5 Destroy Leader 478 | . 50 190 32 138 44 10 4 8 . 2 Successful Hack 105 | . 7 23 9 20 28 18 . . . . Disable Machine 285 | . 15 30 15 60 30 135 . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . Destroy Structure 186 | . 12 36 2 40 17 41 4 4 . 30 Partial Spotted 240 | . 15 15 . . 45 . 75 75 . 15 Lose Combat Pursuer 690 | . . 135 45 15 75 105 . 60 . 255 Influence Decreases 3984 | 5 229 885 457 417 785 299 347 211 62 287 Entered New Map 781 | . 2 41 142 . 219 59 187 58 52 21 Time Decay 2731 | 5 227 624 315 408 436 230 160 143 10 173 Lost Part 193 | . . 70 . . 20 10 . 10 . 83 Lost Ally 19 | . . . . 9 . . . . . 10 Purge Threat 260 | . . 150 . . 110 . . . . . Squads Dispatched 33 | . 3 2 1 3 8 4 2 2 . 8 Investigation 8 | . 1 . 1 1 2 . 2 1 . . Extermination 10 | . . . . . 5 1 . 1 . 3 Reinforcement 13 | . 2 2 . 2 1 1 . . . 5 Assault 2 | . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Distress Signals 11 | . . 4 1 1 1 . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 15 44 14 32 22 12 7 8 1 30 Peak Tracking Total 12 | . 4 8 6 5 5 5 4 5 1 12 Tactical Retreats 27 | . . 6 2 1 4 3 . 2 . 9 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Traps Triggered 12 | . 1 . . 2 2 2 1 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Machines Disabled 20 | . 1 2 1 4 2 10 . . . . Max in Single Turn 8 | . 1 1 1 1 1 8 . . . . Garrison Access 5 | . . . . 1 . 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Machines Accessed 58 | . 7 9 4 10 14 4 4 5 . 1 Terminals 40 | . 5 8 3 7 9 3 2 3 . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 7 | . 1 1 . 1 2 1 . 1 . . Recycling Units 4 | . 1 . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . 1 1 1 . 1 1 . 1 Total Hacks 169 | . 23 24 16 23 40 16 15 11 . 1 Successful 90 | . 13 12 6 16 22 9 8 3 . 1 Failed 79 | . 10 12 10 7 18 7 7 8 . . Catastrophic 8 | . . . . 1 2 2 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 63 | . 14 13 7 3 11 7 4 4 . . Terminals 116 | . 17 19 12 11 28 12 11 6 . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 33 | . 5 5 . 10 7 4 . 2 . . Recycling Units 6 | . 1 . . 1 4 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 11 | . . . 4 1 1 . 1 3 . 1 Terminal Hacks 31 | . 2 4 2 5 12 2 4 . . . Record 5 | . . . . . 3 . 2 . . . Part Schematic 1 | . . . . . . 1 . . . . Prototype ID Bank 4 | . . 1 . 1 2 . . . . . Open Door 3 | . . . . 3 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . Alert Level 4 | . . . 1 . 2 . 1 . . . Unreport Threat 2 | . . 1 . . 1 . . . . . Locate Traps 3 | . . 1 . 1 1 . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . Surveillance Status 1 | . . . . . . 1 . . . . Patrol Status 1 | . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 26 | . 4 4 . 8 4 4 . 2 . . Scan Component 13 | . 2 2 . 4 2 2 . 1 . . Repair 13 | . 2 2 . 4 2 2 . 1 . . Recycling Unit Hacks 4 | . 1 . . 1 2 . . . . . Report Inventory 4 | . 1 . . 1 2 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 1 . 1 Seal Access 4 | . . . . 1 . . 1 1 . 1 Unauthorized Hacks 23 | . 6 4 4 1 4 3 1 . . . Terminals 23 | . 6 4 4 1 4 3 1 . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 19 | . 4 4 2 1 4 3 1 . . . Skim 3 | . 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 3 . . . . . Used 2 | . . . . . 2 . . . . . Hacking Detections 46 | . 6 8 3 8 11 3 3 4 . . Full Trace Events 7 | . . . 1 1 2 . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . 8 . . . Parts Repaired 13 | . 2 2 . 4 2 2 . 1 . . Time 485 | . 64 52 . 172 89 82 . 26 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 10 | . . . 10 10 . . . . . . Highest-Rated Ally 10 | . . . 10 10 . . . . . . Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Active Infowar (turns) 7641 | 2 641 2032 887 993 1491 490 321 431 27 326 Optics 1105 | . . . . . . . 321 431 27 326 Sensors 5921 | . . 1603 339 993 1491 490 321 431 27 226 Terrain 130 | . . 130 . . . . . . . . Seismic 1704 | 2 641 513 548 . . . . . . . ECM 92 | . . . . . . . . 8 . 84 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Turns Passed 8986 | 76 894 2296 889 1543 1491 490 321 431 27 528 Spaces Moved 7884 | 55 596 1234 444 460 2071 689 459 1004 83 789 Core 287 | 7 . 2 1 . . . . . . 277 Treads 1137 | . . 200 305 460 172 . . . . . Legs 347 | . . 209 138 . . . . . . . Wheels 1466 | 48 596 822 . . . . . . . . Hover . | . . . . . . . . . . . Flight 4647 | . . 1 . . 1899 689 459 1004 83 512 Fastest Speed 24 | 50 80 95 120 145 29 31 27 28 24 24 Average Speed 66 | 76 88 126 138 145 39 31 27 28 24 42 Slowest Speed 750 | 80 95 700 750 145 145 103 28 106 24 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 35 | . . . . . 11 4 6 10 . 4 Potential Cave-ins 4 | . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 88 90 33 69 61 20 12 26 3 38 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 39 | . . 1 . 1 17 5 2 2 . 11 Terrain Destroyed 169 | . 10 29 . 33 24 54 2 2 . 15 Melee 32 | . . 1 . 1 17 2 2 2 . 7 Projectile 19 | . . 1 . . 7 3 . . . 8 AOE 118 | . 10 27 . 32 . 49 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Total 10981 | 73 885 1772 678 1224 2632 918 633 1121 86 959 Wait 2303 | 2 221 297 180 670 403 180 154 56 . 140 Move 7812 | 54 595 1233 443 459 2050 680 447 987 82 782 Hop 27 | . . . . . 9 4 5 6 . 3 Pick Up 94 | 4 8 35 9 5 16 3 4 6 . 4 Fast Attach 54 | 6 3 17 4 5 11 4 . 3 . 1 Attach 34 | 1 . 11 2 1 4 3 2 3 2 5 Detach 19 | . 2 10 2 . . 2 . 2 . 1 Swap 121 | . 12 28 4 23 26 13 5 6 . 4 Drop 105 | . 7 35 12 5 33 3 5 3 . 2 Fire 258 | 6 36 96 22 51 20 14 2 3 . 8 Melee 87 | . . 2 . 2 42 12 9 10 2 8 Ram 9 | . 1 7 . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . Crush 3 | . . . . 3 . . . . . . Escape Stasis 54 | . . . . . 18 . . 36 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 4) 739 | -10/Materials | Discovered new exit (range 5) 925 | -10/Materials | Repaired Imp. Heat Sink 952 | -10/Materials | Repaired Wheel 967 | -10/Materials | Discovered new exit (range 4) 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Utility x2 1455 | -9/Materials | Core integrity fell below 50% 1506 | -9/Materials | Lost 5 parts (2n1u2w) 1660 | -9/Materials | Discovered new exit (range 12) 1704 | -9/Materials | Identified exit to Mines 2181 | -9/Materials | Discovered new exit (range 9) 2241 | -9/Materials | Repaired Lrg. Storage Unit 2300 | -9/Materials | Repaired Lgt. Armor Plating 2427 | -9/Materials | Discovered new exit (range 4) 2433 | -9/Materials | Identified exit to Materials 2815 | -9/Materials | Discovered exit to Materials (range 7) 3267 | -9/Materials | Entered another Materials area 3267 | -8/Materials | Evolved 2 slots: Propulsion x2 3678 | -8/Materials | Discovered new exit (range 3) 3797 | -8/Materials | Discovered new exit (range 13) 4029 | -8/Materials | Identified exit to Storage 4156 | -8/Materials | Entered Storage 4156 | -8/Storage | Accompanied by 1 ally 4624 | -8/Storage | Repaired Adv. Beam Cannon 4658 | -8/Storage | Repaired Cooling System 4712 | -8/Storage | Repaired Adv. Beam Cannon 4941 | -8/Storage | Repaired Imp. Sensor Array 5579 | -8/Storage | Discovered new exit (range 15) 5598 | -8/Storage | Identified exit to Factory 5699 | -8/Storage | Entered Factory 5699 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6179 | -7/Factory | Discovered new exit (range 16) 6394 | -7/Factory | Discovered new exit (range 11) 6397 | -7/Factory | Identified exit to Lower Caves 6446 | -7/Factory | Build established: Sprinter 6451 | -7/Factory | Repaired Imp. Propulsion Shielding 6503 | -7/Factory | Repaired Imp. Flight Unit 7188 | -7/Factory | Discovered new exit (range 4) 7189 | -7/Factory | Identified exit to Factory 7190 | -7/Factory | Entered another Factory area 7190 | -6/Factory | Evolved 2 slots: Utility x2 7376 | -6/Factory | Repaired Adv. Weight Redist. System 7421 | -6/Factory | Repaired Xenon Bombardment Thruster 7541 | -6/Factory | Discovered new exit (range 15) 7544 | -6/Factory | Identified exit to Factory 7575 | -6/Factory | Discovered new exit (range 5) 7576 | -6/Factory | Identified exit to Lower Caves 7680 | -6/Factory | Entered another Factory area 7680 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7702 | -5/Factory | Identified exit to Factory 7882 | -5/Factory | Allied Derelicts emerged from ambush trap array 7965 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 7999 | -5/Factory | Build established: Hacker-Scout 8001 | -5/Factory | Entered another Factory area 8001 | -4/Factory | Evolved 2 slots: Utility x2 8015 | -4/Factory | Lost 3 allies 8023 | -4/Factory | Discovered new exit (range 20) 8118 | -4/Factory | Identified exit to Upper Caves 8193 | -4/Factory | Discovered new exit (range 18) 8301 | -4/Factory | Build established: Hacker-Ninja 8377 | -4/Factory | Repaired Med. Storage Unit 8419 | -4/Factory | Discovered new exit (range 16) 8429 | -4/Factory | Identified exit to Research 8432 | -4/Factory | Entered Research 8432 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8445 | -3/Research | Discovered new exit (range 9) 8447 | -3/Research | Identified exit to Research 8459 | -3/Research | Entered another Research area 8459 | -2/Research | Evolved 2 slots: Utility x2 8461 | -2/Research | Found Fusion Bomb Launcher 8720 | -2/Research | Discovered new exit (range 8) 8722 | -2/Research | Lost 11 parts (3p5n3u) 8722 | -2/Research | Identified exit to Testing 8807 | -2/Research | System corruption reached 10% 8831 | -2/Research | Core integrity fell below 50% 8835 | -2/Research | Released all parts (4) 8856 | -2/Research | Lost 7 parts (2p1n3u1w) 8959 | -2/Research | Build established: Mutant 8966 | -2/Research | Core integrity fell below 20% 8987 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08861_ T-07 Excavator destroyed. 08862_ R-10 Processor collects Imp. Terrain Scanner. 08865_ R-10 Processor collects Seismic Detector. 08865_ Terminal disabled. 08866_ W3WMFB56PG:4N=WAR7QR&<%EE#=0RT TBSNYF 08866_ Slammed into K-01 Serf. 08866_ K-01 Serf destroyed. 08868_ K-01 Serf collects debris. 08868_ K-01 Serf destroyed. 08899_ GRAQX3#0| ODUR4YKCCDAAQ 08970_ Door malfunctions. 08973_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????? ??????????? | | ????????????????????? ??????????? | | ????????????????????? ??????????? | | ????????????????????? ??????????? | | ????????????????????# #?????????? | | ????????????????????] ?????????? | | ???????????????????? ?????????? | | ???????????????????? ?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?########? | | ??????????????????### ### #? | | ??????????????????# # #? | | ???????############ # #? | | ??###### / / #? | | ??# # ## # #? | | ??# # """## # #? | | ??# # R"###+###########? | | ??+ + """# p !!@ #????? | | ??# # # p !! #????? | | ??# # # ! p ???? | | ??# # # ###??? | | ??# #####################????? | | ### #?? *???????????????? | | # #? ?????????????????? | | / # ????????????????? | | "# # """ ?????????????????? | | # + """ ?????????????????? | | ?# # """ ?????????????????? | | ?# # """ ??! ????????????? | | ??# #? """ !! #???????????? | | ??# #??""" ! #???????????? | | ??# #?? #???????????? | | ??# # #???????????? | | ??# + #???????????? | | ??# ########?????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ### #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 43 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory Repaired ---------- Imp. Heat Sink | 85% | -10/Materials Wheel | 62% | -10/Materials Lrg. Storage Unit | 66% | -9/Materials Lgt. Armor Plating | 42% | -9/Materials Adv. Beam Cannon | 41% | -8/Storage Cooling System | 68% | -8/Storage Adv. Beam Cannon | 63% | -8/Storage Imp. Sensor Array | 27% | -8/Storage Imp. Propulsion Shielding | 91% | -7/Factory Imp. Flight Unit | 85% | -7/Factory Adv. Weight Redist. System | 37% | -6/Factory Xenon Bombardment Thruster | 30% | -6/Factory Med. Storage Unit | 65% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dangerous Findings Watch This! Challenges ------------ None Game ------ Seed StormCombatExoskeleton Manual? 0 Play Time 02:27:42 Cumulative 36.3 hours Start 2025.06.14 @ 03:01:17 End 2025.06.14 @ 05:45:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 22 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57f76920-17f5-4515-aca9-a4179ebb3405